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Xiangyang Xue

Publications and source records attributed to Xiangyang Xue.

At least 181 records · Page 10Linked to original sources

Towards Hierarchical Importance Attribution: Explaining Compositional Semantics for Neural Sequence Models

The impressive performance of neural networks on natural language processing tasks attributes to their ability to model complicated word and phrase compositions. To explain how the model handles semantic compositions, we study hierarchical explanation of neural network predictions. We identify non-additivity and context independent importance attributions within hierarchies as two desirable properties for highlighting word and phrase compositions. We show some prior efforts on hierarchical explanations, e.g. contextual decomposition, do not satisfy the desired properties mathematically, leading to inconsistent explanation quality in different models. In this paper, we start by proposing a formal and general way to quantify the importance of each word and phrase. Following the formulation, we propose Sampling and Contextual Decomposition (SCD) algorithm and Sampling and Occlusion (SOC) algorithm. Human and metrics evaluation on both LSTM models and BERT Transformer models on multiple datasets show that our algorithms outperform prior hierarchical explanation algorithms. Our algorithms help to visualize semantic composition captured by models, extract classification rules and improve human trust of models. Project page: https://inklab.usc.edu/hiexpl/

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Neural Pose Transfer by Spatially Adaptive Instance Normalization

Pose transfer has been studied for decades, in which the pose of a source mesh is applied to a target mesh. Particularly in this paper, we are interested in transferring the pose of source human mesh to deform the target human mesh, while the source and target meshes may have different identity information. Traditional studies assume that the paired source and target meshes are existed with the point-wise correspondences of user annotated landmarks/mesh points, which requires heavy labelling efforts. On the other hand, the generalization ability of deep models is limited, when the source and target meshes have different identities. To break this limitation, we proposes the first neural pose transfer model that solves the pose transfer via the latest technique for image style transfer, leveraging the newly proposed component -- spatially adaptive instance normalization. Our model does not require any correspondences between the source and target meshes. Extensive experiments show that the proposed model can effectively transfer deformation from source to target meshes, and has good generalization ability to deal with unseen identities or poses of meshes. Code is available at https://github.com/jiashunwang/Neural-Pose-Transfer .

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Sketch-BERT: Learning Sketch Bidirectional Encoder Representation from Transformers by Self-supervised Learning of Sketch Gestalt

Previous researches of sketches often considered sketches in pixel format and leveraged CNN based models in the sketch understanding. Fundamentally, a sketch is stored as a sequence of data points, a vector format representation, rather than the photo-realistic image of pixels. SketchRNN studied a generative neural representation for sketches of vector format by Long Short Term Memory networks (LSTM). Unfortunately, the representation learned by SketchRNN is primarily for the generation tasks, rather than the other tasks of recognition and retrieval of sketches. To this end and inspired by the recent BERT model, we present a model of learning Sketch Bidirectional Encoder Representation from Transformer (Sketch-BERT). We generalize BERT to sketch domain, with the novel proposed components and pre-training algorithms, including the newly designed sketch embedding networks, and the self-supervised learning of sketch gestalt. Particularly, towards the pre-training task, we present a novel Sketch Gestalt Model (SGM) to help train the Sketch-BERT. Experimentally, we show that the learned representation of Sketch-BERT can help and improve the performance of the downstream tasks of sketch recognition, sketch retrieval, and sketch gestalt.

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MOTS: Multiple Object Tracking for General Categories Based On Few-Shot Method

Most modern Multi-Object Tracking (MOT) systems typically apply REID-based paradigm to hold a balance between computational efficiency and performance. In the past few years, numerous attempts have been made to perfect the systems. Although they presented favorable performance, they were constrained to track specified category. Drawing on the ideas of few shot method, we pioneered a new multi-target tracking system, named MOTS, which is based on metrics but not limited to track specific category. It contains two stages in series: In the first stage, we design the self-Adaptive-matching module to perform simple targets matching, which can complete 88.76% assignments without sacrificing performance on MOT16 training set. In the second stage, a Fine-match Network was carefully designed for unmatched targets. With a newly built TRACK-REID data-set, the Fine-match Network can perform matching of 31 category targets, even generalizes to unseen categories.

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3DCFS: Fast and Robust Joint 3D Semantic-Instance Segmentation via Coupled Feature Selection

We propose a novel fast and robust 3D point clouds segmentation framework via coupled feature selection, named 3DCFS, that jointly performs semantic and instance segmentation. Inspired by the human scene perception process, we design a novel coupled feature selection module, named CFSM, that adaptively selects and fuses the reciprocal semantic and instance features from two tasks in a coupled manner. To further boost the performance of the instance segmentation task in our 3DCFS, we investigate a loss function that helps the model learn to balance the magnitudes of the output embedding dimensions during training, which makes calculating the Euclidean distance more reliable and enhances the generalizability of the model. Extensive experiments demonstrate that our 3DCFS outperforms state-of-the-art methods on benchmark datasets in terms of accuracy, speed and computational cost.

