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Xiang Su

Publications and source records attributed to Xiang Su.

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Asymptotic uncorrelations between functions with squarefull kernel and functions of invariant average

In 1986, Ivi\'c and Tenenbaum introduced arithmetic functions with squarefull kernel, which are also called $s$-functions. Later, Erd\H{o}s and Ivi\'c gave an asymptotic estimate on the shifted convolution sums of $s$-functions. Recently, Bergelson and Richter studied the orbits along the prime Omega function in a uniquely ergodic topological dynamical system and established a new dynamical generalization of the prime number theorem (PNT). These orbits can be viewed as functions of invariant average under multiplications. In this paper, we show that both $s$-functions and their shifted convolutions are asymptotically uncorrelated to the orbits along the prime Omega function in a uniquely ergodic system. As a consequence, we obtain a refinement of the PNT via the local distribution of $s$-functions. Furthermore, several variants of these results are established as well.

math.NT

UrbanWell: Benchmarking Multimodal Large Language Models for Spatio-Temporal Urban Wellbeing Analytics

Understanding urban wellbeing from multimodal data requires integrating heterogeneous spatial and temporal signals, posing significant challenges for current multimodal large language models (MLLMs). We introduce UrbanWell, a large-scale benchmark designed to systematically evaluate the spatio-temporal reasoning capabilities of MLLMs for urban wellbeing analytics through joint modeling of satellite and street view imagery. UrbanWell spans 38 cities across multiple years and includes diverse indicators covering (1) environmental conditions (CO$_2$, NO$_2$, PM${2.5}$, and Normalized Difference Vegetation Index), (2) spatial accessibility (minimum distance to supermarkets and restaurants), (3) urban form (road length, road density, and land use), (4) urban vitality (population, economic activity diversity, and land use diversity), and (5) subjective perception attributes (e.g., safety, beauty, liveliness, wealth, and quietness). All indicators are aligned at grid level to enable standardized evaluation. Beyond static prediction, UrbanWell defines temporal reasoning tasks, including future value forecasting from historical observations and temporal trend classification. We benchmark 15 state-of-the-art representative MLLMs in a zero-shot setting, providing a comprehensive comparative evaluation across spatial and temporal dimensions. Experimental results indicate that while MLLMs capture salient spatial and perceptual cues, their performance varies substantially across heterogeneous urban indicators spanning environment and subjective perception. UrbanWell serves as a unified benchmark for evaluating multimodal spatial and temporal reasoning in urban wellbeing analytics, offering a standardized testbed for systematic assessment and future research on multimodal urban intelligence. Our codes and datasets are accessible via https://github.com/axin1301/UrbanWell-Benchmark.

cs.AI

Decoding Pedestrian Crossing Intention from Egocentric Vision via Vision Language Models

Egocentric vision offers a first-person view of human perception and decision making, yet its potential for traffic-safety prediction remains underexplored. In this work, we study the decoding of pedestrian crossing intentions from short egocentric video clips. We approach this by formulating the task as a closed-ended visual question answering (VQA) problem and leveraging vision language models (VLMs) to predict the pedestrians' intent. We first benchmark three families of state-of-the-art VLMs in a zero-shot setting, finding that they achieve moderate gains over random guessing but exhibit limited higher-level traffic reasoning. Motivated by these findings, we further adapt VLMs to the target task using parameter-efficient fine-tuning. Our results show that the fine-tuned models substantially outperform their zero-shot counterparts and achieve a 9\% accuracy improvement over a specialized transformer-based baseline. Finally, we demonstrate that incorporating additional contextual cues, including ego motion, vehicle motion, and eye gaze, further improves predictive performance. In particular, the fine-tuned Qwen3-VL-2B model guided by eye gaze and ego motion achieves a 14.5% accuracy improvement over the transformer baseline, establishing a new state of the art for egocentric pedestrian intent decoding.

cs.CV

FedTSA: A Cluster-based Two-Stage Aggregation Method for Model-heterogeneous Federated Learning

