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Xiangyang Ji

Publications and source records attributed to Xiangyang Ji.

At least 19 recordsLinked to original sources

3DWay: Generalizing Robot Manipulation via 3D Consistent Waypoints

Intermediate representations are key to bridging the modality gap between generalizable manipulation policies and large-scale pretrained vision-language models (VLMs). Among these, trajectory-based representations compactly represent motion-relevant cues, yet most existing approaches predict trajectories in 2D image space, resulting in intrinsic 3D ambiguity. Moreover, using 2D trajectories with depth still leaves the free-space waypoints ambiguous, limiting reliable 3D reasoning. To address this, we propose predicting 3D consistent waypoints (3DWay) from multi-view images. By reformulating 3D waypoints prediction as generating multi-view consistent 2D waypoints followed by geometric triangulation, we enable explicit 3D motion specification while preserving the strong priors of pretrained VLMs. The predicted waypoints can guide existing VLA models for better generalization or be directly executed on simple tasks. Extensive experiments show that 3DWay substantially improves 3D spatial grounding and vision-language reasoning, demonstrating strong potential for generalizable robot manipulation. Codes will be released at https://github.com/ziqin-h/3DWay.

cs.RO

Functional-SLAM: Interaction-Aware Mapping with Online Functional Scene Graphs

Existing SLAM systems lack modeling of the functional relations required for fine-grained robotic interaction. Functional 3D scene graphs can represent relations between objects and interaction elements, but existing methods rely on offline reconstruction, making them inadequate for real-time interaction in real-world exploration. To address this limitation, we propose Functional-SLAM, the first framework that continuously and recursively maintains a functional scene graph as an online SLAM state. The framework combines anchor-keyframe geometry with functional-context constraints for persistent node maintenance, accumulates multi-frame evidence through temporal relations to commit stable functional edges, and supplements visual loop-closure candidates with functional topology in scenes with repetitive appearance or degraded texture. Experiments show that Functional-SLAM efficiently constructs stable functional maps online, substantially improving runtime over offline methods while maintaining highly competitive accuracy. Compared with peer SLAM systems, it further improves pose estimation accuracy through functional-topology-assisted loop closure. The code is publicly available at https://github.com/Hbelief1998/Functional-SLAM-CoRL_2026.

cs.RO

The Role of Gradient Modification in Heavy-Tailed Nonconvex Stochastic Min-Max Optimization

Stochastic min-max optimization has attracted increasing attention due to its applications in modern machine learning, while existing theoretical studies mainly rely on the bounded variance assumption for stochastic gradients. Under heavy-tailed noise, where stochastic gradients only possess a finite $p$-th moment for $p\in(1,2]$, gradient clipping or normalization is commonly believed to be necessary to guarantee convergence. In this work, we revisit stochastic min-max optimization under heavy-tailed noise and provide a comprehensive theoretical study of stochastic gradient descent ascent (SGDA). We first show that vanilla SGDA, without any modification to its update rule, can converge under heavy-tailed noise in both nonconvex-strongly-concave (NC-SC) and nonconvex-concave (NC-C) settings, establishing the first convergence guarantees for SGDA in these regimes. Beyond unregularized problems, we further investigate regularized stochastic min-max optimization, where directly incorporating gradient normalization into proximal updates is nontrivial due to the incompatibility between normalization and proximal structures. We overcome this difficulty by developing new clipping-free algorithms, i.e., Stoc-TRGDAM and Stoc-TRGDmax, and they both can achieve the optimal dependence on the target accuracy without using gradient clipping.

