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Xiangyang Ji

Publications and source records attributed to Xiangyang Ji.

At least 91 records · Page 5Linked to original sources

NTIRE 2025 Challenge on Event-Based Image Deblurring: Methods and Results

This paper presents an overview of NTIRE 2025 the First Challenge on Event-Based Image Deblurring, detailing the proposed methodologies and corresponding results. The primary goal of the challenge is to design an event-based method that achieves high-quality image deblurring, with performance quantitatively assessed using Peak Signal-to-Noise Ratio (PSNR). Notably, there are no restrictions on computational complexity or model size. The task focuses on leveraging both events and images as inputs for single-image deblurring. A total of 199 participants registered, among whom 15 teams successfully submitted valid results, offering valuable insights into the current state of event-based image deblurring. We anticipate that this challenge will drive further advancements in event-based vision research.

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Towards Understanding How Knowledge Evolves in Large Vision-Language Models

Large Vision-Language Models (LVLMs) are gradually becoming the foundation for many artificial intelligence applications. However, understanding their internal working mechanisms has continued to puzzle researchers, which in turn limits the further enhancement of their capabilities. In this paper, we seek to investigate how multimodal knowledge evolves and eventually induces natural languages in LVLMs. We design a series of novel strategies for analyzing internal knowledge within LVLMs, and delve into the evolution of multimodal knowledge from three levels, including single token probabilities, token probability distributions, and feature encodings. In this process, we identify two key nodes in knowledge evolution: the critical layers and the mutation layers, dividing the evolution process into three stages: rapid evolution, stabilization, and mutation. Our research is the first to reveal the trajectory of knowledge evolution in LVLMs, providing a fresh perspective for understanding their underlying mechanisms. Our codes are available at https://github.com/XIAO4579/Vlm-interpretability.

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Linguistics-aware Masked Image Modeling for Self-supervised Scene Text Recognition

Text images are unique in their dual nature, encompassing both visual and linguistic information. The visual component encompasses structural and appearance-based features, while the linguistic dimension incorporates contextual and semantic elements. In scenarios with degraded visual quality, linguistic patterns serve as crucial supplements for comprehension, highlighting the necessity of integrating both aspects for robust scene text recognition (STR). Contemporary STR approaches often use language models or semantic reasoning modules to capture linguistic features, typically requiring large-scale annotated datasets. Self-supervised learning, which lacks annotations, presents challenges in disentangling linguistic features related to the global context. Typically, sequence contrastive learning emphasizes the alignment of local features, while masked image modeling (MIM) tends to exploit local structures to reconstruct visual patterns, resulting in limited linguistic knowledge. In this paper, we propose a Linguistics-aware Masked Image Modeling (LMIM) approach, which channels the linguistic information into the decoding process of MIM through a separate branch. Specifically, we design a linguistics alignment module to extract vision-independent features as linguistic guidance using inputs with different visual appearances. As features extend beyond mere visual structures, LMIM must consider the global context to achieve reconstruction. Extensive experiments on various benchmarks quantitatively demonstrate our state-of-the-art performance, and attention visualizations qualitatively show the simultaneous capture of both visual and linguistic information.

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Open-Vocabulary Functional 3D Scene Graphs for Real-World Indoor Spaces

We introduce the task of predicting functional 3D scene graphs for real-world indoor environments from posed RGB-D images. Unlike traditional 3D scene graphs that focus on spatial relationships of objects, functional 3D scene graphs capture objects, interactive elements, and their functional relationships. Due to the lack of training data, we leverage foundation models, including visual language models (VLMs) and large language models (LLMs), to encode functional knowledge. We evaluate our approach on an extended SceneFun3D dataset and a newly collected dataset, FunGraph3D, both annotated with functional 3D scene graphs. Our method significantly outperforms adapted baselines, including Open3DSG and ConceptGraph, demonstrating its effectiveness in modeling complex scene functionalities. We also demonstrate downstream applications such as 3D question answering and robotic manipulation using functional 3D scene graphs. See our project page at https://openfungraph.github.io

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GDRNPP: A Geometry-guided and Fully Learning-based Object Pose Estimator

