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Xiang 'Anthony' Chen

Publications and source records attributed to Xiang 'Anthony' Chen.

At least 19 recordsLinked to original sources

Towards Cognitive Process-Aware Proactive Writing Support

Large language models can support writing, but existing tools require users to explicitly articulate prompts-particularly burdensome in creative writing, where intentions are often ambiguous. Proactive support that infers users' needs from writing interactions could alleviate this burden, but raises two challenges: determining what support to provide and when to intervene. This work focuses on the former. We hypothesize that Flower and Hayes' cognitive process theory of writing-which characterizes writing through six cognitive processes-offers an interpretable bridge between observable writing behavior and appropriate support types. Through a formative study and literature review, we identify 14 writing support types associated with these cognitive processes, along with characteristic interaction behaviors linked to each process. We then instantiate this framework in AToM CoWriter, which infers support needs from writing interactions and document context. Two within-subjects studies (N = 21) provide initial evidence that this approach improves expressiveness and idea exploration, and that cognitive process inference increases engagement with proactive suggestions. These findings suggest that cognitive processes can provide a promising basis for support selection in proactive writing systems.

cs.HC↗

HALO: Interactive Co-abductive Reasoning in Scientific Hypothesis Generation

Scientific discovery is essential yet inefficient, primarily because generating hypotheses within a vast search space hinders breakthroughs. While current AI systems assist in generating new hypothesis candidates, they lack interactive support for the reasoning process by which users develop these outputs into promising hypotheses, resulting in surface-level hypotheses. To address this issue, we present co-abduction, a human-AI collaborative framework for abductive reasoning in scientific hypothesis generation. To operationalize co-abduction, we build HALO, a human-AI collaborative system for molecular hypothesis generation in drug discovery, enabling improved candidate clustering, strategy identification, and multi-strategy synthesis. In expert studies involving 10 medicinal chemists, HALO significantly facilitated abductive reasoning for hypothesis generation -- efficient candidate observation, systematic strategy identification, and coherent multi-strategy composition -- and enabled participants to produce higher-quality, more diverse candidate molecules.

cs.HC↗

Rethinking the UI of GenUI: A Tale of Two Designs

GenUI is an emergent class of AI tools that use large models to generate UI mock-ups based on users' high-level descriptions, promising to democratize UX design exploration for a broader audience. Most GenUI designs to date tend to inherit the conventions of conversational large models, such as ChatGPT and Gemini, where a user describes their design needs primarily via an unstructured prompt, and the tool then takes a depth-first approach, delving into the design right away and producing a high-fidelity prototype. In this research, we rethink how well this unstructured, depth-first, and high-fidelity GenUI design can support early-stage, 0-to-1 design exploration. To probe this question, we propose a contrastive design with structured input, breadth-first exploration, and low-fidelity generation. We then conducted a comparison study with 24 UX designers and product managers who conducted mini design exploration exercises using an existing GenUI tool and our contrastive GenUI tool. Findings reveal participants' perceived benefits and trade-offs of the two GenUI designs: structured input surfaces key facets but requires more work, raising entry barriers to start exploration; breadth-first workflow reveals more possibilities, but previewing UX ideas spanning many screens remains hard; and though low fidelity has value, professionals favor high fidelity because it fits practice and GenAI heightens fidelity expectations. We conclude with design implications for GenUI and similar AI-powered creativity support tools.

cs.HC↗

RAGPPI: RAG Benchmark for Protein-Protein Interactions in Drug Discovery

Retrieving the biological impacts of protein-protein interactions (PPIs) is essential for target identification (Target ID) in drug development. Given the vast number of proteins involved, this process remains time-consuming and challenging. Large Language Models (LLMs) and Retrieval-Augmented Generation (RAG) frameworks have supported Target ID; however, no benchmark currently exists for identifying the biological impacts of PPIs. To bridge this gap, we introduce the RAG Benchmark for PPIs (RAGPPI), a factual question-answer benchmark of 4,420 question-answer pairs that focus on the potential biological impacts of PPIs. Through interviews with experts, we identified criteria for a benchmark dataset, such as a type of QA and source. We built a gold-standard dataset (500 QA pairs) through expert-driven data annotation. We developed an ensemble auto-evaluation LLM that incorporates expert labeling characteristics, average fact-abstract similarity (F1), and low-similarity fact counts (F2), enabling the construction of a silver-standard dataset (3,720 QA pairs). We are committed to maintaining RAGPPI as a resource to support the research community in advancing RAG systems for drug discovery QA solutions.

