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Xiangyu Zhu

Publications and source records attributed to Xiangyu Zhu.

At least 19 recordsLinked to original sources

DGSG-Mind: Dynamic 3D Gaussian Scene Graphs for Long-Term Scene Understanding and Grounding

Integrating open-vocabulary semantic information into dynamic 3D scene representations is essential for long-term embodied scene understanding. However, existing methods often suffer from fragile instance association due to incomplete cross-view cues, while their limited ability to handle object-level topological changes restricts long-term robotic task execution. Moreover, current 3D scene understanding methods either rely on simple feature matching without explicit spatial reasoning or assume offline ground-truth 3D geometry. To address these challenges, we present DGSG-Mind, a hybrid instance-aware 3D Gaussian dynamic scene graph system with an embodied reasoning agent. Our system couples a probabilistic voxel grid with explicit 3D Gaussians to enable robust cross-modal instance fusion and incremental semantic mapping. It handles dynamic changes through Gaussian-based visual relocalization and localized masked refinement guided by geometric-semantic consistency. Built on the instance Gaussian map, DGSG-Mind further constructs a hierarchical scene graph and develops the 3D Gaussian Mind, which integrates structural relations, spatial-semantic information, and visually annotated RoI Gaussian renderings for multimodal reasoning. Extensive experiments show that DGSG-Mind achieves the best zero-shot 3DVG performance among methods operating on self-reconstructed maps, while also delivering strong performance in 3D open-vocabulary semantic segmentation and scene reconstruction. We further deploy DGSG-Mind on real-world robots to demonstrate its target-oriented reasoning and dynamic update capabilities. The project page of DGSG-Mind is available at https://icr-lab.github.io/DGSG-Mind

cs.CV

FLINT: Efficiently Leveraging High Bandwidth Flash for Capacity-Scalable LLM Inference Acceleration

LLM inference is increasingly constrained by accelerator memory capacity rather than compute throughput. This constraint is especially acute in single-accelerator and small-node inference systems, where limited on-package memory capacity restricts the size of deployable models. HBF is an emerging 3D-stacked NAND flash technology that provides multi-terabyte near-accelerator capacity, making it a promising capacity tier for storing LLM weights. However, existing HBF-based proposals face three adoption challenges: they (1) rely on coarse-grained static prefetching for LLM weights aiming to hide the microsecond-level read latency of the NAND flash device while maximizing HBF's read throughput, (2) expose NAND flash management tasks (e.g., refresh operations) to the accelerator-visible critical inference path, and (3) miss optimization opportunities to specialize and optimize the flash-management mechanisms to the workload behavior. Our goal is to design an efficient HBF substrate that integrates HBF as a memory-capacity tier alongside HBM while addressing these three challenges. To this end, we propose FLINT, a workload-driven HBF substrate for capacity-scalable LLM inference. FLINT introduces three mechanisms: (1) a hardware burst-buffer controller that dynamically coalesces and pipelines HBF reads aiming to utilize existing NAND flash buffers while sustaining high HBF bandwidth, (2) a phantom-plane refresh mechanism, which removes refresh from the critical inference path by moving refresh-related NAND flash operations outside the read foreground back via low-cost resource duplication, and (3) a read-only FTL, which replaces SSD-class support for arbitrary writes with a compact table that translates logical weight bursts to physical HBF locations.

cs.AR

Private Face Recognition Training Dataset Publication via Identity-Decoupled and Geometry-Preserving Face Distillation