math.OC

Real-Time Scene-Adaptive Tone Mapping for High-Dynamic Range Object Detection

High-dynamic-range (HDR) images, with their rich tone and detail reproduction, hold significant potential to enhance computer vision systems, particularly in autonomous driving. However, most neural networks for embedded systems are trained on low-dynamic-range (LDR) inputs and suffer substantial performance degradation when handling high-bit-depth HDR images due to the challenges posed by extreme dynamic ranges. In this paper, we propose a novel tone mapping method that not only bridges the gap between HDR RAW inputs and the LDR sRGB requirements of detection networks but also achieves end-to-end optimization with downstream tasks. Instead of relying on the traditional image signal processing (ISP) pipeline, we introduce neural photometric calibration to regularize dynamic ranges and a scaling-invariant local tone mapping model to preserve image details. In addition, our architecture also supports performance transfer finetuning, enabling efficient adaptation from the LDR sRGB images to the HDR RAW images with minimal cost. The proposed method outperforms traditional tone mapping algorithms and advanced AI-ISP methods in challenging automotive HDR scenes. Moreover, our pipeline achieves real-time processing of 4K high-bit-depth HDR inputs on NVIDIA Jetson platforms.

cs.CV

Robust Slip Detection and Material Classification via Spatiotemporal Transformers on a Uniformly-Illuminated Visuo-Tactile Sensor

Tactile sensing is central to robotic manipulation, among which slip detection stands out as a quintessential and critical task. However, existing slip datasets are predominantly limited to binary classification, lacking fine-grained directional perception. To address this limitation, we propose a visuo-tactile sensor featuring customized uniform RGB illumination, alongside a unified perception framework. At the hardware level, the sensor achieves high-precision, sub-millimeter depth reconstruction. Based on this capability, we collect a multi-task visuo-tactile dataset encompassing 15 objects, synchronously generating depth information for each data sample. Algorithmically, we design a dual-head TimeSformer network to process dynamic spatiotemporal slip. On unseen objects, this network achieves robust accuracies of 95.5% and 91.5% for 3-class contact state prediction and fine-grained 8-class slip direction classification, respectively. Furthermore, static tactile-based object class recognition utilizing a ResNet-50 backbone yields an outstanding accuracy of 98.8% across 15 categories. The proposed hardware-software framework provides high-fidelity feedback and a powerful multi-modal perception baseline for complex robotic manipulation.

cs.RO

Surfsvr: 2D Surface Priors as 3D Geometric Regularizers for Sparse Voxel Reconstruction

Sparse voxel reconstruction offers an efficient representation for high-fidelity 3D modeling, yet its geometry is commonly optimized from local photometric evidence and discrete visibility statistics. This often leads to fragmented surfaces, excessive subdivision, and floating artifacts, particularly in weakly textured or sparsely observed regions. We introduce SurfSVR, a novel sparse voxel reconstruction paradigm that treats 2D surface priors as explicit 3D geometric regularizers. Instead of directly lifting noisy pixel-wise depth predictions, SurfSVR first organizes each image into coherent surface regions by jointly reasoning over appearance, monocular depth, normals and cross-view geometry. Each region is then represented by an adaptively selected planar or quadratic surface model based on fitting reliability and geometric complexity, while cross-model agreement distinguishes reliable geometry from ambiguous predictions. These structured 2D priors are lifted into 3D and integrated throughout the reconstruction pipeline. They guide surface-adaptive voxel subdivision, provide region-level depth and normal supervision during optimization, enhance geometrically reliable sparse-observed surfaces in voxel pruning, and suppress off-surface floaters during post-refinement training. This unified design converts semantic and geometric coherence in image space into persistent structural constraints in 3D. Extensive experiments on 3 public benchmarks demonstrate that SurfSVR consistently improves sparse voxel reconstruction across scenes with substantially different visibility and geometry characteristics, achieving state-of-the-art reconstruction quality. Codes and models will be released soon.

cs.CV

MuRA: Multi-Rank Adaptation for Efficient and Effective Test-Time Vision-Language Generalization

