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Xiangguo Sun

Publications and source records attributed to Xiangguo Sun.

35 records · Page 2Linked to original sources

Graph Condensation for Open-World Graph Learning

The burgeoning volume of graph data presents significant computational challenges in training graph neural networks (GNNs), critically impeding their efficiency in various applications. To tackle this challenge, graph condensation (GC) has emerged as a promising acceleration solution, focusing on the synthesis of a compact yet representative graph for efficiently training GNNs while retaining performance. Despite the potential to promote scalable use of GNNs, existing GC methods are limited to aligning the condensed graph with merely the observed static graph distribution. This limitation significantly restricts the generalization capacity of condensed graphs, particularly in adapting to dynamic distribution changes. In real-world scenarios, however, graphs are dynamic and constantly evolving, with new nodes and edges being continually integrated. Consequently, due to the limited generalization capacity of condensed graphs, applications that employ GC for efficient GNN training end up with sub-optimal GNNs when confronted with evolving graph structures and distributions in dynamic real-world situations. To overcome this issue, we propose open-world graph condensation (OpenGC), a robust GC framework that integrates structure-aware distribution shift to simulate evolving graph patterns and exploit the temporal environments for invariance condensation. This approach is designed to extract temporal invariant patterns from the original graph, thereby enhancing the generalization capabilities of the condensed graph and, subsequently, the GNNs trained on it. Extensive experiments on both real-world and synthetic evolving graphs demonstrate that OpenGC outperforms state-of-the-art (SOTA) GC methods in adapting to dynamic changes in open-world graph environments.

cs.LG↗

A Survey of Graph Meets Large Language Model: Progress and Future Directions

Graph plays a significant role in representing and analyzing complex relationships in real-world applications such as citation networks, social networks, and biological data. Recently, Large Language Models (LLMs), which have achieved tremendous success in various domains, have also been leveraged in graph-related tasks to surpass traditional Graph Neural Networks (GNNs) based methods and yield state-of-the-art performance. In this survey, we first present a comprehensive review and analysis of existing methods that integrate LLMs with graphs. First of all, we propose a new taxonomy, which organizes existing methods into three categories based on the role (i.e., enhancer, predictor, and alignment component) played by LLMs in graph-related tasks. Then we systematically survey the representative methods along the three categories of the taxonomy. Finally, we discuss the remaining limitations of existing studies and highlight promising avenues for future research. The relevant papers are summarized and will be consistently updated at: https://github.com/yhLeeee/Awesome-LLMs-in-Graph-tasks.

cs.LG↗

All in One: Multi-Task Prompting for Graph Neural Networks (Extended Abstract)

This paper is an extended abstract of our original work published in KDD23, where we won the best research paper award (Xiangguo Sun, Hong Cheng, Jia Li, Bo Liu, and Jihong Guan. All in one: Multi-task prompting for graph neural networks. KDD 23) The paper introduces a novel approach to bridging the gap between pre-trained graph models and the diverse tasks they're applied to, inspired by the success of prompt learning in NLP. Recognizing the challenge of aligning pre-trained models with varied graph tasks (node level, edge level, and graph level), which can lead to negative transfer and poor performance, we propose a multi-task prompting method for graphs. This method involves unifying graph and language prompt formats, enabling NLP's prompting strategies to be adapted for graph tasks. By analyzing the task space of graph applications, we reformulate problems to fit graph-level tasks and apply meta-learning to improve prompt initialization for multiple tasks. Experiments show our method's effectiveness in enhancing model performance across different graph tasks. Beyond the original work, in this extended abstract, we further discuss the graph prompt from a bigger picture and provide some of the latest work toward this area.