cs.CL↗

C-MORAL: Controllable Multi-Objective Molecular Optimization with Reinforcement Alignment for LLMs

Large language models (LLMs) show promise for molecular optimization, but aligning them with selective and competing drug-design constraints remains challenging. We propose C-Moral, a reinforcement learning post-training framework for controllable multi-objective molecular optimization. C-Moral combines group-based relative optimization, property score alignment for heterogeneous objectives, and bottleneck-sensitive non-linear reward aggregation to improve stability across competing molecular properties. Experiments on C-MuMOInstruct and S$^2$-Bench MolOpt show that C-Moral achieves the best performance among compared methods on both benchmarks. On C-MuMOInstruct, C-Moral achieves the best Success Optimized Rate (SOR) of 48.9\% on in-domain tasks and 39.5\% on out-of-domain tasks while preserving scaffold similarity. On S$^2$-Bench MolOpt, it also achieves the strongest results across LogP, MR, and QED optimization tasks. These results suggest that C-Moral is an effective way to align molecular LLMs with continuous and constrained molecular design objectives. Our code and models are publicly available at https://github.com/Rwigie/C-MORAL.

cs.LG↗

Beyond Explainable AI (XAI): An Overdue Paradigm Shift and Post-XAI Research Directions

This study provides a cross-disciplinary examination of Explainable Artificial Intelligence (XAI) approaches-focusing on deep neural networks (DNNs) and large language models (LLMs)-and identifies empirical and conceptual limitations in current XAI. We discuss critical symptoms that stem from deeper root causes (i.e., two paradoxes, two conceptual confusions, and five false assumptions). These fundamental problems within the current XAI research field reveal three insights: experimentally, XAI exhibits significant flaws; conceptually, it is paradoxical; and pragmatically, further attempts to reform the paradoxical XAI might exacerbate its confusion-demanding fundamental shifts and new research directions. To move beyond XAI's limitations, we propose a four-pronged synthesized paradigm shift toward reliable and certified AI development. These four components include: verification-focused Interactive AI (IAI) to establish scientific community protocols for certifying AI system performance rather than attempting post-hoc explanations, AI Epistemology for rigorous scientific foundations, User-Sensible AI to create context-aware systems tailored to specific user communities, and Model-Centered Interpretability for faithful technical analysis-together offering comprehensive post-XAI research directions.

cs.CY↗

OOPrompt: Reifying Intents into Structured Artifacts for Modular and Iterative Prompting

The rise of large language models (LLMs) has given rise to a class of prompt-based interactive systems where users primarily express their input in natural language. However, composing a prompt as a linear text string becomes unwieldy when capturing users' multifaceted intents. We present Object-Oriented Prompting (OOPrompt), an emergent interaction paradigm that enables users to create, edit, iterate, and reuse prompts as structured, manipulable artifacts, unifying and generalizing several existing point systems. We first outlined a design space from existing work and built an early prototype, which we deployed as a probe in a formative study with 20 participants. Their feedback informed an expanded OOPrompt design space. We then developed the full OOPrompt prototype and conducted a validation study to further understand OOPrompt's added values and trade-offs. We expect the OOPrompt design space to provide theoretical and empirical guidance to the design and engineering of prompt-based, LLM-enabled interactive systems.