Vision-language models exhibit remarkable zero-shot capabilities but suffer significant performance degradation under distribution shifts. While test-time adaptation (TTA) via Low-Rank Adaptation offers a parameter-efficient solution, we identify a fundamental bottleneck in current methods: the reliance on static rank configurations. Because visual inputs inherently possess varying information densities, a fixed rank forces an inevitable optimization compromise, leading to underfitting on complex scenes and overfitting on simple ones. To bridge this gap, we propose Multi-Rank Adaptation (MuRA), a novel framework that dynamically selects and fuses adaptation modules of varying capacities based on token-level visual complexity. MuRA synergizes Multi-Rank Orthogonal Decomposition to provide a superior, knowledge-preserving initialization, and Unified Component Fusion with Continuous Router Updating to sustainably learn semantic-to-rank mappings. Furthermore, we provide rigorous theoretical justifications mathematically proving the necessity and gradient stability of this adaptive mechanism. Crucially, MuRA's dynamic design uniquely thrives at the deepest visual layer, capitalizing on the shortest gradient backpropagation path. Extensive experiments demonstrate that MuRA achieves state-of-the-art accuracy across extensive domain generalization and cross-dataset benchmarks while significantly reducing both computational and memory overhead.

cs.CV

Towards Ultrafast Depth Sensing Via Active Event-based Stereo Vision

Conventional frame-based imaging for active stereo systems has encountered major challenges in fast-motion scenarios. However, how to design a novel paradigm for ultrafast depth sensing remains an open issue. In this paper, we propose a novel problem setting, namely active event-based stereo vision, which attempts to integrate binocular event cameras and an infrared 2D pattern projector for high-speed dense depth sensing. Technically, we first build a stereo camera prototype system and present a real-world dataset with over 21.5k spatiotemporal synchronized labels at 15 Hz, while also establishing a realistic synthetic dataset with stereo event streams and 23.8k synchronized labels at 20 Hz. Then, we propose ActiveEventNet+, a lightweight yet effective event-based stereo matching neural network that learns to generate high-quality dense disparity maps from stereo event streams with low latency. Our ActiveEventNet+ mainly involves three innovations: incorporating lightweight blocks into event-based stereo matching frameworks, designing a novel cost volume with dynamic interactions between stereo pairs, and presenting an effective temporal consistency architecture to fully use rich temporal cues in event streams. The results show that our ActiveEventNet+ outperforms state-of-the-art methods while significantly reducing computational complexity. Our solution offers superior depth sensing performance compared to conventional frame-based stereo cameras in high-speed scenes. In particular, the lightweight ActiveEventNet enables the prototype system to achieve real-time processing at speeds up to 150 FPS. We believe that this novel active event-based stereo vision paradigm can provide new insights into the design of future high-speed depth sensing camera systems. Our dataset and code can be available at https://github.com/jianing-li/active_event_based_stereo.

cs.RO

Model-Driven Discipline for Multi-Agent LLMs: Requirement-to-Verification Generation of Traceable System Models

Software complexity is a long-standing challenge for system engineers. Model-Driven Engineering (MDE) addresses it by treating models as first-class artefacts, but a typical MDE process spans many tools and produces heterogeneous models of different system aspects, making traceability, maintenance, and change management difficult. We propose RADIANT, an engineering methodology that combines MDE with Multi-Agent Large Language Models (LLMs) for complete model-based system development, with a focus on safety-critical systems. From a carefully specified requirement model, RADIANT automatically generates heterogeneous models across engineering phases -- a concept model, a domain-specific modelling language, a conforming system model, and a behaviour model -- together with executable, element-level traceability links, on top of which it provides exact, automated change-impact analysis. Generated behaviour models are translated into CSP and formally verified (e.g.\ for deadlock freedom and convergence) with a counterexample-driven repair loop. Evaluating RADIANT across three LLMs, we find that the multi-agent decomposition reliably improves the \emph{syntactic validity} of the generated formal artefacts over a single-agent baseline -- and their \emph{executability} where the model's code generation permits -- while gains in semantic accuracy are model-dependent. A six-participant study shows an order-of-magnitude ($10$--$15\times$) reduction in development time, and the unmodified pipeline transfers to a second domain.

cs.SE

Look Clearly Before Answering: Mitigating Hallucinations in LVLMs via Saliency-Driven Perceptual Realignment

