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Xiangtai Li

Publications and source records attributed to Xiangtai Li.

At least 19 recordsLinked to original sources

Actor as Its Own Critic: Unifying Region Understanding and Localization via CycleGRPO

This paper introduces Actor as Its Own Critic, a unified reinforcement learning framework, Cycle Group Relative Policy Optimization (CycleGRPO), that jointly optimizes region understanding and localization for Multimodal Large Language Models (MLLMs). Unlike existing separate pipelines, we leverage the inherent duality between the two tasks to construct a self-evaluating reinforcement learning paradigm: "region $\to$ text $\to$ region''. Specifically, a single MLLM first acts as the actor to generate region captions, then immediately transitions to a critic to ground its generated text back in the spatial domain. Therefore, CycleGRPO requires only region inputs, e.g., masks or bounding boxes, entirely bypassing the need for textual ground truths. A quality-aware token-level cycle-consistency reward is employed to assess the semantic discriminability of text captions via their physical localization accuracy. Empirically, built upon SAMTok, our CycleGRPO framework successfully bootstraps both capabilities simultaneously. Without any task-specific fine-tuning, the framework yields consistent performance gains across a wide range of benchmarks, including region captioning, region VQA, grounded dialogue, and referring segmentation. Overall, CycleGRPO offers a straightforward and scalable way to advance pixel-level capabilities in MLLMs. Code and models are released at https://github.com/devinxzhang/CycleGRPO.

cs.CV

Sa2VA: Marrying SAM2 with MLLM for Dense Grounded Understanding of Images and Videos

This work presents Sa2VA, the first comprehensive, unified model for dense grounded understanding of both images and videos. Unlike existing multi-modal large language models, which are often limited to specific modalities and tasks, Sa2VA supports a wide range of image and video tasks, including referring segmentation and conversation, with minimal single-stage instruction tuning. Sa2VA combines SAM-2, a foundation video segmentation model, with MLLM, advanced vision-language models, and unifies text, image, and video into a shared LLM token space. Using the LLM, Sa2VA generates instruction tokens that guide SAM-2 in producing precise masks, enabling a grounded, multi-modal understanding of both static and dynamic visual content. Additionally, we introduce Ref-SAV, an auto-labeled dataset containing over 72k object expressions in complex video scenes, designed to boost model performance. We also manually validate 2k video objects in the Ref-SAV datasets to benchmark referring video object segmentation in complex environments. Experiments show that Sa2VA achieves strong performance across multiple tasks, particularly in referring video object segmentation, highlighting its potential for complex real-world applications. In addition, Sa2VA can be easily extended into various MLLMs, including Qwen-VL and Intern-VL, which can be updated with rapid process in current open-sourced MLLMs. Code and models have been provided to the community.

cs.CV

So-Fake: Benchmarking and Explaining Social Media Image Forgery Detection

Recent advances in AI-powered generative models have enabled the creation of increasingly realistic synthetic images, posing significant risks to information integrity and public trust on social media platforms. While robust detection frameworks and diverse, large-scale datasets are essential to mitigate these risks, existing academic efforts remain limited in scope: current datasets lack the diversity, scale, and realism required for social media contexts, while detection methods struggle with generalization to unseen generative technologies. To bridge this gap, we introduce So-Fake-Set, a comprehensive social media-oriented dataset with over 2 million high-quality images, diverse generative sources, and photorealistic imagery synthesized using 35 state-of-the-art generative models. To rigorously evaluate cross-domain robustness, we establish a novel and large-scale (100K) out-of-domain benchmark (So-Fake-OOD) featuring synthetic imagery from commercial models explicitly excluded from the training distribution, creating a realistic testbed for evaluating real-world performance. Leveraging these resources, we present So-Fake-R1, an advanced vision-language framework that employs reinforcement learning for highly accurate forgery detection, precise localization, and explainable inference through interpretable visual rationales. Extensive experiments show that So-Fake-R1 outperforms the second-best method, with a 1.3% gain in detection accuracy and a 4.5% increase in localization IoU. By integrating a scalable dataset, a challenging OOD benchmark, and an advanced detection framework, this work establishes a new foundation for social media-centric forgery detection research. The code, models, and datasets will be released publicly.

