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Xiao Bai

Publications and source records attributed to Xiao Bai.

At least 37 records · Page 2Linked to original sources

Prompting Continual Person Search

The development of person search techniques has been greatly promoted in recent years for its superior practicality and challenging goals. Despite their significant progress, existing person search models still lack the ability to continually learn from increaseing real-world data and adaptively process input from different domains. To this end, this work introduces the continual person search task that sequentially learns on multiple domains and then performs person search on all seen domains. This requires balancing the stability and plasticity of the model to continually learn new knowledge without catastrophic forgetting. For this, we propose a Prompt-based Continual Person Search (PoPS) model in this paper. First, we design a compositional person search transformer to construct an effective pre-trained transformer without exhaustive pre-training from scratch on large-scale person search data. This serves as the fundamental for prompt-based continual learning. On top of that, we design a domain incremental prompt pool with a diverse attribute matching module. For each domain, we independently learn a set of prompts to encode the domain-oriented knowledge. Meanwhile, we jointly learn a group of diverse attribute projections and prototype embeddings to capture discriminative domain attributes. By matching an input image with the learned attributes across domains, the learned prompts can be properly selected for model inference. Extensive experiments are conducted to validate the proposed method for continual person search. The source code is available at https://github.com/PatrickZad/PoPS.

cs.CV↗

CoR-GS: Sparse-View 3D Gaussian Splatting via Co-Regularization

3D Gaussian Splatting (3DGS) creates a radiance field consisting of 3D Gaussians to represent a scene. With sparse training views, 3DGS easily suffers from overfitting, negatively impacting rendering. This paper introduces a new co-regularization perspective for improving sparse-view 3DGS. When training two 3D Gaussian radiance fields, we observe that the two radiance fields exhibit point disagreement and rendering disagreement that can unsupervisedly predict reconstruction quality, stemming from the randomness of densification implementation. We further quantify the two disagreements and demonstrate the negative correlation between them and accurate reconstruction, which allows us to identify inaccurate reconstruction without accessing ground-truth information. Based on the study, we propose CoR-GS, which identifies and suppresses inaccurate reconstruction based on the two disagreements: (1) Co-pruning considers Gaussians that exhibit high point disagreement in inaccurate positions and prunes them. (2) Pseudo-view co-regularization considers pixels that exhibit high rendering disagreement are inaccurate and suppress the disagreement. Results on LLFF, Mip-NeRF360, DTU, and Blender demonstrate that CoR-GS effectively regularizes the scene geometry, reconstructs the compact representations, and achieves state-of-the-art novel view synthesis quality under sparse training views.

cs.CV↗

OpenCIL: Benchmarking Out-of-Distribution Detection in Class-Incremental Learning

Class incremental learning (CIL) aims to learn a model that can not only incrementally accommodate new classes, but also maintain the learned knowledge of old classes. Out-of-distribution (OOD) detection in CIL is to retain this incremental learning ability, while being able to reject unknown samples that are drawn from different distributions of the learned classes. This capability is crucial to the safety of deploying CIL models in open worlds. However, despite remarkable advancements in the respective CIL and OOD detection, there lacks a systematic and large-scale benchmark to assess the capability of advanced CIL models in detecting OOD samples. To fill this gap, in this study we design a comprehensive empirical study to establish such a benchmark, named $\textbf{OpenCIL}$. To this end, we propose two principled frameworks for enabling four representative CIL models with 15 diverse OOD detection methods, resulting in 60 baseline models for OOD detection in CIL. The empirical evaluation is performed on two popular CIL datasets with six commonly-used OOD datasets. One key observation we find through our comprehensive evaluation is that the CIL models can be severely biased towards the OOD samples and newly added classes when they are exposed to open environments. Motivated by this, we further propose a new baseline for OOD detection in CIL, namely Bi-directional Energy Regularization ($\textbf{BER}$), which is specially designed to mitigate these two biases in different CIL models by having energy regularization on both old and new classes. Its superior performance is justified in our experiments. All codes and datasets are open-source at https://github.com/mala-lab/OpenCIL.

cs.CV↗

TalkingGaussian: Structure-Persistent 3D Talking Head Synthesis via Gaussian Splatting