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Learning to Augment Expressions for Few-shot Fine-grained Facial Expression Recognition

Affective computing and cognitive theory are widely used in modern human-computer interaction scenarios. Human faces, as the most prominent and easily accessible features, have attracted great attention from researchers. Since humans have rich emotions and developed musculature, there exist a lot of fine-grained expressions in real-world applications. However, it is extremely time-consuming to collect and annotate a large number of facial images, of which may even require psychologists to correctly categorize them. To the best of our knowledge, the existing expression datasets are only limited to several basic facial expressions, which are not sufficient to support our ambitions in developing successful human-computer interaction systems. To this end, a novel Fine-grained Facial Expression Database - F2ED is contributed in this paper, and it includes more than 200k images with 54 facial expressions from 119 persons. Considering the phenomenon of uneven data distribution and lack of samples is common in real-world scenarios, we further evaluate several tasks of few-shot expression learning by virtue of our F2ED, which are to recognize the facial expressions given only few training instances. These tasks mimic human performance to learn robust and general representation from few examples. To address such few-shot tasks, we propose a unified task-driven framework - Compositional Generative Adversarial Network (Comp-GAN) learning to synthesize facial images and thus augmenting the instances of few-shot expression classes. Extensive experiments are conducted on F2ED and existing facial expression datasets, i.e., JAFFE and FER2013, to validate the efficacy of our F2ED in pre-training facial expression recognition network and the effectiveness of our proposed approach Comp-GAN to improve the performance of few-shot recognition tasks.

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Multi-Scale Self-Attention for Text Classification

In this paper, we introduce the prior knowledge, multi-scale structure, into self-attention modules. We propose a Multi-Scale Transformer which uses multi-scale multi-head self-attention to capture features from different scales. Based on the linguistic perspective and the analysis of pre-trained Transformer (BERT) on a huge corpus, we further design a strategy to control the scale distribution for each layer. Results of three different kinds of tasks (21 datasets) show our Multi-Scale Transformer outperforms the standard Transformer consistently and significantly on small and moderate size datasets.

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Joint Parsing and Generation for Abstractive Summarization

Sentences produced by abstractive summarization systems can be ungrammatical and fail to preserve the original meanings, despite being locally fluent. In this paper we propose to remedy this problem by jointly generating a sentence and its syntactic dependency parse while performing abstraction. If generating a word can introduce an erroneous relation to the summary, the behavior must be discouraged. The proposed method thus holds promise for producing grammatical sentences and encouraging the summary to stay true-to-original. Our contributions of this work are twofold. First, we present a novel neural architecture for abstractive summarization that combines a sequential decoder with a tree-based decoder in a synchronized manner to generate a summary sentence and its syntactic parse. Secondly, we describe a novel human evaluation protocol to assess if, and to what extent, a summary remains true to its original meanings. We evaluate our method on a number of summarization datasets and demonstrate competitive results against strong baselines.

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Fast Color Constancy with Patch-wise Bright Pixels

In this paper, a learning-free color constancy algorithm called the Patch-wise Bright Pixels (PBP) is proposed. In this algorithm, an input image is first downsampled and then cut equally into a few patches. After that, according to the modified brightness of each patch, a proper fraction of brightest pixels in the patch is selected. Finally, Gray World (GW)-based methods are applied to the selected bright pixels to estimate the illuminant of the scene. Experiments on NUS $8$-Camera Dataset show that the PBP algorithm outperforms the state-of-the-art learning-free methods as well as a broad range of learning-based ones. In particular, PBP processes a $1080$p image within two milliseconds, which is hundreds of times faster than the existing learning-free ones. Our algorithm offers a potential solution to the full-screen smart phones whose screen-to-body ratio is $100$\%.

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MEAL: Multi-Model Ensemble via Adversarial Learning

Often the best performing deep neural models are ensembles of multiple base-level networks. Unfortunately, the space required to store these many networks, and the time required to execute them at test-time, prohibits their use in applications where test sets are large (e.g., ImageNet). In this paper, we present a method for compressing large, complex trained ensembles into a single network, where knowledge from a variety of trained deep neural networks (DNNs) is distilled and transferred to a single DNN. In order to distill diverse knowledge from different trained (teacher) models, we propose to use adversarial-based learning strategy where we define a block-wise training loss to guide and optimize the predefined student network to recover the knowledge in teacher models, and to promote the discriminator network to distinguish teacher vs. student features simultaneously. The proposed ensemble method (MEAL) of transferring distilled knowledge with adversarial learning exhibits three important advantages: (1) the student network that learns the distilled knowledge with discriminators is optimized better than the original model; (2) fast inference is realized by a single forward pass, while the performance is even better than traditional ensembles from multi-original models; (3) the student network can learn the distilled knowledge from a teacher model that has arbitrary structures. Extensive experiments on CIFAR-10/100, SVHN and ImageNet datasets demonstrate the effectiveness of our MEAL method. On ImageNet, our ResNet-50 based MEAL achieves top-1/5 21.79%/5.99% val error, which outperforms the original model by 2.06%/1.14%. Code and models are available at: https://github.com/AaronHeee/MEAL