6D pose estimation of rigid objects is a long-standing and challenging task in computer vision. Recently, the emergence of deep learning reveals the potential of Convolutional Neural Networks (CNNs) to predict reliable 6D poses. Given that direct pose regression networks currently exhibit suboptimal performance, most methods still resort to traditional techniques to varying degrees. For example, top-performing methods often adopt an indirect strategy by first establishing 2D-3D or 3D-3D correspondences followed by applying the RANSAC-based PnP or Kabsch algorithms, and further employing ICP for refinement. Despite the performance enhancement, the integration of traditional techniques makes the networks time-consuming and not end-to-end trainable. Orthogonal to them, this paper introduces a fully learning-based object pose estimator. In this work, we first perform an in-depth investigation of both direct and indirect methods and propose a simple yet effective Geometry-guided Direct Regression Network (GDRN) to learn the 6D pose from monocular images in an end-to-end manner. Afterwards, we introduce a geometry-guided pose refinement module, enhancing pose accuracy when extra depth data is available. Guided by the predicted coordinate map, we build an end-to-end differentiable architecture that establishes robust and accurate 3D-3D correspondences between the observed and rendered RGB-D images to refine the pose. Our enhanced pose estimation pipeline GDRNPP (GDRN Plus Plus) conquered the leaderboard of the BOP Challenge for two consecutive years, becoming the first to surpass all prior methods that relied on traditional techniques in both accuracy and speed. The code and models are available at https://github.com/shanice-l/gdrnpp_bop2022.

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GIVEPose: Gradual Intra-class Variation Elimination for RGB-based Category-Level Object Pose Estimation

Recent advances in RGBD-based category-level object pose estimation have been limited by their reliance on precise depth information, restricting their broader applicability. In response, RGB-based methods have been developed. Among these methods, geometry-guided pose regression that originated from instance-level tasks has demonstrated strong performance. However, we argue that the NOCS map is an inadequate intermediate representation for geometry-guided pose regression method, as its many-to-one correspondence with category-level pose introduces redundant instance-specific information, resulting in suboptimal results. This paper identifies the intra-class variation problem inherent in pose regression based solely on the NOCS map and proposes the Intra-class Variation-Free Consensus (IVFC) map, a novel coordinate representation generated from the category-level consensus model. By leveraging the complementary strengths of the NOCS map and the IVFC map, we introduce GIVEPose, a framework that implements Gradual Intra-class Variation Elimination for category-level object pose estimation. Extensive evaluations on both synthetic and real-world datasets demonstrate that GIVEPose significantly outperforms existing state-of-the-art RGB-based approaches, achieving substantial improvements in category-level object pose estimation. Our code is available at https://github.com/ziqin-h/GIVEPose.

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UNOPose: Unseen Object Pose Estimation with an Unposed RGB-D Reference Image

Unseen object pose estimation methods often rely on CAD models or multiple reference views, making the onboarding stage costly. To simplify reference acquisition, we aim to estimate the unseen object's pose through a single unposed RGB-D reference image. While previous works leverage reference images as pose anchors to limit the range of relative pose, our scenario presents significant challenges since the relative transformation could vary across the entire SE(3) space. Moreover, factors like occlusion, sensor noise, and extreme geometry could result in low viewpoint overlap. To address these challenges, we present a novel approach and benchmark, termed UNOPose, for unseen one-reference-based object pose estimation. Building upon a coarse-to-fine paradigm, UNOPose constructs an SE(3)-invariant reference frame to standardize object representation despite pose and size variations. To alleviate small overlap across viewpoints, we recalibrate the weight of each correspondence based on its predicted likelihood of being within the overlapping region. Evaluated on our proposed benchmark based on the BOP Challenge, UNOPose demonstrates superior performance, significantly outperforming traditional and learning-based methods in the one-reference setting and remaining competitive with CAD-model-based methods. The code and dataset are available at https://github.com/shanice-l/UNOPose.

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Enhancing Consistency and Mitigating Bias: A Data Replay Approach for Incremental Learning

Deep learning systems are prone to catastrophic forgetting when learning from a sequence of tasks, as old data from previous tasks is unavailable when learning a new task. To address this, some methods propose replaying data from previous tasks during new task learning, typically using extra memory to store replay data. However, it is not expected in practice due to memory constraints and data privacy issues. Instead, data-free replay methods invert samples from the classification model. While effective, these methods face inconsistencies between inverted and real training data, overlooked in recent works. To that effect, we propose to measure the data consistency quantitatively by some simplification and assumptions. Using this measurement, we gain insight to develop a novel loss function that reduces inconsistency. Specifically, the loss minimizes the KL divergence between distributions of inverted and real data under a tied multivariate Gaussian assumption, which is simple to implement in continual learning. Additionally, we observe that old class weight norms decrease continually as learning progresses. We analyze the reasons and propose a regularization term to balance class weights, making old class samples more distinguishable. To conclude, we introduce Consistency-enhanced data replay with a Debiased classifier for class incremental learning (CwD). Extensive experiments on CIFAR-100, Tiny-ImageNet, and ImageNet100 show consistently improved performance of CwD compared to previous approaches.

