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Xiangyang Ji

Publications and source records attributed to Xiangyang Ji.

At least 145 records · Page 8Linked to original sources

DDF-HO: Hand-Held Object Reconstruction via Conditional Directed Distance Field

Reconstructing hand-held objects from a single RGB image is an important and challenging problem. Existing works utilizing Signed Distance Fields (SDF) reveal limitations in comprehensively capturing the complex hand-object interactions, since SDF is only reliable within the proximity of the target, and hence, infeasible to simultaneously encode local hand and object cues. To address this issue, we propose DDF-HO, a novel approach leveraging Directed Distance Field (DDF) as the shape representation. Unlike SDF, DDF maps a ray in 3D space, consisting of an origin and a direction, to corresponding DDF values, including a binary visibility signal determining whether the ray intersects the objects and a distance value measuring the distance from origin to target in the given direction. We randomly sample multiple rays and collect local to global geometric features for them by introducing a novel 2D ray-based feature aggregation scheme and a 3D intersection-aware hand pose embedding, combining 2D-3D features to model hand-object interactions. Extensive experiments on synthetic and real-world datasets demonstrate that DDF-HO consistently outperforms all baseline methods by a large margin, especially under Chamfer Distance, with about 80% leap forward. Codes are available at https://github.com/ZhangCYG/DDFHO.

cs.CV↗

LanPose: Language-Instructed 6D Object Pose Estimation for Robotic Assembly

Comprehending natural language instructions is a critical skill for robots to cooperate effectively with humans. In this paper, we aim to learn 6D poses for roboticassembly by natural language instructions. For this purpose, Language-Instructed 6D Pose Regression Network (LanPose) is proposed to jointly predict the 6D poses of the observed object and the corresponding assembly position. Our proposed approach is based on the fusion of geometric and linguistic features, which allows us to finely integrate multi-modality input and map it to the 6D pose in SE(3) space by the cross-attention mechanism and the language-integrated 6D pose mapping module, respectively. To validate the effectiveness of our approach, an integrated robotic system is established to precisely and robustly perceive, grasp, manipulate and assemble blocks by language commands. 98.09 and 93.55 in ADD(-S)-0.1d are derived for the prediction of 6D object pose and 6D assembly pose, respectively. Both quantitative and qualitative results demonstrate the effectiveness of our proposed language-instructed 6D pose estimation methodology and its potential to enable robots to better understand and execute natural language instructions.

cs.RO↗

ZooPFL: Exploring Black-box Foundation Models for Personalized Federated Learning

When personalized federated learning (FL) meets large foundation models, new challenges arise from various limitations in resources. In addition to typical limitations such as data, computation, and communication costs, access to the models is also often limited. This paper endeavors to solve both the challenges of limited resources and personalization. i.e., distribution shifts between clients. To do so, we propose a method named ZOOPFL that uses Zeroth-Order Optimization for Personalized Federated Learning. ZOOPFL avoids direct interference with the foundation models and instead learns to adapt its inputs through zeroth-order optimization. In addition, we employ simple yet effective linear projections to remap its predictions for personalization. To reduce the computation costs and enhance personalization, we propose input surgery to incorporate an auto-encoder with low-dimensional and client-specific embeddings. We provide theoretical support for ZOOPFL to analyze its convergence. Extensive empirical experiments on computer vision and natural language processing tasks using popular foundation models demonstrate its effectiveness for FL on black-box foundation models.

cs.AI↗

ILSGAN: Independent Layer Synthesis for Unsupervised Foreground-Background Segmentation

Unsupervised foreground-background segmentation aims at extracting salient objects from cluttered backgrounds, where Generative Adversarial Network (GAN) approaches, especially layered GANs, show great promise. However, without human annotations, they are typically prone to produce foreground and background layers with non-negligible semantic and visual confusion, dubbed "information leakage", resulting in notable degeneration of the generated segmentation mask. To alleviate this issue, we propose a simple-yet-effective explicit layer independence modeling approach, termed Independent Layer Synthesis GAN (ILSGAN), pursuing independent foreground-background layer generation by encouraging their discrepancy. Specifically, it targets minimizing the mutual information between visible and invisible regions of the foreground and background to spur interlayer independence. Through in-depth theoretical and experimental analyses, we justify that explicit layer independence modeling is critical to suppressing information leakage and contributes to impressive segmentation performance gains. Also, our ILSGAN achieves strong state-of-the-art generation quality and segmentation performance on complex real-world data. Code is available at: https://github.com/qrzou/ILSGAN

cs.CV↗

Counterfactual Conservative Q Learning for Offline Multi-agent Reinforcement Learning

