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Xiangyu Zhang

Publications and source records attributed to Xiangyu Zhang.

At least 91 records · Page 5Linked to original sources

Distinctive Feature Codec: An Adaptive Efficient Speech Representation for Depression Detection

Large Language Models (LLMs) have demonstrated remarkable success across diverse fields, establishing a powerful paradigm for complex information processing. This has inspired the integration of speech into LLM frameworks, often by tokenizing continuous audio via neural speech codecs, enabling powerful speech language models. However, this dominant tokenization strategy relies on uniform frame-based processing at fixed time intervals. This fixed-rate approach, while effective for linguistic content, destroys the temporal dynamics. These dynamics are not noise but are established as primary biomarkers in clinical applications such as depression detection. To address this gap, we introduce the Distinctive Feature Codec (DFC), an adaptive framework engineered to preserve this vital timing information. Drawing from linguistic theory, DFC abandons fixed-interval processing and instead learns to dynamically segment the signal at perceptually significant acoustic transitions. This generates variable-length tokens that efficiently encode the temporal structure. As a key contribution, this work is the first to integrate traditional distinctive features into a modern deep learning codec for a temporally sensitive task such as depression detection. We also introduce the Group-wise Scalar Quantization (GSQ) approach to stably quantize these variable-length segments. Our distinctive feature-based approach offers a promising alternative to conventional frame-based processing and advances interpretable representation learning in the modern deep learning speech depression detection framework.

eess.AS↗

Step-DeepResearch Technical Report

As LLMs shift toward autonomous agents, Deep Research has emerged as a pivotal metric. However, existing academic benchmarks like BrowseComp often fail to meet real-world demands for open-ended research, which requires robust skills in intent recognition, long-horizon decision-making, and cross-source verification. To address this, we introduce Step-DeepResearch, a cost-effective, end-to-end agent. We propose a Data Synthesis Strategy Based on Atomic Capabilities to reinforce planning and report writing, combined with a progressive training path from agentic mid-training to SFT and RL. Enhanced by a Checklist-style Judger, this approach significantly improves robustness. Furthermore, to bridge the evaluation gap in the Chinese domain, we establish ADR-Bench for realistic deep research scenarios. Experimental results show that Step-DeepResearch (32B) scores 61.4% on Scale AI Research Rubrics. On ADR-Bench, it significantly outperforms comparable models and rivals SOTA closed-source models like OpenAI and Gemini DeepResearch. These findings prove that refined training enables medium-sized models to achieve expert-level capabilities at industry-leading cost-efficiency.

cs.CL↗

Step-GUI Technical Report

Recent advances in multimodal large language models unlock unprecedented opportunities for GUI automation. However, a fundamental challenge remains: how to efficiently acquire high-quality training data while maintaining annotation reliability? We introduce a self-evolving training pipeline powered by the Calibrated Step Reward System, which converts model-generated trajectories into reliable training signals through trajectory-level calibration, achieving >90% annotation accuracy with 10-100x lower cost. Leveraging this pipeline, we introduce Step-GUI, a family of models (4B/8B) that achieves state-of-the-art GUI performance (8B: 80.2% AndroidWorld, 48.5% OSWorld, 62.6% ScreenShot-Pro) while maintaining robust general capabilities. As GUI agent capabilities improve, practical deployment demands standardized interfaces across heterogeneous devices while protecting user privacy. To this end, we propose GUI-MCP, the first Model Context Protocol for GUI automation with hierarchical architecture that combines low-level atomic operations and high-level task delegation to local specialist models, enabling high-privacy execution where sensitive data stays on-device. Finally, to assess whether agents can handle authentic everyday usage, we introduce AndroidDaily, a benchmark grounded in real-world mobile usage patterns with 3146 static actions and 235 end-to-end tasks across high-frequency daily scenarios (8B: static 89.91%, end-to-end 52.50%). Our work advances the development of practical GUI agents and demonstrates strong potential for real-world deployment in everyday digital interactions.

cs.CV↗

GUI Exploration Lab: Enhancing Screen Navigation in Agents via Multi-Turn Reinforcement Learning

