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Xiao Sun

Publications and source records attributed to Xiao Sun.

At least 37 records · Page 2Linked to original sources

FLUIDSPLAT: Reconstructing Physical Fields from Sparse Sensors via Gaussian Primitives

Reconstructing continuous flow fields from sparse surface-mounted sensors is central to aerodynamic design, flow control, and digital-twin instrumentation. Existing neural methods for this task typically encode sensor readings into implicit latent codes with little spatial interpretability and limited formal guidance on how representational capacity should scale with observation count. Inspired by 3D Gaussian Splatting, we introduce FLUIDSPLAT, a sensor-conditioned model that predicts K anisotropic Gaussian primitives forming a partition-of-unity scaffold, a spatially explicit and interpretable intermediate representation of the flow. For an idealized Gaussian primitive estimator, we prove an $O(K^{-s/d})$ approximation rate for fields with Sobolev smoothness $s$; incorporating $N$ noisy observations yields a squared-risk decomposition with bias $O(K^{-2s/d})$ and variance $O(σ^{2}K/N)$.Balancing the two yields $K^{*}\!\sim\!(N/σ^{2})^{d/(2s+d)}$: primitive count cannot grow freely under sparse sensing, revealing a variance bottleneck that motivates complementing the scaffold with a state-conditioned residual decoder. Across four benchmarks spanning 2D and 3D, FLUIDSPLAT achieves 11-28% error reduction over several strong baselines on cylinder flow, AirfRANS, FlowBench LDC-3D, and PhySense-Car 3D benchmarks.

cs.LG↗

LogitSpec: Accelerating Retrieval-based Speculative Decoding via Next Next Token Speculation

Speculative decoding (SD), where a small draft model is employed to propose draft tokens in advance and then the target model validates them in parallel, has emerged as a promising technique for LLM inference acceleration. Many endeavors to improve SD are to eliminate the need for a draft model and generate draft tokens in a retrieval-based manner in order to further alleviate the drafting overhead and significantly reduce the difficulty in deployment and applications. However, retrieval-based SD relies on a matching paradigm to retrieval the most relevant reference as the draft tokens, where these methods often fail to find matched and accurate draft tokens. To address this challenge, we propose LogitSpec to effectively expand the retrieval range and find the most relevant reference as drafts. Our LogitSpec is motivated by the observation that the logit of the last token can not only predict the next token, but also speculate the next next token. Specifically, LogitSpec generates draft tokens in two steps: (1) utilizing the last logit to speculate the next next token; (2) retrieving relevant reference for both the next token and the next next token. LogitSpec is training-free and plug-and-play, which can be easily integrated into existing LLM inference frameworks. Extensive experiments on a wide range of text generation benchmarks demonstrate that LogitSpec can achieve up to 2.61 $\times$ speedup and 3.28 mean accepted tokens per decoding step. Our code is available at https://github.com/smart-lty/LogitSpec.

cs.CL↗

Anomalous Platinum and Oxygen Transport during Electroforming of NbOx Memristors

Electroforming of metal-oxide-metal memristors is generally attributed to the creation of oxygen-vacancy filaments within the oxide, with noble metal electrodes such as Pt and Au remaining chemically inert. Here, we demonstrate that electroforming and subsequent operation of Pt/NbOx/Nb2O5/Pt devices can induce an unexpected and highly correlated redistribution of both oxygen and platinum. Time-of-flight secondary ion mass spectrometry reveals a filamentary pathway characterized by micrometer-scale oxygen enrichment extending from the Nb2O5 layer through NbOx and deep into the Pt top electrode. Surprisingly, this is accompanied by the formation of a Pt-rich filament penetrating the oxide stack along the same filamentary path. Finite-element and lumped-element modelling show that current-controlled negative-differential-resistance operation produces localized Joule heating and high-frequency thermal cycling, which strongly enhances oxygen migration and enables thermally assisted Pt diffusion along vacancy-rich pathways. These findings reveal a previously unrecognized metal-ion transport mechanism in NbOx memristors and highlight the critical role of post-forming electrical dynamics in determining filament chemistry, stability, and device reliability.