cs.CV

UniVR: Thinking in Visual Space for Unified Visual Reasoning

Learning broad world knowledge directly from raw visual data is a fundamental capability of intelligence. We introduce UniVR, the first investigation into simultaneously learning complex reasoning, fine-grained physical dynamics, and long-term planning from pure visual demonstrations. At its core, UniVR features VR-GRPO, a reinforcement learning paradigm with complementary global and step-level rewards. This approach enforces logical coherence and physical consistency throughout the reasoning process without requiring task-specific heuristics or image-text pairs. To train and evaluate UniVR, we construct VR-X, a large-scale benchmark curated from 16 diverse sources spanning long-horizon manipulation, spatial puzzles, and physical reasoning. It is the first comprehensive suite to assess these heterogeneous capabilities under a purely visual protocol. Remarkably, UniVR achieves up to a 25% improvement on VR-X, and its superior visual reasoning also boosts performance on various multimodal understanding benchmarks. These findings underscore the vast potential of reasoning within visual spaces, with all code, data, and models are open-sourced for further research.

cs.CV

BusterX: MLLM-Powered AI-Generated Video Forgery Detection and Explanation

As generative video models become increasingly realistic, detecting AI-generated videos requires systems that offer both accuracy and interpretability. However, applying Multimodal Large Language Models (MLLMs) to video forensics is currently limited by outdated datasets, simplistic evaluation protocols, and a reliance on black-box classification. To address these issues, we introduce a comprehensive dataset, benchmark, and baseline model for video forgery detection. First, we present \textbf{GenBuster-200K}, a fair dataset of over 200,000 high-quality videos sourced from state-of-the-art generators, featuring diverse real-world scenarios. Second, we propose \textbf{GenBuster-Bench}, a diagnostic benchmark spanning three progressive tracks (In-Domain, Out-of-Domain, and In-the-Wild) to evaluate models across \textit{domain shifts} and \textit{generational shifts}. It also introduces an MLLM-as-a-Judge protocol to assess the quality of the generated forensic explanations. Finally, we develop \textbf{BusterX}, an MLLM baseline with RL training. Instead of direct binary classification, BusterX formulates detection as a visual reasoning task, where the generated reasoning chain serves as detector itself. Experimental results demonstrate that BusterX outperforms several leading MLLMs (e.g., Qwen3.5, Claude-Sonnet-4.6) in both detection accuracy and rationale quality.

cs.CV

SAMTok: Representing Any Mask with Two Words

Pixel-wise capabilities are essential for building interactive intelligent systems. However, pixel-wise multi-modal LLMs (MLLMs) remain difficult to scale due to complex region-level encoders, specialized segmentation decoders, and incompatible training objectives. To address these challenges, we present SAMTok, a discrete mask tokenizer that converts any region mask into two special tokens and reconstructs the mask using these tokens with high fidelity. By treating masks as new language tokens, SAMTok enables base MLLMs (such as the QwenVL series) to learn pixel-wise capabilities through standard next-token prediction and simple reinforcement learning, without architectural modifications and specialized loss design. SAMTok builds on SAM2 and is trained on 209M diverse masks using a mask encoder and residual vector quantizer to produce discrete, compact, and information-rich tokens. With 5M SAMTok-formatted mask understanding and generation data samples, QwenVL-SAMTok attains state-of-the-art or comparable results on region captioning, region VQA, grounded conversation, referring segmentation, scene graph parsing, and multi-round interactive segmentation. We further introduce a textual answer-matching reward that enables efficient reinforcement learning for mask generation, delivering substantial improvements on GRES and GCG benchmarks. Our results demonstrate a scalable and straightforward paradigm for equipping MLLMs with strong pixel-wise capabilities. Our code and models are available.

