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Xianda Guo

Publications and source records attributed to Xianda Guo.

At least 37 records · Page 2Linked to original sources

StereoFactory: A Unified Merging Framework for Robust Stereo Matching

Stereo matching has advanced through foundation models trained on large-scale datasets, yet this paradigm suffers from a scalability bottleneck: incorporating new data requires costly joint retraining. Model merging offers a scalable post-hoc alternative by integrating knowledge from specialized models after source checkpoints are available. However, existing merging methods typically retain all available models or rely on greedy inclusion, which can preserve harmful task-vector interference. We propose StereoFactory, a coarse-to-fine evolutionary framework for adaptive model merging. Stage~1 employs a genetic algorithm to search the combinatorial space of model subsets, determining which models should participate. Stage~2 addresses module-level knowledge specialization (different functional modules exhibit distinct preferences for knowledge sources) through CMA-ES optimization of architecture-adaptive routing over the selected task vectors, with optional module-level scaling. Experiments across two architectures and four benchmarks demonstrate that StereoFactory consistently achieves the best four-benchmark average under the same checkpoint pool, reducing the average error from 3.80 to 3.30 on NMRF and from 2.88 to 2.19 on FoundationStereo relative to the strongest controlled baseline. The post-hoc search requires only 2.7--3.7\% of the corresponding joint-retraining wall-clock time. Analysis reveals that knowledge contributions are inherently module-specific, and selected subsets can transfer across architectures with minimal degradation. Code will be publicly released upon acceptance at: https://github.com/XiandaGuo/StereoFactory.

cs.CV↗

TUNI: Unifying Pre-training and Fine-tuning with Modality-Aware Mutual Learning and Rectification for RGB-T Semantic Segmentation

RGB-thermal (RGB-T) semantic segmentation improves the environmental perception of autonomous platforms in challenging conditions. Prevailing RGB-T segmentation frameworks suffer from suboptimal multi-modal feature extraction and fusion, unbalanced modality dependency, and inadequate utilization of thermal information. To address these challenges, we propose TUNI, a unified pre-training and fine-tuning framework for efficient and real-time RGB-T semantic segmentation. It pre-trains an RGB-T encoder that incorporates an RGB-T local module that selectively emphasizes salient consistent and distinct local features across modalities, thereby integrating cross-modal feature extraction and fusion in a unified manner. To alleviate the modality bias issue during RGB-T pre-training, modality-inverted contrastive mutual learning is introduced to enable knowledge exchange between two RGB-dominated and thermal-dominated encoders. In the fine-tuning phase, modality rectification learning fully exploits residual thermal information by focusing on correct yet divergent prediction regions between two modality-specific decoders. We further develop three TUNI variants, covering lightweight, balanced, and high-performance requirements. Extensive experiments on five RGB-T semantic segmentation datasets demonstrate that TUNI achieves superior accuracy, generalization, and compactness compared with 15 state-of-the-art models. The code is available at https://github.com/xiaodonguo/TUNI-v2.

cs.CV↗

ReactSim-Bench: Benchmarking Reactive Behavior World Model Simulation in Autonomous Driving

Reactive capability is a key property of data-driven behavior world model simulators for autonomous driving simulation systems. With this capability, simulated world agents can respond feasibly to autonomous vehicle (AV) behaviors that differ from the log. However, existing behavior simulation benchmarks do not directly measure reactive capability. They often let the simulator jointly control the AV and surrounding agents and evaluate realism through log similarity or open-loop prediction metrics. In this work, we introduce ReactSim-Bench for evaluating the reactive capability of behavior world model simulation in autonomous driving. We decouple the control of agents and the AV, using AV behaviors that differ from the log and require agents to respond as independent AV inputs. To obtain these AV behaviors, we construct a pipeline that uses an AV planner model to generate candidate behaviors and filters the data using rules and manual verification. Collision metrics, map-based metrics, and kinematic feasibility metrics are used to evaluate the safety and rule compliance of reactive responses. We construct 2,636 test scenarios with three categories and conduct a systematic evaluation of state-of-the-art models across multiple architectures, including Transformer-based, diffusion-based, and next-token-prediction-based models. We further analyze how replan frequency affects performance and provide insights for future studies.

