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Xiao Han

Publications and source records attributed to Xiao Han.

At least 127 records · Page 7Linked to original sources

Federated attention consistent learning models for prostate cancer diagnosis and Gleason grading

Artificial intelligence (AI) holds significant promise in transforming medical imaging, enhancing diagnostics, and refining treatment strategies. However, the reliance on extensive multicenter datasets for training AI models poses challenges due to privacy concerns. Federated learning provides a solution by facilitating collaborative model training across multiple centers without sharing raw data. This study introduces a federated attention-consistent learning (FACL) framework to address challenges associated with large-scale pathological images and data heterogeneity. FACL enhances model generalization by maximizing attention consistency between local clients and the server model. To ensure privacy and validate robustness, we incorporated differential privacy by introducing noise during parameter transfer. We assessed the effectiveness of FACL in cancer diagnosis and Gleason grading tasks using 19,461 whole-slide images of prostate cancer from multiple centers. In the diagnosis task, FACL achieved an area under the curve (AUC) of 0.9718, outperforming seven centers with an average AUC of 0.9499 when categories are relatively balanced. For the Gleason grading task, FACL attained a Kappa score of 0.8463, surpassing the average Kappa score of 0.7379 from six centers. In conclusion, FACL offers a robust, accurate, and cost-effective AI training model for prostate cancer pathology while maintaining effective data safeguards.

cs.CV↗

LiveHPS: LiDAR-based Scene-level Human Pose and Shape Estimation in Free Environment

For human-centric large-scale scenes, fine-grained modeling for 3D human global pose and shape is significant for scene understanding and can benefit many real-world applications. In this paper, we present LiveHPS, a novel single-LiDAR-based approach for scene-level human pose and shape estimation without any limitation of light conditions and wearable devices. In particular, we design a distillation mechanism to mitigate the distribution-varying effect of LiDAR point clouds and exploit the temporal-spatial geometric and dynamic information existing in consecutive frames to solve the occlusion and noise disturbance. LiveHPS, with its efficient configuration and high-quality output, is well-suited for real-world applications. Moreover, we propose a huge human motion dataset, named FreeMotion, which is collected in various scenarios with diverse human poses, shapes and translations. It consists of multi-modal and multi-view acquisition data from calibrated and synchronized LiDARs, cameras, and IMUs. Extensive experiments on our new dataset and other public datasets demonstrate the SOTA performance and robustness of our approach. We will release our code and dataset soon.

cs.CV↗

Graph Contrastive Learning with Cohesive Subgraph Awareness

Graph contrastive learning (GCL) has emerged as a state-of-the-art strategy for learning representations of diverse graphs including social and biomedical networks. GCL widely uses stochastic graph topology augmentation, such as uniform node dropping, to generate augmented graphs. However, such stochastic augmentations may severely damage the intrinsic properties of a graph and deteriorate the following representation learning process. We argue that incorporating an awareness of cohesive subgraphs during the graph augmentation and learning processes has the potential to enhance GCL performance. To this end, we propose a novel unified framework called CTAug, to seamlessly integrate cohesion awareness into various existing GCL mechanisms. In particular, CTAug comprises two specialized modules: topology augmentation enhancement and graph learning enhancement. The former module generates augmented graphs that carefully preserve cohesion properties, while the latter module bolsters the graph encoder's ability to discern subgraph patterns. Theoretical analysis shows that CTAug can strictly improve existing GCL mechanisms. Empirical experiments verify that CTAug can achieve state-of-the-art performance for graph representation learning, especially for graphs with high degrees. The code is available at https://doi.org/10.5281/zenodo.10594093, or https://github.com/wuyucheng2002/CTAug.

