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Xiangyu Fan

Publications and source records attributed to Xiangyu Fan.

16 recordsLinked to original sources

SenseNova-U1.5: Towards Native Unified Visual Intelligence

We launch SenseNova-U1.5, an 8B-MoT native unified multimodal model that understands, reasons about, and generates visual content within an encoder-free and VAE-free architecture. We strengthen its visual interface through spatially coherent patch reconstruction and scale its training with carefully curated generation and editing data, improved task formulation, structural prompt enhancement, and native resolutions of up to 4K. For post-training, we optimize specialized experts for visual aesthetics, bilingual text rendering, infographic generation, and image editing, and consolidate their capabilities through multi-expert on-policy distillation. Across extensive evaluations, SenseNova-U1.5 largely advances image fidelity, text rendering, complex composition, multi-reference editing, and interleaved generation, while improving instruction following and preserving subject identity, geometry, and unmodified regions. Despite limited exposure to structured formats in its generation data, SenseNova-U1.5 generalizes effectively to long, complex, and structured visual instructions, further proving that multimodal understanding can transfer to visual planning and creation. Together, these findings position native unified modelling as a promising path towards systems that perceive, reason and create within a fully end-to-end framework. We will open-source training code, including supervised fine-tuning, reinforcement learning, and on-policy distillation.

cs.CV

SequenceO1: End-to-End Ultra-Long (100K) Sequence Modeling in Recommendation with Low-Rank Caching

Modeling long-term user behavior is central to sequential recommendation and billion-scale industrial recommender systems, yet production ranking models operate under strict latency, memory, communication, and training-throughput constraints. At the 100K scale, the challenge extends beyond attention complexity: raw sequence features must be stored, transferred, and repeatedly processed during training and online serving. Existing approaches based on history truncation, multi-stage behavior retrieval, compressed lifelong histories, or train-short/infer-long extrapolation either weaken end-to-end optimization or retain substantial length-dependent cost. We present SequenceO1, an end-to-end framework for ultra-long user behavior sequence modeling, deployed at full traffic on Douyin with histories of up to 100K interactions. SequenceO1 follows a compress-then-reason design. Its Sketch Attention (SA) uses learnable prototypes and prototype-wise normalization to compress the raw history into a fixed-size, target-agnostic user representation. Target-conditioned Stacked Target-to-History Cross Attention (STCA) then models complementary time scales: a recent 10K suffix for short-term interests and the compact sketch for long-term preferences. To make training and inference practical, SequenceO1 combines low-rank user representation caching, multi-request user-level batching, pipeline lift, and a fused FlashSA kernel to amortize feature storage, communication, and computation across targets, training instances, and consecutive requests. Production experiments show consistent offline and online gains, while the compact cached sketch retains most of the benefit of directly scaling end-to-end sequence ranking to 100K. These results provide a practical model-system approach to efficient attention, sequence compression, and scalable long-sequence and long-context recommendation systems.

cs.IR

VBVR-Pro: A Scalable and Verifiable Suite for Native Visual Reasoning

Native visual reasoning treats visual generation as the medium of reasoning itself: visual states (i.e. images and videos) are not merely inputs to be understood or outputs to be rendered, but first-class substrates for problem solving beyond language. Yet progress remains bottlenecked by the lack of scalable training tasks, reliable feedback, and controlled comparisons across generative substrates. In this work, we introduce VBVR-Pro, a closed-loop testbed that makes native visual reasoning through generation trainable, verifiable, optimizable, and experimentally controllable. 1) Task scaling. VBVR-Pro turns visual reasoning into a controlled task space of 300 procedurally generated tasks. Models trained on VBVR-Pro show strong transfer beyond the proposed suite across seven external visual reasoning benchmarks such as RISE-Video, MME-CoF-Pro, and BabyVision. 2) Verifiable rewards. VBVR-Pro provides verifiable reward scorers for task-grounded evaluation. Through a systematic study of leading MLLMs as judges, we identify recurring failure modes of the prevalent VLM-as-a-judge paradigm. In contrast, the proposed scorers are grounded in deterministic, task-specific rules, achieve fine-grained alignment with human judgments. Importantly, they serve as reliable reward signals for large-scale multi-task reinforcement learning and demonstrate stronger post-RL performance across visual reasoning tasks. 3) Mechanism study. VBVR-Pro enables controlled modality studies across more than 30 image, video, and interleaved generators. Our analysis shows that video generation remains strongest for tasks requiring persistent spatiotemporal state tracking, while interleaved generation provides a compute-efficient alternative. Critically, ablations and probing suggest the presence of vision-native trajectories that are crucial to visual reasoning. We release all data, models, scorers, and code.