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Structural features of the fly olfactory circuit mitigate the stability-plasticity dilemma in continual learning

Artificial neural networks face the stability-plasticity dilemma in continual learning, while the brain can maintain memories and remain adaptable. However, the biological strategies for continual learning and their potential to inspire learning algorithms in neural networks are poorly understood. This study presents a minimal model of the fly olfactory circuit to investigate the biological strategies that support continual odor learning. We introduce the fly olfactory circuit as a plug-and-play component, termed the Fly Model, which can integrate with modern machine learning methods to address this dilemma. Our findings demonstrate that the Fly Model enhances both memory stability and learning plasticity, overcoming the limitations of current continual learning strategies. We validated its effectiveness across various challenging continual learning scenarios using commonly used datasets. The fly olfactory system serves as an elegant biological circuit for lifelong learning, offering a module that enhances continual learning with minimal additional computational cost for machine learning.

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Latent Reward: LLM-Empowered Credit Assignment in Episodic Reinforcement Learning

Reinforcement learning (RL) often encounters delayed and sparse feedback in real-world applications, even with only episodic rewards. Previous approaches have made some progress in reward redistribution for credit assignment but still face challenges, including training difficulties due to redundancy and ambiguous attributions stemming from overlooking the multifaceted nature of mission performance evaluation. Hopefully, Large Language Model (LLM) encompasses fruitful decision-making knowledge and provides a plausible tool for reward redistribution. Even so, deploying LLM in this case is non-trivial due to the misalignment between linguistic knowledge and the symbolic form requirement, together with inherent randomness and hallucinations in inference. To tackle these issues, we introduce LaRe, a novel LLM-empowered symbolic-based decision-making framework, to improve credit assignment. Key to LaRe is the concept of the Latent Reward, which works as a multi-dimensional performance evaluation, enabling more interpretable goal attainment from various perspectives and facilitating more effective reward redistribution. We examine that semantically generated code from LLM can bridge linguistic knowledge and symbolic latent rewards, as it is executable for symbolic objects. Meanwhile, we design latent reward self-verification to increase the stability and reliability of LLM inference. Theoretically, reward-irrelevant redundancy elimination in the latent reward benefits RL performance from more accurate reward estimation. Extensive experimental results witness that LaRe (i) achieves superior temporal credit assignment to SOTA methods, (ii) excels in allocating contributions among multiple agents, and (iii) outperforms policies trained with ground truth rewards for certain tasks.

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Robust Fast Adaptation from Adversarially Explicit Task Distribution Generation

Meta-learning is a practical learning paradigm to transfer skills across tasks from a few examples. Nevertheless, the existence of task distribution shifts tends to weaken meta-learners' generalization capability, particularly when the training task distribution is naively hand-crafted or based on simple priors that fail to cover critical scenarios sufficiently. Here, we consider explicitly generative modeling task distributions placed over task identifiers and propose robustifying fast adaptation from adversarial training. Our approach, which can be interpreted as a model of a Stackelberg game, not only uncovers the task structure during problem-solving from an explicit generative model but also theoretically increases the adaptation robustness in worst cases. This work has practical implications, particularly in dealing with task distribution shifts in meta-learning, and contributes to theoretical insights in the field. Our method demonstrates its robustness in the presence of task subpopulation shifts and improved performance over SOTA baselines in extensive experiments. The code is available at the project site https://sites.google.com/view/ar-metalearn.

