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Xiangwang Hou

Publications and source records attributed to Xiangwang Hou.

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AERIS: Offline Policy Improvement for Multi-UAV Integrated Sensing and Communication

Unmanned aerial vehicle (UAV)-enabled integrated sensing and communication (ISAC) is a promising 6G paradigm, but dynamic multi-UAV ISAC control must jointly balance communication quality, sensing reliability, and flight safety under stochastic mobility. Existing optimization methods often require repeated global non-convex solving, while online reinforcement learning (RL) depends on risky trial-and-error flights that may cause sensing loss or collision-risk events. This paper proposes AERIS, an offline policy improvement framework for multi-UAV ISAC. AERIS learns from fixed flight logs under centralized training and decentralized execution, so each UAV acts from local histories while training uses logged global information to assess team-level effects. We further design STAR-CRDT, an offline multi-agent RL algorithm that performs support-aware local action rectification and distills only trusted improvements into the decentralized actor. We prove an offline-support policy improvement guarantee. Experiments show that STAR-CRDT improves the main ISAC objective return by 29.3% over the strongest baseline. It further improves communication sum rate, sensing pass rate, and sensing margin by 3.4%, 4.8%, and 69.1%, while reducing collision-risk events by 54.2%. On unseen real-road maps built from OpenStreetMap data, STAR-CRDT still obtains the best return.

cs.NI

ContextMaster: Interactive Multi-Shot Video Creation via Fixed-Budget Sparse Context Routing

Recent video models increasingly support generation, reference conditioning, and editing within a single model, yet typically expose them as separate operations over fixed inputs. Practical creation unfolds across multiple shots, requiring one model to generate from text, follow a reference, or edit source footage while maintaining shared history. We formalize this setting as interactive multi-shot video creation (IMVC) and introduce ContextMaster, a unified model with a role-aware context representation for these operations. An interactive model must retain access to an expanding history without allowing the context read cost at each denoising step to grow. ContextMaster combines reusable clean context states with fixed budget sparse context routing and uses ConstraintSink to keep task constraints visible. To address the dual challenges of sparse context access and inference with few denoising steps, we propose a two-stage privileged context distillation framework, which transfers full context behavior from a dense teacher through consistency distillation and then refines deployment rollouts with distribution matching. Experiments on the three primitive tasks demonstrate improved task fulfillment and consistency across shots over specialized baselines. User studies further validate flexibly composed workflows, while the model reaches 16 FPS on a single GPU.

cs.CV

Geometry-Aware Implicit Memory for Video World Models

Video world models aim to simulate controllable visual environments, but long-horizon rollouts depend on what the model remembers after observations leave its native context window. Explicit memories retain frames or online 3D reconstructions, which can suffer from heuristic retrieval errors, redundant appearance storage, or reconstruction artifacts. Implicit memories compress history into a compact state, but existing designs are not explicitly constrained to encode cross-view scene geometry. We propose GIM-World, a geometry-aware implicit memory framework for video world models. A lightweight transformer encoder compresses variable-length history into fixed-size memory tokens, a camera-queryable geometry head distills 3D scene structure from a frozen foundation model into the memory during training, and an information-guided pruning rule keeps encoding cost bounded as history grows. The geometry teacher is discarded at inference, leaving a lightweight memory module. Experiments on MIND show that GIM-World better preserves long-horizon geometric and visual consistency than both explicit- and implicit-memory baselines.

cs.CV

DreamID-Omni: Unified Framework for Controllable Human-Centric Audio-Video Generation

Recent advancements in foundation models have revolutionized joint audio-video generation. However, existing approaches typically treat human-centric tasks including reference-based audio-video generation (R2AV), video editing (RV2AV) and audio-driven video animation (RA2V) as isolated objectives. Furthermore, achieving precise, disentangled control over multiple character identities and voice timbres within a single framework remains an open challenge. In this paper, we propose DreamID-Omni, a unified framework for controllable human-centric audio-video generation. Specifically, we design a Symmetric Conditional Diffusion Transformer that integrates heterogeneous conditioning signals via a symmetric conditional injection scheme. To resolve the pervasive identity-timbre binding failures and speaker confusion in multi-person scenarios, we introduce a Dual-Level Disentanglement strategy: Synchronized RoPE at the signal level to ensure rigid attention-space binding, and Structured Captions at the semantic level to establish explicit attribute-subject mappings. Furthermore, we devise a Multi-Task Progressive Training scheme that leverages weakly-constrained generative priors to regularize strongly-constrained tasks, preventing overfitting and harmonizing disparate objectives. Extensive experiments demonstrate that DreamID-Omni achieves comprehensive state-of-the-art performance across video, audio, and audio-visual consistency, even outperforming leading proprietary commercial models. We will release our code to bridge the gap between academic research and commercial-grade applications.