Radiance fields have demonstrated impressive performance in synthesizing lifelike 3D talking heads. However, due to the difficulty in fitting steep appearance changes, the prevailing paradigm that presents facial motions by directly modifying point appearance may lead to distortions in dynamic regions. To tackle this challenge, we introduce TalkingGaussian, a deformation-based radiance fields framework for high-fidelity talking head synthesis. Leveraging the point-based Gaussian Splatting, facial motions can be represented in our method by applying smooth and continuous deformations to persistent Gaussian primitives, without requiring to learn the difficult appearance change like previous methods. Due to this simplification, precise facial motions can be synthesized while keeping a highly intact facial feature. Under such a deformation paradigm, we further identify a face-mouth motion inconsistency that would affect the learning of detailed speaking motions. To address this conflict, we decompose the model into two branches separately for the face and inside mouth areas, therefore simplifying the learning tasks to help reconstruct more accurate motion and structure of the mouth region. Extensive experiments demonstrate that our method renders high-quality lip-synchronized talking head videos, with better facial fidelity and higher efficiency compared with previous methods.

cs.CV↗

Learning Transferable Negative Prompts for Out-of-Distribution Detection

Existing prompt learning methods have shown certain capabilities in Out-of-Distribution (OOD) detection, but the lack of OOD images in the target dataset in their training can lead to mismatches between OOD images and In-Distribution (ID) categories, resulting in a high false positive rate. To address this issue, we introduce a novel OOD detection method, named 'NegPrompt', to learn a set of negative prompts, each representing a negative connotation of a given class label, for delineating the boundaries between ID and OOD images. It learns such negative prompts with ID data only, without any reliance on external outlier data. Further, current methods assume the availability of samples of all ID classes, rendering them ineffective in open-vocabulary learning scenarios where the inference stage can contain novel ID classes not present during training. In contrast, our learned negative prompts are transferable to novel class labels. Experiments on various ImageNet benchmarks show that NegPrompt surpasses state-of-the-art prompt-learning-based OOD detection methods and maintains a consistent lead in hard OOD detection in closed- and open-vocabulary classification scenarios. Code is available at https://github.com/mala-lab/negprompt.

cs.CV↗

DNGaussian: Optimizing Sparse-View 3D Gaussian Radiance Fields with Global-Local Depth Normalization

Radiance fields have demonstrated impressive performance in synthesizing novel views from sparse input views, yet prevailing methods suffer from high training costs and slow inference speed. This paper introduces DNGaussian, a depth-regularized framework based on 3D Gaussian radiance fields, offering real-time and high-quality few-shot novel view synthesis at low costs. Our motivation stems from the highly efficient representation and surprising quality of the recent 3D Gaussian Splatting, despite it will encounter a geometry degradation when input views decrease. In the Gaussian radiance fields, we find this degradation in scene geometry primarily lined to the positioning of Gaussian primitives and can be mitigated by depth constraint. Consequently, we propose a Hard and Soft Depth Regularization to restore accurate scene geometry under coarse monocular depth supervision while maintaining a fine-grained color appearance. To further refine detailed geometry reshaping, we introduce Global-Local Depth Normalization, enhancing the focus on small local depth changes. Extensive experiments on LLFF, DTU, and Blender datasets demonstrate that DNGaussian outperforms state-of-the-art methods, achieving comparable or better results with significantly reduced memory cost, a $25 \times$ reduction in training time, and over $3000 \times$ faster rendering speed.

cs.CV↗

Robust Synthetic-to-Real Transfer for Stereo Matching

With advancements in domain generalized stereo matching networks, models pre-trained on synthetic data demonstrate strong robustness to unseen domains. However, few studies have investigated the robustness after fine-tuning them in real-world scenarios, during which the domain generalization ability can be seriously degraded. In this paper, we explore fine-tuning stereo matching networks without compromising their robustness to unseen domains. Our motivation stems from comparing Ground Truth (GT) versus Pseudo Label (PL) for fine-tuning: GT degrades, but PL preserves the domain generalization ability. Empirically, we find the difference between GT and PL implies valuable information that can regularize networks during fine-tuning. We also propose a framework to utilize this difference for fine-tuning, consisting of a frozen Teacher, an exponential moving average (EMA) Teacher, and a Student network. The core idea is to utilize the EMA Teacher to measure what the Student has learned and dynamically improve GT and PL for fine-tuning. We integrate our framework with state-of-the-art networks and evaluate its effectiveness on several real-world datasets. Extensive experiments show that our method effectively preserves the domain generalization ability during fine-tuning.