cs.LG↗

VIGC: Visual Instruction Generation and Correction

The integration of visual encoders and large language models (LLMs) has driven recent progress in multimodal large language models (MLLMs). However, the scarcity of high-quality instruction-tuning data for vision-language tasks remains a challenge. The current leading paradigm, such as LLaVA, relies on language-only GPT-4 to generate data, which requires pre-annotated image captions and detection bounding boxes, suffering from understanding image details. A practical solution to this problem would be to utilize the available multimodal large language models (MLLMs) to generate instruction data for vision-language tasks. However, it's worth noting that the currently accessible MLLMs are not as powerful as their LLM counterparts, as they tend to produce inadequate responses and generate false information. As a solution for addressing the current issue, this paper proposes the Visual Instruction Generation and Correction (VIGC) framework that enables multimodal large language models to generate instruction-tuning data and progressively enhance its quality on-the-fly. Specifically, Visual Instruction Generation (VIG) guides the vision-language model to generate diverse instruction-tuning data. To ensure generation quality, Visual Instruction Correction (VIC) adopts an iterative update mechanism to correct any inaccuracies in data produced by VIG, effectively reducing the risk of hallucination. Leveraging the diverse, high-quality data generated by VIGC, we finetune mainstream models and validate data quality based on various evaluations. Experimental results demonstrate that VIGC not only compensates for the shortcomings of language-only data generation methods, but also effectively enhances the benchmark performance. The models, datasets, and code are available at https://opendatalab.github.io/VIGC.

cs.CV↗

Data Valuation for Vertical Federated Learning: A Model-free and Privacy-preserving Method

Vertical Federated learning (VFL) is a promising paradigm for predictive analytics, empowering an organization (i.e., task party) to enhance its predictive models through collaborations with multiple data suppliers (i.e., data parties) in a decentralized and privacy-preserving way. Despite the fast-growing interest in VFL, the lack of effective and secure tools for assessing the value of data owned by data parties hinders the application of VFL in business contexts. In response, we propose FedValue, a privacy-preserving, task-specific but model-free data valuation method for VFL, which consists of a data valuation metric and a federated computation method. Specifically, we first introduce a novel data valuation metric, namely MShapley-CMI. The metric evaluates a data party's contribution to a predictive analytics task without the need of executing a machine learning model, making it well-suited for real-world applications of VFL. Next, we develop an innovative federated computation method that calculates the MShapley-CMI value for each data party in a privacy-preserving manner. Extensive experiments conducted on six public datasets validate the efficacy of FedValue for data valuation in the context of VFL. In addition, we illustrate the practical utility of FedValue with a case study involving federated movie recommendations.

cs.LG↗

Safety and Performance, Why Not Both? Bi-Objective Optimized Model Compression against Heterogeneous Attacks Toward AI Software Deployment

The size of deep learning models in artificial intelligence (AI) software is increasing rapidly, hindering the large-scale deployment on resource-restricted devices (e.g., smartphones). To mitigate this issue, AI software compression plays a crucial role, which aims to compress model size while keeping high performance. However, the intrinsic defects in a big model may be inherited by the compressed one. Such defects may be easily leveraged by adversaries, since a compressed model is usually deployed in a large number of devices without adequate protection. In this article, we aim to address the safe model compression problem from the perspective of safety-performance co-optimization. Specifically, inspired by the test-driven development (TDD) paradigm in software engineering, we propose a test-driven sparse training framework called SafeCompress. By simulating the attack mechanism as safety testing, SafeCompress can automatically compress a big model to a small one following the dynamic sparse training paradigm. Then, considering two kinds of representative and heterogeneous attack mechanisms, i.e., black-box membership inference attack and white-box membership inference attack, we develop two concrete instances called BMIA-SafeCompress and WMIA-SafeCompress. Further, we implement another instance called MMIA-SafeCompress by extending SafeCompress to defend against the occasion when adversaries conduct black-box and white-box membership inference attacks simultaneously. We conduct extensive experiments on five datasets for both computer vision and natural language processing tasks. The results show the effectiveness and generalizability of our framework. We also discuss how to adapt SafeCompress to other attacks besides membership inference attack, demonstrating the flexibility of SafeCompress.

cs.AI↗

Image Super-resolution Via Latent Diffusion: A Sampling-space Mixture Of Experts And Frequency-augmented Decoder Approach

