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Xavier Serra

Publications and source records attributed to Xavier Serra.

At least 19 recordsLinked to original sources

Learned Continuous Synthesis of Quadratic Difference Tone Spectra

Quadratic difference tones (QDTs) are a species of auditory distortion product in which a "phantom" pure tone, absent from the acoustic signal, is clearly audible to listeners. Exploiting this phenomenon, one can synthesize harmonically rich tones for musical purposes, a technique called Quadratic Difference Tone Spectrum (QDTS) synthesis. Previous works have introduced numerical methods to synthesize QDTS based on the distortion function, which links a target QDTS and an overtone-structured carrier signal. While accurate, these methods were stochastic and discontinuous, making them difficult to control for musical purposes and effectively limiting them to stationary signals. This paper proposes a neural network-based approach that learns an approximate inverse of the distortion mapping in an autoencoder-like configuration, producing a continuous approximation that addresses prior limitations. Experimental results show that, although slightly less numerically precise, the method is sufficient for perceptual and musical applications. We also implement a real-time version in Max and evaluate its performance. Various sound examples demonstrate its expressive and musical potential. The source code, audio examples, tutorials, and software accompanying this work are available at https://cordutie.github.io/projects/qdts.html

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SCAPES: Semantically Conditioned Autoregressive Prior for Environmental Sounds

As generative audio models grow in complexity, the computational and ecological costs of synthesizing everyday sounds have become increasingly prohibitive, often requiring industrial-scale resources and massive datasets. In this paper, we present SCAPES: a Semantically Conditioned Autoregressive Prior for Environmental Sounds. SCAPES is a lightweight, resource-efficient generative model designed to synthesize high-fidelity environmental textures through high-level semantic control. By operating on the continuous latent manifold of a neural audio codec, our approach bypasses the rigid structural constraints inherent to discrete tokenization. We propose a segmentation strategy that decomposes audio into overlapping segments, enabling a Continuous Normalizing Flow (CNF) to model the evolution of latent trajectories using Flow Matching. Our experiments demonstrate that a 36-million parameter instance of SCAPES can be trained on limited, uncurated datasets using a single consumer-grade GPU. Notably, convergence is achieved after training for approximately twice the source audio duration, yielding high-fidelity outputs with robust long-term stability and semantic consistency. Furthermore, we showcase the model's capacity for smooth semantic interpolation, providing a flexible and accessible tool for open research and creative sound design. Code, pretrained weights, audio examples, and an interactive demo are publicly available on our project page https://cordutie.github.io/projects/scapes.html

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On the Human and Computer Alignment of Attribute-Based Music Matches

Recent advances in generative AI are raising ethical concerns regarding the originality of generated content and the potential replication of training data, with further implications for transparency, attribution, and intellectual property. In music, several computational approaches have been proposed to identify potential replication, using audio-based similarity metrics. Yet, their alignment with human judgments across distinct musical attributes remains underexplored. To address this gap, we conduct a perceptual experiment on music matches, defined as strongly similar musical excerpts. We focus on five musical attributes: melody, harmony, rhythm, voice, and timbre. We design a triplet-based forced-choice task comprising 300 cases, including plagiarism examples, cover songs, and AI-generated music. From this experiment, we introduce the MATCHA (Musical Attribute-based Triplet Comparison with Human Annotations) dataset: a collection of 1105 perceptual assessments of attribute-based music matches from 83 expert participants. Our findings reveal measurable agreement among participants in identifying matches across attributes. We further observe partial alignment between human judgments and computational similarity measures. Overall, this work underscores the importance of domain-specific and perceptually grounded evaluation frameworks for generative AI in creative practice.

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MusGU+: Toward a Musician-Centered Evaluation Framework and Discovery Tool for Generative Music AI

Generative music systems are increasingly presented as tools that democratize music creation, yet their practical suitability for musicians remains underexplored. Prior work includes openness-focused evaluation frameworks, such as MusGO (Music-Generative Open AI), as well as qualitative studies of musicians' experiences with generative systems. However, these approaches do not support systematic comparison or early-stage discovery of models for creative use. Motivated by such limitations, we introduce MusGU+, a musician-centered evaluation framework organized around three dimensions: Adaptability, Usability, and Controllability. Together, these capture whether a model can be feasibly trained or fine-tuned on personal data, integrated into real-world music workflows, and controlled in musically meaningful ways. We evaluate 10 representative generative music systems and present an interactive discovery tool that enables musicians to explore and filter models according to these criteria. While MusGO remains valuable for promoting responsible research practices, MusGU+ supports informed selection and practical adoption of generative systems by musicians.