cond-mat.mtrl-sci↗

COSMO-Agent: Tool-Augmented Agent for Closed-loop Optimization,Simulation,and Modeling Orchestration

Iterative industrial design-simulation optimization is bottlenecked by the CAD-CAE semantic gap: translating simulation feedback into valid geometric edits under diverse, coupled constraints. To fill this gap, we propose COSMO-Agent (Closed-loop Optimization, Simulation, and Modeling Orchestration), a tool-augmented reinforcement learning (RL) framework that teaches LLMs to complete the closed-loop CAD-CAE process. Specifically, we cast CAD generation, CAE solving, result parsing, and geometry revision as an interactive RL environment, where an LLM learns to orchestrate external tools and revise parametric geometries until constraints are satisfied. To make this learning stable and industrially usable, we design a multi-constraint reward that jointly encourages feasibility, toolchain robustness, and structured output validity. In addition, we contribute an industry-aligned dataset that covers 25 component categories with executable CAD-CAE tasks to support realistic training and evaluation. Experiments show that COSMO-Agent training substantially improves small open-source LLMs for constraint-driven design, exceeding large open-source and strong closed-source models in feasibility, efficiency, and stability.

cs.AI↗

Tool-Augmented Agent for Closed-loop Optimization,Simulation,and Modeling Orchestration

Iterative industrial design-simulation optimization is bottlenecked by the CAD-CAE semantic gap: translating simulation feedback into valid geometric edits under diverse, coupled constraints. To fill this gap, we propose COSMO-Agent (Closed-loop Optimization, Simulation, and Modeling Orchestration), a tool-augmented reinforcement learning (RL) framework that teaches LLMs to complete the closed-loop CAD-CAE process. Specifically, we cast CAD generation, CAE solving, result parsing, and geometry revision as an interactive RL environment, where an LLM learns to orchestrate external tools and revise parametric geometries until constraints are satisfied. To make this learning stable and industrially usable, we design a multi-constraint reward that jointly encourages feasibility, toolchain robustness, and structured output validity. In addition, we contribute an industry-aligned dataset that covers 25 component categories with executable CAD-CAE tasks to support realistic training and evaluation. Experiments show that COSMO-Agent training substantially improves small open-source LLMs for constraint-driven design, exceeding large open-source and strong closed-source models in feasibility, efficiency, and stability.

cs.AI↗

Stepping VLMs onto the Court: Benchmarking Spatial Intelligence in Sports

Sports have long attracted broad attention as they push the limits of human physical and cognitive capabilities. Amid growing interest in spatial intelligence for vision-language models (VLMs), sports provide a natural testbed for understanding high-intensity human motion and dynamic object interactions. To this end, we present CourtSI, the first large-scale spatial intelligence dataset tailored to sports scenarios. CourtSI contains over 1M QA pairs, organized under a holistic taxonomy that systematically covers spatial counting, distance measurement, localization, and relational reasoning, across representative net sports including badminton, tennis, and table tennis. Leveraging well-defined court geometry as metric anchors, we develop a semi-automatic data engine to reconstruct sports scenes, enabling scalable curation of CourtSI. In addition, we introduce CourtSI-Bench, a high-quality evaluation benchmark comprising 3,686 QA pairs with rigorous human verification. We evaluate 25 proprietary and open-source VLMs on CourtSI-Bench, revealing a remaining human-AI performance gap and limited generalization from existing spatial intelligence benchmarks. These findings indicate that sports scenarios expose limitations in spatial intelligence capabilities captured by existing benchmarks. Further, fine-tuning Qwen3-VL-8B on CourtSI improves accuracy on CourtSI-Bench by 23.5 percentage points. The adapted model also generalizes effectively to CourtSI-Ext, an evaluation set built on a similar but unseen sport, and demonstrates enhanced spatial-aware commentary generation. Together, these findings demonstrate that CourtSI provides a scalable pathway toward advancing spatial intelligence of VLMs in sports.