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EPS-MoE: Expert Pipeline Scheduler for Cost-Efficient MoE Inference

The Mixture-of-Experts (MoE) model has emerged as a prominent architecture in the field of Large Language Models (LLMs), providing a better balance between model performance and computational efficiency. However the General Matrix Multiply (GEMM) operations and large parameters introduce challenges related to computational efficiency and communication overhead, which become throughput bottlenecks during inference. Applying a single parallelism strategy like EP, DP, TP or a straightforward combination of them to MoE usually achieves sub-optimal inference throughput. This paper introduces EPS-MoE, a novel expert pipeline scheduler for MoE that surpasses the existing parallelism schemes. Our approach optimizes the computation of MoE FeedForward Network (FFN) modules by dynamically selecting the best kernel implementation of GroupGemm and DenseGemm for different loads and adaptively overlapping these computations with communication, leading to a substantial increase in throughput. Our experimental results demonstrate at most 52.4\% improvement in prefill throughput compared to existing parallel inference methods. Specifically, our method accelerated the highly optimized DeepSeekV2 model from a claimed 100K tokens per second to at least 120K tokens per second.

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Know2Vec: A Black-Box Proxy for Neural Network Retrieval

For general users, training a neural network from scratch is usually challenging and labor-intensive. Fortunately, neural network zoos enable them to find a well-performing model for directly use or fine-tuning it in their local environments. Although current model retrieval solutions attempt to convert neural network models into vectors to avoid complex multiple inference processes required for model selection, it is still difficult to choose a suitable model due to inaccurate vectorization and biased correlation alignment between the query dataset and models. From the perspective of knowledge consistency, i.e., whether the knowledge possessed by the model can meet the needs of query tasks, we propose a model retrieval scheme, named Know2Vec, that acts as a black-box retrieval proxy for model zoo. Know2Vec first accesses to models via a black-box interface in advance, capturing vital decision knowledge from models while ensuring their privacy. Next, it employs an effective encoding technique to transform the knowledge into precise model vectors. Secondly, it maps the user's query task to a knowledge vector by probing the semantic relationships within query samples. Furthermore, the proxy ensures the knowledge-consistency between query vector and model vectors within their alignment space, which is optimized through the supervised learning with diverse loss functions, and finally it can identify the most suitable model for a given task during the inference stage. Extensive experiments show that our Know2Vec achieves superior retrieval accuracy against the state-of-the-art methods in diverse neural network retrieval tasks.

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EGP3D: Edge-guided Geometric Preserving 3D Point Cloud Super-resolution for RGB-D camera

Point clouds or depth images captured by current RGB-D cameras often suffer from low resolution, rendering them insufficient for applications such as 3D reconstruction and robots. Existing point cloud super-resolution (PCSR) methods are either constrained by geometric artifacts or lack attention to edge details. To address these issues, we propose an edge-guided geometric-preserving 3D point cloud super-resolution (EGP3D) method tailored for RGB-D cameras. Our approach innovatively optimizes the point cloud with an edge constraint on a projected 2D space, thereby ensuring high-quality edge preservation in the 3D PCSR task. To tackle geometric optimization challenges in super-resolution point clouds, particularly preserving edge shapes and smoothness, we introduce a multi-faceted loss function that simultaneously optimizes the Chamfer distance, Hausdorff distance, and gradient smoothness. Existing datasets used for point cloud upsampling are predominantly synthetic and inadequately represent real-world scenarios, neglecting noise and stray light effects. To address the scarcity of realistic RGB-D data for PCSR tasks, we built a dataset that captures real-world noise and stray-light effects, offering a more accurate representation of authentic environments. Validated through simulations and real-world experiments, the proposed method exhibited superior performance in preserving edge clarity and geometric details.

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CAS-ViT: Convolutional Additive Self-attention Vision Transformers for Efficient Mobile Applications

Vision Transformers (ViTs) mark a revolutionary advance in neural networks with their token mixer's powerful global context capability. However, the pairwise token affinity and complex matrix operations limit its deployment on resource-constrained scenarios and real-time applications, such as mobile devices, although considerable efforts have been made in previous works. In this paper, we introduce CAS-ViT: Convolutional Additive Self-attention Vision Transformers, to achieve a balance between efficiency and performance in mobile applications. Firstly, we argue that the capability of token mixers to obtain global contextual information hinges on multiple information interactions, such as spatial and channel domains. Subsequently, we propose Convolutional Additive Token Mixer (CATM) employing underlying spatial and channel attention as novel interaction forms. This module eliminates troublesome complex operations such as matrix multiplication and Softmax. We introduce Convolutional Additive Self-attention(CAS) block hybrid architecture and utilize CATM for each block. And further, we build a family of lightweight networks, which can be easily extended to various downstream tasks. Finally, we evaluate CAS-ViT across a variety of vision tasks, including image classification, object detection, instance segmentation, and semantic segmentation. Our M and T model achieves 83.0\%/84.1\% top-1 with only 12M/21M parameters on ImageNet-1K. Meanwhile, throughput evaluations on GPUs, ONNX, and iPhones also demonstrate superior results compared to other state-of-the-art backbones. Extensive experiments demonstrate that our approach achieves a better balance of performance, efficient inference and easy-to-deploy. Our code and model are available at: \url{https://github.com/Tianfang-Zhang/CAS-ViT}