With the rapid development of Large Vision Language Models, the focus of Graphical User Interface (GUI) agent tasks shifts from single-screen tasks to complex screen navigation challenges. However, real-world GUI environments, such as PC software and mobile Apps, are often complex and proprietary, making it difficult to obtain the comprehensive environment information needed for agent training and evaluation. This limitation hinders systematic investigation and benchmarking of agent navigation capabilities. To address this limitation, we introduce GUI Exploration Lab, a simulation environment engine for GUI agent navigation research that enables flexible definition and composition of screens, icons, and navigation graphs, while providing full access to environment information for comprehensive agent training and evaluation. Through extensive experiments, we find that supervised fine-tuning enables effective memorization of fundamental knowledge, serving as a crucial foundation for subsequent training. Building on this, single-turn reinforcement learning further enhances generalization to unseen scenarios. Finally, multi-turn reinforcement learning encourages the development of exploration strategies through interactive trial and error, leading to further improvements in screen navigation performance. We validate our methods on both static and interactive benchmarks, demonstrating that our findings generalize effectively to real-world scenarios. These findings demonstrate the advantages of reinforcement learning approaches in GUI navigation and offer practical guidance for building more capable and generalizable GUI agents.

cs.CV↗

ReasonEdit: Towards Reasoning-Enhanced Image Editing Models

Recent advances in image editing models have shown remarkable progress. A common architectural design couples a multimodal large language model (MLLM) encoder with a diffusion decoder, as seen in systems such as Step1X-Edit and Qwen-Image-Edit, where the MLLM encodes both the reference image and the instruction but remains frozen during training. In this work, we demonstrate that unlocking the reasoning capabilities of MLLM can further push the boundaries of editing models. Specifically, we explore two reasoning mechanisms, thinking and reflection, which enhance instruction understanding and editing accuracy. Based on that, our proposed framework enables image editing in a thinking-editing-reflection loop: the thinking mechanism leverages the world knowledge of MLLM to interpret abstract instructions, while the reflection reviews editing results, automatically corrects unintended manipulations, and identifies the stopping round. Extensive experiments demonstrate that our reasoning approach achieves significant performance gains, with improvements of ImgEdit (+4.3%), GEdit (+4.7%), and Kris (+8.2%) when initializing our DiT from the Step1X-Edit (ReasonEdit-S), and also outperforms previous open-source methods on both GEdit and Kris when integrated with Qwen-Image-Edit (ReasonEdit-Q).

cs.CV↗

Thinking by Doing: Building Efficient World Model Reasoning in LLMs via Multi-turn Interaction

Developing robust world model reasoning is crucial for large language model (LLM) agents to plan and interact in complex environments. While multi-turn interaction offers a superior understanding of environmental dynamics via authentic feedback, current approaches often impose a rigid reasoning process, which constrains the model's active learning, ultimately hindering efficient world model reasoning. To address these issues, we explore world-model internalization through efficient interaction and active reasoning (WMAct), which liberates the model from structured reasoning, allowing the model to shape thinking directly through its doing, and achieves effective and efficient world model reasoning with two key mechanisms: (1) a reward rescaling mechanism adjusting outcome reward based on action efficacy to incentivize redundancy reduction and purposeful interaction; (2) an interaction frequency annealing strategy to progressively reduce the maximum allowed interaction turns, which compels the model to condense its learning and internalize environmental dynamics rather than over-relying on environmental cues. Our experiments on Sokoban, Maze, and Taxi show that WMAct yields effective world model reasoning capable of resolving tasks in a single turn that previously required multiple interactions and fosters strong transferability to complex environments, improving performance on a suite of reasoning benchmarks.

cs.AI↗

Step-Audio-R1 Technical Report

Recent advances in reasoning models have demonstrated remarkable success in text and vision domains through extended chain-of-thought deliberation. However, a perplexing phenomenon persists in audio language models: they consistently perform better with minimal or no reasoning, raising a fundamental question - can audio intelligence truly benefit from deliberate thinking? We introduce Step-Audio-R1, the first audio reasoning model that successfully unlocks reasoning capabilities in the audio domain. Through our proposed Modality-Grounded Reasoning Distillation (MGRD) framework, Step-Audio-R1 learns to generate audio-relevant reasoning chains that genuinely ground themselves in acoustic features rather than hallucinating disconnected deliberations. Our model exhibits strong audio reasoning capabilities, surpassing Gemini 2.5 Pro and achieving performance comparable to the state-of-the-art Gemini 3 Pro across comprehensive audio understanding and reasoning benchmarks spanning speech, environmental sounds, and music. These results demonstrate that reasoning is a transferable capability across modalities when appropriately anchored, transforming extended deliberation from a liability into a powerful asset for audio intelligence. By establishing the first successful audio reasoning model, Step-Audio-R1 opens new pathways toward building truly multimodal reasoning systems that think deeply across all sensory modalities.