cs.CV

DreamID-V:Bridging the Image-to-Video Gap for High-Fidelity Face Swapping via Diffusion Transformer

Video Face Swapping (VFS) requires seamlessly injecting a source identity into a target video while meticulously preserving the original pose, expression, lighting, background, and dynamic information. Existing methods struggle to maintain identity similarity and attribute preservation while preserving temporal consistency. To address the challenge, we propose a comprehensive framework to seamlessly transfer the superiority of Image Face Swapping (IFS) to the video domain. We first introduce a novel data pipeline SyncID-Pipe that pre-trains an Identity-Anchored Video Synthesizer and combines it with IFS models to construct bidirectional ID quadruplets for explicit supervision. Building upon paired data, we propose the first Diffusion Transformer-based framework DreamID-V, employing a core Modality-Aware Conditioning module to discriminatively inject multi-model conditions. Meanwhile, we propose a Synthetic-to-Real Curriculum mechanism and an Identity-Coherence Reinforcement Learning strategy to enhance visual realism and identity consistency under challenging scenarios. To address the issue of limited benchmarks, we introduce IDBench-V, a comprehensive benchmark encompassing diverse scenes. Extensive experiments demonstrate DreamID-V outperforms state-of-the-art methods and further exhibits exceptional versatility, which can be seamlessly adapted to various swap-related tasks.

cs.CV

Efficient Resource Allocation for Multi-User and Multi-Target MIMO-OFDM Underwater ISAC

Integrated sensing and communication (ISAC) technology is crucial for next-generation underwater networks. However, covering multiple users and targets and balancing sensing and communication performance in complex underwater acoustic (UWA) environments remains challenging. This paper proposes an interleaved orthogonal frequency division multiplexing-based MIMO UWA-ISAC system, which employs a horizontal array to simultaneously transmit adaptive waveforms for downlink multi-user communication and omnidirectional target sensing. A multi-objective optimization framework is formulated to maximize the product of communication rate and range (PRR) while ensuring sensing performance and peak-to-average power ratio (PAPR) constraints. To solve this mixed-integer nonconvex problem, a two-dimensional grouped random search algorithm is developed, efficiently exploring subcarrier interleaved patterns and resource allocation schemes. Numerical simulations under real-world UWA channels demonstrate the designed system's superiority and effectiveness: our algorithm achieves 90% faster convergence than conventional exhaustive search with only a marginal 0.5 kbps km PRR degradation. Furthermore, the proposed resource allocation scheme maintains robustness beyond the baseline allocation schemes under stringent PRR and PAPR constraints.

cs.NI

Resource-Aware LLM Reasoning for Mobile Edge General Intelligence

The rapid advancement of large language models (LLMs) has enabled an emergence of agentic artificial intelligence (AI) with powerful reasoning and autonomous decision-making capabilities. This integration with edge computing has led to the development of Mobile Edge General Intelligence (MEGI), which brings real-time, privacy-preserving reasoning to the network edge. However, deploying LLM-based agentic AI reasoning in MEGI environments poses significant challenges due to the high computational demands of reasoning and the limited resources of edge devices. To address these challenges, we propose a joint optimization framework for efficient LLM reasoning deployment in MEGI. First, we systematically review enhancement methods to identify mechanisms suitable for edge adaptation. Subsequently, we present a distributed framework that synergizes reasoning enhancement via adaptive CoT prompting with scalable deployment through a distributed MoE architecture. An important innovation of this approach involves modeling reasoning depth as a dynamic network resource variable, which is optimized jointly with expert activation and transmission power. This mechanism allows the system to dynamically regulate expert networks and reasoning complexity according to task requirements and device capabilities. Experimental evaluations in mobile edge environments demonstrate that the proposed framework effectively balances reasoning quality and resource efficiency. The results show that with less than one second of additional inference time, both accuracy and latency satisfaction rate can reach 90\%, validating the practical viability of deploying sophisticated LLM reasoning in resource-constrained MEGI systems.

