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Xiangtai Li

Publications and source records attributed to Xiangtai Li.

At least 109 records · Page 6Linked to original sources

MotionBooth: Motion-Aware Customized Text-to-Video Generation

In this work, we present MotionBooth, an innovative framework designed for animating customized subjects with precise control over both object and camera movements. By leveraging a few images of a specific object, we efficiently fine-tune a text-to-video model to capture the object's shape and attributes accurately. Our approach presents subject region loss and video preservation loss to enhance the subject's learning performance, along with a subject token cross-attention loss to integrate the customized subject with motion control signals. Additionally, we propose training-free techniques for managing subject and camera motions during inference. In particular, we utilize cross-attention map manipulation to govern subject motion and introduce a novel latent shift module for camera movement control as well. MotionBooth excels in preserving the appearance of subjects while simultaneously controlling the motions in generated videos. Extensive quantitative and qualitative evaluations demonstrate the superiority and effectiveness of our method. Our project page is at https://jianzongwu.github.io/projects/motionbooth

cs.CV↗

Point Cloud Mamba: Point Cloud Learning via State Space Model

Recently, state space models have exhibited strong global modeling capabilities and linear computational complexity in contrast to transformers. This research focuses on applying such architecture to more efficiently and effectively model point cloud data globally with linear computational complexity. In particular, for the first time, we demonstrate that Mamba-based point cloud methods can outperform previous methods based on transformer or multi-layer perceptrons (MLPs). To enable Mamba to process 3-D point cloud data more effectively, we propose a novel Consistent Traverse Serialization method to convert point clouds into 1-D point sequences while ensuring that neighboring points in the sequence are also spatially adjacent. Consistent Traverse Serialization yields six variants by permuting the order of \textit{x}, \textit{y}, and \textit{z} coordinates, and the synergistic use of these variants aids Mamba in comprehensively observing point cloud data. Furthermore, to assist Mamba in handling point sequences with different orders more effectively, we introduce point prompts to inform Mamba of the sequence's arrangement rules. Finally, we propose positional encoding based on spatial coordinate mapping to inject positional information into point cloud sequences more effectively. Point Cloud Mamba surpasses the state-of-the-art (SOTA) point-based method PointNeXt and achieves new SOTA performance on the ScanObjectNN, ModelNet40, ShapeNetPart, and S3DIS datasets. It is worth mentioning that when using a more powerful local feature extraction module, our PCM achieves 79.6 mIoU on S3DIS, significantly surpassing the previous SOTA models, DeLA and PTv3, by 5.5 mIoU and 4.9 mIoU, respectively.

cs.CV↗

MosaicFusion: Diffusion Models as Data Augmenters for Large Vocabulary Instance Segmentation

We present MosaicFusion, a simple yet effective diffusion-based data augmentation approach for large vocabulary instance segmentation. Our method is training-free and does not rely on any label supervision. Two key designs enable us to employ an off-the-shelf text-to-image diffusion model as a useful dataset generator for object instances and mask annotations. First, we divide an image canvas into several regions and perform a single round of diffusion process to generate multiple instances simultaneously, conditioning on different text prompts. Second, we obtain corresponding instance masks by aggregating cross-attention maps associated with object prompts across layers and diffusion time steps, followed by simple thresholding and edge-aware refinement processing. Without bells and whistles, our MosaicFusion can produce a significant amount of synthetic labeled data for both rare and novel categories. Experimental results on the challenging LVIS long-tailed and open-vocabulary benchmarks demonstrate that MosaicFusion can significantly improve the performance of existing instance segmentation models, especially for rare and novel categories. Code: https://github.com/Jiahao000/MosaicFusion.

cs.CV↗

Towards Language-Driven Video Inpainting via Multimodal Large Language Models

We introduce a new task -- language-driven video inpainting, which uses natural language instructions to guide the inpainting process. This approach overcomes the limitations of traditional video inpainting methods that depend on manually labeled binary masks, a process often tedious and labor-intensive. We present the Remove Objects from Videos by Instructions (ROVI) dataset, containing 5,650 videos and 9,091 inpainting results, to support training and evaluation for this task. We also propose a novel diffusion-based language-driven video inpainting framework, the first end-to-end baseline for this task, integrating Multimodal Large Language Models to understand and execute complex language-based inpainting requests effectively. Our comprehensive results showcase the dataset's versatility and the model's effectiveness in various language-instructed inpainting scenarios. We will make datasets, code, and models publicly available.

cs.CV↗

OMG-Seg: Is One Model Good Enough For All Segmentation?