Large vision-language models (LVLMs) have demonstrated remarkable capabilities in multimodal understanding. However, they remain prone to hallucinations, generating responses that are inconsistent with the visual evidence. Existing mitigation methods largely address language-prior bias or cross-modal imbalance, while progressive visual degradation across perception and memory remains underexplored. In this work, we propose Saliency-Driven Perceptual Realignment (SDPR), a training-free framework that mitigates the degradation of visual awareness throughout inference. Specifically, we first introduce saliency-driven attention redistribution to release attention hijacked by non-semantic sink tokens, thereby recovering critical visual evidence. Second, we identify spatial distortion in the KV cache and propose saliency-driven cache alignment to preserve query-relevant visual features during generation. Finally, we introduce prior-constrained contrastive decoding to penalize unfaithful predictions induced by dominant language priors. Our proposed SDPR is robust against hallucinations due to its holistic alignment of visual awareness across the entire generative trajectory. Extensive experiments across diverse LVLM architectures show that SDPR outperforms state-of-the-art methods on both hallucination and general-purpose benchmarks, requiring no additional training and incurring minimal runtime overhead. The code is available \href{https://github.com/PengSyuChen/SDPR}{\color{blue}{here}}.

cs.CV

TSSM: Triaxial State Space Model for Global Station Weather Forecasting with Temporal-Variable-Historical Modeling

Global Station Weather Forecasting (GSWF) is pivotal for localized and extreme weather prediction over key regions. Despite efforts to exploit look-back windows, existing methods show limited accuracy gains and struggle with extreme events and error accumulation. These limitations stem from overreliance on short-term patterns, which are insufficient to capture chaotic weather dynamics, especially under partial observations. To address this problem, we propose a novel Triaxial State Space Model (TSSM) with a history-enhanced Temporal-VariableHistorical paradigm, which incorporates period-aligned historical weather data to compensate for long-term, large-scale periodic, and full-window weather patterns beyond the temporal lookback window. Specifically, TSSM stacks historical samples into period-aligned batches, where forecasting is causally supported by historical and current observations. Temporal, variable, and historical scanning are designed to capture axial temporal dependencies, variable correlations, and historical evolution. This structure is hierarchically shared to model seasonal to extreme events while alleviating misalignment across historical patterns. TSSM achieves SOTA performance on Weather-5K, the largest station weather dataset to date, with 10% and 61% gains in accuracy and extreme event metrics, and obtains 95% best or second-best results on human-involved datasets. Its advantages are more pronounced in long-horizon and iterative forecasting, reaching a 37.5% gain at 240h and up to 103.5% under a 48h times 5 iterative setting. Moreover, TSSM retains > 90% performance under up to 80% missing observations, compared with < 43% for baselines, demonstrating robustness and practical potential for reliable GSWF in global in-situ observation networks.

cs.LG

LCPNet: Latent Consistent Proximal Unfolding Network for Infrared Small Target Detection

Infrared small target detection (IRSTD) aims to identify long distance small targets from complex infrared backgrounds, and is a fundamental task in remote sensing. Deep learning methods have improved IRSTD by learning discriminative image-to-mask mappings, but such feed-forward designs often underuse physical decomposition structure between targets and backgrounds. Deep unfolding methods partially address this issue by embedding model-driven iterations into neural networks, yet existing designs still operate mainly in image domain and use updates and memory mechanisms that are not fully coupled with underlying optimization process. To address these limitations, we propose Latent Consistent Proximal unfolding network (LCPNet). First, we verify that low-rank prior remains valid in latent representations and perform unfolding in this space, preserving physical constraint while avoiding repeated compression of intermediate states. Second, we derive a Latent Consistent Proximal (LCP) solver that evolves each latent variable from its previous state rather than reconstructing through an indirect residual, and stabilizes small target updates through task-adaptive normalization and gain control. Third, we introduce Shared Optimization Memory (SOM), a common historical state shared by all decomposition variables to provide coordinated guidance across unfolding stages. Extensive experiments on four public benchmarks demonstrate that LCPNet achieves accurate and robust detection with low false-alarm rates, together with competitive efficiency among high-accuracy deep unfolding methods. Model and code are available at Model and code are available at https://github.com/Tianfang-Zhang/LCPNet.

cs.CV

DynFly: Dynamic-Aware Continuous Trajectory Generation for UAV Vision-Language Navigation in Urban Environments