cs.CV

SGMD: Score Gradient Matching Distillation for Few-Step Video Diffusion Distillation

Distribution Matching Distillation (DMD) is a widely used paradigm for accelerating inference in few-step video diffusion models. However, DMD-style video distillation faces two coupled challenges: the fake score must track a continuously evolving generator, making training costly when frequent updates are required, while reverse-KL-style matching can be mode-seeking and conservative for preserving strong motion dynamics. To address these issues, we propose \textbf{Score Gradient Matching Distillation (SGMD)}. SGMD adopts a fake-score perspective by directly optimizing the fake score toward the teacher, while using teacher stop-gradient Fisher as a stable distribution-matching objective. We provide a gradient analysis that motivates this objective choice under ideal tracking. Building on this, SGMD introduces a pair of dual potentials: negative-residual (NR) for outer-loop correction and residual-contraction (RC) for inner-loop tracking. Empirically, compared to DMD2, SGMD achieves an approximately $\sim 3\times$ training speedup and substantially improves motion dynamics for 4-step distilled models while preserving temporal consistency. A human study confirms that SGMD is preferred in motion quality and overall preference, while visual quality and text alignment remain comparable. Code is available at https://github.com/ModelTC/LightX2V.

cs.CV

SenseNova-U1: Unifying Multimodal Understanding and Generation with NEO-unify Architecture

Recent large vision-language models (VLMs) remain fundamentally constrained by a persistent dichotomy: understanding and generation are treated as distinct problems, leading to fragmented architectures, cascaded pipelines, and misaligned representation spaces. We argue that this divide is not merely an engineering artifact, but a structural limitation that hinders the emergence of native multimodal intelligence. Hence, we introduce SenseNova-U1, a native unified multimodal paradigm built upon NEO-unify, in which understanding and generation evolve as synergistic views of a single underlying process. We launch two native unified variants, SenseNova-U1-8B-MoT and SenseNova-U1-A3B-MoT, built on dense (8B) and mixture-of-experts (30B-A3B) understanding baselines, respectively. Designed from first principles, they rival top-tier understanding-only VLMs across text understanding, vision-language perception, knowledge reasoning, agentic decision-making, and spatial intelligence. Meanwhile, they deliver strong semantic consistency and visual fidelity, excelling in conventional or knowledge-intensive any-to-image (X2I) synthesis, complex text-rich infographic generation, and interleaved vision-language generation, with or without think patterns. Beyond performance, we show detailed model design, data preprocessing, pre-/post-training, and inference strategies to support community research. Last but not least, preliminary evidence demonstrates that our models extend beyond perception and generation, performing strongly in vision-language-action (VLA) and world model (WM) scenarios. This points toward a broader roadmap where models do not translate between modalities, but think and act across them in a native manner. Multimodal AI is no longer about connecting separate systems, but about building a unified one and trusting the necessary capabilities to emerge from within.

cs.CV

Post-perihelion Coma Composition of the Interstellar Comet 3I/ATLAS from Optical Spectroscopy

We present multi-epoch optical spectroscopy of the interstellar comet 3I/ATLAS obtained between December 2025 and January 2026 (heliocentric distances 1.8-3.3 au), yielding post-perihelion production rates and mixing ratios for CN, C$_3$, C$_2$, CH, and gaseous metals (Fe I and Ni I). Our results show that the coma is less depleted in C$_2$ after perihelion than before, indicative of subsurface activation or compositional heterogeneity. The outgassing profiles reveal a pronounced perihelion asymmetry: CN and metal production rates decline more gradually outbound than inbound, consistent with the reported behavior of H$_2$O and implying a change in the comet's activity pattern across perihelion. Despite being metal-rich relative to its H$_2$O content, 3I follows the metal-CO correlation observed in comets of diverse origins, suggesting that gaseous metal release is more closely linked to a CO-bearing volatile reservoir than to H$_2$O, potentially in the form of metal carbonyls. In addition, the [O I] $\lambda6300$ emission shows a significant residual after subtracting the expected contributions from H$_2$O, CO$_2$, and CO, which may reflect systematic uncertainties in the photodissociation yields of those molecules or a contribution from additional oxygen-bearing parents.