In this work, we address various segmentation tasks, each traditionally tackled by distinct or partially unified models. We propose OMG-Seg, One Model that is Good enough to efficiently and effectively handle all the segmentation tasks, including image semantic, instance, and panoptic segmentation, as well as their video counterparts, open vocabulary settings, prompt-driven, interactive segmentation like SAM, and video object segmentation. To our knowledge, this is the first model to handle all these tasks in one model and achieve satisfactory performance. We show that OMG-Seg, a transformer-based encoder-decoder architecture with task-specific queries and outputs, can support over ten distinct segmentation tasks and yet significantly reduce computational and parameter overhead across various tasks and datasets. We rigorously evaluate the inter-task influences and correlations during co-training. Code and models are available at https://github.com/lxtGH/OMG-Seg.

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OMG-LLaVA: Bridging Image-level, Object-level, Pixel-level Reasoning and Understanding

Current universal segmentation methods demonstrate strong capabilities in pixel-level image and video understanding. However, they lack reasoning abilities and cannot be controlled via text instructions. In contrast, large vision-language multimodal models exhibit powerful vision-based conversation and reasoning capabilities but lack pixel-level understanding and have difficulty accepting visual prompts for flexible user interaction. This paper proposes OMG-LLaVA, a new and elegant framework combining powerful pixel-level vision understanding with reasoning abilities. It can accept various visual and text prompts for flexible user interaction. Specifically, we use a universal segmentation method as the visual encoder, integrating image information, perception priors, and visual prompts into visual tokens provided to the LLM. The LLM is responsible for understanding the user's text instructions and providing text responses and pixel-level segmentation results based on the visual information. We propose perception prior embedding to better integrate perception priors with image features. OMG-LLaVA achieves image-level, object-level, and pixel-level reasoning and understanding in a single model, matching or surpassing the performance of specialized methods on multiple benchmarks. Rather than using LLM to connect each specialist, our work aims at end-to-end training on one encoder, one decoder, and one LLM. The code and model have been released for further research.

cs.CV↗

MIMAFace: Face Animation via Motion-Identity Modulated Appearance Feature Learning

Current diffusion-based face animation methods generally adopt a ReferenceNet (a copy of U-Net) and a large amount of curated self-acquired data to learn appearance features, as robust appearance features are vital for ensuring temporal stability. However, when trained on public datasets, the results often exhibit a noticeable performance gap in image quality and temporal consistency. To address this issue, we meticulously examine the essential appearance features in the facial animation tasks, which include motion-agnostic (e.g., clothing, background) and motion-related (e.g., facial details) texture components, along with high-level discriminative identity features. Drawing from this analysis, we introduce a Motion-Identity Modulated Appearance Learning Module (MIA) that modulates CLIP features at both motion and identity levels. Additionally, to tackle the semantic/ color discontinuities between clips, we design an Inter-clip Affinity Learning Module (ICA) to model temporal relationships across clips. Our method achieves precise facial motion control (i.e., expressions and gaze), faithful identity preservation, and generates animation videos that maintain both intra/inter-clip temporal consistency. Moreover, it easily adapts to various modalities of driving sources. Extensive experiments demonstrate the superiority of our method.

cs.CV↗

Open-Vocabulary SAM: Segment and Recognize Twenty-thousand Classes Interactively

The CLIP and Segment Anything Model (SAM) are remarkable vision foundation models (VFMs). SAM excels in segmentation tasks across diverse domains, whereas CLIP is renowned for its zero-shot recognition capabilities. This paper presents an in-depth exploration of integrating these two models into a unified framework. Specifically, we introduce the Open-Vocabulary SAM, a SAM-inspired model designed for simultaneous interactive segmentation and recognition, leveraging two unique knowledge transfer modules: SAM2CLIP and CLIP2SAM. The former adapts SAM's knowledge into the CLIP via distillation and learnable transformer adapters, while the latter transfers CLIP knowledge into SAM, enhancing its recognition capabilities. Extensive experiments on various datasets and detectors show the effectiveness of Open-Vocabulary SAM in both segmentation and recognition tasks, significantly outperforming the naïve baselines of simply combining SAM and CLIP. Furthermore, aided with image classification data training, our method can segment and recognize approximately 22,000 classes.

cs.CV↗

Open-Vocabulary SAM3D: Towards Training-free Open-Vocabulary 3D Scene Understanding