cs.RO↗

MotionVLA: Injecting Geometric Motion into Vision-Language-Action Model

Vision-language-action (VLA) models increasingly condition robot policies on history, depth, or 4D features to resolve ambiguity in long-horizon manipulation. However, more spatiotemporal evidence is not necessarily better: when the injected evidence is not motion-consistent, it can introduce geometric drift, fragmented temporal cues, and unstable action generation. This raises a simple question: should a VLA remember past frames, or remember the motion that connects them? We introduce MotionVLA, a motion-history interface that converts a short past-only video window into compact, time-continuous trajectory-field tokens. Instead of treating history as a sparse set of ndependently lifted frames, MotionVLA represents recent observations as physically coherent motion evidence. Current visual tokens query this history to retrieve task-relevant motion information, which is then recoupled into the VLA stream under trajectory-grounded supervision. Experiments across simulation benchmarks and preliminary real-robot rollouts show that MotionVLA improves long-horizon manipulation while producing smoother and more direct executions. These results suggest that effective VLA memory is not just about providing more 4D context, but about exposing motion-consistent evidence that is usable for control.

cs.RO↗

Bench2Drive-Robust: Benchmarking Closed-Loop Autonomous Driving under Deployment Perturbations

Robustness is a critical requirement for deploying autonomous driving systems in the real world. Existing robustness benchmarks for autonomous driving have made important progress in studying the effects of image-level corruptions, such as adverse weather or camera degradation, on perception modules and open-loop planning outputs. However, deployment can also involve system-level imperfections, such as inference latency and ego-state estimation errors, which remain less studied in closed-loop E2E-AD evaluation. These imperfections can accumulate through the feedback loop and destabilize control. In this work, we present Bench2Drive-Robust, to our knowledge the first device-centric robustness benchmark for closed-loop end-to-end autonomous driving under realistic deployment perturbations. We systematically evaluate deployment-oriented perturbations arising from three major sources: camera-stream failures (frame drop, partial observation), ego-state estimation errors (GPS noise, and speed or odometry errors), and compute-induced control delay (model inference delay). We evaluate representative end-to-end driving methods and analyze their robustness under different perturbation severities. Our results show that these deployment-related perturbations can substantially degrade closed-loop driving performance, revealing robustness challenges that are not fully captured by conventional image-level corruption evaluations. By establishing a closed-loop evaluation protocol and demonstrating the substantial impact of these deployment-oriented perturbations, Bench2Drive-Robust defines practical robustness problems for end-to-end autonomous driving and encourages further research on deployment-aware robust driving systems.

cs.RO↗

R3DP: Real-Time 3D-Aware Policy for Embodied Manipulation

Embodied manipulation requires accurate 3D understanding of objects and their spatial relations to plan and execute contact-rich actions. While large-scale 3D vision models provide strong priors, their computational cost incurs prohibitive latency for real-time control. We propose Real-time 3D-aware Policy (R3DP), which integrates powerful 3D priors into manipulation policies without sacrificing real-time performance. A core innovation of R3DP is the asynchronous fast-slow collaboration module, which seamlessly integrates large-scale 3D priors into the policy without compromising real-time performance. The system maintains real-time efficiency by querying the pre-trained slow system (VGGT) only on sparse key frames, while simultaneously employing a lightweight Temporal Feature Prediction Network (TFPNet) to predict features for all intermediate frames. By leveraging historical data to exploit temporal correlations, TFPNet explicitly improves task success rates through consistent feature estimation. Additionally, to enable more effective multi-view fusion, we introduce a Multi-View Feature Fuser (MVFF) that aggregates features across views by explicitly incorporating camera intrinsics and extrinsics. R3DP offers a plug-and-play solution for integrating large models into real-time inference systems. We evaluate R3DP against multiple baselines across different visual configurations. R3DP effectively harnesses large-scale 3D priors to achieve superior results, outperforming single-view and multi-view DP by 32.9% and 51.4% in average success rate, respectively. Furthermore, by decoupling heavy 3D reasoning from policy execution, R3DP achieves a 44.8% reduction in inference time compared to a naive DP+VGGT integration.