The recent use of diffusion prior, enhanced by pre-trained text-image models, has markedly elevated the performance of image super-resolution (SR). To alleviate the huge computational cost required by pixel-based diffusion SR, latent-based methods utilize a feature encoder to transform the image and then implement the SR image generation in a compact latent space. Nevertheless, there are two major issues that limit the performance of latent-based diffusion. First, the compression of latent space usually causes reconstruction distortion. Second, huge computational cost constrains the parameter scale of the diffusion model. To counteract these issues, we first propose a frequency compensation module that enhances the frequency components from latent space to pixel space. The reconstruction distortion (especially for high-frequency information) can be significantly decreased. Then, we propose to use Sample-Space Mixture of Experts (SS-MoE) to achieve more powerful latent-based SR, which steadily improves the capacity of the model without a significant increase in inference costs. These carefully crafted designs contribute to performance improvements in largely explored 4x blind super-resolution benchmarks and extend to large magnification factors, i.e., 8x image SR benchmarks. The code is available at https://github.com/amandaluof/moe_sr.

cs.CV↗

LogGPT: Log Anomaly Detection via GPT

Detecting system anomalies based on log data is important for ensuring the security and reliability of computer systems. Recently, deep learning models have been widely used for log anomaly detection. The core idea is to model the log sequences as natural language and adopt deep sequential models, such as LSTM or Transformer, to encode the normal patterns in log sequences via language modeling. However, there is a gap between language modeling and anomaly detection as the objective of training a sequential model via a language modeling loss is not directly related to anomaly detection. To fill up the gap, we propose LogGPT, a novel framework that employs GPT for log anomaly detection. LogGPT is first trained to predict the next log entry based on the preceding sequence. To further enhance the performance of LogGPT, we propose a novel reinforcement learning strategy to finetune the model specifically for the log anomaly detection task. The experimental results on three datasets show that LogGPT significantly outperforms existing state-of-the-art approaches.

cs.LG↗

On the Analysis of Boolean Functions and Fourier-Entropy-Influence Conjecture

This manuscript includes some classical results we select apart from the new results we've found on the Analysis of Boolean Functions and Fourier-Entropy-Influence conjecture. We try to ensure the self-completeness of this work so that readers could probably read it independently. Among the new results, what is the most remarkable is that we prove that the entropy of a boolean function $f$ could be upper bounded by $O(I(f))+O(\sum\limits_{k}I_k(f)\log (1/I_k(f)))$.

math.CO↗

RO-MAP: Real-Time Multi-Object Mapping with Neural Radiance Fields

Accurate perception of objects in the environment is important for improving the scene understanding capability of SLAM systems. In robotic and augmented reality applications, object maps with semantic and metric information show attractive advantages. In this paper, we present RO-MAP, a novel multi-object mapping pipeline that does not rely on 3D priors. Given only monocular input, we use neural radiance fields to represent objects and couple them with a lightweight object SLAM based on multi-view geometry, to simultaneously localize objects and implicitly learn their dense geometry. We create separate implicit models for each detected object and train them dynamically and in parallel as new observations are added. Experiments on synthetic and real-world datasets demonstrate that our method can generate semantic object map with shape reconstruction, and be competitive with offline methods while achieving real-time performance (25Hz). The code and dataset will be available at: https://github.com/XiaoHan-Git/RO-MAP

cs.RO↗

RLTF: Reinforcement Learning from Unit Test Feedback

The goal of program synthesis, or code generation, is to generate executable code based on given descriptions. Recently, there has been an increasing number of studies employing reinforcement learning (RL) to improve the performance of large language models (LLMs) for code. However, current representative works either rely solely on offline frameworks, limiting the exploration of new sample spaces, or fall short in the utilization of unit test signals, not accounting for specific error locations within the code. To address these issues, we propose RLTF, i.e., Reinforcement Learning from Unit Test Feedback, a novel online RL framework with unit test feedback of multi-granularity for refining code LLMs. Our approach generates data in real-time during training and simultaneously utilizes fine-grained feedback signals to guide the model towards producing higher-quality code. Extensive experiments show that RLTF achieves state-of-the-art performance on the APPS and the MBPP benchmarks. Our code is available at: https://github.com/Zyq-scut/RLTF.