cs.CV

High-Quality Entity Segmentation and Grounding

In this work, we propose ESG, a pipeline for high-quality entity segmentation and grounding supported by a new dataset EntitySeg. At first, the proposed dataset naming EntitySeg contains images spanning various image domains and entities, along with plentiful high-resolution images and high-quality mask annotations for training and testing. Then, the ESG mainly consists of two modules: CropFormer for high-quality entity segmentation whereas GELLA for accurate noun extraction from sentences and semantic matching between language and visual regions. Unlike existing grounding methods that jointly train a segmentation and a large language model, ESG adopts a two-stage decoupled design, preserving high-quality masks and grounding robustness without the trade-offs often introduced by joint training. CropFormer ensures high-quality entity segmentation results, which can then be encoded into the GELLA model for effective grounding. Extensive experimental results demonstrate the effectiveness of our proposed pipeline across five tasks, including entity segmentation, panoptic segmentation, open-vocabulary segmentation, referring segmentation, and panoptic localized narratives. Furthermore, GELLA module of ESG pipeline is highly flexible and capable of processing mask inputs from any segmentation framework, thanks to its lightweight colormap/vision encoder, language/mask decoder, and association module. The entity segmentation dataset and grounding code will be released at https://github.com/qqlu/Entity.

cs.CV

WorldLens: Full-Spectrum Evaluations of Driving World Models in Real World

Generative world models are reshaping embodied AI, enabling agents to synthesize realistic 4D driving environments that look convincing but often fail physically or behaviorally. Despite rapid progress, the field still lacks a unified way to assess whether generated worlds preserve geometry, obey physics, or support reliable control. We introduce WorldLens, a full-spectrum benchmark evaluating how well a model builds, understands, and behaves within its generated world. It spans five aspects -- Generation, Reconstruction, Action-Following, Downstream Task, and Human Preference -- jointly covering visual realism, geometric consistency, physical plausibility, and functional reliability. Across these dimensions, no existing world model excels universally: those with strong textures often violate physics, while geometry-stable ones lack behavioral fidelity. To align objective metrics with human judgment, we further construct WorldLens-26K, a large-scale dataset of human-annotated videos with numerical scores and textual rationales, and develop WorldLens-Agent, an evaluation model distilled from these annotations to enable scalable, explainable scoring. Together, the benchmark, dataset, and agent form a unified ecosystem for measuring world fidelity -- standardizing how future models are judged not only by how real they look, but by how real they behave.

cs.CV

Muddit: Liberating Generation Beyond Text-to-Image with a Unified Discrete Diffusion Model

Unified generation models aim to handle diverse tasks across modalities -- such as text generation, image generation, and vision-language reasoning -- within a single architecture and decoding paradigm. Autoregressive unified models suffer from slow inference due to sequential decoding, and non-autoregressive unified models suffer from weak generalization due to limited pretrained backbones. We introduce the second-generation Meissonic: Muddit, a unified discrete diffusion transformer that enables fast and parallel generation across both text and image modalities. Unlike prior unified diffusion models trained from scratch, Muddit integrates strong visual priors from a pretrained text-to-image backbone with a lightweight text decoder, enabling flexible and high-quality multimodal generation under a unified architecture. Empirical results show that Muddit achieves competitive or superior performance compared to significantly larger autoregressive models in both quality and efficiency. The work highlights the potential of purely discrete diffusion, when equipped with strong visual priors, as a scalable and effective backbone for unified generation.

cs.LG

SPIRAL: Self-Evolving Action-Conditioned Video Generation via Reflective Planning Agents