cs.LG↗

Prompt Learning on Temporal Interaction Graphs

Temporal Interaction Graphs (TIGs) are widely utilized to represent real-world systems. To facilitate representation learning on TIGs, researchers have proposed a series of TIG models. However, these models are still facing two tough gaps between the pre-training and downstream predictions in their ``pre-train, predict'' training paradigm. First, the temporal discrepancy between the pre-training and inference data severely undermines the models' applicability in distant future predictions on the dynamically evolving data. Second, the semantic divergence between pretext and downstream tasks hinders their practical applications, as they struggle to align with their learning and prediction capabilities across application scenarios. Recently, the ``pre-train, prompt'' paradigm has emerged as a lightweight mechanism for model generalization. Applying this paradigm is a potential solution to solve the aforementioned challenges. However, the adaptation of this paradigm to TIGs is not straightforward. The application of prompting in static graph contexts falls short in temporal settings due to a lack of consideration for time-sensitive dynamics and a deficiency in expressive power. To address this issue, we introduce Temporal Interaction Graph Prompting (TIGPrompt), a versatile framework that seamlessly integrates with TIG models, bridging both the temporal and semantic gaps. In detail, we propose a temporal prompt generator to offer temporally-aware prompts for different tasks. These prompts stand out for their minimalistic design, relying solely on the tuning of the prompt generator with very little supervision data. To cater to varying computational resource demands, we propose an extended ``pre-train, prompt-based fine-tune'' paradigm, offering greater flexibility. Through extensive experiments, the TIGPrompt demonstrates the SOTA performance and remarkable efficiency advantages.

cs.AI↗

Attention Is Not the Only Choice: Counterfactual Reasoning for Path-Based Explainable Recommendation

Compared with only pursuing recommendation accuracy, the explainability of a recommendation model has drawn more attention in recent years. Many graph-based recommendations resort to informative paths with the attention mechanism for the explanation. Unfortunately, these attention weights are intentionally designed for model accuracy but not explainability. Recently, some researchers have started to question attention-based explainability because the attention weights are unstable for different reproductions, and they may not always align with human intuition. Inspired by the counterfactual reasoning from causality learning theory, we propose a novel explainable framework targeting path-based recommendations, wherein the explainable weights of paths are learned to replace attention weights. Specifically, we design two counterfactual reasoning algorithms from both path representation and path topological structure perspectives. Moreover, unlike traditional case studies, we also propose a package of explainability evaluation solutions with both qualitative and quantitative methods. We conduct extensive experiments on three real-world datasets, the results of which further demonstrate the effectiveness and reliability of our method.

cs.IR↗

Protein Multimer Structure Prediction via Prompt Learning

Understanding the 3D structures of protein multimers is crucial, as they play a vital role in regulating various cellular processes. It has been empirically confirmed that the multimer structure prediction~(MSP) can be well handled in a step-wise assembly fashion using provided dimer structures and predicted protein-protein interactions~(PPIs). However, due to the biological gap in the formation of dimers and larger multimers, directly applying PPI prediction techniques can often cause a \textit{poor generalization} to the MSP task. To address this challenge, we aim to extend the PPI knowledge to multimers of different scales~(i.e., chain numbers). Specifically, we propose \textbf{\textsc{PromptMSP}}, a pre-training and \textbf{Prompt} tuning framework for \textbf{M}ultimer \textbf{S}tructure \textbf{P}rediction. First, we tailor the source and target tasks for effective PPI knowledge learning and efficient inference, respectively. We design PPI-inspired prompt learning to narrow the gaps of two task formats and generalize the PPI knowledge to multimers of different scales. We provide a meta-learning strategy to learn a reliable initialization of the prompt model, enabling our prompting framework to effectively adapt to limited data for large-scale multimers. Empirically, we achieve both significant accuracy (RMSD and TM-Score) and efficiency improvements compared to advanced MSP models. The code, data and checkpoints are released at \url{https://github.com/zqgao22/PromptMSP}.

cs.CE↗

Counter-Empirical Attacking based on Adversarial Reinforcement Learning for Time-Relevant Scoring System