cs.AI↗

Effortless Cross-Platform Video Codec: A Codebook-Based Method

Under certain circumstances, advanced neural video codecs can surpass the most complex traditional codecs in their rate-distortion (RD) performance. One of the main reasons for the high performance of existing neural video codecs is the use of the entropy model, which can provide more accurate probability distribution estimations for compressing the latents. This also implies the rigorous requirement that entropy models running on different platforms should use consistent distribution estimations. However, in cross-platform scenarios, entropy models running on different platforms usually yield inconsistent probability distribution estimations due to floating point computation errors that are platform-dependent, which can cause the decoding side to fail in correctly decoding the compressed bitstream sent by the encoding side. In this paper, we propose a cross-platform video compression framework based on codebooks, which avoids autoregressive entropy modeling and achieves video compression by transmitting the index sequence of the codebooks. Moreover, instead of using optical flow for context alignment, we propose to use the conditional cross-attention module to obtain the context between frames. Due to the absence of autoregressive modeling and optical flow alignment, we can design an extremely minimalist framework that can greatly benefit computational efficiency. Importantly, our framework no longer contains any distribution estimation modules for entropy modeling, and thus computations across platforms are not necessarily consistent. Experimental results show that our method can outperform the traditional H.265 (medium) even without any entropy constraints, while achieving the cross-platform property intrinsically.

cs.CV↗

Towards Real-Time Neural Video Codec for Cross-Platform Application Using Calibration Information

The state-of-the-art neural video codecs have outperformed the most sophisticated traditional codecs in terms of RD performance in certain cases. However, utilizing them for practical applications is still challenging for two major reasons. 1) Cross-platform computational errors resulting from floating point operations can lead to inaccurate decoding of the bitstream. 2) The high computational complexity of the encoding and decoding process poses a challenge in achieving real-time performance. In this paper, we propose a real-time cross-platform neural video codec, which is capable of efficiently decoding of 720P video bitstream from other encoding platforms on a consumer-grade GPU. First, to solve the problem of inconsistency of codec caused by the uncertainty of floating point calculations across platforms, we design a calibration transmitting system to guarantee the consistent quantization of entropy parameters between the encoding and decoding stages. The parameters that may have transboundary quantization between encoding and decoding are identified in the encoding stage, and their coordinates will be delivered by auxiliary transmitted bitstream. By doing so, these inconsistent parameters can be processed properly in the decoding stage. Furthermore, to reduce the bitrate of the auxiliary bitstream, we rectify the distribution of entropy parameters using a piecewise Gaussian constraint. Second, to match the computational limitations on the decoding side for real-time video codec, we design a lightweight model. A series of efficiency techniques enable our model to achieve 25 FPS decoding speed on NVIDIA RTX 2080 GPU. Experimental results demonstrate that our model can achieve real-time decoding of 720P videos while encoding on another platform. Furthermore, the real-time model brings up to a maximum of 24.2\% BD-rate improvement from the perspective of PSNR with the anchor H.265.

cs.CV↗

On Root Cause Localization and Anomaly Mitigation through Causal Inference

Due to a wide spectrum of applications in the real world, such as security, financial surveillance, and health risk, various deep anomaly detection models have been proposed and achieved state-of-the-art performance. However, besides being effective, in practice, the practitioners would further like to know what causes the abnormal outcome and how to further fix it. In this work, we propose RootCLAM, which aims to achieve Root Cause Localization and Anomaly Mitigation from a causal perspective. Especially, we formulate anomalies caused by external interventions on the normal causal mechanism and aim to locate the abnormal features with external interventions as root causes. After that, we further propose an anomaly mitigation approach that aims to recommend mitigation actions on abnormal features to revert the abnormal outcomes such that the counterfactuals guided by the causal mechanism are normal. Experiments on three datasets show that our approach can locate the root causes and further flip the abnormal labels.

cs.LG↗

HeadSculpt: Crafting 3D Head Avatars with Text

Recently, text-guided 3D generative methods have made remarkable advancements in producing high-quality textures and geometry, capitalizing on the proliferation of large vision-language and image diffusion models. However, existing methods still struggle to create high-fidelity 3D head avatars in two aspects: (1) They rely mostly on a pre-trained text-to-image diffusion model whilst missing the necessary 3D awareness and head priors. This makes them prone to inconsistency and geometric distortions in the generated avatars. (2) They fall short in fine-grained editing. This is primarily due to the inherited limitations from the pre-trained 2D image diffusion models, which become more pronounced when it comes to 3D head avatars. In this work, we address these challenges by introducing a versatile coarse-to-fine pipeline dubbed HeadSculpt for crafting (i.e., generating and editing) 3D head avatars from textual prompts. Specifically, we first equip the diffusion model with 3D awareness by leveraging landmark-based control and a learned textual embedding representing the back view appearance of heads, enabling 3D-consistent head avatar generations. We further propose a novel identity-aware editing score distillation strategy to optimize a textured mesh with a high-resolution differentiable rendering technique. This enables identity preservation while following the editing instruction. We showcase HeadSculpt's superior fidelity and editing capabilities through comprehensive experiments and comparisons with existing methods.