cs.AI

Energy-Efficient Federated Learning for Edge Real-Time Vision via Joint Data, Computation, and Communication Design

Emerging real-time computer vision (CV) applications on wireless edge devices demand energy-efficient and privacy-preserving learning. Federated learning (FL) enables on-device training without raw data sharing, yet remains challenging in resource-constrained environments due to energy-intensive computation and communication, as well as limited and non-i.i.d. local data. We propose FedDPQ, an ultra energy-efficient FL framework for real-time CV over unreliable wireless networks. FedDPQ integrates diffusion-based data augmentation, model pruning, communication quantization, and transmission power control to enhance training efficiency. It expands local datasets using synthetic data, reduces computation through pruning, compresses updates via quantization, and mitigates transmission outages with adaptive power control. We further derive a closed-form energy-convergence model capturing the coupled impact of these components, and develop a Bayesian optimization(BO)-based algorithm to jointly tune data augmentation strategy, pruning ratio, quantization level, and power control. To the best of our knowledge, this is the first work to jointly optimize FL performance from the perspectives of data, computation, and communication under unreliable wireless conditions. Experiments on representative CV tasks show that FedDPQ achieves superior convergence speed and energy efficiency.

cs.LG

Lightweight Federated Learning over Wireless Edge Networks

With the exponential growth of smart devices connected to wireless networks, data production is increasing rapidly, requiring machine learning (ML) techniques to unlock its value. However, the centralized ML paradigm raises concerns over communication overhead and privacy. Federated learning (FL) offers an alternative at the network edge, but practical deployment in wireless networks remains challenging. This paper proposes a lightweight FL (LTFL) framework integrating wireless transmission power control, model pruning, and gradient quantization. We derive a closed-form expression of the FL convergence gap, considering transmission error, model pruning error, and gradient quantization error. Based on these insights, we formulate an optimization problem to minimize the convergence gap while meeting delay and energy constraints. To solve the non-convex problem efficiently, we derive closed-form solutions for the optimal model pruning ratio and gradient quantization level, and employ Bayesian optimization for transmission power control. Extensive experiments on real-world datasets show that LTFL outperforms state-of-the-art schemes.

cs.DC

Securing the Sky: Integrated Satellite-UAV Physical Layer Security for Low-Altitude Wireless Networks

Low-altitude wireless networks (LAWNs) have garnered significant attention in the forthcoming 6G networks. In LAWNs, satellites with wide coverage and unmanned aerial vehicles (UAVs) with flexible mobility can complement each other to form integrated satellite-UAV networks, providing ubiquitous and high-speed connectivity for low-altitude operations. However, the higher line-of-sight probability in low-altitude airspace increases transmission security concerns. In this work, we present a collaborative beamforming-based physical layer security scheme for LAWNs. We introduce the fundamental aspects of integrated satellite-UAV networks, physical layer security, UAV swarms, and collaborative beamforming for LAWN applications. Following this, we highlight several opportunities for collaborative UAV swarm secure applications enabled by satellite networks, including achieving physical layer security in scenarios involving data dissemination, data relay, eavesdropper collusion, and imperfect eavesdropper information. Next, we detail two case studies: a secure relay system and a two-way aerial secure communication framework specifically designed for LAWN environments. Simulation results demonstrate that these physical layer security schemes are effective and beneficial for secure low-altitude wireless communications. A short practicality analysis shows that the proposed method is applicable to LAWN scenarios. Finally, we discuss current challenges and future research directions for enhancing security in LAWNs.

cs.NI

Split Federated Learning for Low-Altitude Wireless Networks: Joint Sensing, Communication, Computation, and Control Co-design