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AllMusicCaps: Album Reviews as Complementary Supervision for Music CLAP

Recent open text-audio contrastive models (CLAPs) are typically trained with LLM-generated captions derived from tag datasets or web search results, which tend to be accurate but expressively narrow. As a complementary source, we explore human-written album reviews, specifically expert reviews from AllMusic: they exist at scale and carry narrative cues, evaluative adjectives, and scene framing that other sources lack. Since raw reviews are too noisy for direct use as captions, we first build a caption corpus with 24,5346 samples via an LLM preprocessing pipeline that identifies descriptive musical quotes and rewrites them into training-ready captions. We find that album review supervision yields the largest retrieval gains on a human-written caption benchmark (Song Describer), particularly for complex queries that other existing caption datasets leave uncovered. In addition, we revisit the training recipe and show that SigReg regularization, which encourages an isotropic Gaussian distribution in the embedding space, improves MLP probing across classification tasks, as well as text-to-music retrieval. The resulting model outperforms open CLAP-style baselines on text-to-music retrieval, zero-shot classification, and most MLP probing tasks. We release the review-derived caption dataset and model weights to support future research.

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Unified Music Identification for Tracks and Versions

Given a music database, track identification (TI) retrieves the exact track matching an audio excerpt, whereas version identification (VI) retrieves its musical versions. Traditionally, the two tasks have been addressed separately. However, as every track is its own closest version, we investigate whether VI can subsume TI. This requires VI systems to be robust to both signal manipulation and audio degradation. We therefore propose a unified benchmark that evaluates accuracy and robustness on each task. Comparing seven existing models on this benchmark, we show that none of them are both accurate and robust on both tasks. We then train a baseline model targeting both tasks and show that a unified system is possible with 10 s TI queries. Lastly, we characterize the two retrieval constraints that limit our model's TI performance. We envision extending this unification to other music identification tasks.

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What Makes a Good Layer? Assessing the Layer-Wise Intrinsic Properties of Music Foundation Models

Music foundation models are commonly used as frozen audio feature extractors, yet selecting which layer to extract from remains largely heuristic. Current practice defaults to fixed depths or multi-layer fusion, with limited understanding of why certain layers transfer better across downstream tasks or how representation quality varies with depth and pre-training paradigm. We conduct a systematic layer-wise analysis of 12 music foundation models spanning three pre-training paradigms (masked modeling, autoregressive modeling, and contrastive learning), characterizing their hidden representations through intrinsic geometric and transformation-based properties. Correlating label-free representation-quality metrics with layer-wise performance across 15 downstream tasks, we find that several metrics track layer quality for genre classification, emotion recognition, automatic tagging, and beat tracking, albeit with varying strength across tasks and pre-training paradigms. However, all metrics fail on tonal tasks such as key estimation and chord recognition, indicating that no single property serves as a general proxy for representation quality across music information retrieval tasks. To address this gap, we introduce a pitch-transposition equivariance measure that captures properties missed by these standard metrics, providing a consistent indicator of tonal quality across model families. Finally, we show that intrinsic metrics can serve as effective proxies for layer selection, matching or outperforming trainable multi-layer fusion methods, particularly in limited-data settings.

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Towards Robust Version Identification in the Wild: A Dataset, Benchmark, and Fine-Tuning Study

Existing datasets for musical version identification (VI) are primarily derived from curated metadata sources such as SecondHandSongs and Discogs, and are therefore dominated by professionally recorded tracks. This leads to a domain mismatch with real-world scenarios, where amateur and user-generated content is prevalent. To address this limitation, we introduce DiVers, a large-scale VI dataset comprising over 1.1 million musical versions, with train-validation-test splits compatible with established datasets such as Discogs-VI-YT, SHS100K, and Da-TACOS. In addition to standard version-level annotations, DiVers provides automatically assigned tags (e.g., instrumental, live) and segment-level predictions indicating the presence or absence of music. We evaluate the proposed dataset by training state-of-the-art VI systems. Our results show that models trained on DiVers achieve substantially improved robustness to acoustically diverse and noisy inputs, while maintaining a stable performance on cleaner, studio-quality benchmarks. We release the dataset metadata, code for its construction, and all experimental pipelines to support reproducibility.

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CrowdioSet and PaRIRset: Two Datasets Towards Live Music Source Separation

Most Music Source Separation (MSS) models do not generalize well to live music recordings because they are trained on studio recordings alone, disregarding the venue acoustics, the speaker system's response and audience noise. We propose to bridge this gap by providing and training a model on two novel datasets. First, we present CrowdioSet: a noise dataset comprising 4800 real ambience tracks from Freesound and synthetic sing-alongs for the vocals in MUSDB18 and MOISESDB datasets, generated from zero-shot singing voice conversions. CrowdioSet enables effective audio denoising for live recordings, resulting in superior separation both in objective and subjective evaluations. Second, we introduce PaRIRset, a stereo impulse response dataset captured across 40 professional concert venues using a microphone array. Our results show that adding PaRIRset RIRs increases the performance of a MSS model compared to using real RIRs from Speech Enhancement tasks alone. We make the examples, code, model weights, PaRIRset, and CrowdioSet freely available to the public.

