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Xian-Ling Mao

Publications and source records attributed to Xian-Ling Mao.

At least 73 records · Page 4Linked to original sources

Exploring Global Information for Session-based Recommendation

Session-based recommendation (SBR) is a challenging task, which aims at recommending items based on anonymous behavior sequences. Most existing SBR studies model the user preferences based only on the current session while neglecting the item-transition information from the other sessions, which suffer from the inability of modeling the complicated item-transition pattern. To address the limitations, we introduce global item-transition information to strength the modeling of the dynamic item-transition. For fully exploiting the global item-transition information, two ways of exploring global information for SBR are studied in this work. Specifically, we first propose a basic GNN-based framework (BGNN), which solely uses session-level item-transition information on session graph. Based on BGNN, we propose a novel approach, called Session-based Recommendation with Global Information (SRGI), which infers the user preferences via fully exploring global item-transitions over all sessions from two different perspectives: (i) Fusion-based Model (SRGI-FM), which recursively incorporates the neighbor embeddings of each node on global graph into the learning process of session level item representation; and (ii) Constrained-based Model (SRGI-CM), which treats the global-level item-transition information as a constraint to ensure the learned item embeddings are consistent with the global item-transition. Extensive experiments conducted on three popular benchmark datasets demonstrate that both SRGI-FM and SRGI-CM outperform the state-of-the-art methods consistently.

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Exploiting Group-level Behavior Pattern forSession-based Recommendation

Session-based recommendation (SBR) is a challenging task, which aims to predict users' future interests based on anonymous behavior sequences. Existing methods leverage powerful representation learning approaches to encode sessions into a low-dimensional space. However, despite such achievements, all the existing studies focus on the instance-level session learning, while neglecting the group-level users' preference, which is significant to model the users' behavior. To this end, we propose a novel Repeat-aware Neural Mechanism for Session-based Recommendation (RNMSR). In RNMSR, we propose to learn the user preference from both instance-level and group-level, respectively: (i) instance-level, which employs GNNs on a similarity-based item-pairwise session graph to capture the users' preference in instance-level. (ii) group-level, which converts sessions into group-level behavior patterns to model the group-level users' preference. In RNMSR, we combine instance-level user preference and group-level user preference to model the repeat consumption of users, \ie whether users take repeated consumption and which items are preferred by users. Extensive experiments are conducted on three real-world datasets, \ie Diginetica, Yoochoose, and Nowplaying, demonstrating that the proposed method consistently achieves state-of-the-art performance in all the tests.

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Comprehensive Study: How the Context Information of Different Granularity Affects Dialogue State Tracking?

Dialogue state tracking (DST) plays a key role in task-oriented dialogue systems to monitor the user's goal. In general, there are two strategies to track a dialogue state: predicting it from scratch and updating it from previous state. The scratch-based strategy obtains each slot value by inquiring all the dialogue history, and the previous-based strategy relies on the current turn dialogue to update the previous dialogue state. However, it is hard for the scratch-based strategy to correctly track short-dependency dialogue state because of noise; meanwhile, the previous-based strategy is not very useful for long-dependency dialogue state tracking. Obviously, it plays different roles for the context information of different granularity to track different kinds of dialogue states. Thus, in this paper, we will study and discuss how the context information of different granularity affects dialogue state tracking. First, we explore how greatly different granularities affect dialogue state tracking. Then, we further discuss how to combine multiple granularities for dialogue state tracking. Finally, we apply the findings about context granularity to few-shot learning scenario. Besides, we have publicly released all codes.

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Read, Listen, and See: Leveraging Multimodal Information Helps Chinese Spell Checking

Chinese Spell Checking (CSC) aims to detect and correct erroneous characters for user-generated text in the Chinese language. Most of the Chinese spelling errors are misused semantically, phonetically or graphically similar characters. Previous attempts noticed this phenomenon and try to use the similarity for this task. However, these methods use either heuristics or handcrafted confusion sets to predict the correct character. In this paper, we propose a Chinese spell checker called ReaLiSe, by directly leveraging the multimodal information of the Chinese characters. The ReaLiSe model tackles the CSC task by (1) capturing the semantic, phonetic and graphic information of the input characters, and (2) selectively mixing the information in these modalities to predict the correct output. Experiments on the SIGHAN benchmarks show that the proposed model outperforms strong baselines by a large margin.