cs.CV↗

ExGS: Extreme 3D Gaussian Compression with Diffusion Priors

Neural scene representations, such as 3D Gaussian Splatting (3DGS), have enabled high-quality neural rendering; however, their large storage and transmission costs hinder deployment in resource-constrained environments. Existing compression methods either rely on costly optimization, which is slow and scene-specific, or adopt training-free pruning and quantization, which degrade rendering quality under high compression ratios. In contrast, recent data-driven approaches provide a promising direction to overcome this trade-off, enabling efficient compression while preserving high rendering quality. We introduce ExGS, a novel feed-forward framework that unifies Universal Gaussian Compression (UGC) with GaussPainter for Extreme 3DGS compression. UGC performs re-optimization-free pruning to aggressively reduce Gaussian primitives while retaining only essential information, whereas GaussPainter leverages powerful diffusion priors with mask-guided refinement to restore high-quality renderings from heavily pruned Gaussian scenes. Unlike conventional inpainting, GaussPainter not only fills in missing regions but also enhances visible pixels, yielding substantial improvements in degraded renderings. To ensure practicality, it adopts a lightweight VAE and a one-step diffusion design, enabling real-time restoration. Our framework can even achieve over 100X compression (reducing a typical 354.77 MB model to about 3.31 MB) while preserving fidelity and significantly improving image quality under challenging conditions. These results highlight the central role of diffusion priors in bridging the gap between extreme compression and high-quality neural rendering. Our code repository will be released at: https://github.com/chenttt2001/ExGS

cs.CV↗

Do Models See in Line with Human Vision? Probing the Correspondence Between LVLM Representations and EEG Signals

Large Vision Language Models (LVLMs) exhibit strong visual understanding and reasoning abilities. However, whether their internal representations reflect human visual cognition is still under-explored. In this paper, we address this by quantifying LVLM-brain alignment using image-evoked Electroencephalogram (EEG) signals, analyzing the effects of model architecture, scale, and image type. Specifically, by using ridge regression and representational similarity analysis, we compare visual representations from 32 open-source LVLMs with corresponding EEG responses. We observe a structured LVLM-brain correspondence: First, intermediate layers (8-16) show peak alignment with EEG activity in the 100-300 ms window, consistent with hierarchical human visual processing. Secondly, multimodal architectural design contributes 3.4 more to brain alignment than parameter scaling, and models with stronger downstream visual performance exhibit higher EEG similarity. Thirdly, spatiotemporal patterns further align with known cortical visual pathways. These results demonstrate that LVLMs learn human-aligned visual representations and establish neural alignment as a biologically grounded benchmark for evaluating and improving LVLMs. In addition, those results could provide insights that may inform the development of neuro-inspired applications.

cs.HC↗

Holi-Spatial: Evolving Video Streams into Holistic 3D Spatial Intelligence

The pursuit of spatial intelligence fundamentally relies on access to large-scale, fine-grained 3D data. However, existing approaches predominantly construct spatial understanding benchmarks by generating question-answer (QA) pairs from a limited number of manually annotated datasets, rather than systematically annotating new large-scale 3D scenes from raw web data. As a result, their scalability is severely constrained, and model performance is further hindered by domain gaps inherent in these narrowly curated datasets. In this work, we propose Holi-Spatial, the first fully automated, large-scale, spatially-aware multimodal dataset, constructed from raw video inputs without human intervention, using the proposed data curation pipeline. Holi-Spatial supports multi-level spatial supervision, ranging from geometrically accurate 3D Gaussian Splatting (3DGS) reconstructions with rendered depth maps to object-level and relational semantic annotations, together with corresponding spatial Question-Answer (QA) pairs. Following a principled and systematic pipeline, we further construct Holi-Spatial-4M, the first large-scale, high-quality 3D semantic dataset, containing 12K optimized 3DGS scenes, 1.3M 2D masks, 320K 3D bounding boxes, 320K instance captions, 1.2M 3D grounding instances, and 1.2M spatial QA pairs spanning diverse geometric, relational, and semantic reasoning tasks. Holi-Spatial demonstrates exceptional performance in data curation quality, significantly outperforming existing feed-forward and per-scene optimized methods on datasets such as ScanNet, ScanNet++, and DL3DV. Furthermore, fine-tuning Vision-Language Models (VLMs) on spatial reasoning tasks using this dataset has also led to substantial improvements in model performance.