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A Multi-task Neural Approach for Emotion Attribution, Classification and Summarization

Emotional content is a crucial ingredient in user-generated videos. However, the sparsity of emotional expressions in the videos poses an obstacle to visual emotion analysis. In this paper, we propose a new neural approach, Bi-stream Emotion Attribution-Classification Network (BEAC-Net), to solve three related emotion analysis tasks: emotion recognition, emotion attribution, and emotion-oriented summarization, in a single integrated framework. BEAC-Net has two major constituents, an attribution network and a classification network. The attribution network extracts the main emotional segment that classification should focus on in order to mitigate the sparsity issue. The classification network utilizes both the extracted segment and the original video in a bi-stream architecture. We contribute a new dataset for the emotion attribution task with human-annotated ground-truth labels for emotion segments. Experiments on two video datasets demonstrate superior performance of the proposed framework and the complementary nature of the dual classification streams.

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Instance-level Sketch-based Retrieval by Deep Triplet Classification Siamese Network

Sketch has been employed as an effective communicative tool to express the abstract and intuitive meanings of object. Recognizing the free-hand sketch drawing is extremely useful in many real-world applications. While content-based sketch recognition has been studied for several decades, the instance-level Sketch-Based Image Retrieval (SBIR) tasks have attracted significant research attention recently. The existing datasets such as QMUL-Chair and QMUL-Shoe, focus on the retrieval tasks of chairs and shoes. However, there are several key limitations in previous instance-level SBIR works. The state-of-the-art works have to heavily rely on the pre-training process, quality of edge maps, multi-cropping testing strategy, and augmenting sketch images. To efficiently solve the instance-level SBIR, we propose a new Deep Triplet Classification Siamese Network (DeepTCNet) which employs DenseNet-169 as the basic feature extractor and is optimized by the triplet loss and classification loss. Critically, our proposed DeepTCNet can break the limitations existed in previous works. The extensive experiments on five benchmark sketch datasets validate the effectiveness of the proposed model. Additionally, to study the tasks of sketch-based hairstyle retrieval, this paper contributes a new instance-level photo-sketch dataset - Hairstyle Photo-Sketch dataset, which is composed of 3600 sketches and photos, and 2400 sketch-photo pairs.

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Towards Instance-level Image-to-Image Translation

Unpaired Image-to-image Translation is a new rising and challenging vision problem that aims to learn a mapping between unaligned image pairs in diverse domains. Recent advances in this field like MUNIT and DRIT mainly focus on disentangling content and style/attribute from a given image first, then directly adopting the global style to guide the model to synthesize new domain images. However, this kind of approaches severely incurs contradiction if the target domain images are content-rich with multiple discrepant objects. In this paper, we present a simple yet effective instance-aware image-to-image translation approach (INIT), which employs the fine-grained local (instance) and global styles to the target image spatially. The proposed INIT exhibits three import advantages: (1) the instance-level objective loss can help learn a more accurate reconstruction and incorporate diverse attributes of objects; (2) the styles used for target domain of local/global areas are from corresponding spatial regions in source domain, which intuitively is a more reasonable mapping; (3) the joint training process can benefit both fine and coarse granularity and incorporates instance information to improve the quality of global translation. We also collect a large-scale benchmark for the new instance-level translation task. We observe that our synthetic images can even benefit real-world vision tasks like generic object detection.

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Spatial Mixture Models with Learnable Deep Priors for Perceptual Grouping

Humans perceive the seemingly chaotic world in a structured and compositional way with the prerequisite of being able to segregate conceptual entities from the complex visual scenes. The mechanism of grouping basic visual elements of scenes into conceptual entities is termed as perceptual grouping. In this work, we propose a new type of spatial mixture models with learnable priors for perceptual grouping. Different from existing methods, the proposed method disentangles the attributes of an object into ``shape'' and ``appearance'' which are modeled separately by the mixture weights and the mixture components. More specifically, each object in the visual scene is fully characterized by one latent representation, which is in turn transformed into parameters of the mixture weight and the mixture component by two neural networks. The mixture weights focus on modeling spatial dependencies (i.e., shape) and the mixture components deal with intra-object variations (i.e., appearance). In addition, the background is separately modeled as a special component complementary to the foreground objects. Our extensive empirical tests on two perceptual grouping datasets demonstrate that the proposed method outperforms the state-of-the-art methods under most experimental configurations. The learned conceptual entities are generalizable to novel visual scenes and insensitive to the diversity of objects. Code is available at https://github.com/jinyangyuan/learnable-deep-priors.