cs.HC↗

Vibe Coding XR: Accelerating AI + XR Prototyping with XR Blocks and Gemini

While large language models (LLMs) have accelerated 2D software development through intent-driven "vibe coding", prototyping intelligent Extended Reality (XR) experiences remains a major challenge. The fundamental barrier is not just the steep learning curve for human creators, but that low-level sensor APIs and complex game engine hierarchies are ill-suited for LLM reasoning, routinely exceeding context windows and inducing syntax hallucinations. To bridge this gap, we contribute XR Blocks, an open-source, LLM-native WebXR framework. Unlike traditional engines, XR Blocks introduces a semantic "Reality Model" that aligns spatial computing primitives (users, physical environments, and agents) with natural language, providing a robust, concise vocabulary optimized for generative AI. Building upon this foundation, we present Vibe Coding XR, an end-to-end prototyping workflow that leverages LLMs to translate high-level prompts (e.g., "create a dandelion that reacts to my hand") directly into functional, physics-aware mixed-reality applications. To minimize the friction of on-device testing, the workflow introduces a seamless desktop "simulated reality" to headset deployment loop. Finally, we introduce VCXR60, a pilot dataset of 60 XR prompts paired with an automated evaluation pipeline. Our technical evaluation demonstrates high one-shot execution success, enabling practitioners to bypass lowlevel hurdles and rapidly move from "idea to reality". Code and live demos are available at https://github.com/google/xrblocks and http://xrblocks.github.io/gem.

cs.HC↗

Behavioral Indicators of Overreliance During Interaction with Conversational Language Models

LLMs are now embedded in a wide range of everyday scenarios. However, their inherent hallucinations risk hiding misinformation in fluent responses, raising concerns about overreliance on AI. Detecting overreliance is challenging, as it often arises in complex, dynamic contexts and cannot be easily captured by post-hoc task outcomes. In this work, we aim to investigate how users' behavioral patterns correlate with overreliance. We collected interaction logs from 77 participants working with an LLM injected plausible misinformation across three real-world tasks and we assessed overreliance by whether participants detected and corrected these errors. By semantically encoding and clustering segments of user interactions, we identified five behavioral patterns linked to overreliance: users with low overreliance show careful task comprehension and fine-grained navigation; users with high overreliance show frequent copy-paste, skipping initial comprehension, repeated LLM references, coarse locating, and accepting misinformation despite hesitation. We discuss design implications for mitigation.

cs.HC↗

Team Westwood Solution for MIDOG 2025 Challenge: An Ensemble-CNN-Based Approach For Mitosis Detection And Classification

This abstract presents our solution (Team Westwood) for mitosis detection and atypical mitosis classification in the MItosis DOmain Generalization (MIDOG) 2025 challenge. For mitosis detection, we trained an nnUNetV2 for initial mitosis candidate screening with high sensitivity, followed by a random forest classifier ensembling predictions of three convolutional neural networks (CNNs): EfficientNet-b3, EfficientNet-b5, and EfficientNetV2-s. For the atypical mitosis classification, we trained another random forest classifier ensembling the predictions of three CNNs: EfficientNet-b3, EfficientNet-b5, and InceptionV3. On the preliminary test set, our solution achieved an F1 score of 0.7450 for track 1 mitosis detection, and a balanced accuracy of 0.8722 for track 2 atypical mitosis classification. On the final test set, our solution achieved an F1 score of 0.6972 for track 1 mitosis detection, and a balanced accuracy of 0.8242 for track 2 atypical mitosis classification.

eess.IV↗

AnimAgents: Coordinating Multi-Stage Animation Pre-Production with Human-Multi-Agent Collaboration

Animation pre-production lays the foundation of an animated film by transforming initial concepts into a coherent blueprint across interdependent stages such as ideation, scripting, design, and storyboarding. While generative AI tools are increasingly adopted in this process, they remain isolated, requiring creators to juggle multiple systems without integrated workflow support. Our formative study with 12 professional creative directors and independent animators revealed key challenges in their current practice: Creators must manually coordinate fragmented outputs, manage large volumes of information, and struggle to maintain continuity and creative control between stages. Based on the insights, we present AnimAgents, a human-multi-agent collaborative system that coordinates complex, multi-stage workflows through a core agent and specialized agents, supported by dedicated boards for the four major stages of pre-production. AnimAgents enables stage-aware orchestration, stage-specific output management, and element-level refinement, providing an end-to-end workflow tailored to professional practice. In a within-subjects summative study with 16 professional creators, AnimAgents significantly outperformed a strong single-agent baseline that equipped with advanced parallel image generation in coordination, consistency, information management, and overall satisfaction (p < .01). A field deployment with 4 creators further demonstrated AnimAgents' effectiveness in real-world projects.