astro-ph.EP

Scaling Spatial Intelligence with Multimodal Foundation Models

Despite remarkable progress, multimodal foundation models still exhibit surprising deficiencies in spatial intelligence. In this work, we explore scaling up multimodal foundation models to cultivate spatial intelligence within the SenseNova-SI family, built upon established multimodal foundations including visual understanding models (i.e., Qwen3-VL and InternVL3) and unified understanding and generation models (i.e., Bagel). We take a principled approach to constructing high-performing and robust spatial intelligence by systematically curating SenseNova-SI-8M: eight million diverse data samples under a rigorous taxonomy of spatial capabilities. SenseNova-SI demonstrates unprecedented performance across a broad range of spatial intelligence benchmarks: 68.8% on VSI-Bench, 43.3% on MMSI, 85.7% on MindCube, 54.7% on ViewSpatial, 47.7% on SITE, 63.9% on BLINK, 55.5% on 3DSR, and 72.0% on EmbSpatial, while maintaining strong general multimodal understanding (e.g., 84.9% on MMBench-En). More importantly, we analyze the impact of data scaling, discuss early signs of emergent generalization capabilities enabled by diverse data training, analyze the risk of overfitting and language shortcuts, present a preliminary study on spatial chain-of-thought reasoning, and validate the potential downstream application. All newly trained multimodal foundation models are publicly released.

cs.CV

Phased DMD: Few-step Distribution Matching Distillation via Score Matching within Subintervals

Distribution Matching Distillation (DMD) distills score-based generative models into efficient one-step generators, without requiring a one-to-one correspondence with the sampling trajectories of their teachers. Yet, the limited capacity of one-step distilled models compromises generative diversity and degrades performance in complex generative tasks, e.g., generating intricate object motions in text-to-video task. Directly extending DMD to multi-step distillation increases memory usage and computational depth, leading to instability and reduced efficiency. While prior works propose stochastic gradient truncation as a potential solution, we observe that it substantially reduces the generative diversity in text-to-image generation and slows motion dynamics in video generation, reducing performance to the level of one-step models. To address these limitations, we propose Phased DMD, a multi-step distillation framework that bridges the idea of phase-wise distillation with Mixture-of-Experts (MoE), reducing learning difficulty while enhancing model capacity. Phased DMD incorporates two key ideas: progressive distribution matching and score matching within subintervals. First, our model divides the SNR range into subintervals, progressively refining the model to higher SNR levels, to better capture complex distributions. Next, to ensure accurate training within each subinterval, we derive rigorous mathematical formulations for the objective. We validate Phased DMD by distilling state-of-the-art image and video generation models, including Qwen-Image-20B and Wan2.2-28B. Experiments demonstrate that Phased DMD enhances motion dynamics, improves visual fidelity in video generation, and increases output diversity in image generation. Our code and models are available at https://x-niper.github.io/projects/Phased-DMD/.

cs.CV

Holistic Evaluation of Multimodal LLMs on Spatial Intelligence

Multimodal models have achieved remarkable progress in recent years. Nevertheless, they continue to exhibit notable limitations in spatial understanding and reasoning, the very capability that anchors artificial general intelligence in the physical world. With the recent release of GPT-5, allegedly the most powerful AI model to date, it is timely to examine where the leading models (GPT, Gemini, Grok, Seed, Qwen, and Intern) stand on the path toward spatial intelligence (SI). We thus propose EASI for holistic Evaluation of multimodAl LLMs on Spatial Intelligence. EASI conceptualizes a comprehensive taxonomy of spatial tasks that unifies existing benchmarks and a growing collection of newly curated ones, enabling systematic evaluation of state-of-the-art models. In this report, we conduct the study across eight key benchmarks, at a cost exceeding ten billion total tokens. Our empirical study then reveals that (1) GPT-5 demonstrates unprecedented strength in SI, yet (2) still falls short of human performance significantly across a broad spectrum of SI-tasks. Moreover, we (3) show that SI-tasks expose greater model capability deficiency than non-SI tasks, to the extent that (4) proprietary models do not exhibit a decisive advantage when facing the most difficult ones. In addition, we conduct a qualitative evaluation across a diverse set of scenarios that are intuitive for humans, yet fail the most advanced multimodal models. EASI is an ongoing community effort: we have open-sourced the EASI codebase that provides a one-stop and reproducible solution with standardized interfaces, integrated protocols and prompts that significantly reduce the friction of configuring and running multiple benchmarks; we have also launched an accompanying EASI leaderboard to provide a continually updated snapshot of model performance across the full SI spectrum, accelerating collective progress toward robust SI.