cs.RO↗

Light of Normals: Unified Feature Representation for Universal Photometric Stereo

Universal photometric stereo (PS) is defined by two factors: it must (i) operate under arbitrary, unknown lighting conditions and (ii) avoid reliance on specific illumination models. Despite progress (e.g., SDM UniPS), two challenges remain. First, current encoders cannot guarantee that illumination and normal information are decoupled. To enforce decoupling, we introduce LINO UniPS with two key components: (i) Light Register Tokens with light alignment supervision to aggregate point, direction, and environment lights; (ii) Interleaved Attention Block featuring global cross-image attention that takes all lighting conditions together so the encoder can factor out lighting while retaining normal-related evidence. Second, high-frequency geometric details are easily lost. We address this with (i) a Wavelet-based Dual-branch Architecture and (ii) a Normal-gradient Perception Loss. These techniques yield a unified feature space in which lighting is explicitly represented by register tokens, while normal details are preserved via wavelet branch. We further introduce PS-Verse, a large-scale synthetic dataset graded by geometric complexity and lighting diversity, and adopt curriculum training from simple to complex scenes. Extensive experiments show new state-of-the-art results on public benchmarks (e.g., DiLiGenT, Luces), stronger generalization to real materials, and improved efficiency; ablations confirm that Light Register Tokens + Interleaved Attention Block drive better feature decoupling, while Wavelet-based Dual-branch Architecture + Normal-gradient Perception Loss recover finer details.

cs.CV↗

UniVTAC: A Unified Simulation Platform for Visuo-Tactile Manipulation Data Generation, Learning, and Benchmarking

Robotic manipulation has seen rapid progress with vision-language-action (VLA) policies. However, visuo-tactile perception is critical for contact-rich manipulation, as tasks such as insertion are difficult to complete robustly using vision alone. At the same time, acquiring large-scale and reliable tactile data in the physical world remains costly and challenging, and the lack of a unified evaluation platform further limits policy learning and systematic analysis. To address these challenges, we propose UniVTAC, a simulation-based visuo-tactile data synthesis platform that supports three commonly used visuo-tactile sensors and enables scalable and controllable generation of informative contact interactions. Based on this platform, we introduce the UniVTAC Encoder, a visuo-tactile encoder trained on large-scale simulation-synthesized data with designed supervisory signals, providing tactile-centric visuo-tactile representations for downstream manipulation tasks. In addition, we present the UniVTAC Benchmark, which consists of eight representative visuo-tactile manipulation tasks for evaluating tactile-driven policies. Experimental results show that integrating the UniVTAC Encoder improves average success rates by 17.1% on the UniVTAC Benchmark, while real-world robotic experiments further demonstrate a 25% improvement in task success. Our webpage is available at https://univtac.github.io/.

cs.RO↗

InsightDrive: Insight Scene Representation for End-to-End Autonomous Driving

Conventional end-to-end autonomous driving methods often rely on explicit global scene representations, which typically consist of 3D object detection, online mapping, and motion prediction. In contrast, human drivers selectively attend to task-relevant regions and implicitly reason over the broader traffic context. Motivated by this observation, we introduce a lightweight end-to-end autonomous driving framework, InsightDrive. Unlike approaches that directly embed large language models (LLMs), InsightDrive introduces an Insight scene representation that jointly models attention-centric explicit scene representation and reasoning-centric implicit scene representation, so that scene understanding aligns more closely with human cognitive patterns for trajectory planning. To this end, we employ Chain-of-Thought (CoT) instructions to model human driving cognition and design a task-level Mixture-of-Experts (MoE) adapter that injects this knowledge into the autonomous driving model at negligible parameter cost. We further condition the planner on both explicit and implicit scene representations and employ a diffusion-based generative policy, which produces robust trajectory predictions and decisions. The overall framework establishes a knowledge distillation pipeline that transfers human driving knowledge to LLMs and subsequently to onboard models. Extensive experiments on the nuScenes and Navsim benchmarks demonstrate that InsightDrive achieves significant improvements over conventional scene representation approaches.