cs.HC↗

CoSight: Exploring Viewer Contributions to Online Video Accessibility Through Descriptive Commenting

The rapid growth of online video content has outpaced efforts to make visual information accessible to blind and low vision (BLV) audiences. While professional Audio Description (AD) remains the gold standard, it is costly and difficult to scale across the vast volume of online media. In this work, we explore a complementary approach to broaden participation in video accessibility: engaging everyday video viewers at their watching and commenting time. We introduce CoSight, a Chrome extension that augments YouTube with lightweight, in-situ nudges to support descriptive commenting. Drawing from Fogg's Behavior Model, CoSight provides visual indicators of accessibility gaps, pop-up hints for what to describe, reminders to clarify vague comments, and related captions and comments as references. In an exploratory study with 48 sighted users, CoSight helped integrate accessibility contribution into natural viewing and commenting practices, resulting in 89% of comments including grounded visual descriptions. Follow-up interviews with four BLV viewers and four professional AD writers suggest that while such comments do not match the rigor of professional AD, they can offer complementary value by conveying visual context and emotional nuance for understanding the videos.

cs.HC↗

The GenUI Study: Exploring the Design of Generative UI Tools to Support UX Practitioners and Beyond

AI can now generate high-fidelity UI mock-up screens from a high-level textual description, promising to support UX practitioners' work. However, it remains unclear how UX practitioners would adopt such Generative UI (GenUI) models in a way that is integral and beneficial to their work. To answer this question, we conducted a formative study with 37 UX-related professionals that consisted of four roles: UX designers, UX researchers, software engineers, and product managers. Using a state-of-the-art GenUI tool, each participant went through a week-long, individual mini-project exercise with role-specific tasks, keeping a daily journal of their usage and experiences with GenUI, followed by a semi-structured interview. We report findings on participants' workflow using the GenUI tool, how GenUI can support all and each specific roles, and existing gaps between GenUI and users' needs and expectations, which lead to design implications to inform future work on GenUI development.

cs.HC↗

Voice Interaction With Conversational AI Could Facilitate Thoughtful Reflection and Substantive Revision in Writing

Writing well requires not only expressing ideas but also refining them through revision, a process facilitated by reflection. Prior research suggests that feedback delivered through dialogues, such as those in writing center tutoring sessions, can help writers reflect more thoughtfully on their work compared to static feedback. Recent advancements in multi-modal large language models (LLMs) now offer new possibilities for supporting interactive and expressive voice-based reflection in writing. In particular, we propose that LLM-generated static feedback can be repurposed as conversation starters, allowing writers to seek clarification, request examples, and ask follow-up questions, thereby fostering deeper reflection on their writing. We argue that voice-based interaction can naturally facilitate this conversational exchange, encouraging writers' engagement with higher-order concerns, facilitating iterative refinement of their reflections, and reduce cognitive load compared to text-based interactions. To investigate these effects, we propose a formative study exploring how text vs. voice input influence writers' reflection and subsequent revisions. Findings from this study will inform the design of intelligent and interactive writing tools, offering insights into how voice-based interactions with LLM-powered conversational agents can support reflection and revision.

cs.HC↗

Z-Stack Scanning can Improve AI Detection of Mitosis: A Case Study of Meningiomas

Z-stack scanning is an emerging whole slide imaging technology that captures multiple focal planes alongside the z-axis of a glass slide. Because z-stacking can offer enhanced depth information compared to the single-layer whole slide imaging, this technology can be particularly useful in analyzing small-scaled histopathological patterns. However, its actual clinical impact remains debated with mixed results. To clarify this, we investigate the effect of z-stack scanning on artificial intelligence (AI) mitosis detection of meningiomas. With the same set of 22 Hematoxylin and Eosin meningioma glass slides scanned by three different digital pathology scanners, we tested the performance of three AI pipelines on both single-layer and z-stacked whole slide images (WSIs). Results showed that in all scanner-AI combinations, z-stacked WSIs significantly increased AI's sensitivity (+17.14%) on the mitosis detection with only a marginal impact on precision. Our findings provide quantitative evidence that highlights z-stack scanning as a promising technique for AI mitosis detection, paving the way for more reliable AI-assisted pathology workflows, which can ultimately benefit patient management.