cs.CV

UniTalker: Scaling up Audio-Driven 3D Facial Animation through A Unified Model

Audio-driven 3D facial animation aims to map input audio to realistic facial motion. Despite significant progress, limitations arise from inconsistent 3D annotations, restricting previous models to training on specific annotations and thereby constraining the training scale. In this work, we present UniTalker, a unified model featuring a multi-head architecture designed to effectively leverage datasets with varied annotations. To enhance training stability and ensure consistency among multi-head outputs, we employ three training strategies, namely, PCA, model warm-up, and pivot identity embedding. To expand the training scale and diversity, we assemble A2F-Bench, comprising five publicly available datasets and three newly curated datasets. These datasets contain a wide range of audio domains, covering multilingual speech voices and songs, thereby scaling the training data from commonly employed datasets, typically less than 1 hour, to 18.5 hours. With a single trained UniTalker model, we achieve substantial lip vertex error reductions of 9.2% for BIWI dataset and 13.7% for Vocaset. Additionally, the pre-trained UniTalker exhibits promise as the foundation model for audio-driven facial animation tasks. Fine-tuning the pre-trained UniTalker on seen datasets further enhances performance on each dataset, with an average error reduction of 6.3% on A2F-Bench. Moreover, fine-tuning UniTalker on an unseen dataset with only half the data surpasses prior state-of-the-art models trained on the full dataset. The code and dataset are available at the project page https://github.com/X-niper/UniTalker.

cs.CV

A Hybrid Neural Network Model For Predicting The Nitrate Concentration In The Recirculating Aquaculture System

This study was groundbreaking in its application of neural network models for nitrate management in the Recirculating Aquaculture System (RAS). A hybrid neural network model was proposed, which accurately predicted daily nitrate concentration and its trends using six water quality parameters. We conducted a 105-day aquaculture experiment, during which we collected 450 samples from five sets of RAS to train our model (C-L-A model) which incorporates Convolutional Neural Network (CNN), Long Short-Term Memory (LSTM), and self-Attention. Furthermore, we obtained 90 samples from a standalone RAS as the testing data to evaluate the performance of the model in practical applications. The experimental results proved that the C-L-A model accurately predicted nitrate concentration in RAS and maintained good performance even with a reduced proportion of training data. We recommend using water quality parameters from the past 7 days to forecast future nitrate concentration, as this timeframe allows the model to achieve maximum generalization capability. Additionally, we compared the performance of the C-L-A model with three basic neural network models (CNN, LSTM, self-Attention) as well as three hybrid neural network models (CNN-LSTM, CNN-Attention, LSTM-Attention). The results demonstrated that the C-L-A model (R2=0.956) significantly outperformed the other neural network models (R2=0.901-0.927). Our study suggests that the utilization of neural network models, specifically the C-L-A model, could potentially assist the RAS industry in conserving resources for daily nitrate monitoring.

cs.CE

Learning Dense Correspondence for NeRF-Based Face Reenactment

Face reenactment is challenging due to the need to establish dense correspondence between various face representations for motion transfer. Recent studies have utilized Neural Radiance Field (NeRF) as fundamental representation, which further enhanced the performance of multi-view face reenactment in photo-realism and 3D consistency. However, establishing dense correspondence between different face NeRFs is non-trivial, because implicit representations lack ground-truth correspondence annotations like mesh-based 3D parametric models (e.g., 3DMM) with index-aligned vertexes. Although aligning 3DMM space with NeRF-based face representations can realize motion control, it is sub-optimal for their limited face-only modeling and low identity fidelity. Therefore, we are inspired to ask: Can we learn the dense correspondence between different NeRF-based face representations without a 3D parametric model prior? To address this challenge, we propose a novel framework, which adopts tri-planes as fundamental NeRF representation and decomposes face tri-planes into three components: canonical tri-planes, identity deformations, and motion. In terms of motion control, our key contribution is proposing a Plane Dictionary (PlaneDict) module, which efficiently maps the motion conditions to a linear weighted addition of learnable orthogonal plane bases. To the best of our knowledge, our framework is the first method that achieves one-shot multi-view face reenactment without a 3D parametric model prior. Extensive experiments demonstrate that we produce better results in fine-grained motion control and identity preservation than previous methods.