cs.CV↗

Improving the generalization of gait recognition with limited datasets

Generalized gait recognition remains challenging due to significant domain shifts in viewpoints, appearances, and environments. Mixed-dataset training has recently become a practical route to improve cross-domain robustness, but it introduces underexplored issues: 1) inter-dataset supervision conflicts, which distract identity learning, and 2) redundant or noisy samples, which reduce data efficiency and may reinforce dataset-specific patterns. To address these challenges, we introduce a unified paradigm for cross-dataset gait learning that simultaneously improves motion-signal quality and supervision consistency. We first increase the reliability of training data by suppressing sequences dominated by redundant gait cycles or unstable silhouettes, guided by representation redundancy and prediction uncertainty. This refinement concentrates learning on informative gait dynamics when mixing heterogeneous datasets. In parallel, we stabilize supervision by disentangling metric learning across datasets, forming triplets within each source to prevent destructive cross-domain gradients while preserving transferable identity cues. These components act in synergy to stabilize optimization and strengthen generalization without modifying network architectures or requiring extra annotations. Experiments on CASIA-B, OU-MVLP, Gait3D, and GREW with both GaitBase and DeepGaitV2 backbones consistently show improved cross-domain performance without sacrificing in-domain accuracy. These results demonstrate that data selection and aligning supervision effectively enables scalable mixed-dataset gait learning.

cs.CV↗

Adjacent-view Transformers for Supervised Surround-view Depth Estimation

Depth estimation has been widely studied and serves as the fundamental step of 3D perception for robotics and autonomous driving. Though significant progress has been made in monocular depth estimation in the past decades, these attempts are mainly conducted on the KITTI benchmark with only front-view cameras, which ignores the correlations across surround-view cameras. In this paper, we propose an Adjacent-View Transformer for Supervised Surround-view Depth estimation (AVT-SSDepth), to jointly predict the depth maps across multiple surrounding cameras. Specifically, we employ a global-to-local feature extraction module that combines CNN with transformer layers for enriched representations. Further, the adjacent-view attention mechanism is proposed to enable the intra-view and inter-view feature propagation. The former is achieved by the self-attention module within each view, while the latter is realized by the adjacent attention module, which computes the attention across multi-cameras to exchange the multi-scale representations across surroundview feature maps. In addition, AVT-SSDepth has strong crossdataset generalization. Extensive experiments show that our method achieves superior performance over existing state-ofthe-art methods on both DDAD and nuScenes datasets. Code is available at https://github.com/XiandaGuo/SSDepth.

cs.CV↗

Class-Aware Prototype Learning with Negative Contrast for Test-Time Adaptation of Vision-Language Models

Vision-Language Models (VLMs) demonstrate impressive zero-shot generalization through large-scale image-text pretraining, yet their performance can drop once the deployment distribution diverges from the training distribution. To address this, Test-Time Adaptation (TTA) methods update models using unlabeled target data. However, existing approaches often ignore two key challenges: prototype degradation in long-tailed distributions and confusion between semantically similar classes. To tackle these issues, we propose \textbf{C}lass-Aware \textbf{P}rototype \textbf{L}earning with \textbf{N}egative \textbf{C}ontrast(\textbf{CPL-NC}), a lightweight TTA framework designed specifically for VLMs to enhance generalization under distribution shifts. CPL-NC introduces a \textit{Class-Aware Prototype Cache} Module that dynamically adjusts per-class capacity based on test-time frequency and activation history, with a rejuvenation mechanism for inactive classes to retain rare-category knowledge. Additionally, a \textit{Negative Contrastive Learning} Mechanism identifies and constrains hard visual-textual negatives to improve class separability. The framework employs asymmetric optimization, refining only textual prototypes while anchoring on stable visual features. Experiments on 15 benchmarks show that CPL-NC consistently outperforms prior TTA methods across both ResNet-50 and ViT-B/16 backbones.