Unmanned aerial vehicles (UAVs) with integrated sensing, communication, computation and control (ISC3) capabilities have become key enablers of next-generation wireless networks. Federated edge learning (FEL) leverages UAVs as mobile learning agents to collect data, perform local model updates, and contribute to global model aggregation. However, existing UAV-assisted FEL systems face critical challenges, including excessive computational demands, privacy risks, and inefficient communication, primarily due to the requirement for full-model training on resource-constrained UAVs. To deal with aforementioned challenges, we propose Split Federated Learning for UAV-Enabled ISC3 (SFLSC3), a novel framework that integrates split federated learning (SFL) into UAV-assisted FEL. SFLSC3 optimally partitions model training between UAVs and edge servers, significantly reducing UAVs' computational burden while preserving data privacy. We conduct a theoretical analysis of UAV deployment, split point selection, data sensing volume, and client-side aggregation frequency, deriving closed-form upper bounds for the convergence gap. Based on these insights, we conceive a joint optimization problem to minimize the delay required to achieve a target model accuracy. Given the non-convex nature of the problem, we develop a low-complexity algorithm to efficiently determine UAV deployment, split point selection, and communication frequency. Extensive simulations on a target motion recognition task validate the effectiveness of SFLSC3, demonstrating superior convergence and delay performance compared to baseline methods.

cs.DC

Adaptive AUV Hunting Policy with Covert Communication via Diffusion Model

Collaborative underwater target hunting, facilitated by multiple autonomous underwater vehicles (AUVs), plays a significant role in various domains, especially military missions. Existing research predominantly focuses on designing efficient and high-success-rate hunting policy, particularly addressing the target's evasion capabilities. However, in real-world scenarios, the target can not only adjust its evasion policy based on its observations and predictions but also possess eavesdropping capabilities. If communication among hunter AUVs, such as hunting policy exchanges, is intercepted by the target, it can adapt its escape policy accordingly, significantly reducing the success rate of the hunting mission. To address this challenge, we propose a covert communication-guaranteed collaborative target hunting framework, which ensures efficient hunting in complex underwater environments while defending against the target's eavesdropping. To the best of our knowledge, this is the first study to incorporate the confidentiality of inter-agent communication into the design of target hunting policy. Furthermore, given the complexity of coordinating multiple AUVs in dynamic and unpredictable environments, we propose an adaptive multi-agent diffusion policy (AMADP), which incorporates the strong generative ability of diffusion models into the multi-agent reinforcement learning (MARL) algorithm. Experimental results demonstrate that AMADP achieves faster convergence and higher hunting success rates while maintaining covertness constraints.

cs.MA

DRESS: Diffusion Reasoning-based Reward Shaping Scheme For Intelligent Networks

Network optimization remains fundamental in wireless communications, with Artificial Intelligence (AI)-based solutions gaining widespread adoption. As Sixth-Generation (6G) communication networks pursue full-scenario coverage, optimization in complex extreme environments presents unprecedented challenges. The dynamic nature of these environments, combined with physical constraints, makes it difficult for AI solutions such as Deep Reinforcement Learning (DRL) to obtain effective reward feedback for the training process. However, many existing DRL-based network optimization studies overlook this challenge through idealized environment settings. Inspired by the powerful capabilities of Generative AI (GenAI), especially diffusion models, in capturing complex latent distributions, we introduce a novel Diffusion Reasoning-based Reward Shaping Scheme (DRESS) to achieve robust network optimization. By conditioning on observed environmental states and executed actions, DRESS leverages diffusion models' multi-step denoising process as a form of deep reasoning, progressively refining latent representations to generate meaningful auxiliary reward signals that capture patterns of network systems. Moreover, DRESS is designed for seamless integration with any DRL framework, allowing DRESS-aided DRL (DRESSed-DRL) to enable stable and efficient DRL training even under extreme network environments. Experimental results demonstrate that DRESSed-DRL achieves about 1.5x times faster convergence than its original version in sparse-reward wireless environments and significant performance improvements in multiple general DRL benchmark environments compared to baseline methods. The code of DRESS is available at https://github.com/NICE-HKU/DRESS.

cs.NI

Is FISHER All You Need in The Multi-AUV Underwater Target Tracking Task?