Offline multi-agent reinforcement learning is challenging due to the coupling effect of both distribution shift issue common in offline setting and the high dimension issue common in multi-agent setting, making the action out-of-distribution (OOD) and value overestimation phenomenon excessively severe. Tomitigate this problem, we propose a novel multi-agent offline RL algorithm, named CounterFactual Conservative Q-Learning (CFCQL) to conduct conservative value estimation. Rather than regarding all the agents as a high dimensional single one and directly applying single agent methods to it, CFCQL calculates conservative regularization for each agent separately in a counterfactual way and then linearly combines them to realize an overall conservative value estimation. We prove that it still enjoys the underestimation property and the performance guarantee as those single agent conservative methods do, but the induced regularization and safe policy improvement bound are independent of the agent number, which is therefore theoretically superior to the direct treatment referred to above, especially when the agent number is large. We further conduct experiments on four environments including both discrete and continuous action settings on both existing and our man-made datasets, demonstrating that CFCQL outperforms existing methods on most datasets and even with a remarkable margin on some of them.

cs.AI↗

Towards Real-World Burst Image Super-Resolution: Benchmark and Method

Despite substantial advances, single-image super-resolution (SISR) is always in a dilemma to reconstruct high-quality images with limited information from one input image, especially in realistic scenarios. In this paper, we establish a large-scale real-world burst super-resolution dataset, i.e., RealBSR, to explore the faithful reconstruction of image details from multiple frames. Furthermore, we introduce a Federated Burst Affinity network (FBAnet) to investigate non-trivial pixel-wise displacements among images under real-world image degradation. Specifically, rather than using pixel-wise alignment, our FBAnet employs a simple homography alignment from a structural geometry aspect and a Federated Affinity Fusion (FAF) strategy to aggregate the complementary information among frames. Those fused informative representations are fed to a Transformer-based module of burst representation decoding. Besides, we have conducted extensive experiments on two versions of our datasets, i.e., RealBSR-RAW and RealBSR-RGB. Experimental results demonstrate that our FBAnet outperforms existing state-of-the-art burst SR methods and also achieves visually-pleasant SR image predictions with model details. Our dataset, codes, and models are publicly available at https://github.com/yjsunnn/FBANet.

cs.CV↗

UATVR: Uncertainty-Adaptive Text-Video Retrieval

With the explosive growth of web videos and emerging large-scale vision-language pre-training models, e.g., CLIP, retrieving videos of interest with text instructions has attracted increasing attention. A common practice is to transfer text-video pairs to the same embedding space and craft cross-modal interactions with certain entities in specific granularities for semantic correspondence. Unfortunately, the intrinsic uncertainties of optimal entity combinations in appropriate granularities for cross-modal queries are understudied, which is especially critical for modalities with hierarchical semantics, e.g., video, text, etc. In this paper, we propose an Uncertainty-Adaptive Text-Video Retrieval approach, termed UATVR, which models each look-up as a distribution matching procedure. Concretely, we add additional learnable tokens in the encoders to adaptively aggregate multi-grained semantics for flexible high-level reasoning. In the refined embedding space, we represent text-video pairs as probabilistic distributions where prototypes are sampled for matching evaluation. Comprehensive experiments on four benchmarks justify the superiority of our UATVR, which achieves new state-of-the-art results on MSR-VTT (50.8%), VATEX (64.5%), MSVD (49.7%), and DiDeMo (45.8%). The code is available at https://github.com/bofang98/UATVR.