cs.CV↗

Towards Fully Decoupled End-to-End Person Search

End-to-end person search aims to jointly detect and re-identify a target person in raw scene images with a unified model. The detection task unifies all persons while the re-id task discriminates different identities, resulting in conflict optimal objectives. Existing works proposed to decouple end-to-end person search to alleviate such conflict. Yet these methods are still sub-optimal on one or two of the sub-tasks due to their partially decoupled models, which limits the overall person search performance. In this paper, we propose to fully decouple person search towards optimal person search. A task-incremental person search network is proposed to incrementally construct an end-to-end model for the detection and re-id sub-task, which decouples the model architecture for the two sub-tasks. The proposed task-incremental network allows task-incremental training for the two conflicting tasks. This enables independent learning for different objectives thus fully decoupled the model for persons earch. Comprehensive experimental evaluations demonstrate the effectiveness of the proposed fully decoupled models for end-to-end person search.

cs.CV↗

Simple Image-level Classification Improves Open-vocabulary Object Detection

Open-Vocabulary Object Detection (OVOD) aims to detect novel objects beyond a given set of base categories on which the detection model is trained. Recent OVOD methods focus on adapting the image-level pre-trained vision-language models (VLMs), such as CLIP, to a region-level object detection task via, eg., region-level knowledge distillation, regional prompt learning, or region-text pre-training, to expand the detection vocabulary. These methods have demonstrated remarkable performance in recognizing regional visual concepts, but they are weak in exploiting the VLMs' powerful global scene understanding ability learned from the billion-scale image-level text descriptions. This limits their capability in detecting hard objects of small, blurred, or occluded appearance from novel/base categories, whose detection heavily relies on contextual information. To address this, we propose a novel approach, namely Simple Image-level Classification for Context-Aware Detection Scoring (SIC-CADS), to leverage the superior global knowledge yielded from CLIP for complementing the current OVOD models from a global perspective. The core of SIC-CADS is a multi-modal multi-label recognition (MLR) module that learns the object co-occurrence-based contextual information from CLIP to recognize all possible object categories in the scene. These image-level MLR scores can then be utilized to refine the instance-level detection scores of the current OVOD models in detecting those hard objects. This is verified by extensive empirical results on two popular benchmarks, OV-LVIS and OV-COCO, which show that SIC-CADS achieves significant and consistent improvement when combined with different types of OVOD models. Further, SIC-CADS also improves the cross-dataset generalization ability on Objects365 and OpenImages. The code is available at https://github.com/mala-lab/SIC-CADS.

cs.CV↗

Out-of-Distribution Detection in Long-Tailed Recognition with Calibrated Outlier Class Learning

Existing out-of-distribution (OOD) methods have shown great success on balanced datasets but become ineffective in long-tailed recognition (LTR) scenarios where 1) OOD samples are often wrongly classified into head classes and/or 2) tail-class samples are treated as OOD samples. To address these issues, current studies fit a prior distribution of auxiliary/pseudo OOD data to the long-tailed in-distribution (ID) data. However, it is difficult to obtain such an accurate prior distribution given the unknowingness of real OOD samples and heavy class imbalance in LTR. A straightforward solution to avoid the requirement of this prior is to learn an outlier class to encapsulate the OOD samples. The main challenge is then to tackle the aforementioned confusion between OOD samples and head/tail-class samples when learning the outlier class. To this end, we introduce a novel calibrated outlier class learning (COCL) approach, in which 1) a debiased large margin learning method is introduced in the outlier class learning to distinguish OOD samples from both head and tail classes in the representation space and 2) an outlier-class-aware logit calibration method is defined to enhance the long-tailed classification confidence. Extensive empirical results on three popular benchmarks CIFAR10-LT, CIFAR100-LT, and ImageNet-LT demonstrate that COCL substantially outperforms state-of-the-art OOD detection methods in LTR while being able to improve the classification accuracy on ID data. Code is available at https://github.com/mala-lab/COCL.

cs.CV↗

Deep Learning-based 3D Point Cloud Classification: A Systematic Survey and Outlook

In recent years, point cloud representation has become one of the research hotspots in the field of computer vision, and has been widely used in many fields, such as autonomous driving, virtual reality, robotics, etc. Although deep learning techniques have achieved great success in processing regular structured 2D grid image data, there are still great challenges in processing irregular, unstructured point cloud data. Point cloud classification is the basis of point cloud analysis, and many deep learning-based methods have been widely used in this task. Therefore, the purpose of this paper is to provide researchers in this field with the latest research progress and future trends. First, we introduce point cloud acquisition, characteristics, and challenges. Second, we review 3D data representations, storage formats, and commonly used datasets for point cloud classification. We then summarize deep learning-based methods for point cloud classification and complement recent research work. Next, we compare and analyze the performance of the main methods. Finally, we discuss some challenges and future directions for point cloud classification.