Long-horizon action-conditioned video generation aims to synthesize temporally coherent videos that follow complex action instructions over extended horizons, requiring procedural ordering, persistent action execution, and scene consistency beyond conventional TI2V's short-term fidelity. Existing single-shot video generation models typically operate in an open-loop manner, leading to incomplete action execution, hallucinated motions, and temporal drift. To address this, we propose SPIRAL, a closed-loop framework that performs sequential planning and iterative reflection for action-conditioned long-horizon video generation. Specifically, SPIRAL instantiates a think-act-reflect process: a PlanAgent decomposes high-level goals into sub-actions, which condition a VideoGenerator to synthesize each segment alongside a memory context, while a CriticAgent evaluates intermediate video segments to provide corrective feedback for iterative refinement. This closed-loop design further supports self-evolution by utilizing PlanAgent-proposed actions and CriticAgent-derived rewards for GRPO-based post-training to enhance the video generator's long-horizon consistency. Moreover, we introduce ActVideoGen-Dataset for task-specific training, and establish ActVideoGen-Bench as a dedicated evaluation suite for measuring action quality and temporal coherence. Experiments across multiple TI2V backbones alongside the self-evolving strategy show consistent gains on ActVideoGen-Bench and VBench, demonstrating the effectiveness of SPIRAL.

cs.CV

Reasoning to Edit: Hypothetical Instruction-Based Image Editing with Visual Reasoning

Instruction-based image editing (IIE) has advanced rapidly with the success of diffusion models. However, existing efforts primarily focus on simple and explicit instructions to execute editing operations such as adding, deleting, moving, or swapping objects. They struggle to handle more complex implicit hypothetical instructions that require deeper reasoning to infer plausible visual changes and user intent. Additionally, current datasets provide limited support for training and evaluating reasoning-aware editing capabilities. Architecturally, these methods also lack mechanisms for fine-grained detail extraction that support such reasoning. To address these limitations, we propose Reason50K, a large-scale dataset specifically curated for training and evaluating hypothetical instruction reasoning image editing, along with ReasonBrain, a novel framework designed to reason over and execute implicit hypothetical instructions across diverse scenarios. Reason50K includes over 50K samples spanning four key reasoning scenarios: Physical, Temporal, Causal, and Story reasoning. ReasonBrain leverages Multimodal Large Language Models (MLLMs) for editing guidance generation and a diffusion model for image synthesis, incorporating a Fine-grained Reasoning Cue Extraction (FRCE) module to capture detailed visual and textual semantics essential for supporting instruction reasoning. To mitigate the semantic loss, we further introduce a Cross-Modal Enhancer (CME) that enables rich interactions between the fine-grained cues and MLLM-derived features. Extensive experiments demonstrate that ReasonBrain consistently outperforms state-of-the-art baselines on reasoning scenarios while exhibiting strong zero-shot generalization to conventional IIE tasks. Our dataset and code will be released publicly.

cs.CV

Is Your Driving World Model an All-Around Player?

Today's driving world models can generate remarkably realistic dash-cam videos, yet no single model excels universally. Some generate photorealistic textures but violate basic physics; others maintain geometric consistency but fail when subjected to closed-loop planning. This disconnect exposes a critical gap: the field evaluates how real generated worlds appear, but rarely whether they behave realistically. We introduce WorldLens, a unified benchmark that measures world-model fidelity across the full spectrum, from pixel quality and 4D geometry to closed-loop driving and human perceptual alignment, through five complementary aspects and 24 standardized dimensions. Our evaluation of six representative models reveals that no existing approach dominates across all axes: texture-rich models violate geometry, geometry-aware models lack behavioral fidelity, and even the strongest performers achieve only 2-3 out of 10 on human realism ratings. To bridge algorithmic metrics with human perception, we further contribute WorldLens-26K, a 26,808-entry human-annotated preference dataset pairing numerical scores with textual rationales, and WorldLens-Agent, a vision-language evaluator distilled from these judgments that enables scalable, explainable auto-assessment. Together, the benchmark, dataset, and agent form a unified ecosystem for assessing generated worlds not merely by visual appeal, but by physical and behavioral fidelity.

