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Xiao-Lei Zhang

Publications and source records attributed to Xiao-Lei Zhang.

At least 19 recordsLinked to original sources

Towards Expressive and Faithful Audio-to-Image Generation: A Unified Multimodal Dataset and Synthesis Framework

As an important subfield of cross-modal generation, synthesizing static visual content in the form of images from audio, namely audio-to-image (A2I) generation, has attracted increasing research attention in recent years. Nevertheless, despite the remarkable visual quality of modern text-to-image (T2I) models, the performance of A2I remains fundamentally limited by traditional datasets, which often lack both high-fidelity images and precise cross-modal alignment. As a result, existing methods still struggle to achieve high-quality audio-to-image generation through finetuning strong T2I models, thereby constraining practical applications in this area. Motivated by this gap, we introduce A2I-Set, a unified, high-quality tri-modal dataset consisting of 323K paired audio, images, and detailed text captions, specifically designed for audio-visual research, including audio-conditioned image generation. Besides, we developed a new mixed-source test set for the A2I task through human supervision. We further propose an A2I model, AudioCanvas, fine-tuned on our A2I-Set. Experiments show that AudioCanvas achieves more visually expressive as well as cross-modal alignment results that generally outperforming existing approaches. Our dataset and source code are available at https://github.com/gdx012/A2I-Generation.

cs.CV↗

Positive-Incentive Noise Predictor for Adversarial Purification in Speaker Verification

Modern automatic speaker verification (ASV) systems are vulnerable to adversarial perturbations. Diffusion-based purification has recently shown strong effectiveness against such perturbations, but its reverse denoising process requires iterative sampling and leads to high inference latency. We find that the forward noising process provides most of the robustness gain. Motivated by this observation, we reformulate adversarial purification as a learnable noising problem, and propose the Positive-Incentive Noise Predictor (PnP), the first framework that explicitly introduces positive-incentive noise (π-noise) into the purification task. PnP learns input-adaptive π-noise and mixes it with the input to improve the robustness of downstream ASV systems. Experiments on four advanced ASV backbones show that PnP effectively defends against adversarial attacks while preserving performance on natural speech. Compared with representative purification baselines, the proposed framework provides a competitive balance among defense effectiveness, impact on genuine utterances, and inference efficiency under white-box, black-box, and defender-aware adaptive attacks, with a real-time factor as low as 0.014. Moreover, PnP can be cascaded with a diffusion denoiser to further improve the perceptual quality of purified utterances. Code and purified audio examples are available at https://eurecom-asp.github.io/pnp/

eess.AS↗

Unified Audio Generation and Editing via Joint Condition Modeling and Progressive Training

With the growing focus on audio in multimedia applications, numerous advanced works on audio generation have emerged. Existing studies typically treat text-to-audio (TTA) and other related audio generation tasks, such as instruction-based audio editing, as independent challenges, adopting task-specific architectures or modules. This absence of a unified modeling paradigm substantially increases the overhead and complexity of building a system for both audio generation and editing, while also leading to limited scalability. To address this issue, we introduce AudioWeave, a unified model for TTA and audio editing without additional task-specific components. Specifically, we propose a joint condition modeling approach with a factorized position embedding, enabling the diffusion transformer backbone to operate under heterogeneous inputs of TTA and audio editing. We further propose a progressive multistage training strategy to mitigate task competition and catastrophic forgetting caused by interference among multiple tasks. This in turn helps maintain the performance of each individual task and may even lead to improvements in certain aspects. Experimental results on TTA task and six audio editing tasks show that our unified model achieves competitive performance with task-specific models, laying a groundwork for further exploration of unified audio generation models.

eess.AS↗

HAMLET: A Hierarchical and Adaptive Multi-Agent Framework for Live Embodied Theatrics