Despite extensive research into data heterogeneity in federated learning (FL), system heterogeneity remains a significant yet often overlooked challenge. Traditional FL approaches typically assume homogeneous hardware resources across FL clients, implying that clients can train a global model within a comparable time frame. However, in practical FL systems, clients often have heterogeneous resources, which impacts their training capacity. This discrepancy underscores the importance of exploring model-heterogeneous FL, a paradigm allowing clients to train different models based on their resource capabilities. To address this challenge, we introduce FedTSA, a cluster-based two-stage aggregation method tailored for system heterogeneity in FL. FedTSA begins by clustering clients based on their capabilities, then performs a two-stage aggregation: conventional weight averaging for homogeneous models in Stage 1, and deep mutual learning with a diffusion model for aggregating heterogeneous models in Stage 2. Extensive experiments demonstrate that FedTSA not only outperforms the baselines but also explores various factors influencing model performance, validating FedTSA as a promising approach for model-heterogeneous FL.

cs.LG

A Survey on Model-heterogeneous Federated Learning: Problems, Methods, and Prospects

As privacy concerns continue to grow, federated learning (FL) has gained significant attention as a promising privacy-preserving technology, leading to considerable advancements in recent years. Unlike traditional machine learning, which requires central data collection, FL keeps data localized on user devices. However, conventional FL assumes that all clients operate with identical model structures initialized by the server. In real-world applications, system heterogeneity is common, with clients possessing varying computational capabilities. This disparity can hinder training for resource-limited clients and result in inefficient resource use for those with greater processing power. To address this challenge, model-heterogeneous FL has been introduced, enabling clients to train models of varying complexity based on their hardware resources. This paper reviews state-of-the-art approaches in model-heterogeneous FL, analyzing their strengths and weaknesses, while identifying open challenges and future research directions. To the best of our knowledge, this is the first survey to specifically focus on model-heterogeneous FL.

cs.DC

Towards Holographic Video Communications: A Promising AI-driven Solution

Real-time holographic video communications enable immersive experiences for next-generation video services in the future metaverse era. However, high-fidelity holographic videos require high bandwidth and significant computation resources, which exceed the transferring and computing capacity of 5G networks. This article reviews state-of-the-art holographic point cloud video (PCV) transmission techniques and highlights the critical challenges of delivering such immersive services. We further implement a preliminary prototype of an AI-driven holographic video communication system and present critical experimental results to evaluate its performance. Finally, we identify future research directions and discuss potential solutions for providing real-time and high-quality holographic experiences.

cs.MM

Multi-Player Immersive Communications and Interactions in Metaverse: Challenges, Architecture, and Future Directions

The metaverse has awakened users' expectations of an immersive interaction that fuses the virtual digital world and the physical world across space and time. However, the metaverse is still in its infancy, typically expanding multi-player applications (e.g., multi-player games) to implement a prototype with the help of 5G/Beyond 5G, Artificial Intelligence, digital twin, and other enabling technologies. This article reviews the characteristics, key enabling technologies, and driving applications of the state-of-the-art metaverse. We focus on the immersive interactions perspective of the metaverse from the tasks, inputs, and feedback across the users, digital world, and physical world and reveal the key challenges. Afterwards, we present a multi-player interaction prototype platform based on a cloud-edge-device collaborative framework. Also, we evaluate it with centralized and device-to-device (D2D) approaches to verify the efficiency and flexibility of interactions. Finally, we point out future research approaches and discuss potential solutions to enable more stable and higher quality multi-player interactions for metaverse services.

cs.MM

ISCom: Interest-aware Semantic Communication Scheme for Point Cloud Video Streaming

The provisioning of immersive point cloud video (PCV) streaming on pervasive mobile devices is a cornerstone for enabling immersive communication and interactions in the future 6G metaverse era. However, most streaming techniques are dedicated to efficient PCV compression and codec extending from traditional 3-DoF video services. Some emerging AI-enabled approaches are still in their infancy phase and are constrained by intensive computational and adaptive flow techniques. In this paper, we present ISCom, an Interest-aware Semantic Communication Scheme for PCV, consisting of a region-of-interest (ROI) selection module, a lightweight PCV streaming module, and an intelligent scheduler. First, we propose a two-stage efficient ROI selection method for providing interest-aware PCV streaming, which significantly reduces the data volume. Second, we design a lightweight PCV encoder-decoder network for resource-constrained devices, adapting to the heterogeneous computing capabilities of terminals. Third, we train a deep reinforcement learning (DRL)-based scheduler to adapt an optimal encoder-decoder network for various devices, considering the dynamic network environments and computing capabilities of different devices. Extensive experiments show that ISCom outperforms baselines on mobile devices at least 10 FPS and up to 22 FPS.

cs.MM

Content Distribution based on Joint V2I and V2V Scheduling in mmWave Vehicular Networks

