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Xiang Zhou

Publications and source records attributed to Xiang Zhou.

At least 91 records · Page 5Linked to original sources

Proximity effect induced intriguing superconductivity in van der Waals heterostructure of magnetic topological insulator and conventional superconductor

Nontrivial topological superconductivity has received enormous research attentions due to its potential for diverse applications in topological quantum computing. The intrinsic issue concerning the correlation between a topological insulator and a superconductor is, however, still widely open. Here, we systemically report an emergent superconductivity in a cross-junction composed of a magnetic topological insulator MnBi2Te4 and a conventional superconductor NbSe2. Remarkably, the interface indicates existence of a reduced superconductivity at surface of NbSe2 and a proximity-effectinduced superconductivity at surface of MnBi2Te4. Furthermore, the in-plane angular-dependent magnetoresistance measurements reveal the fingerprints of the paring symmetry behaviors for these superconducting gaps as a unconventional nature. Our findings extend our views and ideas of topological superconductivity in the superconducting heterostructures with time-reversal symmetry breaking, offering an exciting opportunity to elucidate the cooperative effects on the surface state of a topological insulator aligning a superconductor.

cond-mat.supr-con↗

RexUIE: A Recursive Method with Explicit Schema Instructor for Universal Information Extraction

Universal Information Extraction (UIE) is an area of interest due to the challenges posed by varying targets, heterogeneous structures, and demand-specific schemas. However, previous works have only achieved limited success by unifying a few tasks, such as Named Entity Recognition (NER) and Relation Extraction (RE), which fall short of being authentic UIE models particularly when extracting other general schemas such as quadruples and quintuples. Additionally, these models used an implicit structural schema instructor, which could lead to incorrect links between types, hindering the model's generalization and performance in low-resource scenarios. In this paper, we redefine the authentic UIE with a formal formulation that encompasses almost all extraction schemas. To the best of our knowledge, we are the first to introduce UIE for any kind of schemas. In addition, we propose RexUIE, which is a Recursive Method with Explicit Schema Instructor for UIE. To avoid interference between different types, we reset the position ids and attention mask matrices. RexUIE shows strong performance under both full-shot and few-shot settings and achieves State-of-the-Art results on the tasks of extracting complex schemas.

cs.CL↗

Decomposed Human Motion Prior for Video Pose Estimation via Adversarial Training

Estimating human pose from video is a task that receives considerable attention due to its applicability in numerous 3D fields. The complexity of prior knowledge of human body movements poses a challenge to neural network models in the task of regressing keypoints. In this paper, we address this problem by incorporating motion prior in an adversarial way. Different from previous methods, we propose to decompose holistic motion prior to joint motion prior, making it easier for neural networks to learn from prior knowledge thereby boosting the performance on the task. We also utilize a novel regularization loss to balance accuracy and smoothness introduced by motion prior. Our method achieves 9\% lower PA-MPJPE and 29\% lower acceleration error than previous methods tested on 3DPW. The estimator proves its robustness by achieving impressive performance on in-the-wild dataset.

cs.CV↗

Roughness Index for Loss Landscapes of Neural Network Models of Partial Differential Equations

Loss landscape is a useful tool to characterize and compare neural network models. The main challenge for analysis of loss landscape for the deep neural networks is that they are generally highly non-convex in very high dimensional space. In this paper, we develop "the roughness"concept for understanding such landscapes in high dimensions and apply this technique to study two neural network models arising from solving differential equations. Our main innovation is the proposal of a well-defined and easy-to-compute roughness index (RI) which is based on the mean and variance of the (normalized) total variation for one-dimensional functions projected on randomly sampled directions. A large RI at the local minimizer hints an oscillatory landscape profile and indicates a severe challenge for the first-order optimization method. Particularly, we observe the increasing-then-decreasing pattern for RI along the gradient descent path in most models. We apply our method to two types of loss functions used to solve partial differential equations (PDEs) when the solution of PDE is parametrized by neural networks. Our empirical results on these PDE problems reveal important and consistent observations that the landscapes from the deep Galerkin method around its local minimizers are less rough than the deep Ritz method.

math.NA↗

Certifying randomness in quantum state collapse

The unpredictable process of state collapse caused by quantum measurements makes the generation of quantum randomness possible. In this paper, we explore the quantitive connection between the randomness generation and the state collapse and provide a randomness verification protocol under the assumptions: (I) independence between the source and the measurement devices and (II) the Lüders' rule for collapsing state. Without involving heavy mathematical machinery, the amount of genereted quantum randomness can be directly estimated with the disturbance effect originating from the state collapse. In the protocol, we can employ general measurements that are not fully trusted. Equipped with trusted projection measurements, we can further optimize the randomness generation performance. Our protocol also shows a high efficiency and yields a higher randomness generation rate than the one based on uncertainty relation. We expect our results to provide new insights for understanding and generating quantum randomness

quant-ph↗

MA-NeRF: Motion-Assisted Neural Radiance Fields for Face Synthesis from Sparse Images