cs.AI↗

Thinking in 360°: Humanoid Visual Search in the Wild

Humans rely on the synergistic control of head (cephalomotor) and eye (oculomotor) to efficiently search for visual information in 360°. However, prior approaches to visual search are limited to a static image, neglecting the physical embodiment and its interaction with the 3D world. How can we develop embodied visual search agents as efficient as humans while bypassing the constraints imposed by real-world hardware? To this end, we propose humanoid visual search where a humanoid agent actively rotates its head to search for objects or paths in an immersive world represented by a 360° panoramic image. To study visual search in visually-crowded real-world scenarios, we build H* Bench, a new benchmark that moves beyond household scenes to challenging in-the-wild scenes that necessitate advanced visual-spatial reasoning capabilities, such as transportation hubs, large-scale retail spaces, urban streets, and public institutions. Our experiments first reveal that even top-tier proprietary models falter, achieving only ~30% success in object and path search. We then use post-training techniques to enhance the open-source Qwen2.5-VL, increasing its success rate by over threefold for both object search (14.83% to 47.38%) and path search (6.44% to 24.94%). Notably, the lower ceiling of path search reveals its inherent difficulty, which we attribute to the demand for sophisticated spatial commonsense. Our results not only show a promising path forward but also quantify the immense challenge that remains in building MLLM agents that can be seamlessly integrated into everyday human life.

cs.CV↗

Step-Audio-EditX Technical Report

We present Step-Audio-EditX, the first open-source LLM-based audio model excelling at expressive and iterative audio editing encompassing emotion, speaking style, and paralinguistics alongside robust zero-shot text-to-speech (TTS) capabilities. Our core innovation lies in leveraging only large-margin synthetic data, which circumvents the need for embedding-based priors or auxiliary modules. This large-margin learning approach enables both iterative control and high expressivity across voices, and represents a fundamental pivot from the conventional focus on representation-level disentanglement. Evaluation results demonstrate that Step-Audio-EditX surpasses both MiniMax-2.6-hd and Doubao-Seed-TTS-2.0 in emotion editing and other fine-grained control tasks.

cs.CL↗

Nova: Generative Language Models for Assembly Code with Hierarchical Attention and Contrastive Learning

Binary code analysis is the foundation of crucial tasks in the security domain; thus building effective binary analysis techniques is more important than ever. Large language models (LLMs) although have brought impressive improvement to source code tasks, do not directly generalize to assembly code due to the unique challenges of assembly: (1) the low information density of assembly and (2) the diverse optimizations in assembly code. To overcome these challenges, this work proposes a hierarchical attention mechanism that builds attention summaries to capture the semantics more effectively and designs contrastive learning objectives to train LLMs to learn assembly optimization. Equipped with these techniques, this work develops Nova, a generative LLM for assembly code. Nova outperforms existing techniques on binary code decompilation by up to 14.84 -- 21.58% (absolute percentage point improvement) higher Pass@1 and Pass@10, and outperforms the latest binary code similarity detection techniques by up to 6.17% Recall@1, showing promising abilities on both assembly generation and understanding tasks.

cs.SE↗

Aligning Speech to Languages to Enhance Code-switching Speech Recognition

Code-switching (CS) refers to the switching of languages within a speech signal and results in language confusion for automatic speech recognition (ASR). To address language confusion, we propose a language alignment loss (LAL) that aligns acoustic features to pseudo-language labels learned from the ASR decoder during ASR training. This approach enables frame-level language identification without the need for frame-level language annotations. To further tackle the complex token alternatives for language modeling in bilingual scenarios, we propose to employ large language models via a generative error correction method. A linguistic hint, derived from LAL outputs and decoded hypotheses, is introduced to guide the prompting and enhance the LLM-based generative error correction for CS-ASR. The proposed methods are evaluated on the SEAME dataset and data from the ASRU 2019 Mandarin-English code-switching speech recognition challenge. The incorporation of the proposed language alignment loss improves CS-ASR performance for both hybrid CTC/attention and Whisper models on both datasets, with only a negligible increase in the number of parameters. This work also highlights the efficacy of language alignment loss in balancing primary-language-dominant bilingual data during training, with an 8.6% relative improvement on the ASRU dataset compared to the baseline model. Performance evaluation using large language models reveals the advantage of the linguistic hint by achieving 14.1% and 5.5% relative improvement on test sets of the ASRU and SEAME datasets, respectively.