Publishing private face recognition~(FR) training datasets is privacy-sensitive because faces expose identity information. Private FR training dataset publication mitigates this risk by releasing protected proxies as substitutes for private training faces. However, training FR models with such data introduces an identity paradox: \emph{the identity cues that make released faces useful for recognition supervision are also the cues that make them linkable to real individuals.} A protected face should be decoupled from the original identity, yet still behave as a reliable identity sample for training. Removing these cues too aggressively may destroy the class structure needed for recognition learning, whereas preserving them too faithfully may increase source-identity linkability. We argue that this paradox stems from conflating source-aligned identity semantics with recognition-useful proxy identity geometry. The former should be suppressed to reduce linkage to private individuals, while the latter should be preserved for FR learning. Based on this insight, we propose \textbf{Private Face Distillation}, an identity-decoupling and geometry-preserving framework. It uses Orthogonal Geometry Preservation to construct decoupled proxy identities from private identity representations while maintaining hyperspherical geometry, and Relational Topology Alignment to preserve identity relations for recognition learning. Experiments across multiple domain-shifted FR scenarios show that Private Face Distillation achieves stronger utility than the evaluated publication baselines. On IJB-C surveillance, it improves $\mathrm{TAR}@\mathrm{FAR}{=}1\text{e-}{3}$ by 3.94\% over the baseline while reducing source-identity linkability. These results suggest that private FR training dataset publication should decouple source-identity correspondence while preserving proxy identity geometry.

cs.CV

Self-Supervised Skill Optimization

Agent skills provide frozen large language model (LLM) agents with reusable procedural guidance, and recent work shows that such skills can be optimized with ground-truth (GT) feedback. Many applications, however, lack GT labels, task scores, rewards, or reliable task-specific evaluators. We therefore introduce Self-Supervised Skill Optimization (SSO), a comparative framework that learns a reusable skill from unlabeled task instances alone. At each step, SSO runs the current skill on an unlabeled batch, uses a subset of the resulting executions to generate complete skill probes, and runs the probes on the same batch. An LLM judge compares the resulting answers, trajectories, artifacts, or terminal states. A separate behavior extractor identifies behavioral differences without seeing the judge's decisions. SSO uses these decisions to aggregate evidence for and against the observed behaviors across instances. It then ranks the behaviors by the resulting evidence and renders a new complete skill from the highest-ranked behaviors. The update is accepted only if the new skill outperforms the current one on an unlabeled validation set. SSO outperforms existing GT-free prompt optimizers on both closed-ended and open-ended tasks. On closed-ended benchmarks, it approaches and sometimes exceeds the strongest GT-based skill optimizer without using any GT feedback.

cs.CL

Towards Flexible, Natural, Efficient Interaction for Conversational Talking Face Generation

Conversational talking face generation has recently attracted increasing attention, aiming to synthesize interactive talking videos where characters speak, listen, and respond dynamically to each other. This task presents three core challenges: 1) Flexibility: enabling multi-round dialogues with an arbitrary number of participants; 2) Naturalness: maintaining coherent motion and appropriate non-verbal feedback throughout the interaction; and 3) Efficiency: achieving real-time generation and low computation overhead for long-term continuous online conversation. Despite recent advances, existing methods still fall short in balancing all three requirements. To bridge this gap, we introduce InterTalk, a novel and efficient framework designed for highly interactive conversational talking face generation. Built upon a motion-based architecture, InterTalk supports real-time conversation synthesis. Our method achieves strong flexibility by explicitly modeling multi-round conversational dynamics among each participant, eliminating constraints on their numbers. To enhance interactivity, we incorporate motion feedback from multiple participants and introduce an iterative generation strategy for more natural behaviors. Besides, we disentangle motion into several facial components, enabling targeted refinements for natural response such as precise lip sync and realistic eye blinking. Finally, we construct a new multi-person conversational dataset and enrich it with 3D face-based data augmentation. Extensive experiments demonstrate that InterTalk achieves superior interaction quality while maintaining real-time performance at 30 FPS.

cs.CV

Improving Large Vision-Language Models' Understanding for Flow Field Data

Large Vision-Language Models (LVLMs) have shown impressive capabilities across a range of tasks that integrate visual and textual understanding, such as image captioning and visual question answering. These models are trained on large-scale image and video datasets paired with text, enabling them to bridge visual perception and natural language processing. However, their application to scientific domains, especially in interpreting complex field data commonly used in the natural sciences, remains underexplored. In this work, we introduce FieldLVLM, a novel framework designed to improve large vision-language models' understanding of field data. FieldLVLM consists of two main components: a field-aware language generation strategy and a data-compressed multimodal model tuning. The field-aware language generation strategy leverages a special-purpose machine learning pipeline to extract key physical features from field data, such as flow classification, Reynolds number, and vortex patterns. This information is then converted into structured textual descriptions that serve as a dataset. The data-compressed multimodal model tuning focuses on LVLMs with these generated datasets, using a data compression strategy to reduce the complexity of field inputs and retain only the most informative values. This ensures compatibility with the models language decoder and guides its learning more effectively. Experimental results on newly proposed benchmark datasets demonstrate that FieldLVLM significantly outperforms existing methods in tasks involving scientific field data. Our findings suggest that this approach opens up new possibilities for applying large vision-language models to scientific research, helping bridge the gap between large models and domain-specific discovery.