Open-vocabulary 3D scene understanding presents a significant challenge in the field. Recent works have sought to transfer knowledge embedded in vision-language models from 2D to 3D domains. However, these approaches often require prior knowledge from specific 3D scene datasets, limiting their applicability in open-world scenarios. The Segment Anything Model (SAM) has demonstrated remarkable zero-shot segmentation capabilities, prompting us to investigate its potential for comprehending 3D scenes without training. In this paper, we introduce OV-SAM3D, a training-free method that contains a universal framework for understanding open-vocabulary 3D scenes. This framework is designed to perform understanding tasks for any 3D scene without requiring prior knowledge of the scene. Specifically, our method is composed of two key sub-modules: First, we initiate the process by generating superpoints as the initial 3D prompts and refine these prompts using segment masks derived from SAM. Moreover, we then integrate a specially designed overlapping score table with open tags from the Recognize Anything Model (RAM) to produce final 3D instances with open-world labels. Empirical evaluations on the ScanNet200 and nuScenes datasets demonstrate that our approach surpasses existing open-vocabulary methods in unknown open-world environments.

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PointRWKV: Efficient RWKV-Like Model for Hierarchical Point Cloud Learning

Transformers have revolutionized the point cloud learning task, but the quadratic complexity hinders its extension to long sequence and makes a burden on limited computational resources. The recent advent of RWKV, a fresh breed of deep sequence models, has shown immense potential for sequence modeling in NLP tasks. In this paper, we present PointRWKV, a model of linear complexity derived from the RWKV model in the NLP field with necessary modifications for point cloud learning tasks. Specifically, taking the embedded point patches as input, we first propose to explore the global processing capabilities within PointRWKV blocks using modified multi-headed matrix-valued states and a dynamic attention recurrence mechanism. To extract local geometric features simultaneously, we design a parallel branch to encode the point cloud efficiently in a fixed radius near-neighbors graph with a graph stabilizer. Furthermore, we design PointRWKV as a multi-scale framework for hierarchical feature learning of 3D point clouds, facilitating various downstream tasks. Extensive experiments on different point cloud learning tasks show our proposed PointRWKV outperforms the transformer- and mamba-based counterparts, while significantly saving about 42\% FLOPs, demonstrating the potential option for constructing foundational 3D models.

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PanopticPartFormer++: A Unified and Decoupled View for Panoptic Part Segmentation

Panoptic Part Segmentation (PPS) unifies panoptic and part segmentation into one task. Previous works utilize separate approaches to handle things, stuff, and part predictions without shared computation and task association. We aim to unify these tasks at the architectural level, designing the first end-to-end unified framework, Panoptic-PartFormer. Moreover, we find the previous metric PartPQ biases to PQ. To handle both issues, we first design a meta-architecture that decouples part features and things/stuff features, respectively. We model things, stuff, and parts as object queries and directly learn to optimize all three forms of prediction as a unified mask prediction and classification problem. We term our model as Panoptic-PartFormer. Second, we propose a new metric Part-Whole Quality (PWQ), better to measure this task from pixel-region and part-whole perspectives. It also decouples the errors for part segmentation and panoptic segmentation. Third, inspired by Mask2Former, based on our meta-architecture, we propose Panoptic-PartFormer++ and design a new part-whole cross-attention scheme to boost part segmentation qualities further. We design a new part-whole interaction method using masked cross attention. Finally, extensive ablation studies and analysis demonstrate the effectiveness of both Panoptic-PartFormer and Panoptic-PartFormer++. Compared with previous Panoptic-PartFormer, our Panoptic-PartFormer++ achieves 2% PartPQ and 3% PWQ improvements on the Cityscapes PPS dataset and 5% PartPQ on the Pascal Context PPS dataset. On both datasets, Panoptic-PartFormer++ achieves new state-of-the-art results. Our models can serve as a strong baseline and aid future research in PPS. The source code and trained models will be available at~\url{https://github.com/lxtGH/Panoptic-PartFormer}.