We address the problem of photorealistic 3D face avatar synthesis from sparse images. Existing Parametric models for face avatar reconstruction struggle to generate details that originate from inputs. Meanwhile, although current NeRF-based avatar methods provide promising results for novel view synthesis, they fail to generalize well for unseen expressions. We improve from NeRF and propose a novel framework that, by leveraging the parametric 3DMM models, can reconstruct a high-fidelity drivable face avatar and successfully handle the unseen expressions. At the core of our implementation are structured displacement feature and semantic-aware learning module. Our structured displacement feature will introduce the motion prior as an additional constraints and help perform better for unseen expressions, by constructing displacement volume. Besides, the semantic-aware learning incorporates multi-level prior, e.g., semantic embedding, learnable latent code, to lift the performance to a higher level. Thorough experiments have been doen both quantitatively and qualitatively to demonstrate the design of our framework, and our method achieves much better results than the current state-of-the-arts.

cs.CV↗

GrIPS: Gradient-free, Edit-based Instruction Search for Prompting Large Language Models

Providing natural language instructions in prompts is a useful new paradigm for improving task performance of large language models in a zero-shot setting. Recent work has aimed to improve such prompts via manual rewriting or gradient-based tuning. However, manual rewriting is time-consuming and requires subjective interpretation, while gradient-based tuning can be extremely computationally demanding for large models and may not be feasible for API-based models. In this work, we introduce Gradient-free Instructional Prompt Search (GrIPS), a gradient-free, edit-based search approach for improving task instructions for large language models. GrIPS takes in instructions designed for humans and automatically returns an improved, edited prompt, while allowing for API-based tuning. With InstructGPT models, GrIPS improves the average task performance by up to 4.30 percentage points on eight classification tasks from the Natural Instructions dataset (with similar improvements for OPT, BLOOM, and FLAN-T5). We see improvements for both instruction-only prompts and instruction + k-shot examples prompts. Notably, GrIPS outperforms manual rewriting and purely example-based prompts while controlling for the available compute and data budget. Further, performance of GrIPS is comparable to select gradient-based tuning approaches. Qualitatively, we show our edits can simplify instructions and at times make them incoherent but nonetheless improve accuracy. Our code is available at: https://github.com/archiki/GrIPS

cs.CL↗

TPU v4: An Optically Reconfigurable Supercomputer for Machine Learning with Hardware Support for Embeddings

In response to innovations in machine learning (ML) models, production workloads changed radically and rapidly. TPU v4 is the fifth Google domain specific architecture (DSA) and its third supercomputer for such ML models. Optical circuit switches (OCSes) dynamically reconfigure its interconnect topology to improve scale, availability, utilization, modularity, deployment, security, power, and performance; users can pick a twisted 3D torus topology if desired. Much cheaper, lower power, and faster than Infiniband, OCSes and underlying optical components are <5% of system cost and <3% of system power. Each TPU v4 includes SparseCores, dataflow processors that accelerate models that rely on embeddings by 5x-7x yet use only 5% of die area and power. Deployed since 2020, TPU v4 outperforms TPU v3 by 2.1x and improves performance/Watt by 2.7x. The TPU v4 supercomputer is 4x larger at 4096 chips and thus ~10x faster overall, which along with OCS flexibility helps large language models. For similar sized systems, it is ~4.3x-4.5x faster than the Graphcore IPU Bow and is 1.2x-1.7x faster and uses 1.3x-1.9x less power than the Nvidia A100. TPU v4s inside the energy-optimized warehouse scale computers of Google Cloud use ~3x less energy and produce ~20x less CO2e than contemporary DSAs in a typical on-premise data center.

cs.AR↗

Scene Style Text Editing

In this work, we propose a task called "Scene Style Text Editing (SSTE)", changing the text content as well as the text style of the source image while keeping the original text scene. Existing methods neglect to fine-grained adjust the style of the foreground text, such as its rotation angle, color, and font type. To tackle this task, we propose a quadruple framework named "QuadNet" to embed and adjust foreground text styles in the latent feature space. Specifically, QuadNet consists of four parts, namely background inpainting, style encoder, content encoder, and fusion generator. The background inpainting erases the source text content and recovers the appropriate background with a highly authentic texture. The style encoder extracts the style embedding of the foreground text. The content encoder provides target text representations in the latent feature space to implement the content edits. The fusion generator combines the information yielded from the mentioned parts and generates the rendered text images. Practically, our method is capable of performing promisingly on real-world datasets with merely string-level annotation. To the best of our knowledge, our work is the first to finely manipulate the foreground text content and style by deeply semantic editing in the latent feature space. Extensive experiments demonstrate that QuadNet has the ability to generate photo-realistic foreground text and avoid source text shadows in real-world scenes when editing text content.