cs.CV↗

Dynamic Low-Rank Instance Adaptation for Universal Neural Image Compression

The latest advancements in neural image compression show great potential in surpassing the rate-distortion performance of conventional standard codecs. Nevertheless, there exists an indelible domain gap between the datasets utilized for training (i.e., natural images) and those utilized for inference (e.g., artistic images). Our proposal involves a low-rank adaptation approach aimed at addressing the rate-distortion drop observed in out-of-domain datasets. Specifically, we perform low-rank matrix decomposition to update certain adaptation parameters of the client's decoder. These updated parameters, along with image latents, are encoded into a bitstream and transmitted to the decoder in practical scenarios. Due to the low-rank constraint imposed on the adaptation parameters, the resulting bit rate overhead is small. Furthermore, the bit rate allocation of low-rank adaptation is \emph{non-trivial}, considering the diverse inputs require varying adaptation bitstreams. We thus introduce a dynamic gating network on top of the low-rank adaptation method, in order to decide which decoder layer should employ adaptation. The dynamic adaptation network is optimized end-to-end using rate-distortion loss. Our proposed method exhibits universality across diverse image datasets. Extensive results demonstrate that this paradigm significantly mitigates the domain gap, surpassing non-adaptive methods with an average BD-rate improvement of approximately $19\%$ across out-of-domain images. Furthermore, it outperforms the most advanced instance adaptive methods by roughly $5\%$ BD-rate. Ablation studies confirm our method's ability to universally enhance various image compression architectures.

eess.IV↗

IP-Adapter: Text Compatible Image Prompt Adapter for Text-to-Image Diffusion Models

Recent years have witnessed the strong power of large text-to-image diffusion models for the impressive generative capability to create high-fidelity images. However, it is very tricky to generate desired images using only text prompt as it often involves complex prompt engineering. An alternative to text prompt is image prompt, as the saying goes: "an image is worth a thousand words". Although existing methods of direct fine-tuning from pretrained models are effective, they require large computing resources and are not compatible with other base models, text prompt, and structural controls. In this paper, we present IP-Adapter, an effective and lightweight adapter to achieve image prompt capability for the pretrained text-to-image diffusion models. The key design of our IP-Adapter is decoupled cross-attention mechanism that separates cross-attention layers for text features and image features. Despite the simplicity of our method, an IP-Adapter with only 22M parameters can achieve comparable or even better performance to a fully fine-tuned image prompt model. As we freeze the pretrained diffusion model, the proposed IP-Adapter can be generalized not only to other custom models fine-tuned from the same base model, but also to controllable generation using existing controllable tools. With the benefit of the decoupled cross-attention strategy, the image prompt can also work well with the text prompt to achieve multimodal image generation. The project page is available at \url{https://ip-adapter.github.io}.

cs.CV↗

Cover-time Gumbel Fluctuations in Finite-Range, Symmetric, Irreducible Random Walks on Torus

In this paper, we rigorously establish the Gumbel-distributed fluctuations of the cover time, normalized by the mean first passage time, for finite-range, symmetric, irreducible random walks on a torus of dimension three or higher. This has been numerically demonstrated in (Chupeau et al. Nature Physics, 2015), supporting the broader applicability of the Gumbel approximation across a wide range of stochastic processes. Expanding upon the pioneering work of Belius (Probability Theory and Related Fields, 2013) on the cover time for simple random walks, we extend the proof strategy to encompass more general scenarios. Our approach relies on a strong coupling between the random walk and the corresponding random interlacements. The presented results contribute to a better understanding of the cover-time behavior in random search processes.

math.PR↗