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Deep Cross-modal Hashing via Margin-dynamic-softmax Loss

Due to their high retrieval efficiency and low storage cost for cross-modal search task, cross-modal hashing methods have attracted considerable attention. For the supervised cross-modal hashing methods, how to make the learned hash codes preserve semantic information sufficiently contained in the label of datapoints is the key to further enhance the retrieval performance. Hence, almost all supervised cross-modal hashing methods usually depends on defining a similarity between datapoints with the label information to guide the hashing model learning fully or partly. However, the defined similarity between datapoints can only capture the label information of datapoints partially and misses abundant semantic information, then hinders the further improvement of retrieval performance. Thus, in this paper, different from previous works, we propose a novel cross-modal hashing method without defining the similarity between datapoints, called Deep Cross-modal Hashing via \textit{Margin-dynamic-softmax Loss} (DCHML). Specifically, DCHML first trains a proxy hashing network to transform each category information of a dataset into a semantic discriminative hash code, called proxy hash code. Each proxy hash code can preserve the semantic information of its corresponding category well. Next, without defining the similarity between datapoints to supervise the training process of the modality-specific hashing networks , we propose a novel \textit{margin-dynamic-softmax loss} to directly utilize the proxy hashing codes as supervised information. Finally, by minimizing the novel \textit{margin-dynamic-softmax loss}, the modality-specific hashing networks can be trained to generate hash codes which can simultaneously preserve the cross-modal similarity and abundant semantic information well.

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InfoXLM: An Information-Theoretic Framework for Cross-Lingual Language Model Pre-Training

In this work, we present an information-theoretic framework that formulates cross-lingual language model pre-training as maximizing mutual information between multilingual-multi-granularity texts. The unified view helps us to better understand the existing methods for learning cross-lingual representations. More importantly, inspired by the framework, we propose a new pre-training task based on contrastive learning. Specifically, we regard a bilingual sentence pair as two views of the same meaning and encourage their encoded representations to be more similar than the negative examples. By leveraging both monolingual and parallel corpora, we jointly train the pretext tasks to improve the cross-lingual transferability of pre-trained models. Experimental results on several benchmarks show that our approach achieves considerably better performance. The code and pre-trained models are available at https://aka.ms/infoxlm.

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Deep Kernel Supervised Hashing for Node Classification in Structural Networks

Node classification in structural networks has been proven to be useful in many real world applications. With the development of network embedding, the performance of node classification has been greatly improved. However, nearly all the existing network embedding based methods are hard to capture the actual category features of a node because of the linearly inseparable problem in low-dimensional space; meanwhile they cannot incorporate simultaneously network structure information and node label information into network embedding. To address the above problems, in this paper, we propose a novel Deep Kernel Supervised Hashing (DKSH) method to learn the hashing representations of nodes for node classification. Specifically, a deep multiple kernel learning is first proposed to map nodes into suitable Hilbert space to deal with linearly inseparable problem. Then, instead of only considering structural similarity between two nodes, a novel similarity matrix is designed to merge both network structure information and node label information. Supervised by the similarity matrix, the learned hashing representations of nodes simultaneously preserve the two kinds of information well from the learned Hilbert space. Extensive experiments show that the proposed method significantly outperforms the state-of-the-art baselines over three real world benchmark datasets.

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A Robust and Domain-Adaptive Approach for Low-Resource Named Entity Recognition

Recently, it has attracted much attention to build reliable named entity recognition (NER) systems using limited annotated data. Nearly all existing works heavily rely on domain-specific resources, such as external lexicons and knowledge bases. However, such domain-specific resources are often not available, meanwhile it's difficult and expensive to construct the resources, which has become a key obstacle to wider adoption. To tackle the problem, in this work, we propose a novel robust and domain-adaptive approach RDANER for low-resource NER, which only uses cheap and easily obtainable resources. Extensive experiments on three benchmark datasets demonstrate that our approach achieves the best performance when only using cheap and easily obtainable resources, and delivers competitive results against state-of-the-art methods which use difficultly obtainable domainspecific resources. All our code and corpora can be found on https://github.com/houking-can/RDANER.

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Self-attention Comparison Module for Boosting Performance on Retrieval-based Open-Domain Dialog Systems

Since the pre-trained language models are widely used, retrieval-based open-domain dialog systems, have attracted considerable attention from researchers recently. Most of the previous works select a suitable response only according to the matching degree between the query and each individual candidate response. Although good performance has been achieved, these recent works ignore the comparison among the candidate responses, which could provide rich information for selecting the most appropriate response. Intuitively, better decisions could be made when the models can get access to the comparison information among all the candidate responses. In order to leverage the comparison information among the candidate responses, in this paper, we propose a novel and plug-in Self-attention Comparison Module for retrieval-based open-domain dialog systems, called SCM. Extensive experiment results demonstrate that our proposed self-attention comparison module effectively boosts the performance of the existing retrieval-based open-domain dialog systems. Besides, we have publicly released our source codes for future research.