cs.CV↗

DiffusionRet: Generative Text-Video Retrieval with Diffusion Model

Existing text-video retrieval solutions are, in essence, discriminant models focused on maximizing the conditional likelihood, i.e., p(candidates|query). While straightforward, this de facto paradigm overlooks the underlying data distribution p(query), which makes it challenging to identify out-of-distribution data. To address this limitation, we creatively tackle this task from a generative viewpoint and model the correlation between the text and the video as their joint probability p(candidates,query). This is accomplished through a diffusion-based text-video retrieval framework (DiffusionRet), which models the retrieval task as a process of gradually generating joint distribution from noise. During training, DiffusionRet is optimized from both the generation and discrimination perspectives, with the generator being optimized by generation loss and the feature extractor trained with contrastive loss. In this way, DiffusionRet cleverly leverages the strengths of both generative and discriminative methods. Extensive experiments on five commonly used text-video retrieval benchmarks, including MSRVTT, LSMDC, MSVD, ActivityNet Captions, and DiDeMo, with superior performances, justify the efficacy of our method. More encouragingly, without any modification, DiffusionRet even performs well in out-domain retrieval settings. We believe this work brings fundamental insights into the related fields. Code is available at https://github.com/jpthu17/DiffusionRet.

cs.CV↗

CCD-3DR: Consistent Conditioning in Diffusion for Single-Image 3D Reconstruction

In this paper, we present a novel shape reconstruction method leveraging diffusion model to generate 3D sparse point cloud for the object captured in a single RGB image. Recent methods typically leverage global embedding or local projection-based features as the condition to guide the diffusion model. However, such strategies fail to consistently align the denoised point cloud with the given image, leading to unstable conditioning and inferior performance. In this paper, we present CCD-3DR, which exploits a novel centered diffusion probabilistic model for consistent local feature conditioning. We constrain the noise and sampled point cloud from the diffusion model into a subspace where the point cloud center remains unchanged during the forward diffusion process and reverse process. The stable point cloud center further serves as an anchor to align each point with its corresponding local projection-based features. Extensive experiments on synthetic benchmark ShapeNet-R2N2 demonstrate that CCD-3DR outperforms all competitors by a large margin, with over 40% improvement. We also provide results on real-world dataset Pix3D to thoroughly demonstrate the potential of CCD-3DR in real-world applications. Codes will be released soon

cs.CV↗

U-RED: Unsupervised 3D Shape Retrieval and Deformation for Partial Point Clouds

In this paper, we propose U-RED, an Unsupervised shape REtrieval and Deformation pipeline that takes an arbitrary object observation as input, typically captured by RGB images or scans, and jointly retrieves and deforms the geometrically similar CAD models from a pre-established database to tightly match the target. Considering existing methods typically fail to handle noisy partial observations, U-RED is designed to address this issue from two aspects. First, since one partial shape may correspond to multiple potential full shapes, the retrieval method must allow such an ambiguous one-to-many relationship. Thereby U-RED learns to project all possible full shapes of a partial target onto the surface of a unit sphere. Then during inference, each sampling on the sphere will yield a feasible retrieval. Second, since real-world partial observations usually contain noticeable noise, a reliable learned metric that measures the similarity between shapes is necessary for stable retrieval. In U-RED, we design a novel point-wise residual-guided metric that allows noise-robust comparison. Extensive experiments on the synthetic datasets PartNet, ComplementMe and the real-world dataset Scan2CAD demonstrate that U-RED surpasses existing state-of-the-art approaches by 47.3%, 16.7% and 31.6% respectively under Chamfer Distance.

cs.CV↗

DIVERSIFY: A General Framework for Time Series Out-of-distribution Detection and Generalization

Time series remains one of the most challenging modalities in machine learning research. The out-of-distribution (OOD) detection and generalization on time series tend to suffer due to its non-stationary property, i.e., the distribution changes over time. The dynamic distributions inside time series pose great challenges to existing algorithms to identify invariant distributions since they mainly focus on the scenario where the domain information is given as prior knowledge. In this paper, we attempt to exploit subdomains within a whole dataset to counteract issues induced by non-stationary for generalized representation learning. We propose DIVERSIFY, a general framework, for OOD detection and generalization on dynamic distributions of time series. DIVERSIFY takes an iterative process: it first obtains the "worst-case" latent distribution scenario via adversarial training, then reduces the gap between these latent distributions. We implement DIVERSIFY via combining existing OOD detection methods according to either extracted features or outputs of models for detection while we also directly utilize outputs for classification. In addition, theoretical insights illustrate that DIVERSIFY is theoretically supported. Extensive experiments are conducted on seven datasets with different OOD settings across gesture recognition, speech commands recognition, wearable stress and affect detection, and sensor-based human activity recognition. Qualitative and quantitative results demonstrate that DIVERSIFY learns more generalized features and significantly outperforms other baselines.

