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Xiangyan Liu

Publications and source records attributed to Xiangyan Liu.

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Scaling GUI Agents with Visual State Transitions

We introduce State Transition Pretraining (STP) as a new scaling axis for GUI agents. During the STP stage, we continually pretrain a unified multimodal model on visual state transitions by jointly optimizing inverse dynamics (predicting actions from state changes) and forward dynamics (predicting next states from current states and actions). This optimization equips the model with better action-grounded visual representations and an internal world model of GUI dynamics. When subsequently fine-tuned on trajectories with task instructions, our STP-trained models consistently outperform baselines trained solely via direct trajectory fine-tuning across agent benchmarks in both desktop and mobile GUI scenarios (AgentNetBench, AndroidControl, and GUIOdyssey). Further empirical studies show that joint dynamics optimization yields stable improvements over single-objective training, and downstream performance scales steadily with the volume of transition data.

cs.AI

JarvisHub: An Open Harness for Canvas-Native Multimodal Creative Agents

Creative AI is moving from single-step asset generation toward long-horizon multimodal production. Although recent generative models can synthesize high-quality images, videos, audio clips, UI elements, storyboards, slides, and other creative assets, real-world creative work requires more than isolated prompt-output interactions. It involves references, drafts, alternatives, edits, failed attempts, version relations, tool actions, evaluation signals, and human feedback, which together form an evolving project state. Existing prompt-based, chat-based, and node-based generation systems only partially support this state, as they often discard intermediate context, rely on linear conversations, or require manually specified workflows. Recent commercial systems indicate a shift toward agent-assisted creative production, but their closed architectures make it difficult to study how agents represent context, choose tools, revise artifacts, recover from failures, and maintain consistency over time. To address this gap, we introduce JarvisHub, a canvas-native creative agent harness for long-horizon multimodal creation. JarvisHub treats an editable canvas as the user workspace, the agent's external memory, action space, and shared project state, representing multimodal artifacts, dependencies, versions, and feedback as typed canvas nodes and links. Through a three-layer architecture of canvas state, protocol bridge, and agent runtime, JarvisHub enables agents to act within an inspectable and editable creative state. This design moves creative agents beyond isolated tool use toward sustained, human-steerable creative automation, where agents can progressively plan, generate, revise, and organize multimodal projects while users remain able to inspect, guide, and intervene throughout the process.

cs.CV

ClawMark: A Living-World Benchmark for Multi-Turn, Multi-Day, Multimodal Coworker Agents

Language-model agents are increasingly used as persistent coworkers that assist users across multiple working days. During such workflows, the surrounding environment may change independently of the agent: new emails arrive, calendar entries shift, knowledge-base records are updated, and evidence appears across images, scanned PDFs, audio, video, and spreadsheets. Existing benchmarks do not adequately evaluate this setting because they typically run within a single static episode and remain largely text-centric. We introduce \bench{}, a benchmark for coworker agents built around multi-turn multi-day tasks, a stateful sandboxed service environment whose state evolves between turns, and rule-based verification. The current release contains 100 tasks across 13 professional scenarios, executed against five stateful sandboxed services (filesystem, email, calendar, knowledge base, spreadsheet) and scored by 1537 deterministic Python checkers over post-execution service state; no LLM-as-judge is invoked during scoring. We benchmark seven frontier agent systems. The strongest model reaches 75.8 weighted score, but the best strict Task Success is only 20.0\%, indicating that partial progress is common while complete end-to-end workflow completion remains rare. Turn-level analysis shows that performance drops after the first exogenous environment update, highlighting adaptation to changing state as a key open challenge. We release the benchmark, evaluation harness, and construction pipeline to support reproducible coworker-agent evaluation.

cs.CV

Chasing the Public Score: User Pressure and Evaluation Exploitation in Coding Agent Workflows