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CODA: Counting Objects via Scale-aware Adversarial Density Adaption

Recent advances in crowd counting have achieved promising results with increasingly complex convolutional neural network designs. However, due to the unpredictable domain shift, generalizing trained model to unseen scenarios is often suboptimal. Inspired by the observation that density maps of different scenarios share similar local structures, we propose a novel adversarial learning approach in this paper, i.e., CODA (\emph{Counting Objects via scale-aware adversarial Density Adaption}). To deal with different object scales and density distributions, we perform adversarial training with pyramid patches of multi-scales from both source- and target-domain. Along with a ranking constraint across levels of the pyramid input, consistent object counts can be produced for different scales. Extensive experiments demonstrate that our network produces much better results on unseen datasets compared with existing counting adaption models. Notably, the performance of our CODA is comparable with the state-of-the-art fully-supervised models that are trained on the target dataset. Further analysis indicates that our density adaption framework can effortlessly extend to scenarios with different objects. \emph{The code is available at https://github.com/Willy0919/CODA.}

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Object Detection from Scratch with Deep Supervision

We propose Deeply Supervised Object Detectors (DSOD), an object detection framework that can be trained from scratch. Recent advances in object detection heavily depend on the off-the-shelf models pre-trained on large-scale classification datasets like ImageNet and OpenImage. However, one problem is that adopting pre-trained models from classification to detection task may incur learning bias due to the different objective function and diverse distributions of object categories. Techniques like fine-tuning on detection task could alleviate this issue to some extent but are still not fundamental. Furthermore, transferring these pre-trained models across discrepant domains will be more difficult (e.g., from RGB to depth images). Thus, a better solution to handle these critical problems is to train object detectors from scratch, which motivates our proposed method. Previous efforts on this direction mainly failed by reasons of the limited training data and naive backbone network structures for object detection. In DSOD, we contribute a set of design principles for learning object detectors from scratch. One of the key principles is the deep supervision, enabled by layer-wise dense connections in both backbone networks and prediction layers, plays a critical role in learning good detectors from scratch. After involving several other principles, we build our DSOD based on the single-shot detection framework (SSD). We evaluate our method on PASCAL VOC 2007, 2012 and COCO datasets. DSOD achieves consistently better results than the state-of-the-art methods with much more compact models. Specifically, DSOD outperforms baseline method SSD on all three benchmarks, while requiring only 1/2 parameters. We also observe that DSOD can achieve comparable/slightly better results than Mask RCNN + FPN (under similar input size) with only 1/3 parameters, using no extra data or pre-trained models.

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Multi-level Semantic Feature Augmentation for One-shot Learning

The ability to quickly recognize and learn new visual concepts from limited samples enables humans to swiftly adapt to new environments. This ability is enabled by semantic associations of novel concepts with those that have already been learned and stored in memory. Computers can start to ascertain similar abilities by utilizing a semantic concept space. A concept space is a high-dimensional semantic space in which similar abstract concepts appear close and dissimilar ones far apart. In this paper, we propose a novel approach to one-shot learning that builds on this idea. Our approach learns to map a novel sample instance to a concept, relates that concept to the existing ones in the concept space and generates new instances, by interpolating among the concepts, to help learning. Instead of synthesizing new image instance, we propose to directly synthesize instance features by leveraging semantics using a novel auto-encoder network we call dual TriNet. The encoder part of the TriNet learns to map multi-layer visual features of deep CNNs, that is, multi-level concepts, to a semantic vector. In semantic space, we search for related concepts, which are then projected back into the image feature spaces by the decoder portion of the TriNet. Two strategies in the semantic space are explored. Notably, this seemingly simple strategy results in complex augmented feature distributions in the image feature space, leading to substantially better performance.

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Top-Down Tree Structured Text Generation

Text generation is a fundamental building block in natural language processing tasks. Existing sequential models performs autoregression directly over the text sequence and have difficulty generating long sentences of complex structures. This paper advocates a simple approach that treats sentence generation as a tree-generation task. By explicitly modelling syntactic structures in a constituent syntactic tree and performing top-down, breadth-first tree generation, our model fixes dependencies appropriately and performs implicit global planning. This is in contrast to transition-based depth-first generation process, which has difficulty dealing with incomplete texts when parsing and also does not incorporate future contexts in planning. Our preliminary results on two generation tasks and one parsing task demonstrate that this is an effective strategy.

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