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Ultra-Fast, Low-Storage, Highly Effective Coarse-grained Selection in Retrieval-based Chatbot by Using Deep Semantic Hashing

We study the coarse-grained selection module in retrieval-based chatbot. Coarse-grained selection is a basic module in a retrieval-based chatbot, which constructs a rough candidate set from the whole database to speed up the interaction with customers. So far, there are two kinds of approaches for coarse-grained selection module: (1) sparse representation; (2) dense representation. To the best of our knowledge, there is no systematic comparison between these two approaches in retrieval-based chatbots, and which kind of method is better in real scenarios is still an open question. In this paper, we first systematically compare these two methods from four aspects: (1) effectiveness; (2) index stoarge; (3) search time cost; (4) human evaluation. Extensive experiment results demonstrate that dense representation method significantly outperforms the sparse representation, but costs more time and storage occupation. In order to overcome these fatal weaknesses of dense representation method, we propose an ultra-fast, low-storage, and highly effective Deep Semantic Hashing Coarse-grained selection method, called DSHC model. Specifically, in our proposed DSHC model, a hashing optimizing module that consists of two autoencoder models is stacked on a trained dense representation model, and three loss functions are designed to optimize it. The hash codes provided by hashing optimizing module effectively preserve the rich semantic and similarity information in dense vectors. Extensive experiment results prove that, our proposed DSHC model can achieve much faster speed and lower storage than sparse representation, with limited performance loss compared with dense representation. Besides, our source codes have been publicly released for future research.

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User-based Network Embedding for Collective Opinion Spammer Detection

Due to the huge commercial interests behind online reviews, a tremendousamount of spammers manufacture spam reviews for product reputation manipulation. To further enhance the influence of spam reviews, spammers often collaboratively post spam reviewers within a short period of time, the activities of whom are called collective opinion spam campaign. As the goals and members of the spam campaign activities change frequently, and some spammers also imitate normal purchases to conceal identity, which makes the spammer detection challenging. In this paper, we propose an unsupervised network embedding-based approach to jointly exploiting different types of relations, e.g., direct common behaviour relation and indirect co-reviewed relation to effectively represent the relevances of users for detecting the collective opinion spammers. The average improvements of our method over the state-of-the-art solutions on dataset AmazonCn and YelpHotel are [14.09%,12.04%] and [16.25%,12.78%] in terms of AP and AUC, respectively.

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Context-Sensitive Generation Network for Handing Unknown Slot Values in Dialogue State Tracking

As a key component in a dialogue system, dialogue state tracking plays an important role. It is very important for dialogue state tracking to deal with the problem of unknown slot values. As far as we known, almost all existing approaches depend on pointer network to solve the unknown slot value problem. These pointer network-based methods usually have a hidden assumption that there is at most one out-of-vocabulary word in an unknown slot value because of the character of a pointer network. However, often, there are multiple out-of-vocabulary words in an unknown slot value, and it makes the existing methods perform bad. To tackle the problem, in this paper, we propose a novel Context-Sensitive Generation network (CSG) which can facilitate the representation of out-of-vocabulary words when generating the unknown slot value. Extensive experiments show that our proposed method performs better than the state-of-the-art baselines.

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SEPT: Improving Scientific Named Entity Recognition with Span Representation

We introduce a new scientific named entity recognizer called SEPT, which stands for Span Extractor with Pre-trained Transformers. In recent papers, span extractors have been demonstrated to be a powerful model compared with sequence labeling models. However, we discover that with the development of pre-trained language models, the performance of span extractors appears to become similar to sequence labeling models. To keep the advantages of span representation, we modified the model by under-sampling to balance the positive and negative samples and reduce the search space. Furthermore, we simplify the origin network architecture to combine the span extractor with BERT. Experiments demonstrate that even simplified architecture achieves the same performance and SEPT achieves a new state of the art result in scientific named entity recognition even without relation information involved.

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Weibo-COV: A Large-Scale COVID-19 Social Media Dataset from Weibo

With the rapid development of COVID-19 around the world, people are requested to maintain "social distance" and "stay at home". In this scenario, extensive social interactions transfer to cyberspace, especially on social media platforms like Twitter and Sina Weibo. People generate posts to share information, express opinions and seek help during the pandemic outbreak, and these kinds of data on social media are valuable for studies to prevent COVID-19 transmissions, such as early warning and outbreaks detection. Therefore, in this paper, we release a novel and fine-grained large-scale COVID-19 social media dataset collected from Sina Weibo, named Weibo-COV, contains more than 40 million posts ranging from December 1, 2019 to April 30, 2020. Moreover, this dataset includes comprehensive information nuggets like post-level information, interactive information, location information, and repost network. We hope this dataset can promote studies of COVID-19 from multiple perspectives and enable better and rapid researches to suppress the spread of this pandemic.