Creating an immersive and interactive theatrical experience is a long-term goal in the field of interactive narrative. The emergence of large language models (LLMs) provides a new path to achieve this goal. However, existing drama generation methods often produce LLMs that lack initiative and cannot interact with the physical scene, while typically requiring detailed input that diminishes the immersion of live performance. To address these challenges, we propose HAMLET, a hierarchical adaptive multi-agent framework focused on drama creation and real-time online performance. Given a simple topic, the framework initially generates a narrative blueprint to guide the subsequent improvisational performance. During online performance, each actor is equipped with an adaptive reasoning module that enables decision-making based on their personas, memories, goals during complex group chat scenarios. Beyond dialogue, actor agents engage in embodied interactions by changing the state of scene props through actions such as opening a letter or picking up a weapon, which are broadcast to update the global environmental context. To objectively assess the quality of live embodied theatrics, we establish a comprehensive evaluation method and introduce HAMLETJudge, a specialized critic model for automated evaluation. Experimental results demonstrate that HAMLET excels in creating expressive, coherent, and physically interactive theatrical experiences in an autonomous manner.

cs.AI↗

High-Fidelity Generative Audio Compression at 0.275kbps

High-fidelity general audio compression at ultra-low bitrates is crucial for applications ranging from low-bandwidth communication to generative audio-language modeling. Traditional audio compression methods and contemporary neural codecs are fundamentally designed for waveform reconstruction. As a result, when operating at ultra-low bitrates, these methods degrade rapidly and often fail to preserve essential information, leading to severe acoustic artifacts and pronounced semantic distortion. To overcome these limitations, we introduce Generative Audio Compression (GAC), a novel paradigm shift from signal fidelity to task-oriented effectiveness. Implemented within the AI Flow framework, GAC is theoretically grounded in the Law of Information Capacity. These foundations posit that abundant computational power can be leveraged at the receiver to offset extreme communication bottlenecks--exemplifying the More Computation, Less Bandwidth philosophy. By integrating semantic understanding at the transmitter with scalable generative synthesis at the receiver, GAC offloads the information burden to powerful model priors. Our 1.8B-parameter model achieves high-fidelity reconstruction of 32kHz general audio at an unprecedented bitrate of 0.275kbps. Even at 0.175kbps, it still preserves a strong intelligible audio transmission capability, which represents an about 3000x compression ratio, significantly outperforming current state-of-the-art neural codecs in maintaining both perceptual quality and semantic consistency.

eess.AS↗

Rare Word Recognition and Translation Without Fine-Tuning via Task Vector in Speech Models

Rare words remain a critical bottleneck for speech-to-text systems. While direct fine-tuning improves recognition of target words, it often incurs high cost, catastrophic forgetting, and limited scalability. To address these challenges, we propose a training-free paradigm based on task vectors for rare word recognition and translation. By defining task vectors as parameter differences and introducing word-level task vector arithmetic, our approach enables flexible composition of rare-word capabilities, greatly enhancing scalability and reusability. Extensive experiments across multiple domains show that the proposed method matches or surpasses fine-tuned models on target words, improves general performance by about 5 BLEU, and mitigates catastrophic forgetting.

eess.AS↗

Bridging the Gap between Continuous and Informative Discrete Representations by Random Product Quantization

Self-supervised learning (SSL) has become a core technique in speech processing, but the high dimensionality of its representations makes discretization essential for improving efficiency. However, existing discretization methods still suffer from significant information loss, resulting in a notable performance gap compared to continuous representations. To overcome these limitations, we propose two quantization-based discretization methods: Product Quantization (PQ) and Random Product Quantization (RPQ). PQ partitions the original feature space into multiple subspaces and independently quantizes each sub-vector, producing a fused set of discrete units that retain diverse information from different subspaces, thereby mitigating the loss associated with single-cluster quantization. RPQ further enhances representation diversity by randomly sampling a fixed proportion of feature dimensions multiple times to construct sub-vectors, thereby better capturing the variability in the data distribution. Theoretical analysis shows that RPQ reduces the correlation coefficient rho (where 0 <= rho <= 1) between sub-quantizers. Its quantization error is lower-bounded by the product of rho and epsilon-kms, where epsilon-kms denotes the quantization error of a single K-means quantizer. Experimental results on a combined dataset built from LibriSpeech and ML-SUPERB show that PQ and RPQ outperform standard K-means discretization, achieving relative improvements of 21.8 percent and 20.0 percent in WER on LibriSpeech, and 24.1 percent and 19.6 percent in CER on ML-SUPERB, respectively. Moreover, their performance is competitive with, and in some cases even surpasses, that of continuous SSL representations.