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MULTI-Bench: A Multi-Turn Interactive Benchmark for Assessing Emotional Intelligence ability of Spoken Dialogue Models

Spoken Dialogue Models (SDMs) have advanced rapidly, yet their ability to sustain genuinely interactive multi-turn conversations remains underexplored, as most benchmarks focus on single-turn exchanges. We introduce Multi-Bench, the first benchmark explicitly designed to evaluate SDMs in multi-turn interactive dialogue with an emphasis on emotional intelligence. Multi-Bench employs a hierarchical structure with a basic track for emotion understanding and reasoning and an advanced track for emotion support and application. It comprises five carefully designed tasks and about 3.2K samples, ranging from emotion recognition to complex reasoning and interactive dialogue, supported by a reproducible evaluation framework. We evaluate six representative SDMs on eight subsets of Multi-Bench. Results show that while current SDMs achieve good performance on basic understanding tasks, they still have room for improvement in advanced multi-turn interactive dialogue and reasoning-related tasks, particularly in emotion awareness and application.

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Vision Foundation Models as Effective Visual Tokenizers for Autoregressive Image Generation

In this work, we present a novel direction to build an image tokenizer directly on top of a frozen vision foundation model, which is a largely underexplored area. Specifically, we employ a frozen vision foundation model as the encoder of our tokenizer. To enhance its effectiveness, we introduce two key components: (1) a region-adaptive quantization framework that reduces redundancy in the pre-trained features on regular 2D grids, and (2) a semantic reconstruction objective that aligns the tokenizer's outputs with the foundation model's representations to preserve semantic fidelity. Based on these designs, our proposed image tokenizer, VFMTok, achieves substantial improvements in image reconstruction and generation quality, while also enhancing token efficiency. It further boosts autoregressive (AR) generation -- achieving a gFID of 1.36 on ImageNet benchmarks, while accelerating model convergence by three times, and enabling high-fidelity class-conditional synthesis without the need for classifier-free guidance (CFG). The code is available at https://github.com/CVMI-Lab/VFMTok.

cs.CV↗

TAI3: Testing Agent Integrity in Interpreting User Intent

LLM agents are increasingly deployed to automate real-world tasks by invoking APIs through natural language instructions. While powerful, they often suffer from misinterpretation of user intent, leading to the agent's actions that diverge from the user's intended goal, especially as external toolkits evolve. Traditional software testing assumes structured inputs and thus falls short in handling the ambiguity of natural language. We introduce TAI3, an API-centric stress testing framework that systematically uncovers intent integrity violations in LLM agents. Unlike prior work focused on fixed benchmarks or adversarial inputs, TAI3 generates realistic tasks based on toolkits' documentation and applies targeted mutations to expose subtle agent errors while preserving user intent. To guide testing, we propose semantic partitioning, which organizes natural language tasks into meaningful categories based on toolkit API parameters and their equivalence classes. Within each partition, seed tasks are mutated and ranked by a lightweight predictor that estimates the likelihood of triggering agent errors. To enhance efficiency, TAI3 maintains a datatype-aware strategy memory that retrieves and adapts effective mutation patterns from past cases. Experiments on 80 toolkit APIs demonstrate that TAI3 effectively uncovers intent integrity violations, significantly outperforming baselines in both error-exposing rate and query efficiency. Moreover, TAI3 generalizes well to stronger target models using smaller LLMs for test generation, and adapts to evolving APIs across domains.

cs.SE↗

EffiTune: Diagnosing and Mitigating Training Inefficiency for Parameter Tuner in Robot Navigation System

Robot navigation systems are critical for various real-world applications such as delivery services, hospital logistics, and warehouse management. Although classical navigation methods provide interpretability, they rely heavily on expert manual tuning, limiting their adaptability. Conversely, purely learning-based methods offer adaptability but often lead to instability and erratic robot behaviors. Recently introduced parameter tuners aim to balance these approaches by integrating data-driven adaptability into classical navigation frameworks. However, the parameter tuning process currently suffers from training inefficiencies and redundant sampling, with critical regions in environment often underrepresented in training data. In this paper, we propose EffiTune, a novel framework designed to diagnose and mitigate training inefficiency for parameter tuners in robot navigation systems. EffiTune first performs robot-behavior-guided diagnostics to pinpoint critical bottlenecks and underrepresented regions. It then employs a targeted up-sampling strategy to enrich the training dataset with critical samples, significantly reducing redundancy and enhancing training efficiency. Our comprehensive evaluation demonstrates that EffiTune achieves more than a 13.5% improvement in navigation performance, enhanced robustness in out-of-distribution scenarios, and a 4x improvement in training efficiency within the same computational budget.