cs.CV↗

Velocity Disambiguation for Video Frame Interpolation

Existing video frame interpolation (VFI) methods blindly predict where each object is at a specific timestep t ("time indexing"), which struggles to predict precise object movements. Given two images of a baseball, there are infinitely many possible trajectories: accelerating or decelerating, straight or curved. This often results in blurry frames as the method averages out these possibilities. Instead of forcing the network to learn this complicated time-to-location mapping implicitly, we provide the network with an explicit hint on how far the object has traveled between start and end frames, a novel approach termed "distance indexing". This method offers a clearer learning goal for models, reducing the uncertainty tied to object speeds. Moreover, even with this extra guidance, objects can still be blurry especially when they are equally far from both input frames, due to the directional ambiguity in long-range motion. To solve this, we propose an iterative reference-based estimation strategy that breaks down a long-range prediction into several short-range steps. When integrating our plug-and-play strategies into state-of-the-art learning-based models, they exhibit markedly superior perceptual quality in arbitrary time interpolations, using a uniform distance indexing map in the same format as time indexing without requiring extra computation. Furthermore, we demonstrate that if additional latency is acceptable, a continuous map estimator can be employed to compute a pixel-wise dense distance indexing using multiple nearby frames. Combined with efficient multi-frame refinement, this extension can further disambiguate complex motion, thus enhancing performance both qualitatively and quantitatively. Additionally, the ability to manually specify distance indexing allows for independent temporal manipulation of each object, providing a novel tool for video editing tasks such as re-timing.

cs.CV↗

MentalSeek-Dx: Towards Progressive Hypothetico-Deductive Reasoning for Real-world Psychiatric Diagnosis

Mental health disorders represent a burgeoning global public health challenge. While Large Language Models (LLMs) have demonstrated potential in psychiatric assessment, their clinical utility is severely constrained by benchmarks that lack ecological validity and fine-grained diagnostic supervision. To bridge this gap, we introduce \textbf{MentalDx Bench}, the first benchmark dedicated to disorder-level psychiatric diagnosis within real-world clinical settings. Comprising 712 de-identified electronic health records annotated by board-certified psychiatrists under ICD-11 guidelines, the benchmark covers 76 disorders across 16 diagnostic categories. Evaluation of 18 LLMs reveals a critical \textit{paradigm misalignment}: strong performance at coarse diagnostic categorization contrasts with systematic failure at disorder-level diagnosis, underscoring a gap between pattern-based modeling and clinical hypothetico-deductive reasoning. In response, we propose \textbf{MentalSeek-Dx}, a medical-specialized LLM trained to internalize this clinical reasoning process through supervised trajectory construction and curriculum-based reinforcement learning. Experiments on MentalDx Bench demonstrate that MentalSeek-Dx achieves state-of-the-art (SOTA) performance with only 14B parameters, establishing a clinically grounded framework for reliable psychiatric diagnosis.

cs.AI↗

RacketVision: A Multiple Racket Sports Benchmark for Unified Ball and Racket Analysis