With the explosive growth of vehicle applications, vehicular networks based on millimeter wave (mmWave) bands have attracted interests from both academia and industry. mmWave communications are able to utilize the huge available bandwidth to provide multiple Gbps transmission rates among vehicles. In this paper, we address the content distribution scheduling problem in mmWave vehicular networks. It has been challenging for all vehicles in the same network to complete content downloading due to the limited communication resources of roadside units (RSUs) and the high mobility of vehicles. We propose a joint vehicle-to-infrastructure (V2I) and vehicle-tovehicle (V2V) scheduling scheme to minimize the total number of content distribution time slots from a global optimization perspective. In the V2I phase, the RSU serially transmits integrity content to vehicles, which are selected according to the vehicular network topology and transmission scheduling scheme. In the V2V phase, full-duplex communications and concurrent transmissions are exploited to achieve content sharing between vehicles and improve transmission efficiency. Performance evaluations demonstrate that our proposed scheme reduces the number of time slots and significantly improves system throughput when compared with other schemes, especially under large-size file transfers and a large number of vehicles.

cs.IT

Mobile Augmented Reality: User Interfaces, Frameworks, and Intelligence

Mobile Augmented Reality (MAR) integrates computer-generated virtual objects with physical environments for mobile devices. MAR systems enable users to interact with MAR devices, such as smartphones and head-worn wearables, and performs seamless transitions from the physical world to a mixed world with digital entities. These MAR systems support user experiences by using MAR devices to provide universal accessibility to digital contents. Over the past 20 years, a number of MAR systems have been developed, however, the studies and design of MAR frameworks have not yet been systematically reviewed from the perspective of user-centric design. This article presents the first effort of surveying existing MAR frameworks (count: 37) and further discusses the latest studies on MAR through a top-down approach: 1) MAR applications; 2) MAR visualisation techniques adaptive to user mobility and contexts; 3) systematic evaluation of MAR frameworks including supported platforms and corresponding features such as tracking, feature extraction plus sensing capabilities; and 4) underlying machine learning approaches supporting intelligent operations within MAR systems. Finally, we summarise the development of emerging research fields, current state-of-the-art, and discuss the important open challenges and possible theoretical and technical directions. This survey aims to benefit both researchers and MAR system developers alike.

cs.HC

EmgAuth: Unlocking Smartphones with EMG Signals

Screen lock is a critical security feature for smartphones to prevent unauthorized access. Although various screen unlocking technologies, including fingerprint and facial recognition, have been widely adopted, they still have some limitations. For example, fingerprints can be stolen by special material stickers and facial recognition systems can be cheated by 3D-printed head models. In this paper, we propose EmgAuth, a novel electromyography(EMG)-based smartphone unlocking system based on the Siamese network. EmgAuth enables users to unlock their smartphones by leveraging the EMG data of the smartphone users collected from Myo armbands. When training the Siamese network, we design a special data augmentation technique to make the system resilient to the rotation of the armband, which makes EmgAuth free of calibration. We conduct extensive experiments including 53 participants and the evaluation results verify that EmgAuth can effectively authenticate users with an average true acceptance rate of 91.81% while keeping the average false acceptance rate of 7.43%. In addition, we also demonstrate that EmgAuth can work well for smartphones with different screen sizes and for different scenarios when users are placing smartphones at different locations and with different orientations. EmgAuth shows great promise to serve as a good supplement for existing screen unlocking systems to improve the safety of smartphones.

cs.CR

Edge Intelligence: Architectures, Challenges, and Applications

Edge intelligence refers to a set of connected systems and devices for data collection, caching, processing, and analysis in locations close to where data is captured based on artificial intelligence. The aim of edge intelligence is to enhance the quality and speed of data processing and protect the privacy and security of the data. Although recently emerged, spanning the period from 2011 to now, this field of research has shown explosive growth over the past five years. In this paper, we present a thorough and comprehensive survey on the literature surrounding edge intelligence. We first identify four fundamental components of edge intelligence, namely edge caching, edge training, edge inference, and edge offloading, based on theoretical and practical results pertaining to proposed and deployed systems. We then aim for a systematic classification of the state of the solutions by examining research results and observations for each of the four components and present a taxonomy that includes practical problems, adopted techniques, and application goals. For each category, we elaborate, compare and analyse the literature from the perspectives of adopted techniques, objectives, performance, advantages and drawbacks, etc. This survey article provides a comprehensive introduction to edge intelligence and its application areas. In addition, we summarise the development of the emerging research field and the current state-of-the-art and discuss the important open issues and possible theoretical and technical solutions.