Scoring systems are commonly seen for platforms in the era of big data. From credit scoring systems in financial services to membership scores in E-commerce shopping platforms, platform managers use such systems to guide users towards the encouraged activity pattern, and manage resources more effectively and more efficiently thereby. To establish such scoring systems, several "empirical criteria" are firstly determined, followed by dedicated top-down design for each factor of the score, which usually requires enormous effort to adjust and tune the scoring function in the new application scenario. What's worse, many fresh projects usually have no ground-truth or any experience to evaluate a reasonable scoring system, making the designing even harder. To reduce the effort of manual adjustment of the scoring function in every new scoring system, we innovatively study the scoring system from the preset empirical criteria without any ground truth, and propose a novel framework to improve the system from scratch. In this paper, we propose a "counter-empirical attacking" mechanism that can generate "attacking" behavior traces and try to break the empirical rules of the scoring system. Then an adversarial "enhancer" is applied to evaluate the scoring system and find the improvement strategy. By training the adversarial learning problem, a proper scoring function can be learned to be robust to the attacking activity traces that are trying to violate the empirical criteria. Extensive experiments have been conducted on two scoring systems including a shared computing resource platform and a financial credit system. The experimental results have validated the effectiveness of our proposed framework.

cs.LG↗

All in One: Multi-task Prompting for Graph Neural Networks

Recently, ''pre-training and fine-tuning'' has been adopted as a standard workflow for many graph tasks since it can take general graph knowledge to relieve the lack of graph annotations from each application. However, graph tasks with node level, edge level, and graph level are far diversified, making the pre-training pretext often incompatible with these multiple tasks. This gap may even cause a ''negative transfer'' to the specific application, leading to poor results. Inspired by the prompt learning in natural language processing (NLP), which has presented significant effectiveness in leveraging prior knowledge for various NLP tasks, we study the prompting topic for graphs with the motivation of filling the gap between pre-trained models and various graph tasks. In this paper, we propose a novel multi-task prompting method for graph models. Specifically, we first unify the format of graph prompts and language prompts with the prompt token, token structure, and inserting pattern. In this way, the prompting idea from NLP can be seamlessly introduced to the graph area. Then, to further narrow the gap between various graph tasks and state-of-the-art pre-training strategies, we further study the task space of various graph applications and reformulate downstream problems to the graph-level task. Afterward, we introduce meta-learning to efficiently learn a better initialization for the multi-task prompt of graphs so that our prompting framework can be more reliable and general for different tasks. We conduct extensive experiments, results from which demonstrate the superiority of our method.

cs.SI↗

Graph Prompt Learning: A Comprehensive Survey and Beyond

Artificial General Intelligence (AGI) has revolutionized numerous fields, yet its integration with graph data, a cornerstone in our interconnected world, remains nascent. This paper presents a pioneering survey on the emerging domain of graph prompts in AGI, addressing key challenges and opportunities in harnessing graph data for AGI applications. Despite substantial advancements in AGI across natural language processing and computer vision, the application to graph data is relatively underexplored. This survey critically evaluates the current landscape of AGI in handling graph data, highlighting the distinct challenges in cross-modality, cross-domain, and cross-task applications specific to graphs. Our work is the first to propose a unified framework for understanding graph prompt learning, offering clarity on prompt tokens, token structures, and insertion patterns in the graph domain. We delve into the intrinsic properties of graph prompts, exploring their flexibility, expressiveness, and interplay with existing graph models. A comprehensive taxonomy categorizes over 100 works in this field, aligning them with pre-training tasks across node-level, edge-level, and graph-level objectives. Additionally, we present, ProG, a Python library, and an accompanying website, to support and advance research in graph prompting. The survey culminates in a discussion of current challenges and future directions, offering a roadmap for research in graph prompting within AGI. Through this comprehensive analysis, we aim to catalyze further exploration and practical applications of AGI in graph data, underlining its potential to reshape AGI fields and beyond. ProG and the website can be accessed by \url{https://github.com/WxxShirley/Awesome-Graph-Prompt}, and \url{https://github.com/sheldonresearch/ProG}, respectively.