It is significant to employ multiple autonomous underwater vehicles (AUVs) to execute the underwater target tracking task collaboratively. However, it's pretty challenging to meet various prerequisites utilizing traditional control methods. Therefore, we propose an effective two-stage learning from demonstrations training framework, FISHER, to highlight the adaptability of reinforcement learning (RL) methods in the multi-AUV underwater target tracking task, while addressing its limitations such as extensive requirements for environmental interactions and the challenges in designing reward functions. The first stage utilizes imitation learning (IL) to realize policy improvement and generate offline datasets. To be specific, we introduce multi-agent discriminator-actor-critic based on improvements of the generative adversarial IL algorithm and multi-agent IL optimization objective derived from the Nash equilibrium condition. Then in the second stage, we develop multi-agent independent generalized decision transformer, which analyzes the latent representation to match the future states of high-quality samples rather than reward function, attaining further enhanced policies capable of handling various scenarios. Besides, we propose a simulation to simulation demonstration generation procedure to facilitate the generation of expert demonstrations in underwater environments, which capitalizes on traditional control methods and can easily accomplish the domain transfer to obtain demonstrations. Extensive simulation experiments from multiple scenarios showcase that FISHER possesses strong stability, multi-task performance and capability of generalization.

cs.RO

Two-Timescale Model Caching and Resource Allocation for Edge-Enabled AI-Generated Content Services

Generative AI (GenAI) has emerged as a transformative technology, enabling customized and personalized AI-generated content (AIGC) services. In this paper, we address challenges of edge-enabled AIGC service provisioning, which remain underexplored in the literature. These services require executing GenAI models with billions of parameters, posing significant obstacles to resource-limited wireless edge. We subsequently introduce the formulation of joint model caching and resource allocation for AIGC services to balance a trade-off between AIGC quality and latency metrics. We obtain mathematical relationships of these metrics with the computational resources required by GenAI models via experimentation. Afterward, we decompose the formulation into a model caching subproblem on a long-timescale and a resource allocation subproblem on a short-timescale. Since the variables to be solved are discrete and continuous, respectively, we leverage a double deep Q-network (DDQN) algorithm to solve the former subproblem and propose a diffusion-based deep deterministic policy gradient (D3PG) algorithm to solve the latter. The proposed D3PG algorithm makes an innovative use of diffusion models as the actor network to determine optimal resource allocation decisions. Consequently, we integrate these two learning methods within the overarching two-timescale deep reinforcement learning (T2DRL) algorithm, the performance of which is studied through comparative numerical simulations.

cs.LG

Environment-Aware AUV Trajectory Design and Resource Management for Multi-Tier Underwater Computing

The Internet of underwater things (IoUT) is envisioned to be an essential part of maritime activities. Given the IoUT devices' wide-area distribution and constrained transmit power, autonomous underwater vehicles (AUVs) have been widely adopted for collecting and forwarding the data sensed by IoUT devices to the surface-stations. In order to accommodate the diverse requirements of IoUT applications, it is imperative to conceive a multi-tier underwater computing (MTUC) framework by carefully harnessing both the computing and the communications as well as the storage resources of both the surface-station and of the AUVs as well as of the IoUT devices. Furthermore, to meet the stringent energy constraints of the IoUT devices and to reduce the operating cost of the MTUC framework, a joint environment-aware AUV trajectory design and resource management problem is formulated, which is a high-dimensional NP-hard problem. To tackle this challenge, we first transform the problem into a Markov decision process (MDP) and solve it with the aid of the asynchronous advantage actor-critic (A3C) algorithm. Our simulation results demonstrate the superiority of our scheme.

cs.DC

Fog Based Computation Offloading for Swarm of Drones

Due to the limited computing resources of swarm of drones, it is difficult to handle computation-intensive tasks locally, hence the cloud based computation offloading is widely adopted. However, for the business which requires low latency and high reliability, the cloud-based solution is not suitable, because of the slow response time caused by long distance data transmission. Therefore, to solve the problem mentioned above, in this paper, we introduce fog computing into swarm of drones (FCSD). Focusing on the latency and reliability sensitive business scenarios, the latency and reliability is constructed as the constraints of the optimization problem. And in order to enhance the practicality of the FCSD system, we formulate the energy consumption of FCSD as the optimization target function, to decrease the energy consumption as far as possible, under the premise of satisfying the latency and reliability requirements of the task. Furthermore, a heuristic algorithm based on genetic algorithm is designed to perform optimal task allocation in FCSD system. The simulation results validate that the proposed fog based computation offloading with the heuristic algorithm can complete the computing task effectively with the minimal energy consumption under the requirements of latency and reliability.

cs.DC