cs.CV

Masked Generative Transformer Is What You Need for Image Editing

Diffusion models dominate image editing, yet their global denoising mechanism entangles edited regions with surrounding context, causing modifications to propagate into areas that should remain intact. We propose a fundamentally different approach by leveraging Masked Generative Transformers (MGTs), whose localized token-prediction paradigm naturally confines changes to intended regions. We present EditMGT, an MGT-based editing framework that is the first of its kind. Our approach employs multi-layer attention consolidation to aggregate cross-attention maps into precise edit localization signals, and region-hold sampling to explicitly prevent token flipping in non-target areas. To support training, we construct CrispEdit-2M, a 2M-sample high-resolution (>1024) editing dataset spanning seven categories. With only 960M parameters, EditMGT achieves state-of-the-art image similarity on multiple benchmarks while delivering 6x faster editing, demonstrating that MGTs offer a compelling alternative to diffusion-based editing.

cs.CV

Prism: Efficient Test-Time Scaling via Hierarchical Search and Self-Verification for Discrete Diffusion Language Models

Inference-time compute has re-emerged as a practical way to improve LLM reasoning. Most test-time scaling (TTS) algorithms rely on autoregressive decoding, which is ill-suited to discrete diffusion language models (dLLMs) due to their parallel decoding over the entire sequence. As a result, developing effective and efficient TTS methods to unlock dLLMs' full generative potential remains an underexplored challenge. To address this, we propose Prism (Pruning, Remasking, and Integrated Self-verification Method), an efficient TTS framework for dLLMs that (i) performs Hierarchical Trajectory Search (HTS) which dynamically prunes and reallocates compute in an early-to-mid denoising window, (ii) introduces Local branching with partial remasking to explore diverse implementations while preserving high-confidence tokens, and (iii) replaces external verifiers with Self-Verified Feedback (SVF) obtained via self-evaluation prompts on intermediate completions. Across four mathematical reasoning and code generation benchmarks on three dLLMs, including LLaDA 8B Instruct, Dream 7B Instruct, and LLaDA 2.0-mini, our Prism achieves a favorable performance-efficiency trade-off, matching best-of-N performance with substantially fewer function evaluations (NFE). The code is released at https://github.com/viiika/Prism.

cs.LG

EditMGT: Unleashing Potentials of Masked Generative Transformers in Image Editing

Recent advances in diffusion models (DMs) have achieved exceptional visual quality in image editing tasks. However, the global denoising dynamics of DMs inherently conflate local editing targets with the full-image context, leading to unintended modifications in non-target regions. In this paper, we shift our attention beyond DMs and turn to Masked Generative Transformers (MGTs) as an alternative approach to tackle this challenge. By predicting multiple masked tokens rather than holistic refinement, MGTs exhibit a localized decoding paradigm that endows them with the inherent capacity to explicitly preserve non-relevant regions during the editing process. Building upon this insight, we introduce the first MGT-based image editing framework, termed EditMGT. We first demonstrate that MGT's cross-attention maps provide informative localization signals for localizing edit-relevant regions and devise a multi-layer attention consolidation scheme that refines these maps to achieve fine-grained and precise localization. On top of these adaptive localization results, we introduce region-hold sampling, which restricts token flipping within low-attention areas to suppress spurious edits, thereby confining modifications to the intended target regions and preserving the integrity of surrounding non-target areas. To train EditMGT, we construct CrispEdit-2M, a high-resolution dataset spanning seven diverse editing categories. Without introducing additional parameters, we adapt a pre-trained text-to-image MGT into an image editing model through attention injection. Extensive experiments across four standard benchmarks demonstrate that, with fewer than 1B parameters, our model achieves similarity performance while enabling 6 times faster editing. Moreover, it delivers comparable or superior editing quality, with improvements of 3.6% and 17.6% on style change and style transfer tasks, respectively.