We introduce RacketVision, a novel dataset and benchmark for advancing computer vision in sports analytics, covering table tennis, tennis, and badminton. The dataset is the first to provide large-scale, fine-grained annotations for racket pose alongside traditional ball positions, enabling research into complex human-object interactions. It is designed to tackle three interconnected tasks: fine-grained ball tracking, articulated racket pose estimation, and predictive ball trajectory forecasting. Our evaluation of established baselines reveals a critical insight for multi-modal fusion: while naively concatenating racket pose features degrades performance, a CrossAttention mechanism is essential to unlock their value, leading to trajectory prediction results that surpass strong unimodal baselines. RacketVision provides a versatile resource and a strong starting point for future research in dynamic object tracking, conditional motion forecasting, and multimodal analysis in sports. Project page at https://github.com/OrcustD/RacketVision

cs.CV↗

TALON: Confidence-Aware Speculative Decoding with Adaptive Token Trees

Speculative decoding (SD) has become a standard technique for accelerating LLM inference without sacrificing output quality. Recent advances in speculative decoding have shifted from sequential chain-based drafting to tree-structured generation, where the draft model constructs a tree of candidate tokens to explore multiple possible drafts in parallel. However, existing tree-based SD methods typically build a fixed-width, fixed-depth draft tree, which fails to adapt to the varying difficulty of tokens and contexts. As a result, the draft model cannot dynamically adjust the tree structure to early stop on difficult tokens and extend generation for simple ones. To address these challenges, we introduce TALON, a training-free, budget-driven adaptive tree expansion framework that can be plugged into existing tree-based methods. Unlike static methods, TALON constructs the draft tree iteratively until a fixed token budget is met, using a hybrid expansion strategy that adaptively allocates the node budget to each layer of the draft tree. This framework naturally shapes the draft tree into a "deep-and-narrow" form for deterministic contexts and a "shallow-and-wide" form for uncertain branches, effectively optimizing the trade-off between exploration width and generation depth under a given budget. Extensive experiments across 5 models and 6 datasets demonstrate that TALON consistently outperforms state-of-the-art EAGLE-3, achieving up to 5.16x end-to-end speedup over auto-regressive decoding.

cs.CL↗

Beyond Static Tools: Test-Time Tool Evolution for Scientific Reasoning

The central challenge of AI for Science is not reasoning alone, but the ability to create computational methods in an open-ended scientific world. Existing LLM-based agents rely on static, pre-defined tool libraries, a paradigm that fundamentally fails in scientific domains where tools are sparse, heterogeneous, and intrinsically incomplete. In this paper, we propose Test-Time Tool Evolution (TTE), a new paradigm that enables agents to synthesize, verify, and evolve executable tools during inference. By transforming tools from fixed resources into problem-driven artifacts, TTE overcomes the rigidity and long-tail limitations of static tool libraries. To facilitate rigorous evaluation, we introduce SciEvo, a benchmark comprising 1,590 scientific reasoning tasks supported by 925 automatically evolved tools. Extensive experiments show that TTE achieves state-of-the-art performance in both accuracy and tool efficiency, while enabling effective cross-domain adaptation of computational tools. The code and benchmark have been released at https://github.com/lujiaxuan0520/Test-Time-Tool-Evol.

cs.AI↗

Visionary: The World Model Carrier Built on WebGPU-Powered Gaussian Splatting Platform

Neural rendering, particularly 3D Gaussian Splatting (3DGS), has evolved rapidly and become a key component for building world models. However, existing viewer solutions remain fragmented, heavy, or constrained by legacy pipelines, resulting in high deployment friction and limited support for dynamic content and generative models. In this work, we present Visionary, an open, web-native platform for real-time various Gaussian Splatting and meshes rendering. Built on an efficient WebGPU renderer with per-frame ONNX inference, Visionary enables dynamic neural processing while maintaining a lightweight, "click-to-run" browser experience. It introduces a standardized Gaussian Generator contract, which not only supports standard 3DGS rendering but also allows plug-and-play algorithms to generate or update Gaussians each frame. Such inference also enables us to apply feedforward generative post-processing. The platform further offers a plug in three.js library with a concise TypeScript API for seamless integration into existing web applications. Experiments show that, under identical 3DGS assets, Visionary achieves superior rendering efficiency compared to current Web viewers due to GPU-based primitive sorting. It already supports multiple variants, including MLP-based 3DGS, 4DGS, neural avatars, and style transformation or enhancement networks. By unifying inference and rendering directly in the browser, Visionary significantly lowers the barrier to reproduction, comparison, and deployment of 3DGS-family methods, serving as a unified World Model Carrier for both reconstructive and generative paradigms.