Frontier coding agents are increasingly used in workflows where users supervise progress primarily through repeated improvement of a public score, namely the reported score on a public evaluation file with labels in the workspace, rather than through direct inspection of the agent's intermediate outputs. We study whether multi-round user pressure to improve that score induces public score exploitation: behavior that raises the public score through shortcuts without improving hidden private evaluation. We begin with a preliminary single-script tabular classification task, where GPT-5.4 and Claude Opus 4.6 both exploit label information within 10 rounds of user-agent interaction. We then build AgentPressureBench, a 34-task machine-learning repository benchmark spanning three input modalities, and collect 1326 multi-round trajectories from 13 coding agents. On our benchmark, we observe 403 exploitative runs, spanning across all tasks. We also find that stronger models have higher exploitation rates, supported by a significant Spearman rank correlation of 0.77. Our ablation experiments show that higher user pressure leads to earlier exploitation, reducing the average first exploit round by 15.6 rounds (i.e., 19.67 to 4.08). As a mitigation, adding explicit anti-exploit wordings in prompt mostly eliminates exploitation (100% to 8.3%). We hope that our work can bring attention to more careful use of coding agents workflow, and developing more robust coding agents under user pressure. Our project page is at https://ucsc-vlaa.github.io/AgentPressureBench .

cs.CL

Your Agent, Their Asset: A Real-World Safety Analysis of OpenClaw

OpenClaw, the most widely deployed personal AI agent in early 2026, operates with full local system access and integrates with sensitive services such as Gmail, Stripe, and the filesystem. While these broad privileges enable high levels of automation and powerful personalization, they also expose a substantial attack surface that existing sandboxed evaluations fail to capture. To address this gap, we present the first real-world safety evaluation of OpenClaw and introduce the CIK taxonomy, which unifies an agent's persistent state into three dimensions, i.e., Capability, Identity, and Knowledge, for safety analysis. Our evaluations cover 12 attack scenarios on a live OpenClaw instance across four backbone models (Claude Sonnet 4.5, Opus 4.6, Gemini 3.1 Pro, and GPT-5.4). The results show that poisoning any single CIK dimension increases the average attack success rate from 24.6% to 64-74%, with even the most robust model exhibiting more than a threefold increase over its baseline vulnerability. We further assess three CIK-aligned defense strategies alongside a file-protection mechanism; however, the strongest defense still yields a 63.8% success rate under Capability-targeted attacks, while file protection blocks 97% of malicious injections but also prevents legitimate updates. Taken together, these findings show that the vulnerabilities are inherent to the agent architecture, necessitating more systematic safeguards to secure personal AI agents. Our project page is https://ucsc-vlaa.github.io/CIK-Bench.

cs.CR

Gym-V: A Unified Vision Environment System for Agentic Vision Research

As agentic systems increasingly rely on reinforcement learning from verifiable rewards, standardized ``gym'' infrastructure has become essential for rapid iteration, reproducibility, and fair comparison. Vision agents lack such infrastructure, limiting systematic study of what drives their learning and where current models fall short. We introduce \textbf{Gym-V}, a unified platform of 179 procedurally generated visual environments across 10 domains with controllable difficulty, enabling controlled experiments that were previously infeasible across fragmented toolkits. Using it, we find that observation scaffolding is more decisive for training success than the choice of RL algorithm, with captions and game rules determining whether learning succeeds at all. Cross-domain transfer experiments further show that training on diverse task categories generalizes broadly while narrow training can cause negative transfer, with multi-turn interaction amplifying all of these effects. Gym-V is released as a convenient foundation for training environments and evaluation toolkits, aiming to accelerate future research on agentic VLMs.

cs.CV

MCPMark: A Benchmark for Stress-Testing Realistic and Comprehensive MCP Use

MCP standardizes how LLMs interact with external systems, forming the foundation for general agents. However, existing MCP benchmarks remain narrow in scope: they focus on read-heavy tasks or tasks with limited interaction depth, and fail to capture the complexity and realism of real-world workflows. To address this gap, we propose MCPMark, a benchmark designed to evaluate MCP use in a more realistic and comprehensive manner. It consists of $127$ high-quality tasks collaboratively created by domain experts and AI agents. Each task begins with a curated initial state and includes a programmatic script for automatic verification. These tasks demand richer and more diverse interactions with the environment, involving a broad range of create, read, update, and delete (CRUD) operations. We conduct a comprehensive evaluation of cutting-edge LLMs using a minimal agent framework that operates in a tool-calling loop. Empirical results show that the best-performing model, gpt-5-medium, reaches only $52.56$\% pass@1 and $33.86$\% pass^4, while other widely regarded strong models, including claude-sonnet-4 and o3, fall below $30$\% pass@1 and $15$\% pass^4. On average, LLMs require $16.2$ execution turns and $17.4$ tool calls per task, significantly surpassing those in previous MCP benchmarks and highlighting the stress-testing nature of MCPMark.