cs.CV↗

DGMamba: Domain Generalization via Generalized State Space Model

Domain generalization~(DG) aims at solving distribution shift problems in various scenes. Existing approaches are based on Convolution Neural Networks (CNNs) or Vision Transformers (ViTs), which suffer from limited receptive fields or quadratic complexities issues. Mamba, as an emerging state space model (SSM), possesses superior linear complexity and global receptive fields. Despite this, it can hardly be applied to DG to address distribution shifts, due to the hidden state issues and inappropriate scan mechanisms. In this paper, we propose a novel framework for DG, named DGMamba, that excels in strong generalizability toward unseen domains and meanwhile has the advantages of global receptive fields, and efficient linear complexity. Our DGMamba compromises two core components: Hidden State Suppressing~(HSS) and Semantic-aware Patch refining~(SPR). In particular, HSS is introduced to mitigate the influence of hidden states associated with domain-specific features during output prediction. SPR strives to encourage the model to concentrate more on objects rather than context, consisting of two designs: Prior-Free Scanning~(PFS), and Domain Context Interchange~(DCI). Concretely, PFS aims to shuffle the non-semantic patches within images, creating more flexible and effective sequences from images, and DCI is designed to regularize Mamba with the combination of mismatched non-semantic and semantic information by fusing patches among domains. Extensive experiments on five commonly used DG benchmarks demonstrate that the proposed DGMamba achieves remarkably superior results to state-of-the-art models. The code will be made publicly available at https://github.com/longshaocong/DGMamba.

cs.CV↗

EATFormer: Improving Vision Transformer Inspired by Evolutionary Algorithm

Motivated by biological evolution, this paper explains the rationality of Vision Transformer by analogy with the proven practical evolutionary algorithm (EA) and derives that both have consistent mathematical formulation. Then inspired by effective EA variants, we propose a novel pyramid EATFormer backbone that only contains the proposed EA-based transformer (EAT) block, which consists of three residual parts, i.e., Multi-scale region aggregation, global and local interaction, and feed-forward network modules, to model multi-scale, interactive, and individual information separately. Moreover, we design a task-related head docked with transformer backbone to complete final information fusion more flexibly and improve a modulated deformable MSA to dynamically model irregular locations. Massive quantitative and quantitative experiments on image classification, downstream tasks, and explanatory experiments demonstrate the effectiveness and superiority of our approach over state-of-the-art methods. E.g., our Mobile (1.8 M), Tiny (6.1 M), Small (24.3 M), and Base (49.0 M) models achieve 69.4, 78.4, 83.1, and 83.9 Top-1 only trained on ImageNet-1K with naive training recipe; EATFormer-Tiny/Small/Base armed Mask-R-CNN obtain 45.4/47.4/49.0 box AP and 41.4/42.9/44.2 mask AP on COCO detection, surpassing contemporary MPViT-T, Swin-T, and Swin-S by 0.6/1.4/0.5 box AP and 0.4/1.3/0.9 mask AP separately with less FLOPs; Our EATFormer-Small/Base achieve 47.3/49.3 mIoU on ADE20K by Upernet that exceeds Swin-T/S by 2.8/1.7. Code is available at https://github.com/zhangzjn/EATFormer.

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Exploring Plain ViT Reconstruction for Multi-class Unsupervised Anomaly Detection

This work studies a challenging and practical issue known as multi-class unsupervised anomaly detection (MUAD). This problem requires only normal images for training while simultaneously testing both normal and anomaly images across multiple classes. Existing reconstruction-based methods typically adopt pyramidal networks as encoders and decoders to obtain multi-resolution features, often involving complex sub-modules with extensive handcraft engineering. In contrast, a plain Vision Transformer (ViT) showcasing a more straightforward architecture has proven effective in multiple domains, including detection and segmentation tasks. It is simpler, more effective, and elegant. Following this spirit, we explore the use of only plain ViT features for MUAD. We first abstract a Meta-AD concept by synthesizing current reconstruction-based methods. Subsequently, we instantiate a novel ViT-based ViTAD structure, designed incrementally from both global and local perspectives. This model provide a strong baseline to facilitate future research. Additionally, this paper uncovers several intriguing findings for further investigation. Finally, we comprehensively and fairly benchmark various approaches using eight metrics. Utilizing a basic training regimen with only an MSE loss, ViTAD achieves state-of-the-art results and efficiency on MVTec AD, VisA, and Uni-Medical datasets. \Eg, achieving 85.4 mAD that surpasses UniAD by +3.0 for the MVTec AD dataset, and it requires only 1.1 hours and 2.3G GPU memory to complete model training on a single V100 that can serve as a strong baseline to facilitate the development of future research. Full code is available at https://zhangzjn.github.io/projects/ViTAD/.