cs.CV

Dynamics of Long-lived Carriers in Molybdenum Carbide Nanosheets

Molybdenum carbide (MoC) is a promising candidate for substituting expensive platinum-group metals in many applications owing to its low cost and excellent properties, therefore a comprehensive understanding of its carrier dynamics is demanded for advancing the synthesis strategy and implementation of MoC. In this work, the carrier relaxation in MoC nanosheets is investigated by combining the femtosecond transient reflection spectroscopy with the first-principles calculations. The measured processes of electron-electron, electron-phonon, and phonon-phonon scattering show significantly longer lifetimes compared to those of other transition metal carbides. Through the analysis of calculated phonon dispersion, the nanosecond carrier lifetime is explained by the restricted phonon decay pathways, which is induced by the large mass difference between Mo and C atoms. The observed slow carrier cooling rate in our study offers a straightforward approach for effectively utilizing hot carriers, which is expected to improve the performance of photothermal and photovoltaic devices.

cond-mat.mtrl-sci

Knowing You at First Glance: Inferring Apparent Personality from Faces

Inferring apparent personality from facial images is important in social scenarios for embodied agents in human-robot interaction. Unlike inferring intrinsic personality traits via conversation, this task models first-impression personality perception based solely on facial appearance before interaction begins. Existing studies mainly focus on the Big Five personality model and often rely on language or multimodal inputs. As a result, it remains unclear whether facial cues alone can support meaningful associations with perceived personality traits. This question is particularly relevant for MBTI types, which are widely used in practice and more readily interpretable by large language models. To this end, we propose \textbf{GlanceFace}, an end-to-end framework for apparent personality inference leveraging vision-language models to introduce semantic priors and a semantic-enhanced facial representation module to capture subtle personality-related cues, together with an uncertainty-aware learning strategy to handle noisy and subjective annotations. Extensive experiments demonstrate strong performance on MBTI-based apparent personality benchmarks and reveal relationships between facial characteristics and perceived personality traits, highlighting its potential to support adaptive initial interaction strategies for embodied agents. The code and dataset are available at https://github.com/MrHuan3/GlanceFace.

cs.CV

The Devil Is in the Leakage: A Disentangled Dual-Purification Framework for High-Fidelity Hairstyle Transfer

Hairstyle transfer aims to synthesize a photorealistic portrait by transplanting the hairstyle from a reference image onto a source subject while preserving the source identity. Recent foundation models show strong generative capability, but they struggle with the zero-shot disentanglement required for precise local editing, often entangling the reference hairstyle with its original identity and pose. Existing diffusion-based pipelines typically decompose the task by first generating a "bald" image from the source and then injecting hairstyle features from the reference. However, we show that this paradigm suffers from a fundamental leakage problem. Identity Leakage in Hairstyle occurs when hairstyle features retain reference identity or pose information, while Flaw Leakage in Bald arises when residual artifacts in the bald image are propagated into the final synthesis. To address both issues, we propose the Dual-Purification Framework (DPF), which introduces two complementary training-time regularizers. Adversarial Hairstyle Purification (AHP) purifies hairstyle features by suppressing identity predictability under a mutual-information-inspired adversarial objective. Contrastive Geometric Purification (CGP) regularizes the ControlNet pathway with a contrastive objective, reducing the model's reliance on geometric artifacts in the bald condition. By jointly purifying the hairstyle representation and geometric pathway, DPF achieves high-fidelity, identity-preserving hairstyle transfer and state-of-the-art performance on diverse benchmarks.