cs.CV↗

Unsupervised Recognition of Unknown Objects for Open-World Object Detection

Open-World Object Detection (OWOD) extends object detection problem to a realistic and dynamic scenario, where a detection model is required to be capable of detecting both known and unknown objects and incrementally learning newly introduced knowledge. Current OWOD models, such as ORE and OW-DETR, focus on pseudo-labeling regions with high objectness scores as unknowns, whose performance relies heavily on the supervision of known objects. While they can detect the unknowns that exhibit similar features to the known objects, they suffer from a severe label bias problem that they tend to detect all regions (including unknown object regions) that are dissimilar to the known objects as part of the background. To eliminate the label bias, this paper proposes a novel approach that learns an unsupervised discriminative model to recognize true unknown objects from raw pseudo labels generated by unsupervised region proposal methods. The resulting model can be further refined by a classification-free self-training method which iteratively extends pseudo unknown objects to the unlabeled regions. Experimental results show that our method 1) significantly outperforms the prior SOTA in detecting unknown objects while maintaining competitive performance of detecting known object classes on the MS COCO dataset, and 2) achieves better generalization ability on the LVIS and Objects365 datasets.

cs.CV↗

Efficient Region-Aware Neural Radiance Fields for High-Fidelity Talking Portrait Synthesis

This paper presents ER-NeRF, a novel conditional Neural Radiance Fields (NeRF) based architecture for talking portrait synthesis that can concurrently achieve fast convergence, real-time rendering, and state-of-the-art performance with small model size. Our idea is to explicitly exploit the unequal contribution of spatial regions to guide talking portrait modeling. Specifically, to improve the accuracy of dynamic head reconstruction, a compact and expressive NeRF-based Tri-Plane Hash Representation is introduced by pruning empty spatial regions with three planar hash encoders. For speech audio, we propose a Region Attention Module to generate region-aware condition feature via an attention mechanism. Different from existing methods that utilize an MLP-based encoder to learn the cross-modal relation implicitly, the attention mechanism builds an explicit connection between audio features and spatial regions to capture the priors of local motions. Moreover, a direct and fast Adaptive Pose Encoding is introduced to optimize the head-torso separation problem by mapping the complex transformation of the head pose into spatial coordinates. Extensive experiments demonstrate that our method renders better high-fidelity and audio-lips synchronized talking portrait videos, with realistic details and high efficiency compared to previous methods.

cs.CV↗

Learning Adversarial Semantic Embeddings for Zero-Shot Recognition in Open Worlds

Zero-Shot Learning (ZSL) focuses on classifying samples of unseen classes with only their side semantic information presented during training. It cannot handle real-life, open-world scenarios where there are test samples of unknown classes for which neither samples (e.g., images) nor their side semantic information is known during training. Open-Set Recognition (OSR) is dedicated to addressing the unknown class issue, but existing OSR methods are not designed to model the semantic information of the unseen classes. To tackle this combined ZSL and OSR problem, we consider the case of "Zero-Shot Open-Set Recognition" (ZS-OSR), where a model is trained under the ZSL setting but it is required to accurately classify samples from the unseen classes while being able to reject samples from the unknown classes during inference. We perform large experiments on combining existing state-of-the-art ZSL and OSR models for the ZS-OSR task on four widely used datasets adapted from the ZSL task, and reveal that ZS-OSR is a non-trivial task as the simply combined solutions perform badly in distinguishing the unseen-class and unknown-class samples. We further introduce a novel approach specifically designed for ZS-OSR, in which our model learns to generate adversarial semantic embeddings of the unknown classes to train an unknowns-informed ZS-OSR classifier. Extensive empirical results show that our method 1) substantially outperforms the combined solutions in detecting the unknown classes while retaining the classification accuracy on the unseen classes and 2) achieves similar superiority under generalized ZS-OSR settings.

cs.CV↗

Revisiting Domain Generalized Stereo Matching Networks from a Feature Consistency Perspective