cs.CV↗

A GNN-Guided Predict-and-Search Framework for Mixed-Integer Linear Programming

Mixed-integer linear programming (MILP) is widely employed for modeling combinatorial optimization problems. In practice, similar MILP instances with only coefficient variations are routinely solved, and machine learning (ML) algorithms are capable of capturing common patterns across these MILP instances. In this work, we combine ML with optimization and propose a novel predict-and-search framework for efficiently identifying high-quality feasible solutions. Specifically, we first utilize graph neural networks to predict the marginal probability of each variable, and then search for the best feasible solution within a properly defined ball around the predicted solution. We conduct extensive experiments on public datasets, and computational results demonstrate that our proposed framework achieves 51.1% and 9.9% performance improvements to MILP solvers SCIP and Gurobi on primal gaps, respectively.

math.OC↗

Learning to Scale Temperature in Masked Self-Attention for Image Inpainting

Recent advances in deep generative adversarial networks (GAN) and self-attention mechanism have led to significant improvements in the challenging task of inpainting large missing regions in an image. These methods integrate self-attention mechanism in neural networks to utilize surrounding neural elements based on their correlation and help the networks capture long-range dependencies. Temperature is a parameter in the Softmax function used in the self-attention, and it enables biasing the distribution of attention scores towards a handful of similar patches. Most existing self-attention mechanisms in image inpainting are convolution-based and set the temperature as a constant, performing patch matching in a limited feature space. In this work, we analyze the artifacts and training problems in previous self-attention mechanisms, and redesign the temperature learning network as well as the self-attention mechanism to address them. We present an image inpainting framework with a multi-head temperature masked self-attention mechanism, which provides stable and efficient temperature learning and uses multiple distant contextual information for high quality image inpainting. In addition to improving image quality of inpainting results, we generalize the proposed model to user-guided image editing by introducing a new sketch generation method. Extensive experiments on various datasets such as Paris StreetView, CelebA-HQ and Places2 clearly demonstrate that our method not only generates more natural inpainting results than previous works both in terms of perception image quality and quantitative metrics, but also enables to help users to generate more flexible results that are related to their sketch guidance.

cs.CV↗

Electromagnetic Dalitz Decays of $D_{(s)}^\ast$ Mesons

Rare electromagnetic decays of charmed mesons are useful laboratories to explore the structure of hadronic states and the interactions between photon and charmed mesons, to test the chiral perturbation theory in flavor sector and to search for new physics including dark photons. In this paper, we calculate the relative branching ratios of electromagnetic Dalitz decays $D_{(s)}^\ast\to D_{(s)}\ell^+\ell^-$ to their corresponding radiative decays $D_{(s)}^\ast\to D_{(s)}γ$, the dileptonic invariant mass spectra and the leptonic angular distributions with transition form factor in Vector-Meson Dominance model, where $D_{(s)}^\ast$ represents $D^\ast(2007)^0$, $D^\ast(2010)^\pm$, $D^\ast(2640)^\pm$, $D_s^{\ast\pm}$, $D_{s1}^\ast(2700)^\pm$ and $D_{s1}^\ast(2860)^\pm$.

hep-ph↗

Towards Robust Calculation of index-$k$ Saddle Point: Iterative Proximal-Minimization and Differential Game Model

Saddle point with a given Morse index on a potential energy surface is an important object related to energy landscape in physics and chemistry. Efficient numerical methods based on iterative minimization formulation have been proposed in the forms of the sequence of minimization subproblems or the continuous dynamics. We here present a differential game interpretation of this formulation and theoretically investigate the Nash equilibrium of the proposed game and the original saddle point on potential energy surface. To define this differential game, a new proximal function growing faster than quadratic is introduced to the cost function in the game and a robust Iterative Proximal-Minimization algorithm (IPM) is then derived to compute the saddle points. We prove that the Nash equilibrium of the game is exactly the saddle point in concern and show that the new algorithm is more robust than the previous iterative minimization algorithm without proximity, while the same convergence rate and the computational cost still hold. A two dimensional problem and the Cahn-Hillard problem are tested to demonstrate this numerical advantage.

math.OC↗

Residual-Quantile Adjustment for Adaptive Training of Physics-informed Neural Network