cs.CV↗

Watch Where You Move: Region-aware Dynamic Aggregation and Excitation for Gait Recognition

Deep learning-based gait recognition has achieved great success in various applications. The key to accurate gait recognition lies in considering the unique and diverse behavior patterns in different motion regions, especially when covariates affect visual appearance. However, existing methods typically use predefined regions for temporal modeling, with fixed or equivalent temporal scales assigned to different types of regions, which makes it difficult to model motion regions that change dynamically over time and adapt to their specific patterns. To tackle this problem, we introduce a Region-aware Dynamic Aggregation and Excitation framework (GaitRDAE) that automatically searches for motion regions, assigns adaptive temporal scales and applies corresponding attention. Specifically, the framework includes two core modules: the Region-aware Dynamic Aggregation (RDA) module, which dynamically searches the optimal temporal receptive field for each region, and the Region-aware Dynamic Excitation (RDE) module, which emphasizes the learning of motion regions containing more stable behavior patterns while suppressing attention to static regions that are more susceptible to covariates. Experimental results show that GaitRDAE achieves state-of-the-art performance on several benchmark datasets.

cs.CV↗

ThanoRA: Task Heterogeneity-Aware Multi-Task Low-Rank Adaptation

Low-Rank Adaptation (LoRA) is widely adopted for downstream fine-tuning of foundation models due to its efficiency and zero additional inference cost. Many real-world applications require foundation models to specialize in several specific tasks simultaneously, motivating the need for efficient multi-task downstream adaptation. To address this need, existing studies have primarily explored two directions: Model Merging with LoRA, which shows advantages in training-free scenarios but still lags behind multi-task training in overall performance; and MoE-based LoRA approaches, which improve multi-task learning performance but introduce routers that hinder the mergeability of LoRA parameters and incur considerable inference overhead, thereby limiting real-world deployment practicality. To this end, we propose ThanoRA, a Task Heterogeneity-Aware Multi-Task Low-Rank Adaptation framework that enables effective, efficient and unified multi-task downstream adaptation without introducing additional structure. ThanoRA performs multi-task learning by tailoring subspace allocation at initialization and enforcing diversity preservation throughout training: it allocates varying dimensions to construct task-specific low-rank subspaces driven by inter-task heterogeneity, enabling fine-grained knowledge injection, while diversity-preserving regularization mitigates task interference and subspace collapse, thereby fully exploiting the low-rank capacity. Extensive experiments across multimodal and text-only benchmarks under varying multi-task mixtures demonstrate that ThanoRA consistently outperforms strong baselines, surpassing even separate task-specific fine-tuning, while introducing no additional structures or inference overhead. Our code will be publicly available at: https://github.com/LiangJian24/ThanoRA.

cs.LG↗

Stereo Anything: Unifying Zero-shot Stereo Matching with Large-Scale Mixed Data

Stereo matching serves as a cornerstone in 3D vision, aiming to establish pixel-wise correspondences between stereo image pairs for depth recovery. Despite remarkable progress driven by deep neural architectures, current models often exhibit severe performance degradation when deployed in unseen domains, primarily due to the limited diversity of training data. In this work, we introduce StereoAnything, a data-centric framework that substantially enhances the zero-shot generalization capability of existing stereo models. Rather than devising yet another specialized architecture, we scale stereo training to an unprecedented level by systematically unifying heterogeneous stereo sources: (1) curated labeled datasets covering diverse environments, and (2) large-scale synthetic stereo pairs generated from unlabeled monocular images. Our mixed-data strategy delivers consistent and robust learning signals across domains, effectively mitigating dataset bias. Extensive zero-shot evaluations on four public benchmarks demonstrate that Stereo Anything achieves state-of-the-art generalization. This work paves the way towards truly universal stereo matching, offering a scalable data paradigm applicable to any stereo image pair. We extensively evaluate the zero-shot capabilities of our model on four public datasets, showcasing its impressive ability to generalize to any stereo image pair. Code is available at https://github.com/XiandaGuo/OpenStereo.