cs.CV↗

Pair then Relation: Pair-Net for Panoptic Scene Graph Generation

Panoptic Scene Graph (PSG) is a challenging task in Scene Graph Generation (SGG) that aims to create a more comprehensive scene graph representation using panoptic segmentation instead of boxes. Compared to SGG, PSG has several challenging problems: pixel-level segment outputs and full relationship exploration (It also considers thing and stuff relation). Thus, current PSG methods have limited performance, which hinders downstream tasks or applications. The goal of this work aims to design a novel and strong baseline for PSG. To achieve that, we first conduct an in-depth analysis to identify the bottleneck of the current PSG models, finding that inter-object pair-wise recall is a crucial factor that was ignored by previous PSG methods. Based on this and the recent query-based frameworks, we present a novel framework: Pair then Relation (Pair-Net), which uses a Pair Proposal Network (PPN) to learn and filter sparse pair-wise relationships between subjects and objects. Moreover, we also observed the sparse nature of object pairs for both Motivated by this, we design a lightweight Matrix Learner within the PPN, which directly learns pair-wised relationships for pair proposal generation. Through extensive ablation and analysis, our approach significantly improves upon leveraging the segmenter solid baseline. Notably, our method achieves over 10\% absolute gains compared to our baseline, PSGFormer. The code of this paper is publicly available at https://github.com/king159/Pair-Net.

cs.CV↗

Reference Twice: A Simple and Unified Baseline for Few-Shot Instance Segmentation

Few-Shot Instance Segmentation (FSIS) requires detecting and segmenting novel classes with limited support examples. Existing methods based on Region Proposal Networks (RPNs) face two issues: 1) Overfitting suppresses novel class objects; 2) Dual-branch models require complex spatial correlation strategies to prevent spatial information loss when generating class prototypes. We introduce a unified framework, Reference Twice (RefT), to exploit the relationship between support and query features for FSIS and related tasks. Our three main contributions are: 1) A novel transformer-based baseline that avoids overfitting, offering a new direction for FSIS; 2) Demonstrating that support object queries encode key factors after base training, allowing query features to be enhanced twice at both feature and query levels using simple cross-attention, thus avoiding complex spatial correlation interaction; 3) Introducing a class-enhanced base knowledge distillation loss to address the issue of DETR-like models struggling with incremental settings due to the input projection layer, enabling easy extension to incremental FSIS. Extensive experimental evaluations on the COCO dataset under three FSIS settings demonstrate that our method performs favorably against existing approaches across different shots, \eg, $+8.2/+9.4$ performance gain over state-of-the-art methods with 10/30-shots. Source code and models will be available at https://github.com/hanyue1648/RefT.

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Transformer-Based Visual Segmentation: A Survey

Visual segmentation seeks to partition images, video frames, or point clouds into multiple segments or groups. This technique has numerous real-world applications, such as autonomous driving, image editing, robot sensing, and medical analysis. Over the past decade, deep learning-based methods have made remarkable strides in this area. Recently, transformers, a type of neural network based on self-attention originally designed for natural language processing, have considerably surpassed previous convolutional or recurrent approaches in various vision processing tasks. Specifically, vision transformers offer robust, unified, and even simpler solutions for various segmentation tasks. This survey provides a thorough overview of transformer-based visual segmentation, summarizing recent advancements. We first review the background, encompassing problem definitions, datasets, and prior convolutional methods. Next, we summarize a meta-architecture that unifies all recent transformer-based approaches. Based on this meta-architecture, we examine various method designs, including modifications to the meta-architecture and associated applications. We also present several closely related settings, including 3D point cloud segmentation, foundation model tuning, domain-aware segmentation, efficient segmentation, and medical segmentation. Additionally, we compile and re-evaluate the reviewed methods on several well-established datasets. Finally, we identify open challenges in this field and propose directions for future research. The project page can be found at https://github.com/lxtGH/Awesome-Segmentation-With-Transformer. We will also continually monitor developments in this rapidly evolving field.

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You Can't Ignore Either: Unifying Structure and Feature Denoising for Robust Graph Learning

Recent research on the robustness of Graph Neural Networks (GNNs) under noises or attacks has attracted great attention due to its importance in real-world applications. Most previous methods explore a single noise source, recovering corrupt node embedding by reliable structures bias or developing structure learning with reliable node features. However, the noises and attacks may come from both structures and features in graphs, making the graph denoising a dilemma and challenging problem. In this paper, we develop a unified graph denoising (UGD) framework to unravel the deadlock between structure and feature denoising. Specifically, a high-order neighborhood proximity evaluation method is proposed to recognize noisy edges, considering features may be perturbed simultaneously. Moreover, we propose to refine noisy features with reconstruction based on a graph auto-encoder. An iterative updating algorithm is further designed to optimize the framework and acquire a clean graph, thus enabling robust graph learning for downstream tasks. Our UGD framework is self-supervised and can be easily implemented as a plug-and-play module. We carry out extensive experiments, which proves the effectiveness and advantages of our method. Code is avalaible at https://github.com/YoungTimmy/UGD.

cs.LG↗