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Evaluating Disentangled Representations for Controllable Music Generation

Recent approaches in music generation rely on disentangled representations, often labeled as structure and timbre or local and global, to enable controllable synthesis. Yet the underlying properties of these embeddings remain underexplored. In this work, we evaluate such disentangled representations in a set of music audio models for controllable generation using a probing-based framework that goes beyond standard downstream tasks. The selected models reflect diverse unsupervised disentanglement strategies, including inductive biases, data augmentations, adversarial objectives, and staged training procedures. We further isolate specific strategies to analyze their effect. Our analysis spans four key axes: informativeness, equivariance, invariance, and disentanglement, which are assessed across datasets, tasks, and controlled transformations. Our findings reveal inconsistencies between intended and actual semantics of the embeddings, suggesting that current strategies fall short of producing truly disentangled representations, and prompting a re-examination of how controllability is approached in music generation.

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Generating Separated Singing Vocals Using a Diffusion Model Conditioned on Music Mixtures

Separating the individual elements in a musical mixture is an essential process for music analysis and practice. While this is generally addressed using neural networks optimized to mask or transform the time-frequency representation of a mixture to extract the target sources, the flexibility and generalization capabilities of generative diffusion models are giving rise to a novel class of solutions for this complicated task. In this work, we explore singing voice separation from real music recordings using a diffusion model which is trained to generate the solo vocals conditioned on the corresponding mixture. Our approach improves upon prior generative systems and achieves competitive objective scores against non-generative baselines when trained with supplementary data. The iterative nature of diffusion sampling enables the user to control the quality-efficiency trade-off, and also refine the output when needed. We present an ablation study of the sampling algorithm, highlighting the effects of the user-configurable parameters.

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Efficient and Fast Generative-Based Singing Voice Separation using a Latent Diffusion Model

Extracting individual elements from music mixtures is a valuable tool for music production and practice. While neural networks optimized to mask or transform mixture spectrograms into the individual source(s) have been the leading approach, the source overlap and correlation in music signals poses an inherent challenge. Also, accessing all sources in the mixture is crucial to train these systems, while complicated. Attempts to address these challenges in a generative fashion exist, however, the separation performance and inference efficiency remain limited. In this work, we study the potential of diffusion models to advance toward bridging this gap, focusing on generative singing voice separation relying only on corresponding pairs of isolated vocals and mixtures for training. To align with creative workflows, we leverage latent diffusion: the system generates samples encoded in a compact latent space, and subsequently decodes these into audio. This enables efficient optimization and faster inference. Our system is trained using only open data. We outperform existing generative separation systems, and level the compared non-generative systems on a list of signal quality measures and on interference removal. We provide a noise robustness study on the latent encoder, providing insights on its potential for the task. We release a modular toolkit for further research on the topic.

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Difficulty-Controlled Simplification of Piano Scores with Synthetic Data for Inclusive Music Education

Despite its potential, AI advances in music education are hindered by proprietary systems that limit the democratization of technology in this domain. In particular, AI-driven music difficulty adjustment is especially promising, as simplifying complex pieces can make music education more inclusive and accessible to learners of all ages and contexts. Nevertheless, recent efforts have relied on proprietary datasets, which prevents the research community from reproducing, comparing, or extending the current state of the art. In addition, while these generative methods offer great potential, most of them use the MIDI format, which, unlike others, such as MusicXML, lacks readability and layout information, thereby limiting their practical use for human performers. This work introduces a transformer-based method for adjusting the difficulty of MusicXML piano scores. Unlike previous methods, which rely on annotated datasets, we propose a synthetic dataset composed of pairs of piano scores ordered by estimated difficulty, with each pair comprising a more challenging and easier arrangement of the same piece. We generate these pairs by creating variations conditioned on the same melody and harmony and leverage pretrained models to assess difficulty and style, ensuring appropriate pairing. The experimental results illustrate the validity of the proposed approach, showing accurate control of playability and target difficulty, as highlighted through qualitative and quantitative evaluations. In contrast to previous work, we openly release all resources (code, dataset, and models), ensuring reproducibility while fostering open-source innovation to help bridge the digital divide.