eess.AS↗

Towards Multimodal Query-Based Spatial Audio Source Extraction

Query-based audio source extraction seeks to recover a target source from a mixture conditioned on a query. Existing approaches are largely confined to single-channel audio, leaving the spatial information in multi-channel recordings underexploited. We introduce a query-based spatial audio source extraction framework for recovering dry target signals from first-order ambisonics (FOA) mixtures. Our method accepts either an audio prompt or a text prompt as condition input, enabling flexible end-to-end extraction. The core of our proposed model lies in a tri-axial Transformer that jointly models temporal, frequency, and spatial channel dependencies. The model uses contrastive language-audio pretraining (CLAP) embeddings to enable unified audio-text conditioning via feature-wise linear modulation (FiLM). To eliminate costly annotations and improve generalization, we propose a label-free data pipeline that dynamically generates spatial mixtures and corresponding targets for training. The result of our experiment with high separation quality demonstrates the efficacy of multimodal conditioning and tri-axial modeling. This work establishes a new paradigm for high-fidelity spatial audio separation in immersive applications.

eess.AS↗

Multilingual Speech Recognition Using Discrete Tokens with a Two-step Training Strategy

Pre-trained models, especially self-supervised learning (SSL) models, have demonstrated impressive results in automatic speech recognition (ASR) task. While most applications of SSL models focus on leveraging continuous representations as features for training downstream tasks, the utilization of discrete units has gained increasing attention in recent years owing to its lower storage requirements and broader range of applications. In multilingual ASR tasks, representations at different layers of the model contribute differently to various languages, complicating the unification of discrete unit modeling. In this paper, we propose a two-stage training strategy to improve the discrete token performance of pre-trained models and narrow the gap with continuous representation performance. We validate our method on the XLS-R model following the settings of Interspeech2024 Speech Processing Using Discrete Speech Unit Challenge. Our method demonstrates a significant improvement on the ML-SUPERB dataset, achieving a 44% relative reduction on CER for the XLS-R model. This surpasses the previous baseline set by the WavLM model, which achieves a 26% relative reduction on CER. Furthermore, our method achieves the first place among all the single-system results on the leaderboard.

eess.AS↗

MDD: a Mask Diffusion Detector to Protect Speaker Verification Systems from Adversarial Perturbations

Speaker verification systems are increasingly deployed in security-sensitive applications but remain highly vulnerable to adversarial perturbations. In this work, we propose the Mask Diffusion Detector (MDD), a novel adversarial detection and purification framework based on a \textit{text-conditioned masked diffusion model}. During training, MDD applies partial masking to Mel-spectrograms and progressively adds noise through a forward diffusion process, simulating the degradation of clean speech features. A reverse process then reconstructs the clean representation conditioned on the input transcription. Unlike prior approaches, MDD does not require adversarial examples or large-scale pretraining. Experimental results show that MDD achieves strong adversarial detection performance and outperforms prior state-of-the-art methods, including both diffusion-based and neural codec-based approaches. Furthermore, MDD effectively purifies adversarially-manipulated speech, restoring speaker verification performance to levels close to those observed under clean conditions. These findings demonstrate the potential of diffusion-based masking strategies for secure and reliable speaker verification systems.

eess.AS↗

FoleySpace: Vision-Aligned Binaural Spatial Audio Generation

Recently, with the advancement of AIGC, deep learning-based video-to-audio (V2A) technology has garnered significant attention. However, existing research mostly focuses on mono audio generation that lacks spatial perception, while the exploration of binaural spatial audio generation technologies, which can provide a stronger sense of immersion, remains insufficient. To solve this problem, we propose FoleySpace, a framework for video-to-binaural audio generation that produces immersive and spatially consistent stereo sound guided by visual information. Specifically, we develop a sound source estimation method to determine the sound source 2D coordinates and depth in each video frame, and then employ a coordinate mapping mechanism to convert the 2D source positions into a 3D trajectory. This 3D trajectory, together with the monaural audio generated by a pre-trained V2A model, serves as a conditioning input for a diffusion model to generate spatially consistent binaural audio. To support the generation of dynamic sound fields, we constructed a training dataset based on recorded Head-Related Impulse Responses that includes various sound source movement scenarios. Experimental results demonstrate that the proposed method outperforms existing approaches in spatial perception consistency, effectively enhancing the immersive quality of the audio-visual experience.