cs.AI↗

Generating Counterfactual Hard Negative Samples for Graph Contrastive Learning

Graph contrastive learning has emerged as a powerful tool for unsupervised graph representation learning. The key to the success of graph contrastive learning is to acquire high-quality positive and negative samples as contrasting pairs for the purpose of learning underlying structural semantics of the input graph. Recent works usually sample negative samples from the same training batch with the positive samples, or from an external irrelevant graph. However, a significant limitation lies in such strategies, which is the unavoidable problem of sampling false negative samples. In this paper, we propose a novel method to utilize \textbf{C}ounterfactual mechanism to generate artificial hard negative samples for \textbf{G}raph \textbf{C}ontrastive learning, namely \textbf{CGC}, which has a different perspective compared to those sampling-based strategies. We utilize counterfactual mechanism to produce hard negative samples, which ensures that the generated samples are similar to, but have labels that different from the positive sample. The proposed method achieves satisfying results on several datasets compared to some traditional unsupervised graph learning methods and some SOTA graph contrastive learning methods. We also conduct some supplementary experiments to give an extensive illustration of the proposed method, including the performances of CGC with different hard negative samples and evaluations for hard negative samples generated with different similarity measurements.

cs.LG↗

Self-supervised Hypergraph Representation Learning for Sociological Analysis

Modern sociology has profoundly uncovered many convincing social criteria for behavioural analysis. Unfortunately, many of them are too subjective to be measured and presented in online social networks. On the other hand, data mining techniques can better find data patterns but many of them leave behind unnatural understanding. In this paper, we propose a fundamental methodology to support the further fusion of data mining techniques and sociological behavioral criteria. Our highlights are three-fold: First, we propose an effective hypergraph awareness and a fast line graph construction framework. The hypergraph can more profoundly indicate the interactions between individuals and their environments because each edge in the hypergraph (a.k.a hyperedge) contains more than two nodes, which is perfect to describe social environments. A line graph treats each social environment as a super node with the underlying influence between different environments. In this way, we go beyond traditional pair-wise relations and explore richer patterns under various sociological criteria; Second, we propose a novel hypergraph-based neural network to learn social influence flowing from users to users, users to environments, environment to users, and environments to environments. The neural network can be learned via a task-free method, making our model very flexible to support various data mining tasks and sociological analysis; Third, we propose both qualitative and quantitive solutions to effectively evaluate the most common sociological criteria like social conformity, social equivalence, environmental evolving and social polarization. Our extensive experiments show that our framework can better support both data mining tasks for online user behaviours and sociological analysis.

cs.SI↗

Graph Masked Autoencoders with Transformers

Recently, transformers have shown promising performance in learning graph representations. However, there are still some challenges when applying transformers to real-world scenarios due to the fact that deep transformers are hard to train from scratch and the quadratic memory consumption w.r.t. the number of nodes. In this paper, we propose Graph Masked Autoencoders (GMAEs), a self-supervised transformer-based model for learning graph representations. To address the above two challenges, we adopt the masking mechanism and the asymmetric encoder-decoder design. Specifically, GMAE takes partially masked graphs as input, and reconstructs the features of the masked nodes. The encoder and decoder are asymmetric, where the encoder is a deep transformer and the decoder is a shallow transformer. The masking mechanism and the asymmetric design make GMAE a memory-efficient model compared with conventional transformers. We show that, when serving as a conventional self-supervised graph representation model, GMAE achieves state-of-the-art performance on both the graph classification task and the node classification task under common downstream evaluation protocols. We also show that, compared with training in an end-to-end manner from scratch, we can achieve comparable performance after pre-training and fine-tuning using GMAE while simplifying the training process.

cs.LG↗

Unsupervised Graph Poisoning Attack via Contrastive Loss Back-propagation

Graph contrastive learning is the state-of-the-art unsupervised graph representation learning framework and has shown comparable performance with supervised approaches. However, evaluating whether the graph contrastive learning is robust to adversarial attacks is still an open problem because most existing graph adversarial attacks are supervised models, which means they heavily rely on labels and can only be used to evaluate the graph contrastive learning in a specific scenario. For unsupervised graph representation methods such as graph contrastive learning, it is difficult to acquire labels in real-world scenarios, making traditional supervised graph attack methods difficult to be applied to test their robustness. In this paper, we propose a novel unsupervised gradient-based adversarial attack that does not rely on labels for graph contrastive learning. We compute the gradients of the adjacency matrices of the two views and flip the edges with gradient ascent to maximize the contrastive loss. In this way, we can fully use multiple views generated by the graph contrastive learning models and pick the most informative edges without knowing their labels, and therefore can promisingly support our model adapted to more kinds of downstream tasks. Extensive experiments show that our attack outperforms unsupervised baseline attacks and has comparable performance with supervised attacks in multiple downstream tasks including node classification and link prediction. We further show that our attack can be transferred to other graph representation models as well.