eess.IV↗

GraPPI: A Retrieve-Divide-Solve GraphRAG Framework for Large-scale Protein-protein Interaction Exploration

Drug discovery (DD) has tremendously contributed to maintaining and improving public health. Hypothesizing that inhibiting protein misfolding can slow disease progression, researchers focus on target identification (Target ID) to find protein structures for drug binding. While Large Language Models (LLMs) and Retrieval-Augmented Generation (RAG) frameworks have accelerated drug discovery, integrating models into cohesive workflows remains challenging. We conducted a user study with drug discovery researchers to identify the applicability of LLMs and RAGs in Target ID. We identified two main findings: 1) an LLM should provide multiple Protein-Protein Interactions (PPIs) based on an initial protein and protein candidates that have a therapeutic impact; 2) the model must provide the PPI and relevant explanations for better understanding. Based on these observations, we identified three limitations in previous approaches for Target ID: 1) semantic ambiguity, 2) lack of explainability, and 3) short retrieval units. To address these issues, we propose GraPPI, a large-scale knowledge graph (KG)-based retrieve-divide-solve agent pipeline RAG framework to support large-scale PPI signaling pathway exploration in understanding therapeutic impacts by decomposing the analysis of entire PPI pathways into sub-tasks focused on the analysis of PPI edges.

q-bio.QM↗

RoCap: A Robotic Data Collection Pipeline for the Pose Estimation of Appearance-Changing Objects

Object pose estimation plays a vital role in mixed-reality interactions when users manipulate tangible objects as controllers. Traditional vision-based object pose estimation methods leverage 3D reconstruction to synthesize training data. However, these methods are designed for static objects with diffuse colors and do not work well for objects that change their appearance during manipulation, such as deformable objects like plush toys, transparent objects like chemical flasks, reflective objects like metal pitchers, and articulated objects like scissors. To address this limitation, we propose Rocap, a robotic pipeline that emulates human manipulation of target objects while generating data labeled with ground truth pose information. The user first gives the target object to a robotic arm, and the system captures many pictures of the object in various 6D configurations. The system trains a model by using captured images and their ground truth pose information automatically calculated from the joint angles of the robotic arm. We showcase pose estimation for appearance-changing objects by training simple deep-learning models using the collected data and comparing the results with a model trained with synthetic data based on 3D reconstruction via quantitative and qualitative evaluation. The findings underscore the promising capabilities of Rocap.

cs.RO↗

Majority Voting of Doctors Improves Appropriateness of AI Reliance in Pathology

As Artificial Intelligence (AI) making advancements in medical decision-making, there is a growing need to ensure doctors develop appropriate reliance on AI to avoid adverse outcomes. However, existing methods in enabling appropriate AI reliance might encounter challenges while being applied in the medical domain. With this regard, this work employs and provides the validation of an alternative approach -- majority voting -- to facilitate appropriate reliance on AI in medical decision-making. This is achieved by a multi-institutional user study involving 32 medical professionals with various backgrounds, focusing on the pathology task of visually detecting a pattern, mitoses, in tumor images. Here, the majority voting process was conducted by synthesizing decisions under AI assistance from a group of pathology doctors (pathologists). Two metrics were used to evaluate the appropriateness of AI reliance: Relative AI Reliance (RAIR) and Relative Self-Reliance (RSR). Results showed that even with groups of three pathologists, majority-voted decisions significantly increased both RAIR and RSR -- by approximately 9% and 31%, respectively -- compared to decisions made by one pathologist collaborating with AI. This increased appropriateness resulted in better precision and recall in the detection of mitoses. While our study is centered on pathology, we believe these insights can be extended to general high-stakes decision-making processes involving similar visual tasks.

cs.HC↗