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Xander Yap

Publications and source records attributed to Xander Yap.

2 recordsLinked to original sources

Investigating Relational Reasoning in VLMs

Vision-Language Models (VLMs) achieve strong performance in visual reasoning tasks, but it remains unclear whether they understand visual relations, or simply employ shortcuts such as language cues or priors. To investigate this, we use the Qwen3-VL-4B (Bai et al., 2025), a modern VLM, to decode how visual information is encoded across depths. For this, we propose a synthetic dataset of simple geometric shapes for controlled analysis, along with queries crafted to precisely test language cues. Furthermore, the dataset is modified to test causal reliance on visual evidence. Our results show that current VLMs combine genuine visual reasoning with shortcut strategies primarily rooted in language cues.

cs.CV

Memory Over Maps: 3D Object Localization Without Reconstruction

Target localization is a prerequisite for embodied tasks such as navigation and manipulation. Conventional approaches rely on constructing explicit 3D scene representations to enable target localization, such as point clouds, voxel grids, or scene graphs. While effective, these pipelines incur substantial mapping time, storage overhead, and scalability limitations. Recent advances in vision-language models suggest that rich semantic reasoning can be performed directly on 2D observations, raising a fundamental question: is a complete 3D scene reconstruction necessary for object localization? In this work, we revisit object localization and propose a map-free pipeline that stores only posed RGB-D keyframes as a lightweight visual memory--without constructing any global 3D representation of the scene. At query time, our method retrieves candidate views, re-ranks them with a vision-language model, and constructs a sparse, on-demand 3D estimate of the queried target through depth backprojection and multi-view fusion. Compared to reconstruction-based pipelines, this design drastically reduces preprocessing cost, enabling scene indexing that is over two orders of magnitude faster to build while using substantially less storage. We further validate the localized targets on downstream object-goal navigation tasks. Despite requiring no task-specific training, our approach achieves strong performance across multiple benchmarks, demonstrating that direct reasoning over image-based scene memory can effectively replace dense 3D reconstruction for object-centric robot navigation. Project page: https://ruizhou-cn.github.io/memory-over-maps/

cs.RO