cs.NI

Evaluating Transport Protocols on 5G for Mobile Augmented Reality

Mobile Augmented Reality (MAR) mixes physical environments with user-interactive virtual annotations. Immersive MAR experiences are supported by computation-intensive tasks which rely on offloading mechanisms to ease device workloads. However, this introduces additional network traffic which in turn influences the motion-to-photon latency (a determinant of user-perceived quality of experience). Therefore, a proper transport protocol is crucial to minimise transmission latency and ensure sufficient throughput to support MAR performance. Relatedly, 5G, a potential MAR supporting technology, is widely believed to be smarter, faster, and more efficient than its predecessors. However, the suitability and performance of existing transport protocols in MAR in the 5G context has not been explored. Therefore, we present an evaluation of popular transport protocols, including UDP, TCP, MPEG-TS, RTP, and QUIC, with a MAR system on a real-world 5G testbed. We also compare with their 5G performance with LTE and WiFi. Our evaluation results indicate that TCP has the lowest round-trip-time on 5G, with a median of $15.09\pm0.26$ ms, while QUIC appears to perform better on LTE. Through an additional test with varying signal quality (specifically, degrading secondary synchronisation signal reference signal received quality), we discover that protocol performance appears to be significantly impacted by signal quality.

cs.NI

Privacy as a Service in Digital Health

Privacy is a key challenge for continued digitalization of health. The forthcoming European General Data Protection Regulation (GDPR) is transforming this challenge into regulatory directives. User consent provisioning and coordinating across data services will be the keys in addressing this challenge. We suggest a privacy-driven architecture that provides tools for providing user consent as a service. This enables managing and reusing private health information between a large amount of data sources, individuals and services, even when they are not known beforehand. The proposed architecture integrates data security and semantic descriptions into a trust query framework to provide the required interoperability and co-operation support for future health services. This approach provides benefits for all stakeholders through safer data management, cost and process savings, multi-provider services, and services based on emerging new business models.

cs.CY

Semantic Reasoning for Context-aware Internet of Things Applications

Advances in ICT are bringing into reality the vision of a large number of uniquely identifiable, interconnected objects and things that gather information from diverse physical environments and deliver the information to a variety of innovative applications and services. These sensing objects and things form the Internet of Things (IoT) that can improve energy and cost efficiency and automation in many different industry fields such as transportation and logistics, health care and manufacturing, and facilitate our everyday lives as well. IoT applications rely on real-time context data and allow sending information for driving the behaviors of users in intelligent environments.

cs.AI

A gap analysis of Internet-of-Things platforms

We are experiencing an abundance of Internet-of-Things (IoT) middleware solutions that provide connectivity for sensors and actuators to the Internet. To gain a widespread adoption, these middleware solutions, referred to as platforms, have to meet the expectations of different players in the IoT ecosystem, including device providers, application developers, and end-users, among others. In this article, we evaluate a representative sample of these platforms, both proprietary and open-source, on the basis of their ability to meet the expectations of different IoT users. The evaluation is thus more focused on how ready and usable these platforms are for IoT ecosystem players, rather than on the peculiarities of the underlying technological layers. The evaluation is carried out as a gap analysis of the current IoT landscape with respect to (i) the support for heterogeneous sensing and actuating technologies, (ii) the data ownership and its implications for security and privacy, (iii) data processing and data sharing capabilities, (iv) the support offered to application developers, (v) the completeness of an IoT ecosystem, and (vi) the availability of dedicated IoT marketplaces. The gap analysis aims to highlight the deficiencies of today's solutions to improve their integration to tomorrow's ecosystems. In order to strengthen the finding of our analysis, we conducted a survey among the partners of the Finnish IoT program, counting over 350 experts, to evaluate the most critical issues for the development of future IoT platforms. Based on the results of our analysis and our survey, we conclude this article with a list of recommendations for extending these IoT platforms in order to fill in the gaps.

cs.CY

Contemporary Internet of Things platforms

This document regroups a representative, but non-exhaustive, list of contemporary IoT platforms. The platforms are ordered alphabetically. The aim of this document is to provide the a quick review of current IoT platforms, as well as relevant information.

cs.OH