Recent advances in multimodal large models have significantly improved UAV vision-language navigation (UAV-VLN) by enhancing high-level perception and reasoning. However, existing methods mainly focus on predicting discrete actions, local targets, or sparse waypoints, while the continuous transition from navigation intent to executable UAV motion remains weakly modeled. This motion-interface gap limits the continuity, stability, and executability of generated UAV trajectories. To address this gap, we propose DynFly, a dynamic-aware continuous trajectory generation framework that bridges high-level navigation reasoning and executable UAV motion. DynFly bridges high-level navigation intent and continuous UAV motion through a lightweight trajectory generation layer. Specifically, it represents expert trajectories in B-spline control-point space and employs a Spline-DiT generator to learn conditional trajectory generation via flow matching. Furthermore, we introduce UAV-oriented dynamic-aware supervision over position, finite-difference velocity, finite-difference acceleration, heading consistency, and local target alignment, enabling the generated trajectories to better satisfy UAV motion characteristics. And our trajectory generation framework can also be integrated with an existing UAV-VLN framework while preserving its original visual-language reasoning pipeline. Extensive experiments on the OpenUAV UAV-VLN benchmark show that DynFly improves both navigation performance and trajectory quality. On the Test Unseen Full split, DynFly improves the strongest baseline by 4.69 NDTW, 2.40 SDTW, 2.14 SR points and 4.87 OSR points, while reducing NE by 4.51 m.

cs.RO

Formal-Method-Guided Vibe Coding: Closing the Verification Loop on AI-Generated Safety-Critical Software Through Model-Driven Engineering

Vibe coding -- accepting LLM-generated source from natural-language intent with minimal review -- is fast and may be adequate for low-criticality consumer software. But for safety-critical systems governed by DO-178C, IEC 61508, or ISO 26262, it offers no path to certification: large language models (LLMs) provide no formal correctness guarantees, and existing remedies target verification-aware languages (Dafny, Verus, Lean) that are scarce in pretraining data and absent from industrial toolchains. This paper closes the gap. We present Forge (Formal method Oriented Refinement loop for GEnerated code): a closed-loop pipeline that guides vibe coding through formal verification using established Model-Driven Engineering (MDE) infrastructure. Through vibe coding, we generate Java source code; our pipeline then extracts -- via model transformations -- formal artefacts in three different formalisms, each checked by a complementary verifier: deductive verification (Dafny), Communicating Sequential Processes (CSP) refinement via the Failures-Divergences Refinement checker (FDR4), and theorem proving using Z-Machines in Isabelle; every verification failure becomes a structured correction prompt that drives the next code-generation iteration. The LLM is the draft generator, the MDE chain is the discriminator, and the developer never has to read the formal models. Empirically, we find that the pipeline produces standards-relevant verification evidence for LLM-generated Java -- a step toward certification.

cs.SE

TRACE: A Unified Rollout Budget Allocation Framework for Efficient Agentic Reinforcement Learning

Reinforcement learning with verifiable rewards (RLVR) is a promising approach for enhancing reasoning and agentic behavior in large language models. However, rollout-intensive policy optimization is often limited by insufficient reward contrast, arising when overly simple or complex prompts generate low-variance feedback and when outcome-only rewards assign the same terminal assessment to every decision in a multi-turn rollout. Past efforts have focused on allocating available rollout resources to promising prompts, yet they only leverage sample informativeness at the prompt level and neglect variation in prefix-level informativeness across turns within the same rollout. This work targets multi-turn agentic RL by modeling each ReAct-style thought-action-observation turn as a semantically distinct node, allowing budget allocation to extend from prompt roots to turn-level prefixes with further continuations, which naturally forms tree-structured rollouts. We introduce Tree Rollout Allocation for Contrastive Exploration (TRACE), a unified rollout allocation framework that enhances reward contrast within a fixed sampling budget. Technically, TRACE allocates rollout budget to both prompt roots and intermediate prefixes that are most likely to yield mixed terminal rewards. A shared generalizable predictor estimates conditional success probability at these anchors from prefix histories to guide this allocation. The resulting adaptive tree structure enriches outcome-only feedback and amplifies the policy-update signal. Empirically, TRACE achieves competitive performance and efficiency gains on typical agentic benchmarks, e.g., improving Qwen3-14B Multi-Hop QA average accuracy by 2.8 points over competitive baselines at equal sampling cost.