cs.RO↗

Temporal Logic-Based Multi-Vehicle Backdoor Attacks against Offline RL Agents in End-to-end Autonomous Driving

Assessing the safety of autonomous driving (AD) systems against security threats, particularly backdoor attacks, is a stepping stone for real-world deployment. However, existing works mainly focus on pixel-level triggers that are impractical to deploy in the real world. We address this gap by introducing a novel backdoor attack against the end-to-end AD systems that leverage one or more other vehicles' trajectories as triggers. To generate precise trigger trajectories, we first use temporal logic (TL) specifications to define the behaviors of attacker vehicles. Configurable behavior models are then used to generate these trajectories, which are quantitatively evaluated and iteratively refined based on the TL specifications. We further develop a negative training strategy by incorporating patch trajectories that are similar to triggers but are designated not to activate the backdoor. It enhances the stealthiness of the attack and refines the system's responses to trigger scenarios. Through extensive experiments on 5 offline reinforcement learning (RL) driving agents with 6 trigger patterns and target action combinations, we demonstrate the flexibility and effectiveness of our proposed attack, showing the under-exploration of existing end-to-end AD systems' vulnerabilities to such trajectory-based backdoor attacks.

cs.CR↗

An Energy-Efficient Edge Coprocessor for Neural Rendering with Explicit Data Reuse Strategies

Neural radiance fields (NeRF) have transformed 3D reconstruction and rendering, facilitating photorealistic image synthesis from sparse viewpoints. This work introduces an explicit data reuse neural rendering (EDR-NR) architecture, which reduces frequent external memory accesses (EMAs) and cache misses by exploiting the spatial locality from three phases, including rays, ray packets (RPs), and samples. The EDR-NR architecture features a four-stage scheduler that clusters rays on the basis of Z-order, prioritize lagging rays when ray divergence happens, reorders RPs based on spatial proximity, and issues samples out-of-orderly (OoO) according to the availability of on-chip feature data. In addition, a four-tier hierarchical RP marching (HRM) technique is integrated with an axis-aligned bounding box (AABB) to facilitate spatial skipping (SS), reducing redundant computations and improving throughput. Moreover, a balanced allocation strategy for feature storage is proposed to mitigate SRAM bank conflicts. Fabricated using a 40 nm process with a die area of 10.5 mmX, the EDR-NR chip demonstrates a 2.41X enhancement in normalized energy efficiency, a 1.21X improvement in normalized area efficiency, a 1.20X increase in normalized throughput, and a 53.42% reduction in on-chip SRAM consumption compared to state-of-the-art accelerators.

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From Poisoned to Aware: Fostering Backdoor Self-Awareness in LLMs

Large Language Models (LLMs) can acquire deceptive behaviors through backdoor attacks, where the model executes prohibited actions whenever secret triggers appear in the input. Existing safety training methods largely fail to address this vulnerability, due to the inherent difficulty of uncovering hidden triggers implanted in the model. Motivated by recent findings on LLMs' situational awareness, we propose a novel post-training framework that cultivates self-awareness of backdoor risks and enables models to articulate implanted triggers even when they are absent from the prompt. At its core, our approach introduces an inversion-inspired reinforcement learning framework that encourages models to introspectively reason about their own behaviors and reverse-engineer the triggers responsible for misaligned outputs. Guided by curated reward signals, this process transforms a poisoned model into one capable of precisely identifying its implanted trigger. Surprisingly, we observe that such backdoor self-awareness emerges abruptly within a short training window, resembling a phase transition in capability. Building on this emergent property, we further present two complementary defense strategies for mitigating and detecting backdoor threats. Experiments on five backdoor attacks, compared against six baseline methods, demonstrate that our approach has strong potential to improve the robustness of LLMs against backdoor risks. The code is available at LLM Backdoor Self-Awareness.

cs.CR↗