cs.LG↗

SST: Real-time End-to-end Monocular 3D Reconstruction via Sparse Spatial-Temporal Guidance

Real-time monocular 3D reconstruction is a challenging problem that remains unsolved. Although recent end-to-end methods have demonstrated promising results, tiny structures and geometric boundaries are hardly captured due to their insufficient supervision neglecting spatial details and oversimplified feature fusion ignoring temporal cues. To address the problems, we propose an end-to-end 3D reconstruction network SST, which utilizes Sparse estimated points from visual SLAM system as additional Spatial guidance and fuses Temporal features via a novel cross-modal attention mechanism, achieving more detailed reconstruction results. We propose a Local Spatial-Temporal Fusion module to exploit more informative spatial-temporal cues from multi-view color information and sparse priors, as well a Global Spatial-Temporal Fusion module to refine the local TSDF volumes with the world-frame model from coarse to fine. Extensive experiments on ScanNet and 7-Scenes demonstrate that SST outperforms all state-of-the-art competitors, whilst keeping a high inference speed at 59 FPS, enabling real-world applications with real-time requirements.

cs.CV↗

WiCo: Win-win Cooperation of Bottom-up and Top-down Referring Image Segmentation

The top-down and bottom-up methods are two mainstreams of referring segmentation, while both methods have their own intrinsic weaknesses. Top-down methods are chiefly disturbed by Polar Negative (PN) errors owing to the lack of fine-grained cross-modal alignment. Bottom-up methods are mainly perturbed by Inferior Positive (IP) errors due to the lack of prior object information. Nevertheless, we discover that two types of methods are highly complementary for restraining respective weaknesses but the direct average combination leads to harmful interference. In this context, we build Win-win Cooperation (WiCo) to exploit complementary nature of two types of methods on both interaction and integration aspects for achieving a win-win improvement. For the interaction aspect, Complementary Feature Interaction (CFI) provides fine-grained information to top-down branch and introduces prior object information to bottom-up branch for complementary feature enhancement. For the integration aspect, Gaussian Scoring Integration (GSI) models the gaussian performance distributions of two branches and weightedly integrates results by sampling confident scores from the distributions. With our WiCo, several prominent top-down and bottom-up combinations achieve remarkable improvements on three common datasets with reasonable extra costs, which justifies effectiveness and generality of our method.

cs.CV↗

Backdoor Attacks Against Incremental Learners: An Empirical Evaluation Study

Large amounts of incremental learning algorithms have been proposed to alleviate the catastrophic forgetting issue arises while dealing with sequential data on a time series. However, the adversarial robustness of incremental learners has not been widely verified, leaving potential security risks. Specifically, for poisoning-based backdoor attacks, we argue that the nature of streaming data in IL provides great convenience to the adversary by creating the possibility of distributed and cross-task attacks -- an adversary can affect \textbf{any unknown} previous or subsequent task by data poisoning \textbf{at any time or time series} with extremely small amount of backdoor samples injected (e.g., $0.1\%$ based on our observations). To attract the attention of the research community, in this paper, we empirically reveal the high vulnerability of 11 typical incremental learners against poisoning-based backdoor attack on 3 learning scenarios, especially the cross-task generalization effect of backdoor knowledge, while the poison ratios range from $5\%$ to as low as $0.1\%$. Finally, the defense mechanism based on activation clustering is found to be effective in detecting our trigger pattern to mitigate potential security risks.

cs.CR↗

Video-Text as Game Players: Hierarchical Banzhaf Interaction for Cross-Modal Representation Learning