cs.LG↗

Hyperbolic Hypergraphs for Sequential Recommendation

Hypergraphs have been becoming a popular choice to model complex, non-pairwise, and higher-order interactions for recommender system. However, compared with traditional graph-based methods, the constructed hypergraphs are usually much sparser, which leads to a dilemma when balancing the benefits of hypergraphs and the modelling difficulty. Moreover, existing sequential hypergraph recommendation overlooks the temporal modelling among user relationships, which neglects rich social signals from the recommendation data. To tackle the above shortcomings of the existing hypergraph-based sequential recommendations, we propose a novel architecture named Hyperbolic Hypergraph representation learning method for Sequential Recommendation (H2SeqRec) with pre-training phase. Specifically, we design three self-supervised tasks to obtain the pre-training item embeddings to feed or fuse into the following recommendation architecture (with two ways to use the pre-trained embeddings). In the recommendation phase, we learn multi-scale item embeddings via a hierarchical structure to capture multiple time-span information. To alleviate the negative impact of sparse hypergraphs, we utilize a hyperbolic space-based hypergraph convolutional neural network to learn the dynamic item embeddings. Also, we design an item enhancement module to capture dynamic social information at each timestamp to improve effectiveness. Extensive experiments are conducted on two real-world datasets to prove the effectiveness and high performance of the model.

cs.SI↗

Heterogeneous Hypergraph Embedding for Graph Classification

Recently, graph neural networks have been widely used for network embedding because of their prominent performance in pairwise relationship learning. In the real world, a more natural and common situation is the coexistence of pairwise relationships and complex non-pairwise relationships, which is, however, rarely studied. In light of this, we propose a graph neural network-based representation learning framework for heterogeneous hypergraphs, an extension of conventional graphs, which can well characterize multiple non-pairwise relations. Our framework first projects the heterogeneous hypergraph into a series of snapshots and then we take the Wavelet basis to perform localized hypergraph convolution. Since the Wavelet basis is usually much sparser than the Fourier basis, we develop an efficient polynomial approximation to the basis to replace the time-consuming Laplacian decomposition. Extensive evaluations have been conducted and the experimental results show the superiority of our method. In addition to the standard tasks of network embedding evaluation such as node classification, we also apply our method to the task of spammers detection and the superior performance of our framework shows that relationships beyond pairwise are also advantageous in the spammer detection.

cs.SI↗

Temporal Meta-path Guided Explainable Recommendation

This paper utilizes well-designed item-item path modelling between consecutive items with attention mechanisms to sequentially model dynamic user-item evolutions on dynamic knowledge graph for explainable recommendations. Compared with existing works that use heavy recurrent neural networks to model temporal information, we propose simple but effective neural networks to capture user historical item features and path-based context to characterise next purchased item. Extensive evaluations of TMER on three real-world benchmark datasets show state-of-the-art performance compared against recent strong baselines.

cs.SI↗

Multi-level Graph Convolutional Networks for Cross-platform Anchor Link Prediction

Cross-platform account matching plays a significant role in social network analytics, and is beneficial for a wide range of applications. However, existing methods either heavily rely on high-quality user generated content (including user profiles) or suffer from data insufficiency problem if only focusing on network topology, which brings researchers into an insoluble dilemma of model selection. In this paper, to address this problem, we propose a novel framework that considers multi-level graph convolutions on both local network structure and hypergraph structure in a unified manner. The proposed method overcomes data insufficiency problem of existing work and does not necessarily rely on user demographic information. Moreover, to adapt the proposed method to be capable of handling large-scale social networks, we propose a two-phase space reconciliation mechanism to align the embedding spaces in both network partitioning based parallel training and account matching across different social networks. Extensive experiments have been conducted on two large-scale real-life social networks. The experimental results demonstrate that the proposed method outperforms the state-of-the-art models with a big margin.

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