cs.SD↗

PadAug: Robust Speaker Verification with Simple Waveform-Level Silence Padding

The presence of non-speech segments in utterances often leads to the performance degradation of speaker verification. Existing systems usually use voice activation detection as a preprocessing step to cut off long silence segments. However, short silence segments, particularly those between speech segments, still remain a problem for speaker verification. To address this issue, in this paper, we propose a simple wave-level data augmentation method, \textit{PadAug}, which aims to enhance the system's robustness to silence segments. The core idea of \textit{PadAug} is to concatenate silence segments with speech segments at the waveform level for model training. Due to its simplicity, it can be directly applied to the current state-of-the art architectures. Experimental results demonstrate the effectiveness of the proposed \textit{PadAug}. For example, applying \textit{PadAug} to ResNet34 achieves a relative equal error rate reduction of 5.0\% on the voxceleb dataset. Moreover, the \textit{PadAug} based systems are robust to different lengths and proportions of silence segments in the test data.

eess.AS↗

Angle-distance decomposition based on deep learning for active sonar detection

Underwater target detection using active sonar constitutes a critical research area in marine sciences and engineering. However, traditional signal processing methods face significant challenges in complex underwater environments due to noise, reverberation, and interference. To address these issues, this paper presents a deep learning-based active sonar target detection method that decomposes the detection process into separate angle and distance estimation tasks. Active sonar target detection employs deep learning models to predict target distance and angle, with the final target position determined by integrating these estimates. Limited underwater acoustic data hinders effective model training, but transfer learning and simulation offer practical solutions to this challenge. Experimental results verify that the method achieves effective and robust performance under challenging conditions.

eess.SP↗

UniForm: A Unified Multi-Task Diffusion Transformer for Audio-Video Generation

With the rise of diffusion models, audio-video generation has been revolutionized. However, most existing methods rely on separate modules for each modality, with limited exploration of unified generative architectures. In addition, many are confined to a single task and small-scale datasets. To overcome these limitations, we introduce UniForm, a unified multi-task diffusion transformer that generates both audio and visual modalities in a shared latent space. By using a unified denoising network, UniForm captures the inherent correlations between sound and vision. Additionally, we propose task-specific noise schemes and task tokens, enabling the model to support multiple tasks with a single set of parameters, including video-to-audio, audio-to-video and text-to-audio-video generation. Furthermore, by leveraging large language models and a large-scale text-audio-video combined dataset, UniForm achieves greater generative diversity than prior approaches. Experiments show that UniForm achieves performance close to the state-of-the-art single-task models across three generation tasks, with generated content that is not only highly aligned with real-world data distributions but also enables more diverse and fine-grained generation.

cs.MM↗

DualSpec: Text-to-spatial-audio Generation via Dual-Spectrogram Guided Diffusion Model

Text-to-audio (TTA), which generates audio signals from textual descriptions, has received huge attention in recent years. However, recent works focused on text to monaural audio only. As we know, spatial audio provides more immersive auditory experience than monaural audio, e.g. in virtual reality. To address this issue, we propose a text-to-spatial-audio (TTSA) generation framework named DualSpec. Specifically, it first trains variational autoencoders (VAEs) for extracting the latent acoustic representations from sound event audio. Then, given text that describes sound events and event directions, the proposed method uses the encoder of a pretrained large language model to transform the text into text features. Finally, it trains a diffusion model from the latent acoustic representations and text features for the spatial audio generation. In the inference stage, only the text description is needed to generate spatial audio. Particularly, to improve the synthesis quality and azimuth accuracy of the spatial sound events simultaneously, we propose to use two kinds of acoustic features. One is the Mel spectrograms which is good for improving the synthesis quality, and the other is the short-time Fourier transform spectrograms which is good at improving the azimuth accuracy. We provide a pipeline of constructing spatial audio dataset with text prompts, for the training of the VAEs and diffusion model. We also introduce new spatial-aware evaluation metrics to quantify the azimuth errors of the generated spatial audio recordings. Experimental results demonstrate that the proposed method can generate spatial audio with high directional and event consistency.