cs.CV

CPG-PAD: Concept-Informed Prompts Guided Presentation Attack Detection

Presentation Attack Detection (PAD) serves as a crucial safeguard for face recognition systems against presentation attacks such as printed photos, replayed videos, and 3D masks. Despite significant progress, existing PAD models still struggle to generalize across unseen domains due to variations in sensors, lighting, and attack materials. Recent Vision-Language Models (VLMs) have shown strong generalization ability, yet their applications in PAD remain limited because learned prompts, typically optimized under class-label supervision, fail to explicitly align with fine-grained attack-relevant visual semantics. As a result, the learned representations often overfit domain-specific artifacts instead of capturing transferable attack cues. To address this, we propose Concept-Informed Prompts Guided Presentation Attack Detection (CPG-PAD), a framework that introduces model-level concept guidance into the prompt learning process. Specifically, we design a Visual Concept-driven Enhancement (VCE) module that employs eXplainable AI (XAI) techniques to automatically discover PAD-relevant visual concepts and generate concept-associated heatmaps providing localized fine-grained guidance. Guided by these heatmaps, a Prompt-based Concept Injection (PCI) mechanism integrates these concepts into the prompt space through a Visual-Prompt Decoder (VPD) and a concept-mapping loss, enabling prompts to align with the model's internal concept space. This design enables CPG-PAD to capture generalizable and domain-invariant attack cues while effectively suppressing dataset-specific biases. Extensive experiments across nine benchmark datasets demonstrate that CPG-PAD consistently achieves state-of-the-art cross-domain performance under multi-source, limited-source, and single-source settings.

cs.CV

MaineCoon: Pursuing A Real-Time Audio-Visual Social World Model

As an increasing majority of global video content is consumed on social platforms for interactive social purposes, video generation models built for social worlds are important but largely overlooked by previous studies. In this work, we define the position of social world models and build a prototype model as the first step towards this goal. While previous world models successfully simulate physical environments or gaming world exploration, they remain fundamentally detached from human-centric social dynamics. To bridge this gap as the first step to social world models, we present MaineCoon, the first real-time audio-visual autoregressive model that has 22B parameters and is capable of real-time streaming generation and sub-second interaction, with a record-breaking frame rate of up to 47.5 FPS, on a single GPU. To the best of our knowledge, MaineCoon is also the first real-time audio-visual generation model specifically optimized for social-interactive applications. To enable efficient and stable training, we introduce several novel techniques into MaineCoon, including self-resampling, cross-modal representation alignment, domain-aware preference optimization, and reinforced online-policy distillation (ROPD). We also design the first agentic streaming inference framework that supports thousand-second-scale or even longer generation while mitigating drift with agentic cache management and prompt planing. These innovations significantly accelerate training while optimizing real-time inference performance. We believe this work not only sets a new state-of-the-art (SOTA) performance benchmark for high-quality, low-latency, and long-horizon audio-visual autoregressive models, but also points out the paradigm shift desired for next-generation AI-native social platforms.

cs.CV

GeoHAT: Geometry-Adaptive Hybrid Action Transformer for Mobile Manipulation

Whole-body mobile manipulation requires coordinating mobile base and manipulator under shifting viewpoints, posing challenges in geometric perception and action generation. Current policies either rely on 2D features or sparse 3D representations that lack dense spatial structure, and typically encode arm and base within one action vector that ignores their distinct control demands. Moreover, existing dense fusion strategies risk corrupting pretrained representations under noisy depth while incurring heavy computational overhead. We present GeoHAT, an end-to-end diffusion-based framework built on a simple principle: geometry should be injected only where reliable and attended to only where needed. GeoHAT employs a lightweight Fourier spatial encoder that maps dense per-pixel 3D coordinates into geometric tokens without an additional 3D vision backbone. These tokens are then selectively injected into vision foundation model features through per-token gated fusion modulated by depth validity, preserving the semantic prior while enriching spatial understanding. For action generation, a Hybrid Whole-Body Action Decoder decomposes arm and base into distinct subspaces and lets each action modality attend to its task-relevant visual context through sparse cross-attention, while causal temporal modeling captures intra-timestep coordination and inter-timestep dependencies. Experiments on the ManiSkill-HAB simulation benchmark demonstrate that GeoHAT achieves a 79.3% mean success rate, surpassing the strongest baseline by 23.7%. Furthermore, real-world experiments on diverse tasks also confirm consistent improvements over all baselines.