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Multi-task Learning for Low-resource Second Language Acquisition Modeling

Second language acquisition (SLA) modeling is to predict whether second language learners could correctly answer the questions according to what they have learned. It is a fundamental building block of the personalized learning system and has attracted more and more attention recently. However, as far as we know, almost all existing methods cannot work well in low-resource scenarios due to lacking of training data. Fortunately, there are some latent common patterns among different language-learning tasks, which gives us an opportunity to solve the low-resource SLA modeling problem. Inspired by this idea, in this paper, we propose a novel SLA modeling method, which learns the latent common patterns among different language-learning datasets by multi-task learning and are further applied to improving the prediction performance in low-resource scenarios. Extensive experiments show that the proposed method performs much better than the state-of-the-art baselines in the low-resource scenario. Meanwhile, it also obtains improvement slightly in the non-low-resource scenario.

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Which Kind Is Better in Open-domain Multi-turn Dialog,Hierarchical or Non-hierarchical Models? An Empirical Study

Currently, open-domain generative dialog systems have attracted considerable attention in academia and industry. Despite the success of single-turn dialog generation, multi-turn dialog generation is still a big challenge. So far, there are two kinds of models for open-domain multi-turn dialog generation: hierarchical and non-hierarchical models. Recently, some works have shown that the hierarchical models are better than non-hierarchical models under their experimental settings; meanwhile, some works also demonstrate the opposite conclusion. Due to the lack of adequate comparisons, it's not clear which kind of models are better in open-domain multi-turn dialog generation. Thus, in this paper, we will measure systematically nearly all representative hierarchical and non-hierarchical models over the same experimental settings to check which kind is better. Through extensive experiments, we have the following three important conclusions: (1) Nearly all hierarchical models are worse than non-hierarchical models in open-domain multi-turn dialog generation, except for the HRAN model. Through further analysis, the excellent performance of HRAN mainly depends on its word-level attention mechanism; (2) The performance of other hierarchical models will also obtain a great improvement if integrating the word-level attention mechanism into these models. The modified hierarchical models even significantly outperform the non-hierarchical models; (3) The reason why the word-level attention mechanism is so powerful for hierarchical models is because it can leverage context information more effectively, especially the fine-grained information. Besides, we have implemented all of the models and already released the codes.

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Generating Informative Dialogue Responses with Keywords-Guided Networks

Recently, open-domain dialogue systems have attracted growing attention. Most of them use the sequence-to-sequence (Seq2Seq) architecture to generate responses. However, traditional Seq2Seq-based open-domain dialogue models tend to generate generic and safe responses, which are less informative, unlike human responses. In this paper, we propose a simple but effective keywords-guided Sequence-to-Sequence model (KW-Seq2Seq) which uses keywords information as guidance to generate open-domain dialogue responses. Specifically, KW-Seq2Seq first uses a keywords decoder to predict some topic keywords, and then generates the final response under the guidance of them. Extensive experiments demonstrate that the KW-Seq2Seq model produces more informative, coherent and fluent responses, yielding substantive gain in both automatic and human evaluation metrics.

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PONE: A Novel Automatic Evaluation Metric for Open-Domain Generative Dialogue Systems

Open-domain generative dialogue systems have attracted considerable attention over the past few years. Currently, how to automatically evaluate them, is still a big challenge problem. As far as we know, there are three kinds of automatic methods to evaluate the open-domain generative dialogue systems: (1) Word-overlap-based metrics; (2) Embedding-based metrics; (3) Learning-based metrics. Due to the lack of systematic comparison, it is not clear which kind of metrics are more effective. In this paper, we will first measure systematically all kinds of automatic evaluation metrics over the same experimental setting to check which kind is best. Through extensive experiments, the learning-based metrics are demonstrated that they are the most effective evaluation metrics for open-domain generative dialogue systems. Moreover, we observe that nearly all learning-based metrics depend on the negative sampling mechanism, which obtains an extremely imbalanced and low-quality dataset to train a score model. In order to address this issue, we propose a novel and feasible learning-based metric that can significantly improve the correlation with human judgments by using augmented POsitive samples and valuable NEgative samples, called PONE. Extensive experiments demonstrate that our proposed evaluation method significantly outperforms the state-of-the-art learning-based evaluation methods, with an average correlation improvement of 13.18%. In addition, we have publicly released the codes of our proposed method and state-of-the-art baselines.

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