cs.CL

Language Models Can Learn from Verbal Feedback Without Scalar Rewards

LLMs are often trained with RL from human or AI feedback, yet such methods typically compress nuanced feedback into scalar rewards, discarding much of their richness and inducing scale imbalance. We propose treating verbal feedback as a conditioning signal. Inspired by language priors in text-to-image generation, which enable novel outputs from unseen prompts, we introduce the feedback-conditional policy (FCP). FCP learns directly from response-feedback pairs, approximating the feedback-conditional posterior through maximum likelihood training on offline data. We further develop an online bootstrapping stage where the policy generates under positive conditions and receives fresh feedback to refine itself. This reframes feedback-driven learning as conditional generation rather than reward optimization, offering a more expressive way for LLMs to directly learn from verbal feedback. Our code is available at https://github.com/sail-sg/feedback-conditional-policy.

cs.CL

SynthRL: Scaling Visual Reasoning with Verifiable Data Synthesis

Vision-language models (VLMs) trained via reinforcement learning with verifiable reward (RLVR) have shown notable progress in scaling test-time compute effectively. In this work, we investigate how synthesized RL data can further improve RLVR. To this end, we propose \textbf{SynthRL}-a scalable and guaranteed pipeline for automatic data scaling in reasoning-oriented RL training. SynthRL comprises three key stages: (1) selecting seed questions with appropriate distribution, (2) augmenting them into more challenging variants while preserving the original answers, and (3) a guaranteed verification stage that ensures near-perfect correctness and difficulty enhancement. Our empirical experiments demonstrate SynthRL's scalability and effectiveness. When applied to the MMK12 dataset, SynthRL synthesizes over 3.3K additional verifiable, challenging questions from approximately 8K seed samples. Models trained with our synthesized data achieve consistent gains across five out-of-domain visual math reasoning benchmarks, with a significant improvement over baseline models trained on seed data alone. Notably, detailed analysis reveals that the gains are more pronounced on the most challenging evaluation samples, highlighting SynthRL's effectiveness in eliciting deeper and more complex reasoning patterns.

cs.LG

Fostering Video Reasoning via Next-Event Prediction

Next-token prediction serves as the foundational learning task enabling reasoning in LLMs. But what should the learning task be when aiming to equip MLLMs with temporal reasoning capabilities over video inputs? Existing tasks such as video question answering often rely on annotations from humans or much stronger MLLMs, while video captioning tends to entangle temporal reasoning with spatial information. To address this gap, we propose next-event prediction (NEP), a learning task that harnesses future video segments as a rich, self-supervised signal to foster temporal reasoning. We segment each video into past and future frames: the MLLM takes the past frames as input and predicts a summary of events derived from the future frames, thereby encouraging the model to reason temporally in order to complete the task. To support this task, we curate V1-33K, a dataset comprising 33,000 automatically extracted video segments spanning diverse real-world scenarios. We further explore a range of video instruction-tuning strategies to study their effects on temporal reasoning. To evaluate progress, we introduce FutureBench to assess coherence in predicting unseen future events. Experiments validate that NEP offers a scalable and effective training paradigm for fostering temporal reasoning in MLLMs.

cs.CV

NoisyRollout: Reinforcing Visual Reasoning with Data Augmentation

Recent advances in reinforcement learning (RL) have strengthened the reasoning capabilities of vision-language models (VLMs). However, enhancing policy exploration to better scale test-time compute remains largely underexplored. In addition, VLMs continue to struggle with imperfect visual perception, which in turn affects the subsequent reasoning process. We introduce NoisyRollout, a simple yet effective data augmentation method that addresses these issues by mixing training trajectories from both clean and moderately distorted images. This approach injects perceptual diversity, encouraging better policy exploration and leading to more robust reasoning. A noise annealing schedule gradually reduces distortion strength, aiding exploration early in training while ensuring later stability. Crucially, our method is easy-to-adopt--requiring no additional training cost and no modifications to the RL objective. Extensive experiments on 2 distinct training datasets demonstrate that NoisyRollout achieves state-of-the-art performance among open-source RL-tuned models across 5 out-of-domain reasoning and perception benchmarks. Furthermore, we validate the effectiveness of NoisyRollout across model sizes (7B and 32B), data scales (from 1K to 6K) and image augmentation types (Gaussion noise and rotation), highlighting its generalizability and scalability.

cs.CV

CodexGraph: Bridging Large Language Models and Code Repositories via Code Graph Databases