cs.LG

RLVR without Ineffective Samples: Group Prioritized Off-Policy Optimization for LLM Reasoning

Reinforcement learning with verifiable rewards (RLVR) has emerged as a powerful paradigm for enhancing the reasoning capabilities of large language models (LLMs). However, its effectiveness is substantially hindered by the prevalence of ineffective training data: many sampled prompts yield response groups that are either entirely correct or entirely incorrect, resulting in zero-variance rewards and limited learning signals. Recent state-of-the-art methods address this issue through extensive LLM rollouts to filter ineffective samples, but at the cost of considerable computational overhead. Alternative approaches, including predictive sampling and trajectory replay, aim to improve data efficiency but often remain insufficient and may introduce additional issues such as systematic bias or suboptimal constraints. To address these limitations, we propose Group Prioritized Off-Policy Optimization (POPO), a simple yet effective framework that fully exploits effective training batches without additional rollout overhead. POPO comprises two key components: prioritized group replay and decoupled off-policy optimization. The former replaces ineffective on-policy groups with effective off-policy groups via a recency-based replay mechanism that jointly considers sample quality and the degree of off-policiness. To further mitigate the off-policy gap, POPO employs decoupled importance sampling to correct off-policy bias while maintaining stable policy updates under consistent trust-region constraints. Empirical evaluations across diverse reasoning tasks, including mathematics, planning, and visual geometry, demonstrate that POPO substantially accelerates RL finetuning and achieves strong reasoning performance with significantly fewer rollouts.

cs.LG

TapSampling: Inference-Time Sampling with a Task-Progress-Understanding Verifier for Robotic Manipulation

Existing embodied control research demonstrates remarkable performance improvements by scaling training data and model size. We instead explore inference-time strategy as an alternative axis. Non-deterministic generative models, such as diffusion and autoregressive models, have been widely adopted in the field of embodied control. However, the single-shot inference paradigm limits their performance. In this paper, we propose \textbf{TapSampling}, a plug-and-play framework for inference-time sampling. First, we introduce an Action-VAE that represents actions in a low-dimensional latent space by mapping policy-generated initial actions into a compressed posterior distribution, from which any number of latent samples can be drawn and decoded into candidate actions that approximate the true action distribution. Second, we formulate action verification as task-progress outcome prediction, using the intrinsic sequential structure of robotic datasets to train a semantically grounded verifier for interpretable action selection. Furthermore, TapSampling is a policy-agnostic framework. Extensive experiments in both simulated and real-world environments demonstrate that our method substantially improves multiple generalist policies without further policy finetuning. Code and models are available at the project page.

cs.RO

Listwise Policy Optimization: Group-based RLVR as Target-Projection on the LLM Response Simplex

Reinforcement learning with verifiable rewards (RLVR) has become a standard approach for large language models (LLMs) post-training to incentivize reasoning capacity. Among existing recipes, group-based policy gradient is prevalent, which samples a group of responses per prompt and updates the policy via group-relative advantage signals. This work reveals that these optimization strategies share a common geometric structure: each implicitly defines a target distribution on the response simplex and projects toward it via first-order approximation. Building on this insight, we propose Listwise Policy Optimization (LPO) to explicitly conduct the target-projection, which demystifies the implicit target by restricting the proximal RL objective to the response simplex, and then projects the policy via exact divergence minimization. This framework provides (i) monotonic improvement on the listwise objective with bounded, zero-sum, and self-correcting projection gradients, and (ii) flexibility in divergence selection with distinct structural properties through the decoupled projection step. On diverse reasoning tasks and LLM backbones, LPO consistently improves training performance over typical policy gradient baselines under matched targets, while intrinsically preserving optimization stability and response diversity.

cs.LG