cs.CV↗

Single-Particle X-ray Scattering Reveals a High Local Supersaturation of Precursors as the Origin of CoO Assembly Formation

Single-particle small-angle X-ray scattering (SP-SAXS) enables quantitative morphological analysis by recording diffraction snapshots from isolated particles using X-ray free-electron laser (XFEL) pulses. Unlike conventional X-ray techniques, which average over the entire illuminated sample volume, SP-SAXS resolves low-contrast, less abundant, or transient species within heterogeneous particle populations that would otherwise remain hidden. Here, we apply SP-SAXS to investigate the solvothermal formation of CoO nanocrystal assemblies from a Co(acac)$_3$ precursor in benzyl alcohol. The single-particle data reveal amorphous, uniform-density Co(acac)$_2$ spheres as transient intermediates that directly crystallize into cavernous CoO nanocrystal assemblies, which explains why CoO forms as hierarchical aggregates rather than as isolated nanocrystals. These results demonstrate that SP-SAXS provides a powerful framework for disentangling morphological heterogeneity in nanoparticle formation processes.

cond-mat.mes-hall↗

From Detection to Association: Learning Discriminative Object Embeddings for Multi-Object Tracking

End-to-end multi-object tracking (MOT) methods have recently achieved remarkable progress by unifying detection and association within a single framework. Despite their strong detection performance, these methods suffer from relatively low association accuracy. Through detailed analysis, we observe that object embeddings produced by the shared DETR architecture display excessively high inter-object similarity, as it emphasizes only category-level discrimination within single frames. In contrast, tracking requires instance-level distinction across frames with spatial and temporal continuity, for which current end-to-end approaches insufficiently optimize object embeddings. To address this, we introduce FDTA (From Detection to Association), an explicit feature refinement framework that enhances object discriminativeness across three complementary perspectives. Specifically, we introduce a Spatial Adapter (SA) to integrate depth-aware cues for spatial continuity, a Temporal Adapter (TA) to aggregate historical information for temporal dependencies, and an Identity Adapter (IA) to leverage quality-aware contrastive learning for instance-level separability. Extensive experiments demonstrate that FDTA achieves state-of-the-art performance on multiple challenging MOT benchmarks, including DanceTrack, SportsMOT, and BFT, highlighting the effectiveness of our proposed discriminative embedding enhancement strategy. The code is available at https://github.com/Spongebobbbbbbbb/FDTA.

cs.CV↗

CFVBench: A Comprehensive Video Benchmark for Fine-grained Multimodal Retrieval-Augmented Generation

Multimodal Retrieval-Augmented Generation (MRAG) enables Multimodal Large Language Models (MLLMs) to generate responses with external multimodal evidence, and numerous video-based MRAG benchmarks have been proposed to evaluate model capabilities across retrieval and generation stages. However, existing benchmarks remain limited in modality coverage and format diversity, often focusing on single- or limited-modality tasks, or coarse-grained scene understanding. To address these gaps, we introduce CFVBench, a large-scale, manually verified benchmark constructed from 599 publicly available videos, yielding 5,360 open-ended QA pairs. CFVBench spans high-density formats and domains such as chart-heavy reports, news broadcasts, and software tutorials, requiring models to retrieve and reason over long temporal video spans while maintaining fine-grained multimodal information. Using CFVBench, we systematically evaluate 7 retrieval methods and 14 widely-used MLLMs, revealing a critical bottleneck: current models (even GPT5 or Gemini) struggle to capture transient yet essential fine-grained multimodal details. To mitigate this, we propose Adaptive Visual Refinement (AVR), a simple yet effective framework that adaptively increases frame sampling density and selectively invokes external tools when necessary. Experiments show that AVR consistently enhances fine-grained multimodal comprehension and improves performance across all evaluated MLLMs

cs.CL↗