Large Language Models (LLMs) excel in stand-alone code tasks like HumanEval and MBPP, but struggle with handling entire code repositories. This challenge has prompted research on enhancing LLM-codebase interaction at a repository scale. Current solutions rely on similarity-based retrieval or manual tools and APIs, each with notable drawbacks. Similarity-based retrieval often has low recall in complex tasks, while manual tools and APIs are typically task-specific and require expert knowledge, reducing their generalizability across diverse code tasks and real-world applications. To mitigate these limitations, we introduce CodexGraph, a system that integrates LLM agents with graph database interfaces extracted from code repositories. By leveraging the structural properties of graph databases and the flexibility of the graph query language, CodexGraph enables the LLM agent to construct and execute queries, allowing for precise, code structure-aware context retrieval and code navigation. We assess CodexGraph using three benchmarks: CrossCodeEval, SWE-bench, and EvoCodeBench. Additionally, we develop five real-world coding applications. With a unified graph database schema, CodexGraph demonstrates competitive performance and potential in both academic and real-world environments, showcasing its versatility and efficacy in software engineering. Our application demo: https://github.com/modelscope/modelscope-agent/tree/master/apps/codexgraph_agent.

cs.SE

Described Spatial-Temporal Video Detection

Detecting visual content on language expression has become an emerging topic in the community. However, in the video domain, the existing setting, i.e., spatial-temporal video grounding (STVG), is formulated to only detect one pre-existing object in each frame, ignoring the fact that language descriptions can involve none or multiple entities within a video. In this work, we advance the STVG to a more practical setting called described spatial-temporal video detection (DSTVD) by overcoming the above limitation. To facilitate the exploration of DSTVD, we first introduce a new benchmark, namely DVD-ST. Notably, DVD-ST supports grounding from none to many objects onto the video in response to queries and encompasses a diverse range of over 150 entities, including appearance, actions, locations, and interactions. The extensive breadth and diversity of the DVD-ST dataset make it an exemplary testbed for the investigation of DSTVD. In addition to the new benchmark, we further present two baseline methods for our proposed DSTVD task by extending two representative STVG models, i.e., TubeDETR, and STCAT. These extended models capitalize on tubelet queries to localize and track referred objects across the video sequence. Besides, we adjust the training objectives of these models to optimize spatial and temporal localization accuracy and multi-class classification capabilities. Furthermore, we benchmark the baselines on the introduced DVD-ST dataset and conduct extensive experimental analysis to guide future investigation. Our code and benchmark will be publicly available.

cs.CV

An Empirical Study of Training ID-Agnostic Multi-modal Sequential Recommenders

Sequential Recommendation (SR) aims to predict future user-item interactions based on historical interactions. While many SR approaches concentrate on user IDs and item IDs, the human perception of the world through multi-modal signals, like text and images, has inspired researchers to delve into constructing SR from multi-modal information without using IDs. However, the complexity of multi-modal learning manifests in diverse feature extractors, fusion methods, and pre-trained models. Consequently, designing a simple and universal \textbf{M}ulti-\textbf{M}odal \textbf{S}equential \textbf{R}ecommendation (\textbf{MMSR}) framework remains a formidable challenge. We systematically summarize the existing multi-modal related SR methods and distill the essence into four core components: visual encoder, text encoder, multimodal fusion module, and sequential architecture. Along these dimensions, we dissect the model designs, and answer the following sub-questions: First, we explore how to construct MMSR from scratch, ensuring its performance either on par with or exceeds existing SR methods without complex techniques. Second, we examine if MMSR can benefit from existing multi-modal pre-training paradigms. Third, we assess MMSR's capability in tackling common challenges like cold start and domain transferring. Our experiment results across four real-world recommendation scenarios demonstrate the great potential ID-agnostic multi-modal sequential recommendation. Our framework can be found at: https://github.com/MMSR23/MMSR.

