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Xiangzhe Yuan

Publications and source records attributed to Xiangzhe Yuan.

6 recordsLinked to original sources

The Anatomy of Conversational Scams: A Topic-Based Red Teaming Analysis of Multi-Turn Interactions in LLMs

As LLMs gain persuasive capabilities through extended dialogues, they create new opportunities for studying adversarial conversational behavior in extended interaction settings that traditional single-turn safety evaluations fail to capture. We systematically study these interactional dynamics using a controlled LLM-to-LLM simulation framework for automated red-teaming across bilingual social engineering scenarios. Evaluating eight state-of-the-art models in English and Chinese, we analyze dialogue-level outcomes, annotate attacker and defender strategy families, and model interaction dynamics between them. Results show that multi-turn adversarial dialogues follow recurrent escalation patterns, while defensive responses frequently rely on verification, delay, and channel control. We further find statistically significant cross-model and cross-lingual differences in outcome distributions, and transition analysis reveals systematic structural variation in how defender strategies respond to attacker tactics across languages. These findings highlight the importance of studying interactional structure in multi-turn adversarial dialogue settings and demonstrate how controlled LLM-to-LLM simulations can support mechanistic analysis of adversarial conversational dynamics.

cs.CL

ImmuniFraug: A Metacognitive Intervention Anti-Fraud Approach to Enhance Undergraduate Students' Cyber Fraud Awareness

Cyber fraud now constitutes over half of criminal cases in China, with undergraduate students experiencing a disproportionate rise in victimization. Traditional anti-fraud training remains predominantly passive, yielding limited engagement and retention. This paper introduces ImmuniFraug, a Large Language Model (LLM)-based metacognitive intervention that delivers immersive, multimodal fraud simulations integrating text, voice, and visual avatars across ten prevalent fraud types. Each scenario is designed to replicate real-world persuasion tactics and psychological pressure, while post-interaction debriefs provide grounded feedback in protection motivation theory and reflective prompts to reinforce learning. In a controlled study with 846 Chinese undergraduates, ImmuniFraug was compared to official text-based materials. Linear Mixed-Effects Modeling (LMEM) reveals that the interactive intervention significantly improved fraud awareness (p = 0.026), successfully providing incremental learning value even when controlling for participants' extensive prior exposure to anti-fraud education, alongside high narrative immersion (M = 56.95/77). Thematic analysis of interviews revealed key effectiveness factors: perceived realism, adaptive deception, enforced time pressure, emotional manipulation awareness, and enhanced self-efficacy. Findings demonstrate that by shifting the focus from passive knowledge acquisition to active metacognitive engagement, LLM-based simulations offer a scalable and ecologically valid new paradigm for anti-fraud training and fostering fraud resilience.

cs.HC

AI vs. Human Paintings? Deciphering Public Interactions and Perceptions towards AI-Generated Paintings on TikTok

With the development of generative AI technology, a vast array of AI-generated paintings (AIGP) have gone viral on social media like TikTok. However, some negative news about AIGP has also emerged. For example, in 2022, numerous painters worldwide organized a large-scale anti-AI movement because of the infringement in generative AI model training. This event reflected a social issue that, with the development and application of generative AI, public feedback and feelings towards it may have been overlooked. Therefore, to investigate public interactions and perceptions towards AIGP on social media, we analyzed user engagement level and comment sentiment scores of AIGP using human painting videos as a baseline. In analyzing user engagement, we also considered the possible moderating effect of the aesthetic quality of Paintings. Utilizing topic modeling, we identified seven reasons, including hyperrealistic quality, ambivalent reactions, perceived theft of art, etc., leading to negative public perceptions of AIGP. Our work may provide instructive suggestions for future generative AI technology development and avoid potential crises in human-AI collaboration.

cs.HC

A Day in Their Shoes: Using LLM-Based Perspective-Taking Interactive Fiction to Reduce Stigma Toward Dirty Work

Occupations referred to as "dirty work" often face entrenched social stigma, which adversely affects the mental health of workers in these fields and impedes occupational equity. In this study, we propose a novel Interactive Fiction (IF) framework powered by Large Language Models (LLMs) to encourage perspective-taking and reduce biases against these stigmatized yet essential roles. Through an experiment with participants (n = 100) across four such occupations, we observed a significant increase in participants' understanding of these occupations, as well as a high level of empathy and a strong sense of connection to individuals in these roles. Additionally, qualitative interviews with participants (n = 15) revealed that the LLM-based perspective-taking IF enhanced immersion, deepened emotional resonance and empathy toward "dirty work," and allowed participants to experience a sense of professional fulfillment in these occupations. However, participants also highlighted ongoing challenges, such as limited contextual details generated by the LLM and the unintentional reinforcement of existing stereotypes. Overall, our findings underscore that an LLM-based perspective-taking IF framework offers a promising and scalable strategy for mitigating stigma and promoting social equity in marginalized professions.

cs.HC

Sportoonizer: Augmenting Sports Highlights' Narration and Visual Impact via Automatic Manga B-Roll Generation

Sports highlights are becoming increasingly popular on video-sharing platforms. Yet, crafting sport highlight videos is challenging, which requires producing engaging narratives from different angles, and conforming to different platform affordances with constantly changing audiences. Many content creators therefore create derivative work of the original sports video through manga styles to enhance its expressiveness. But manually creating and inserting tailored manga-style content can still be time-consuming. We introduce Sportoonizer, a system embedding the pipeline for automatic generation of manga-style animations for highlights in sports videos and insertion into original videos. It seamlessly merges dynamic manga sequences with live-action footage, enriching the visual tapestry and deepening narrative scope. By leveraging genAIs, Sportoonizer crafts compelling storylines encapsulating the intensity of sports moments and athletes' personal journeys. Our evaluation study demonstrates that integrating manga B-rolls significantly enhances viewer engagement, visual interest, and emotional connection towards athletes' stories in the viewing experience.

cs.HC

KoroT-3E: A Personalized Musical Mnemonics Tool for Enhancing Memory Retention of Complex Computer Science Concepts

As the demand for computer science (CS) skills grows, mastering foundational concepts is crucial yet challenging for novice learners. To address this challenge, we present KoroT-3E, an AI-based system that creates personalized musical mnemonics to enhance both memory retention and understanding of concepts in CS. KoroT-3E enables users to transform complex concepts into memorable lyrics and compose melodies that suit their musical preferences. We conducted semi-structured interviews (n=12) to investigate why novice learners find it challenging to memorize and understand CS concepts. The findings, combined with constructivist learning theory, established our initial design, which was then refined following consultations with CS education experts. An empirical experiment(n=36) showed that those using KoroT-3E (n=18) significantly outperformed the control group (n=18), with improved memory efficiency, increased motivation, and a positive learning experience. These findings demonstrate the effectiveness of integrating multimodal generative AI into CS education to create personalized and interactive learning experiences.

cs.HC