cs.SD↗

Enhancing Intelligibility for Generative Target Speech Extraction via Joint Optimization with Target Speaker ASR

Target speech extraction (TSE) isolates the speech of a specific speaker from a multi-talker overlapped speech mixture. Most existing TSE models rely on discriminative methods, typically predicting a time-frequency spectrogram mask for the target speech. However, imperfections in these masks often result in over-/under-suppression of target/non-target speech, degrading perceptual quality. Generative methods, by contrast, re-synthesize target speech based on the mixture and target speaker cues, achieving superior perceptual quality. Nevertheless, these methods often overlook speech intelligibility, leading to alterations or loss of semantic content in the re-synthesized speech. Inspired by the Whisper model's success in target speaker ASR, we propose a generative TSE framework based on the pre-trained Whisper model to address the above issues. This framework integrates semantic modeling with flow-based acoustic modeling to achieve both high intelligibility and perceptual quality. Results from multiple benchmarks demonstrate that the proposed method outperforms existing generative and discriminative baselines. We present speech samples on https://aisaka0v0.github.io/GenerativeTSE_demo/.

eess.AS↗

AudioSpa: Spatializing Sound Events with Text

Text-to-audio (TTA) systems have recently demonstrated strong performance in synthesizing monaural audio from text. However, the task of generating binaural spatial audio from text, which provides a more immersive auditory experience by incorporating the sense of spatiality, have not been explored yet. In this work, we introduce text-guided binaural audio generation. As an early effort, we focus on the scenario where a monaural reference audio is given additionally. The core problem is to associate specific sound events with their directions, thereby creating binaural spatial audio. The challenge lies in the complexity of textual descriptions and the limited availability of single-source sound event datasets. To address this, we propose AudioSpa, an end-to-end model that applies large language models to process both acoustic and textual information. We employ fusion multi-head attention (FMHA) to integrate text tokens, which enhances the generation capability of the multimodal learning. Additionally, we propose a binaural source localization model to assess the quality of the generated audio. Finally, we design a data augmentation strategy to generate diverse datasets, which enables the model to spatialize sound events across various spatial positions. Experimental results demonstrate that our model is able to put sounds at the specified locations accurately. It achieves competitive performance in both localization accuracy and signal distortion. Our demonstrations are available at https://linfeng-feng.github.io/AudioSpa-demo.

eess.AS↗

Speaker Contrastive Learning for Source Speaker Tracing

As a form of biometric authentication technology, the security of speaker verification systems is of utmost importance. However, SV systems are inherently vulnerable to various types of attacks that can compromise their accuracy and reliability. One such attack is voice conversion, which modifies a persons speech to sound like another person by altering various vocal characteristics. This poses a significant threat to SV systems. To address this challenge, the Source Speaker Tracing Challenge in IEEE SLT2024 aims to identify the source speaker information in manipulated speech signals. Specifically, SSTC focuses on source speaker verification against voice conversion to determine whether two converted speech samples originate from the same source speaker. In this study, we propose a speaker contrastive learning-based approach for source speaker tracing to learn the latent source speaker information in converted speech. To learn a more source-speaker-related representation, we employ speaker contrastive loss during the training of the embedding extractor. This speaker contrastive loss helps identify the true source speaker embedding among several distractor speaker embeddings, enabling the embedding extractor to learn the potentially possessing source speaker information present in the converted speech. Experiments demonstrate that our proposed speaker contrastive learning system achieves the lowest EER of 16.788% on the challenge test set, securing first place in the challenge.

cs.SD↗