cs.CV

Digital Life Project: Autonomous 3D Characters with Social Intelligence

In this work, we present Digital Life Project, a framework utilizing language as the universal medium to build autonomous 3D characters, who are capable of engaging in social interactions and expressing with articulated body motions, thereby simulating life in a digital environment. Our framework comprises two primary components: 1) SocioMind: a meticulously crafted digital brain that models personalities with systematic few-shot exemplars, incorporates a reflection process based on psychology principles, and emulates autonomy by initiating dialogue topics; 2) MoMat-MoGen: a text-driven motion synthesis paradigm for controlling the character's digital body. It integrates motion matching, a proven industry technique to ensure motion quality, with cutting-edge advancements in motion generation for diversity. Extensive experiments demonstrate that each module achieves state-of-the-art performance in its respective domain. Collectively, they enable virtual characters to initiate and sustain dialogues autonomously, while evolving their socio-psychological states. Concurrently, these characters can perform contextually relevant bodily movements. Additionally, a motion captioning module further allows the virtual character to recognize and appropriately respond to human players' actions. Homepage: https://digital-life-project.com/

cs.CV

ReliTalk: Relightable Talking Portrait Generation from a Single Video

Recent years have witnessed great progress in creating vivid audio-driven portraits from monocular videos. However, how to seamlessly adapt the created video avatars to other scenarios with different backgrounds and lighting conditions remains unsolved. On the other hand, existing relighting studies mostly rely on dynamically lighted or multi-view data, which are too expensive for creating video portraits. To bridge this gap, we propose ReliTalk, a novel framework for relightable audio-driven talking portrait generation from monocular videos. Our key insight is to decompose the portrait's reflectance from implicitly learned audio-driven facial normals and images. Specifically, we involve 3D facial priors derived from audio features to predict delicate normal maps through implicit functions. These initially predicted normals then take a crucial part in reflectance decomposition by dynamically estimating the lighting condition of the given video. Moreover, the stereoscopic face representation is refined using the identity-consistent loss under simulated multiple lighting conditions, addressing the ill-posed problem caused by limited views available from a single monocular video. Extensive experiments validate the superiority of our proposed framework on both real and synthetic datasets. Our code is released in https://github.com/arthur-qiu/ReliTalk.

cs.CV

HuMMan: Multi-Modal 4D Human Dataset for Versatile Sensing and Modeling

4D human sensing and modeling are fundamental tasks in vision and graphics with numerous applications. With the advances of new sensors and algorithms, there is an increasing demand for more versatile datasets. In this work, we contribute HuMMan, a large-scale multi-modal 4D human dataset with 1000 human subjects, 400k sequences and 60M frames. HuMMan has several appealing properties: 1) multi-modal data and annotations including color images, point clouds, keypoints, SMPL parameters, and textured meshes; 2) popular mobile device is included in the sensor suite; 3) a set of 500 actions, designed to cover fundamental movements; 4) multiple tasks such as action recognition, pose estimation, parametric human recovery, and textured mesh reconstruction are supported and evaluated. Extensive experiments on HuMMan voice the need for further study on challenges such as fine-grained action recognition, dynamic human mesh reconstruction, point cloud-based parametric human recovery, and cross-device domain gaps.

cs.CV

Data-efficient Alignment of Multimodal Sequences by Aligning Gradient Updates and Internal Feature Distributions

The task of video and text sequence alignment is a prerequisite step toward joint understanding of movie videos and screenplays. However, supervised methods face the obstacle of limited realistic training data. With this paper, we attempt to enhance data efficiency of the end-to-end alignment network NeuMATCH [15]. Recent research [56] suggests that network components dealing with different modalities may overfit and generalize at different speeds, creating difficulties for training. We propose to employ (1) layer-wise adaptive rate scaling (LARS) to align the magnitudes of gradient updates in different layers and balance the pace of learning and (2) sequence-wise batch normalization (SBN) to align the internal feature distributions from different modalities. Finally, we leverage random projection to reduce the dimensionality of input features. On the YouTube Movie Summary dataset, the combined use of these technique closes the performance gap when the pretraining on the LSMDC dataset is omitted and achieves the state-of-the-art result. Extensive empirical comparisons and analysis reveal that these techniques improve optimization and regularize the network more effectively than two different setups of layer normalization.

cs.CV