Contrastive learning-based video-language representation learning approaches, e.g., CLIP, have achieved outstanding performance, which pursue semantic interaction upon pre-defined video-text pairs. To clarify this coarse-grained global interaction and move a step further, we have to encounter challenging shell-breaking interactions for fine-grained cross-modal learning. In this paper, we creatively model video-text as game players with multivariate cooperative game theory to wisely handle the uncertainty during fine-grained semantic interaction with diverse granularity, flexible combination, and vague intensity. Concretely, we propose Hierarchical Banzhaf Interaction (HBI) to value possible correspondence between video frames and text words for sensitive and explainable cross-modal contrast. To efficiently realize the cooperative game of multiple video frames and multiple text words, the proposed method clusters the original video frames (text words) and computes the Banzhaf Interaction between the merged tokens. By stacking token merge modules, we achieve cooperative games at different semantic levels. Extensive experiments on commonly used text-video retrieval and video-question answering benchmarks with superior performances justify the efficacy of our HBI. More encouragingly, it can also serve as a visualization tool to promote the understanding of cross-modal interaction, which have a far-reaching impact on the community. Project page is available at https://jpthu17.github.io/HBI/.

cs.CV↗

Multi-granularity Interaction Simulation for Unsupervised Interactive Segmentation

Interactive segmentation enables users to segment as needed by providing cues of objects, which introduces human-computer interaction for many fields, such as image editing and medical image analysis. Typically, massive and expansive pixel-level annotations are spent to train deep models by object-oriented interactions with manually labeled object masks. In this work, we reveal that informative interactions can be made by simulation with semantic-consistent yet diverse region exploration in an unsupervised paradigm. Concretely, we introduce a Multi-granularity Interaction Simulation (MIS) approach to open up a promising direction for unsupervised interactive segmentation. Drawing on the high-quality dense features produced by recent self-supervised models, we propose to gradually merge patches or regions with similar features to form more extensive regions and thus, every merged region serves as a semantic-meaningful multi-granularity proposal. By randomly sampling these proposals and simulating possible interactions based on them, we provide meaningful interaction at multiple granularities to teach the model to understand interactions. Our MIS significantly outperforms non-deep learning unsupervised methods and is even comparable with some previous deep-supervised methods without any annotation.

cs.CV↗

$L_2$BN: Enhancing Batch Normalization by Equalizing the $L_2$ Norms of Features

In this paper, we analyze batch normalization from the perspective of discriminability and find the disadvantages ignored by previous studies: the difference in $l_2$ norms of sample features can hinder batch normalization from obtaining more distinguished inter-class features and more compact intra-class features. To address this issue, we propose a simple yet effective method to equalize the $l_2$ norms of sample features. Concretely, we $l_2$-normalize each sample feature before feeding them into batch normalization, and therefore the features are of the same magnitude. Since the proposed method combines the $l_2$ normalization and batch normalization, we name our method $L_2$BN. The $L_2$BN can strengthen the compactness of intra-class features and enlarge the discrepancy of inter-class features. The $L_2$BN is easy to implement and can exert its effect without any additional parameters or hyper-parameters. We evaluate the effectiveness of $L_2$BN through extensive experiments with various models on image classification and acoustic scene classification tasks. The results demonstrate that the $L_2$BN can boost the generalization ability of various neural network models and achieve considerable performance improvements.

cs.CV↗

TWINS: A Fine-Tuning Framework for Improved Transferability of Adversarial Robustness and Generalization

Recent years have seen the ever-increasing importance of pre-trained models and their downstream training in deep learning research and applications. At the same time, the defense for adversarial examples has been mainly investigated in the context of training from random initialization on simple classification tasks. To better exploit the potential of pre-trained models in adversarial robustness, this paper focuses on the fine-tuning of an adversarially pre-trained model in various classification tasks. Existing research has shown that since the robust pre-trained model has already learned a robust feature extractor, the crucial question is how to maintain the robustness in the pre-trained model when learning the downstream task. We study the model-based and data-based approaches for this goal and find that the two common approaches cannot achieve the objective of improving both generalization and adversarial robustness. Thus, we propose a novel statistics-based approach, Two-WIng NormliSation (TWINS) fine-tuning framework, which consists of two neural networks where one of them keeps the population means and variances of pre-training data in the batch normalization layers. Besides the robust information transfer, TWINS increases the effective learning rate without hurting the training stability since the relationship between a weight norm and its gradient norm in standard batch normalization layer is broken, resulting in a faster escape from the sub-optimal initialization and alleviating the robust overfitting. Finally, TWINS is shown to be effective on a wide range of image classification datasets in terms of both generalization and robustness. Our code is available at https://github.com/ziquanliu/CVPR2023-TWINS.

cs.LG↗