cs.CV

Point-In-Context: Understanding Point Cloud via In-Context Learning

The rise of large-scale models has catalyzed in-context learning as a powerful approach for multitasking, particularly in natural language and image processing. However, its application to 3D point cloud tasks has been largely unexplored. In this paper, we introduce Point-In-Context (PIC), a pioneering framework for 3D point cloud understanding that leverages in-context learning with a standard transformer architecture. PIC uniquely enables the execution of multiple tasks after a single, unified training phase, eliminating the need for fine-tuning. To extend masked point modeling to 3D in-context learning, we introduce a Joint Sampling module, a simple yet effective technique that emphasizes the mapping relationship between input and target. PIC treats both inputs and targets as coordinate-based, addressing the segmentation challenge by associating label points with pre-defined XYZ coordinates for each category. However, relying on such fixed label-coordinate assignments limits the model's ability to generalize to unseen domains. To address this limitation, we further propose two innovative training strategies: In-Context Labeling and In-Context Enhancing. These strategies are integrated into PIC++, which enhances dynamic in-context labeling and model training. Besides its multitask capability, PIC++ demonstrates generalization across part segmentation datasets by employing dynamic in-context labels and regular in-context pairs. Remarkably, PIC++, trained once without fine-tuning, can generalize effectively to unseen datasets and perform novel part segmentation through customized prompts. Overall, PIC is a general framework that seamlessly integrates additional tasks or datasets through a unified data format via in-context learning. Extensive experiments substantiate PIC's versatility and adaptability in handling diverse tasks and segmenting multiple datasets simultaneously.

cs.CV

Open-o3-Video: Grounded Video Reasoning with Explicit Spatio-Temporal Evidence

Most video reasoning models only generate textual reasoning traces without indicating when and where key evidence appears. Recent models such as OpenAI-o3 have sparked wide interest in evidence-centered reasoning for images, yet extending this ability to videos is more challenging due to the need for joint temporal tracking and spatial localization across dynamic scenes. We introduce Open-o3-Video, a non-agent framework that integrates explicit spatio-temporal evidence into video reasoning by highlighting key timestamps, objects, and bounding boxes, making the reasoning process traceable and verifiable. To enable this capability, we first construct high-quality datasets STGR that provide unified spatio-temporal supervision, which is absent in existing resources. We further adopt a cold-start reinforcement learning strategy with specially designed rewards that jointly encourage answer accuracy, temporal alignment, and spatial precision. On the V-STAR benchmark, Open-o3-Video achieves state-of-the-art performance, improving mAM by 14.4% and mLGM by 24.2% over the Qwen2.5-VL baseline, and shows consistent gains across a range of video understanding benchmarks. Beyond accuracy, the grounded reasoning traces produced by Open-o3-Video support confidence-aware test-time scaling, improving answer reliability.

cs.CV

Synergizing Understanding and Generation with Interleaved Analyzing-Drafting Thinking

Unified Vision-Language Models (UVLMs) aim to advance multimodal learning by supporting both understanding and generation within a single framework. However, existing approaches largely focus on architectural unification while overlooking the need for explicit interaction between the two capabilities during task solving. As a result, current models treat understanding and generation as parallel skills rather than synergistic processes. To achieve real synergy, we introduce the interleaved Analyzing-Drafting problem-solving loop (AD-Loop), a new think paradigm that dynamically alternates between analytic and drafting operations. By interleaving textual thoughts with visual thoughts, AD-Loop enables models to iteratively refine both comprehension and outputs, fostering genuine synergy. To train this mechanism, we design a two-stage strategy: supervised learning on interleaved thought data to initialize alternation, followed by reinforcement learning to promote adaptive and autonomous control. Extensive experiments demonstrate that AD-Loop consistently improves performance across standard benchmarks for both understanding and generation, with strong transferability to various UVLMs architectures. Visual analyses further validate the effectiveness of implicit visual thoughts. These results highlight AD-Loop as a principled and broadly applicable strategy for synergizing comprehension and creation. The project page is at https://sqwu.top/AD-Loop.

cs.CV