cs.IR

Towards Robust Multi-Modal Reasoning via Model Selection

The reasoning capabilities of LLM (Large Language Model) are widely acknowledged in recent research, inspiring studies on tool learning and autonomous agents. LLM serves as the "brain" of the agent, orchestrating multiple tools for collaborative multi-step task solving. Unlike methods invoking tools like calculators or weather APIs for straightforward tasks, multi-modal agents excel by integrating diverse AI models for complex challenges. However, current multi-modal agents neglect the significance of model selection: they primarily focus on the planning and execution phases, and will only invoke predefined task-specific models for each subtask, making the execution fragile. Meanwhile, other traditional model selection methods are either incompatible with or suboptimal for the multi-modal agent scenarios, due to ignorance of dependencies among subtasks arising by multi-step reasoning. To this end, we identify the key challenges therein and propose the $\textit{M}^3$ framework as a plug-in with negligible runtime overhead at test-time. This framework improves model selection and bolsters the robustness of multi-modal agents in multi-step reasoning. In the absence of suitable benchmarks, we create MS-GQA, a new dataset specifically designed to investigate the model selection challenge in multi-modal agents. Our experiments reveal that our framework enables dynamic model selection, considering both user inputs and subtask dependencies, thereby robustifying the overall reasoning process. Our code and benchmark: https://github.com/LINs-lab/M3.

cs.LG

Towards Complex-query Referring Image Segmentation: A Novel Benchmark

Referring Image Understanding (RIS) has been extensively studied over the past decade, leading to the development of advanced algorithms. However, there has been a lack of research investigating how existing algorithms should be benchmarked with complex language queries, which include more informative descriptions of surrounding objects and backgrounds (\eg \textit{"the black car."} vs. \textit{"the black car is parking on the road and beside the bus."}). Given the significant improvement in the semantic understanding capability of large pre-trained models, it is crucial to take a step further in RIS by incorporating complex language that resembles real-world applications. To close this gap, building upon the existing RefCOCO and Visual Genome datasets, we propose a new RIS benchmark with complex queries, namely \textbf{RIS-CQ}. The RIS-CQ dataset is of high quality and large scale, which challenges the existing RIS with enriched, specific and informative queries, and enables a more realistic scenario of RIS research. Besides, we present a nichetargeting method to better task the RIS-CQ, called dual-modality graph alignment model (\textbf{\textsc{DuMoGa}}), which outperforms a series of RIS methods.

cs.CV

A Content-Driven Micro-Video Recommendation Dataset at Scale

Micro-videos have recently gained immense popularity, sparking critical research in micro-video recommendation with significant implications for the entertainment, advertising, and e-commerce industries. However, the lack of large-scale public micro-video datasets poses a major challenge for developing effective recommender systems. To address this challenge, we introduce a very large micro-video recommendation dataset, named "MicroLens", consisting of one billion user-item interaction behaviors, 34 million users, and one million micro-videos. This dataset also contains various raw modality information about videos, including titles, cover images, audio, and full-length videos. MicroLens serves as a benchmark for content-driven micro-video recommendation, enabling researchers to utilize various modalities of video information for recommendation, rather than relying solely on item IDs or off-the-shelf video features extracted from a pre-trained network. Our benchmarking of multiple recommender models and video encoders on MicroLens has yielded valuable insights into the performance of micro-video recommendation. We believe that this dataset will not only benefit the recommender system community but also promote the development of the video understanding field. Our datasets and code are available at https://github.com/westlake-repl/MicroLens.

cs.IR

Online Distillation-enhanced Multi-modal Transformer for Sequential Recommendation

Multi-modal recommendation systems, which integrate diverse types of information, have gained widespread attention in recent years. However, compared to traditional collaborative filtering-based multi-modal recommendation systems, research on multi-modal sequential recommendation is still in its nascent stages. Unlike traditional sequential recommendation models that solely rely on item identifier (ID) information and focus on network structure design, multi-modal recommendation models need to emphasize item representation learning and the fusion of heterogeneous data sources. This paper investigates the impact of item representation learning on downstream recommendation tasks and examines the disparities in information fusion at different stages. Empirical experiments are conducted to demonstrate the need to design a framework suitable for collaborative learning and fusion of diverse information. Based on this, we propose a new model-agnostic framework for multi-modal sequential recommendation tasks, called Online Distillation-enhanced Multi-modal Transformer (ODMT), to enhance feature interaction and mutual learning among multi-source input (ID, text, and image), while avoiding conflicts among different features during training, thereby improving recommendation accuracy. To be specific, we first introduce an ID-aware Multi-modal Transformer module in the item representation learning stage to facilitate information interaction among different features. Secondly, we employ an online distillation training strategy in the prediction optimization stage to make multi-source data learn from each other and improve prediction robustness. Experimental results on a stream media recommendation dataset and three e-commerce recommendation datasets demonstrate the effectiveness of the proposed two modules, which is approximately 10% improvement in performance compared to baseline models.

cs.IR