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Falcon-UI: Understanding GUI Before Following User Instructions

Pursuing human-like interaction for Graphical User Interface (GUI) agents requires understanding the GUI context and following user instructions. However, existing works typically couple these two aspects and focus more on instruct-following abilities, while ignoring the importance of understanding the GUI context. In this paper, we introduce an instruction-free GUI navigation dataset, termed Insight-UI Dataset, to enhance model comprehension of GUI environments. Insight-UI Dataset is automatically generated from the Common Crawl corpus, simulating various platforms -- including iOS, Android, Windows, and Linux -- across multiple resolutions on 312K domains. Although GUI interactions vary by context, diverse interfaces share common internal patterns, such as clicking an item to view its details. It implies the feasibility of independent GUI operation learning, followed by joint optimization with instruction tuning. Thereby, we develop the GUI agent model Falcon-UI, which is initially pretrained on Insight-UI Dataset and subsequently fine-tuned on Android and Web GUI datasets, including AITW, AITZ, Android Control, and Mind2Web. With 7 billion parameters, Falcon-UI achieves accuracy comparable to the 72 billion-parameter Qwen2VL on AITZ, validating the alignment between GUI context comprehension and agent performance. Our code and dataset will be open-sourced.

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KP-RED: Exploiting Semantic Keypoints for Joint 3D Shape Retrieval and Deformation

In this paper, we present KP-RED, a unified KeyPoint-driven REtrieval and Deformation framework that takes object scans as input and jointly retrieves and deforms the most geometrically similar CAD models from a pre-processed database to tightly match the target. Unlike existing dense matching based methods that typically struggle with noisy partial scans, we propose to leverage category-consistent sparse keypoints to naturally handle both full and partial object scans. Specifically, we first employ a lightweight retrieval module to establish a keypoint-based embedding space, measuring the similarity among objects by dynamically aggregating deformation-aware local-global features around extracted keypoints. Objects that are close in the embedding space are considered similar in geometry. Then we introduce the neural cage-based deformation module that estimates the influence vector of each keypoint upon cage vertices inside its local support region to control the deformation of the retrieved shape. Extensive experiments on the synthetic dataset PartNet and the real-world dataset Scan2CAD demonstrate that KP-RED surpasses existing state-of-the-art approaches by a large margin. Codes and trained models are released on https://github.com/lolrudy/KP-RED.

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Towards Dynamic Message Passing on Graphs

Message passing plays a vital role in graph neural networks (GNNs) for effective feature learning. However, the over-reliance on input topology diminishes the efficacy of message passing and restricts the ability of GNNs. Despite efforts to mitigate the reliance, existing study encounters message-passing bottlenecks or high computational expense problems, which invokes the demands for flexible message passing with low complexity. In this paper, we propose a novel dynamic message-passing mechanism for GNNs. It projects graph nodes and learnable pseudo nodes into a common space with measurable spatial relations between them. With nodes moving in the space, their evolving relations facilitate flexible pathway construction for a dynamic message-passing process. Associating pseudo nodes to input graphs with their measured relations, graph nodes can communicate with each other intermediately through pseudo nodes under linear complexity. We further develop a GNN model named $\mathtt{\mathbf{N^2}}$ based on our dynamic message-passing mechanism. $\mathtt{\mathbf{N^2}}$ employs a single recurrent layer to recursively generate the displacements of nodes and construct optimal dynamic pathways. Evaluation on eighteen benchmarks demonstrates the superior performance of $\mathtt{\mathbf{N^2}}$ over popular GNNs. $\mathtt{\mathbf{N^2}}$ successfully scales to large-scale benchmarks and requires significantly fewer parameters for graph classification with the shared recurrent layer.

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