Adaptive training methods for Physics-informed neural network (PINN) require dedicated constructions of the distribution of weights assigned at each training sample. To efficiently seek such an optimal weight distribution is not a simple task and most existing methods choose the adaptive weights based on approximating the full distribution or the maximum of residuals. In this paper, we show that the bottleneck in the adaptive choice of samples for training efficiency is the behavior of the tail distribution of the numerical residual. Thus, we propose the Residual-Quantile Adjustment (RQA) method for a better weight choice for each training sample. After initially setting the weights proportional to the $p$-th power of the residual, our RQA method reassign all weights above $q$-quantile ($90\%$ for example) to the median value, so that the weight follows a quantile-adjusted distribution derived from the residuals. This iterative reweighting technique, on the other hand, is also very easy to implement. Experiment results show that the proposed method can outperform several adaptive methods on various partial differential equation (PDE) problems.

cs.LG↗

Mutual Exclusivity Training and Primitive Augmentation to Induce Compositionality

Recent datasets expose the lack of the systematic generalization ability in standard sequence-to-sequence models. In this work, we analyze this behavior of seq2seq models and identify two contributing factors: a lack of mutual exclusivity bias (i.e., a source sequence already mapped to a target sequence is less likely to be mapped to other target sequences), and the tendency to memorize whole examples rather than separating structures from contents. We propose two techniques to address these two issues respectively: Mutual Exclusivity Training that prevents the model from producing seen generations when facing novel, unseen examples via an unlikelihood-based loss; and prim2primX data augmentation that automatically diversifies the arguments of every syntactic function to prevent memorizing and provide a compositional inductive bias without exposing test-set data. Combining these two techniques, we show substantial empirical improvements using standard sequence-to-sequence models (LSTMs and Transformers) on two widely-used compositionality datasets: SCAN and COGS. Finally, we provide analysis characterizing the improvements as well as the remaining challenges, and provide detailed ablations of our method. Our code is available at https://github.com/owenzx/met-primaug

cs.CL↗

Determine Energy Nonlinearity and Resolution of $e^{\pm}$ and $γ$ in Liquid Scintillator Detectors by A Universal Energy Response Model

Energy nonlinearity and resolution in liquid scintillator (LS) detectors are correlated and particle-dependent. A unified energy response model for liquid scintillator detectors has been presented in details. This model has advanced a data-driven approach to calibrate the particle-dependent energy response, using both the monoenergetic $γ$-ray sources and the continuous $β$ spectra of $^\mathrm{12}\mathrm{B}$ and Michel $e^-$ induced by cosmic muons. Monte Carlo studies have demonstrated the effectiveness and robustness of the proposed model, in particular, the positron energy resolution can be extracted in the absence of positron sources. This work will provide a feasible approach of simultaneous calibration of energy nonlinearity and resolution for the running and future LS detectors.

hep-ex↗

Active Learning for Saddle Point Calculation

The saddle point (SP) calculation is a grand challenge for computationally intensive energy function in computational chemistry area, where the saddle point may represent the transition state (TS). The traditional methods need to evaluate the gradients of the energy function at a very large number of locations. To reduce the number of expensive computations of the true gradients, we propose an active learning framework consisting of a statistical surrogate model, Gaussian process regression (GPR) for the energy function, and a single-walker dynamics method, gentle accent dynamics (GAD), for the saddle-type transition states. SP is detected by the GAD applied to the GPR surrogate for the gradient vector and the Hessian matrix. Our key ingredient for efficiency improvements is an active learning method which sequentially designs the most informative locations and takes evaluations of the original model at these locations to train GPR. We formulate this active learning task as the optimal experimental design problem and propose a very efficient sample-based sub-optimal criterion to construct the optimal locations. We show that the new method significantly decreases the required number of energy or force evaluations of the original model.

stat.ML↗

Topological Robust Corner States of a Two-Dimensional Square Lattice with $\mathbf C_{\mathbf 4}$ Symmetry in Fully Coupled Dipolar Arrays

Higher-order topological insulators(HOTIs) is an exciting topic. We constructed a square lattice dipole arrays, it supports out-of-plane and in-plane modes by going beyond conventional scalar coupling. In-plane modes naturally break $\mathrm C_{4}$ symmetry, we only studied the out-of-plane modes that maintain $\mathrm C_{4}$ symmetry. Due to the slowly decaying long-range coupling, we consider its fully coupled interactions by using the lattice sums technique and combined with the coupled dipole method (CDM) to study its topological properties in detail. Interestingly, even when the full coupling is considered, the topological properties of the system remain similar to those of the 2D Su-Schrieffer-Heeger(SSH) model, but very differently, it supports robust zero-energy corner states (ZECSs) with $\mathrm C_{4}$ symmetry, we calculate the bulk polarization and discuss in detail the topological origin of the ZECSs. The lattice sums technique in the article can be applied to arbitrary fully coupled 2D dipole arrays. The materials we used can be able to confine light into the deep subwavelength scale, it has a great potential in enhancing light-matter interactions in the terahertz (THz) range.

physics.optics↗