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Difficulty-Aware Score Generation for Piano Sight-Reading

Adapting learning materials to the level of skill of a student is important in education. In the context of music training, one essential ability is sight-reading -- playing unfamiliar scores at first sight -- which benefits from progressive and level-appropriate practice. However, creating exercises at the appropriate level of difficulty demands significant time and effort. We address this challenge as a controlled symbolic music generation task that aims to produce piano scores with a desired difficulty level. Controlling symbolic generation through conditioning is commonly done using control tokens, but these do not always have a clear impact on global properties, such as difficulty. To improve conditioning, we introduce an auxiliary optimization target for difficulty prediction that helps prevent conditioning collapse -- a common issue in which models ignore control signals in the absence of explicit supervision. This auxiliary objective helps the model to learn internal representations aligned with the target difficulty, enabling more precise and adaptive score generation. Evaluation with automatic metrics and expert judgments shows better control of difficulty and potential educational value. Our approach represents a step toward personalized music education through the generation of difficulty-aware practice material.

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Benchmarking Music Autotagging with MGPHot Expert Annotations vs. Generic Tag Datasets

Music autotagging aims to automatically assign descriptive tags, such as genre, mood, or instrumentation, to audio recordings. Due to its challenges, diversity of semantic descriptions, and practical value in various applications, it has become a common downstream task for evaluating the performance of general-purpose music representations learned from audio data. We introduce a new benchmarking dataset based on the recently published MGPHot dataset, which includes expert musicological annotations, allowing for additional insights and comparisons with results obtained on common generic tag datasets. While MGPHot annotations have been shown to be useful for computational musicology, the original dataset neither includes audio nor provides evaluation setups for its use as a standardized autotagging benchmark. To address this, we provide a curated set of YouTube URLs with retrievable audio, and propose a train/val/test split for standardized evaluation, and precomputed representations for seven state-of-the-art models. Using these resources, we evaluated these models in MGPHot and standard reference tag datasets, highlighting key differences between expert and generic tag annotations. Altogether, our contributions provide a more advanced benchmarking framework for future research in music understanding.

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From Discord to Harmony: Decomposed Consonance-based Training for Improved Audio Chord Estimation

Audio Chord Estimation (ACE) holds a pivotal role in music information research, having garnered attention for over two decades due to its relevance for music transcription and analysis. Despite notable advancements, challenges persist in the task, particularly concerning unique characteristics of harmonic content, which have resulted in existing systems' performances reaching a glass ceiling. These challenges include annotator subjectivity, where varying interpretations among annotators lead to inconsistencies, and class imbalance within chord datasets, where certain chord classes are over-represented compared to others, posing difficulties in model training and evaluation. As a first contribution, this paper presents an evaluation of inter-annotator agreement in chord annotations, using metrics that extend beyond traditional binary measures. In addition, we propose a consonance-informed distance metric that reflects the perceptual similarity between harmonic annotations. Our analysis suggests that consonance-based distance metrics more effectively capture musically meaningful agreement between annotations. Expanding on these findings, we introduce a novel ACE conformer-based model that integrates consonance concepts into the model through consonance-based label smoothing. The proposed model also addresses class imbalance by separately estimating root, bass, and all note activations, enabling the reconstruction of chord labels from decomposed outputs.

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MB-RIRs: a Synthetic Room Impulse Response Dataset with Frequency-Dependent Absorption Coefficients

We investigate the effects of four strategies for improving the ecological validity of synthetic room impulse response (RIR) datasets for monoaural Speech Enhancement (SE). We implement three features on top of the traditional image source method-based (ISM) shoebox RIRs: multiband absorption coefficients, source directivity and receiver directivity. We additionally consider mesh-based RIRs from the SoundSpaces dataset. We then train a DeepFilternet3 model for each RIR dataset and evaluate the performance on a test set of real RIRs both objectively and subjectively. We find that RIRs which use frequency-dependent acoustic absorption coefficients (MB-RIRs) can obtain +0.51dB of SDR and a +8.9 MUSHRA score when evaluated on real RIRs. The MB-RIRs dataset is publicly available for free download.

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MusGO: A Community-Driven Framework For Assessing Openness in Music-Generative AI

Since 2023, generative AI has rapidly advanced in the music domain. Despite significant technological advancements, music-generative models raise critical ethical challenges, including a lack of transparency and accountability, along with risks such as the replication of artists' works, which highlights the importance of fostering openness. With upcoming regulations such as the EU AI Act encouraging open models, many generative models are being released labelled as 'open'. However, the definition of an open model remains widely debated. In this article, we adapt a recently proposed evidence-based framework for assessing openness in LLMs to the music domain. Using feedback from a survey of 110 participants from the Music Information Retrieval (MIR) community, we refine the framework into MusGO (Music-Generative Open AI), which comprises 13 openness categories: 8 essential and 5 desirable. We evaluate 16 state-of-the-art generative models and provide an openness leaderboard that is fully open to public scrutiny and community contributions. Through this work, we aim to clarify the concept of openness in music-generative AI and promote its transparent and responsible development.

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