cs.RO

PC-Talk: Precise Facial Animation Control for Audio-Driven Talking Face Generation

Recent advancements in audio-driven talking face generation have made great progress in lip synchronization. However, current methods often lack sufficient control over facial animation such as speaking style and emotional expression, resulting in uniform outputs. In this paper, we focus on improving two key factors: lip-audio alignment and emotion control, to enhance the diversity and user-friendliness of talking videos. Lip-audio alignment control focuses on elements like speaking style and the scale of lip movements, whereas emotion control is centered on generating realistic emotional expressions, allowing for modifications in multiple attributes such as intensity. To achieve precise control of facial animation, we propose a novel framework, PC-Talk, which enables lip-audio alignment and emotion control through implicit keypoint deformations. First, our lip-audio alignment control module facilitates precise editing of speaking styles at the word level and adjusts lip movement scales to simulate varying vocal loudness levels, maintaining lip synchronization with the audio. Second, our emotion control module generates vivid emotional facial features with pure emotional deformation. This module also enables the fine modification of intensity and the combination of multiple emotions across different facial regions. Our method demonstrates outstanding control capabilities and achieves state-of-the-art performance on both HDTF and MEAD datasets in extensive experiments.

cs.CV

UPA: Unsupervised Prompt Agent via Tree-Based Search and Selection

Prompt agents have recently emerged as a promising paradigm for automated prompt optimization, framing prompt discovery as a sequential decision-making problem over a structured prompt space. While this formulation enables the use of advanced planning algorithms, these methods typically assume access to supervised reward signals, which are often unavailable in practical scenarios. In this work, we propose UPA, an Unsupervised Prompt Agent that realizes structured search and selection without relying on ground-truth (GT) rewards. Specifically, during search, UPA iteratively constructs an evolving tree structure to navigate the prompt space, guided by fine-grained and position-debiased pairwise comparisons from Large Language Models (LLMs). Crucially, as these local comparisons do not inherently yield a consistent global scale, we decouple systematic prompt exploration from final selection, introducing a two-stage framework grounded in the Bradley-Terry-Luce (BTL) model. This framework first performs path-wise Bayesian aggregation of local comparisons to filter candidates under uncertainty, followed by global tournament-style comparisons to infer latent prompt quality and identify the optimal prompt. Experiments across multiple tasks demonstrate that UPA consistently outperforms existing prompt optimization methods, showing that agent-style optimization can remain highly effective even in unsupervised settings.

cs.CL

Adaptive 3D Convolution for Remote Sensing Image Fusion

Remote sensing image fusion aims to create a high-resolution multi/hyper-spectral image from a high-resolution image with limited spectral information and a low-resolution image with abundant spectral data. Recently, deep learning (DL) techniques have shown significant effectiveness in this area. Most DL-based methods approach image fusion as a 2D problem by encoding spectral information into feature map channels. However, our research suggests that this strategy introduces notable spectral distortions. In contrast, some methods consider spectral data as an additional dimension, utilizing standard 3D convolutions to preserve spectral information. Nevertheless, in a standard 3D convolutional layer, the same set of kernels is applied across all input regions, which we have found to be sub-optimal for image fusion. Furthermore, standard 3D convolutions necessitate substantial computational resources. To address these challenges, we propose a novel convolutional paradigm called Adaptive 3D Convolution (Ada3D) for remote sensing image fusion. Ada3D applies a unique set of 3D kernels to each input voxel, enabling the capture of fine-grained details. These adaptive kernels are generated through a two-step process: (i) spatial and spectral kernels are derived from their respective image sources; (ii) these two types of kernels are then combined to form content-aware 3D kernels that effectively integrate spatial and spectral information. Additionally, adaptive biases are introduced to enhance the convolutional outcome at the voxel level. Furthermore, we incorporate the group convolution technique to reduce computational complexity. As a result, Ada3D offers full adaptivity in an efficient manner. Evaluation results across five datasets demonstrate that our method achieves SOTA performance, underscoring the superiority of Ada3D. The code is available at https://github.com/PSRben/Ada3D.