Despite recent stereo matching networks achieving impressive performance given sufficient training data, they suffer from domain shifts and generalize poorly to unseen domains. We argue that maintaining feature consistency between matching pixels is a vital factor for promoting the generalization capability of stereo matching networks, which has not been adequately considered. Here we address this issue by proposing a simple pixel-wise contrastive learning across the viewpoints. The stereo contrastive feature loss function explicitly constrains the consistency between learned features of matching pixel pairs which are observations of the same 3D points. A stereo selective whitening loss is further introduced to better preserve the stereo feature consistency across domains, which decorrelates stereo features from stereo viewpoint-specific style information. Counter-intuitively, the generalization of feature consistency between two viewpoints in the same scene translates to the generalization of stereo matching performance to unseen domains. Our method is generic in nature as it can be easily embedded into existing stereo networks and does not require access to the samples in the target domain. When trained on synthetic data and generalized to four real-world testing sets, our method achieves superior performance over several state-of-the-art networks.

cs.CV↗

Select, Extract and Generate: Neural Keyphrase Generation with Layer-wise Coverage Attention

Natural language processing techniques have demonstrated promising results in keyphrase generation. However, one of the major challenges in \emph{neural} keyphrase generation is processing long documents using deep neural networks. Generally, documents are truncated before given as inputs to neural networks. Consequently, the models may miss essential points conveyed in the target document. To overcome this limitation, we propose \emph{SEG-Net}, a neural keyphrase generation model that is composed of two major components, (1) a selector that selects the salient sentences in a document and (2) an extractor-generator that jointly extracts and generates keyphrases from the selected sentences. SEG-Net uses Transformer, a self-attentive architecture, as the basic building block with a novel \emph{layer-wise} coverage attention to summarize most of the points discussed in the document. The experimental results on seven keyphrase generation benchmarks from scientific and web documents demonstrate that SEG-Net outperforms the state-of-the-art neural generative methods by a large margin.

cs.CL↗

Goal-Oriented Gaze Estimation for Zero-Shot Learning

Zero-shot learning (ZSL) aims to recognize novel classes by transferring semantic knowledge from seen classes to unseen classes. Since semantic knowledge is built on attributes shared between different classes, which are highly local, strong prior for localization of object attribute is beneficial for visual-semantic embedding. Interestingly, when recognizing unseen images, human would also automatically gaze at regions with certain semantic clue. Therefore, we introduce a novel goal-oriented gaze estimation module (GEM) to improve the discriminative attribute localization based on the class-level attributes for ZSL. We aim to predict the actual human gaze location to get the visual attention regions for recognizing a novel object guided by attribute description. Specifically, the task-dependent attention is learned with the goal-oriented GEM, and the global image features are simultaneously optimized with the regression of local attribute features. Experiments on three ZSL benchmarks, i.e., CUB, SUN and AWA2, show the superiority or competitiveness of our proposed method against the state-of-the-art ZSL methods. The ablation analysis on real gaze data CUB-VWSW also validates the benefits and accuracy of our gaze estimation module. This work implies the promising benefits of collecting human gaze dataset and automatic gaze estimation algorithms on high-level computer vision tasks. The code is available at https://github.com/osierboy/GEM-ZSL.

cs.CV↗

Information Bottleneck Constrained Latent Bidirectional Embedding for Zero-Shot Learning

Zero-shot learning (ZSL) aims to recognize novel classes by transferring semantic knowledge from seen classes to unseen classes. Though many ZSL methods rely on a direct mapping between the visual and the semantic space, the calibration deviation and hubness problem limit the generalization capability to unseen classes. Recently emerged generative ZSL methods generate unseen image features to transform ZSL into a supervised classification problem. However, most generative models still suffer from the seen-unseen bias problem as only seen data is used for training. To address these issues, we propose a novel bidirectional embedding based generative model with a tight visual-semantic coupling constraint. We learn a unified latent space that calibrates the embedded parametric distributions of both visual and semantic spaces. Since the embedding from high-dimensional visual features comprise much non-semantic information, the alignment of visual and semantic in latent space would inevitably been deviated. Therefore, we introduce information bottleneck (IB) constraint to ZSL for the first time to preserve essential attribute information during the mapping. Specifically, we utilize the uncertainty estimation and the wake-sleep procedure to alleviate the feature noises and improve model abstraction capability. In addition, our method can be easily extended to transductive ZSL setting by generating labels for unseen images. We then introduce a robust loss to solve this label noise problem. Extensive experimental results show that our method outperforms the state-of-the-art methods in different ZSL settings on most benchmark datasets. The code will be available at https://github.com/osierboy/IBZSL.

cs.CV↗