cs.CV↗

StereoCarla: A High-Fidelity Driving Dataset for Generalizable Stereo

Stereo matching plays a crucial role in enabling depth perception for autonomous driving and robotics. While recent years have witnessed remarkable progress in stereo matching algorithms, largely driven by learning-based methods and synthetic datasets, the generalization performance of these models remains constrained by the limited diversity of existing training data. To address these challenges, we present StereoCarla, a high-fidelity synthetic stereo dataset specifically designed for autonomous driving scenarios. Built on the CARLA simulator, StereoCarla incorporates a wide range of camera configurations, including diverse baselines, viewpoints, and sensor placements as well as varied environmental conditions such as lighting changes, weather effects, and road geometries. We conduct comprehensive cross-domain experiments across four standard evaluation datasets (KITTI2012, KITTI2015, Middlebury, ETH3D) and demonstrate that models trained on StereoCarla outperform those trained on 11 existing stereo datasets in terms of generalization accuracy across multiple benchmarks. Furthermore, when integrated into multi-dataset training, StereoCarla contributes substantial improvements to generalization accuracy, highlighting its compatibility and scalability. This dataset provides a valuable benchmark for developing and evaluating stereo algorithms under realistic, diverse, and controllable settings, facilitating more robust depth perception systems for autonomous vehicles. Code can be available at https://github.com/XiandaGuo/OpenStereo, and data can be available at https://xiandaguo.net/StereoCarla.

cs.CV↗

WMNav: Integrating Vision-Language Models into World Models for Object Goal Navigation

Object Goal Navigation-requiring an agent to locate a specific object in an unseen environment-remains a core challenge in embodied AI. Although recent progress in Vision-Language Model (VLM)-based agents has demonstrated promising perception and decision-making abilities through prompting, none has yet established a fully modular world model design that reduces risky and costly interactions with the environment by predicting the future state of the world. We introduce WMNav, a novel World Model-based Navigation framework powered by Vision-Language Models (VLMs). It predicts possible outcomes of decisions and builds memories to provide feedback to the policy module. To retain the predicted state of the environment, WMNav proposes the online maintained Curiosity Value Map as part of the world model memory to provide dynamic configuration for navigation policy. By decomposing according to a human-like thinking process, WMNav effectively alleviates the impact of model hallucination by making decisions based on the feedback difference between the world model plan and observation. To further boost efficiency, we implement a two-stage action proposer strategy: broad exploration followed by precise localization. Extensive evaluation on HM3D and MP3D validates WMNav surpasses existing zero-shot benchmarks in both success rate and exploration efficiency (absolute improvement: +3.2% SR and +3.2% SPL on HM3D, +13.5% SR and +1.1% SPL on MP3D). Project page: https://b0b8k1ng.github.io/WMNav/.

cs.CV↗

Bidirectional Prototype-Reward co-Evolution for Test-Time Adaptation of Vision-Language Models

Test-time adaptation (TTA) is crucial in maintaining performance of Vision Language Models (VLMs) when facing distribution shifts, particularly when the source data or target labels are inaccessible. Existing TTA methods predominantly leverage the output probability distribution of CLIP for feature evaluation, resulting in biases under domain shifts, which cause misclassified features due to text priors or incorrect textual associations. To address these issues, we propose \underline{B}idirectional Prototype-Reward co-Evolution (BPRE), a novel VLMs framework with TTA that integrates feature quality assessment with prototype evolution via a synergistic feedback loop. First, the Multi-dimensional Quality-aware Reward Module (MQRM) is designed to evaluate feature quality and guide prototype refinement precisely. The continuous refinement of prototype quality via Prototype-Reward Interactive Evolution (PRIE) enhances the computation more robust. Through this bidirectional interaction, the precision of rewards and prototype evolution mutually reinforce each other, forming a self-evolving feedback cycle. Extensive experiments conducted on 15 diverse recognition datasets demonstrate that our model consistently achieves superior performance compared to other SOTA methods, and advances VLM generalization capabilities through emphasizing comprehensive feature evaluation.

cs.CV↗