cs.CV

TurboTalk: Progressive Distillation for One-Step Audio-Driven Talking Avatar Generation

Existing audio-driven video digital human generation models rely on multi-step denoising, resulting in substantial computational overhead that severely limits their deployment in real-world settings. While one-step distillation approaches can significantly accelerate inference, they often suffer from training instability. To address this challenge, we propose TurboTalk, a two-stage progressive distillation framework that effectively compresses a multi-step audio-driven video diffusion model into a single-step generator. We first adopt Distribution Matching Distillation to obtain a strong and stable 4-step student, and then progressively reduce the denoising steps from 4 to 1 through adversarial distillation. To ensure stable training under extreme step reduction, we introduce a progressive timestep sampling strategy and a self-compare adversarial objective that provides an intermediate adversarial reference that stabilizes progressive distillation. Our method achieve single-step generation of video talking avatar, boosting inference speed by 120 times while maintaining high generation quality.

cs.CV

Direct Discrepancy Replay: Distribution-Discrepancy Condensation and Manifold-Consistent Replay for Continual Face Forgery Detection

Continual face forgery detection (CFFD) requires detectors to learn emerging forgery paradigms without forgetting previously seen manipulations. Existing CFFD methods commonly rely on replaying a small amount of past data to mitigate forgetting. Such replay is typically implemented either by storing a few historical samples or by synthesizing pseudo-forgeries from detector-dependent perturbations. Under strict memory budgets, the former cannot adequately cover diverse forgery cues and may expose facial identities, while the latter remains strongly tied to past decision boundaries. We argue that the core role of replay in CFFD is to reinstate the distributions of previous forgery tasks during subsequent training. To this end, we directly condense the discrepancy between real and fake distributions and leverage real faces from the current stage to perform distribution-level replay. Specifically, we introduce Distribution-Discrepancy Condensation (DDC), which models the real-to-fake discrepancy via a surrogate factorization in characteristic-function space and condenses it into a tiny bank of distribution discrepancy maps. We further propose Manifold-Consistent Replay (MCR), which synthesizes replay samples through variance-preserving composition of these maps with current-stage real faces, yielding samples that reflect previous-task forgery cues while remaining compatible with current real-face statistics. Operating under an extremely small memory budget and without directly storing raw historical face images, our framework consistently outperforms prior CFFD baselines and significantly mitigates catastrophic forgetting. Replay-level privacy analysis further suggests reduced identity leakage risk relative to selection-based replay.

cs.CV

From Intuition to Investigation: A Tool-Augmented Reasoning MLLM Framework for Generalizable Face Anti-Spoofing

Face recognition remains vulnerable to presentation attacks, calling for robust Face Anti-Spoofing (FAS) solutions. Recent MLLM-based FAS methods reformulate the binary classification task as the generation of brief textual descriptions to improve cross-domain generalization. However, their generalizability is still limited, as such descriptions mainly capture intuitive semantic cues (e.g., mask contours) while struggling to perceive fine-grained visual patterns. To address this limitation, we incorporate external visual tools into MLLMs to encourage deeper investigation of subtle spoof clues. Specifically, we propose the Tool-Augmented Reasoning FAS (TAR-FAS) framework, which reformulates the FAS task as a Chain-of-Thought with Visual Tools (CoT-VT) paradigm, allowing MLLMs to begin with intuitive observations and adaptively invoke external visual tools for fine-grained investigation. To this end, we design a tool-augmented data annotation pipeline and construct the ToolFAS-16K dataset, which contains multi-turn tool-use reasoning trajectories. Furthermore, we introduce a tool-aware FAS training pipeline, where Diverse-Tool Group Relative Policy Optimization (DT-GRPO) enables the model to autonomously learn efficient tool use. Extensive experiments under a challenging one-to-eleven cross-domain protocol demonstrate that TAR-FAS achieves SOTA performance while providing fine-grained visual investigation for trustworthy spoof detection.

cs.CV