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Xiaobin Xiong

Publications and source records attributed to Xiaobin Xiong.

At least 19 recordsLinked to original sources

DASH Robot: Minimalistic Design and Optimal Aerial-Terrestrial Locomotion via Contact-Implicit Control

We present a novel and minimalistic design of an aerial-terrestrial robot DASH: Ducted Aerial Spring Hopper. The goal is to enable both aerial and ground locomotion capabilities on a unified mobile robot that is mechanically-minimalistic, locomotion-versatile, and energy-efficient. We propose an organic integration of ducted fan co-axial body with a springy leg at the bottom for realization. The ducted fan module provides thrust-vectoring as the main actuation for agile flying; when it is combined with the light-weight spring leg, the robot realizes highly efficient ground hopping with energy circulation. Moreover, to realize optimal locomotion with two modes, we employ a contact-implicit model predictive controller to automatically choose locomotion modes and actuation. We successfully validated the design and control of DASH through a range of tasks, including periodic hopping, aerial flight, and mode-free locomotion with autonomous mode transitions during obstacle traversal.

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Simultaneous Calibration of Noise Covariance and Kinematics for State Estimation of Legged Robots via Bi-level Optimization

Accurate state estimation is critical for legged and aerial robots operating in dynamic, uncertain environments. A key challenge lies in specifying process and measurement noise covariances, which are typically unknown or manually tuned. In this work, we introduce a bi-level optimization framework that jointly calibrates covariance matrices and kinematic parameters in an estimator-in-the-loop manner. The upper level treats noise covariances and model parameters as optimization variables, while the lower level executes a full-information estimator. Differentiating through the estimator allows direct optimization of trajectory-level objectives, resulting in accurate and consistent state estimates. We validate our approach on quadrupedal and humanoid robots, demonstrating significantly improved estimation accuracy and uncertainty calibration compared to hand-tuned baselines. Our method unifies state estimation, sensor, and kinematics calibration into a principled, data-driven framework applicable across diverse robotic platforms.

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PRIME: Physically-consistent Robotic Inertial and Motion Estimation for Legged and Humanoid Robots

Humanoid and legged robots interact with the environment through intermittent contacts, making accurate motion estimation fundamentally dependent on reasoning about contact dynamics. However, standard sensing pipelines-whether based on onboard proprioception with Extended Kalman Filters (EKFs) or external motion capture systems-recover only kinematics, while contact forces, contact timing, and inertial parameters remain unobserved. As a result, purely kinematic reconstructions often violate rigid-body dynamics, particularly during contact-rich motions. To enable accurate motion estimation from onboard kinematics in real-world deployment, we propose PRIME (Physically-consistent Robotic Inertial and Motion Estimation), a Maximum A Posteriori (MAP) formulation that refines measured kinematics and actuator commands into a dynamically consistent trajectory while jointly estimating frictional contact forces and physically consistent inertial parameters. Our approach incorporates differentiable contact dynamics with smoothed complementarity constraints and an Anitescu-style friction model, yielding a smooth optimization problem that remains tractable across versatile contact transitions. We evaluate PRIME on contact-rich locomotion with quadrupedal robots and the Unitree G1 humanoid, demonstrating improved trajectory consistency and accurate inertial parameter identification. Beyond improving state estimation and feedback control with calibrated inertial parameters, PRIME produces force- and contact-annotated motion reconstructions from real robots in deployment, which can be used to provide high-quality data for downstream learning applications, including large-scale behavior modeling and robot foundation models.

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Articulated-Body Dynamics Network: Dynamics-Grounded Prior for Robot Learning

Recent work in reinforcement learning has shown that incorporating structural priors for articulated robots, such as link connectivity, into policy networks improves learning efficiency. However, dynamics properties, despite their fundamental role in determining how forces and motion propagate through the body, remain largely underexplored as an inductive bias for policy learning. To address this gap, we present the Articulated-Body Dynamics Network (ABD-Net), a novel graph neural network architecture grounded in the computational structure of forward dynamics. Specifically, we adapt the inertia propagation mechanism from the Articulated Body Algorithm, systematically aggregating inertial quantities from child to parent links in a tree-structured manner, while replacing physical quantities with learnable parameters. Embedding ABD-NET into the policy actor enables dynamics-informed representations that capture how actions propagate through the body, leading to efficient and robust policy learning. Through experiments with simulated humanoid, quadruped, and hopper robots, our approach demonstrates increased sample efficiency and generalization to dynamics shifts compared to transformer-based and GNN baselines. We further validate the learned policy on real Unitree G1 and Go2 robots, state-of-the-art humanoid and quadruped platforms, generating dynamic, versatile and robust locomotion behaviors through sim-to-real transfer with real-time inference.

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Efficient and Versatile Quadrupedal Skating: Optimal Co-design via Reinforcement Learning and Bayesian Optimization

In this paper, we present a hardware-control co-design approach that enables efficient and versatile roller skating on quadrupedal robots equipped with passive wheels. Passive-wheel skating reduces leg inertia and improves energy efficiency, particularly at high speeds. However, the absence of direct wheel actuation tightly couples mechanical design and control. To unlock the full potential of this modality, we formulate a bilevel optimization framework: an upper-level Bayesian Optimization searches the mechanical design space, while a lower-level Reinforcement Learning trains a motor control policy for each candidate design. The resulting design-policy pairs not only outperform human-engineered baselines, but also exhibit versatile behaviors such as hockey stop (rapid braking by turning sideways to maximize friction) and self-aligning motion (automatic reorientation to improve energy efficiency in the direction of travel), offering the first system-level study of dynamic skating motion on quadrupedal robots.

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SPARK: Skeleton-Parameter Aligned Retargeting on Humanoid Robots with Kinodynamic Trajectory Optimization

Human motion provides rich priors for training general-purpose humanoid control policies, but raw demonstrations are often incompatible with a robot's kinematics and dynamics, limiting their direct use. We present a two-stage pipeline for generating natural and dynamically feasible motion references from task-space human data. First, we convert human motion into a unified robot description format (URDF)-based skeleton representation and calibrate it to the target humanoid's dimensions. By aligning the underlying skeleton structure rather than heuristically modifying task-space targets, this step significantly reduces inverse kinematics error and tuning effort. Second, we refine the retargeted trajectories through progressive kinodynamic trajectory optimization (TO), solved in three stages: kinematic TO, inverse dynamics, and full kinodynamic TO, each warm-started from the previous solution. The final result yields dynamically consistent state trajectories and joint torque profiles, providing high-quality references for learning-based controllers. Together, skeleton calibration and kinodynamic TO enable the generation of natural, physically consistent motion references across diverse humanoid platforms.

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iWalker: Imperative Visual Planning for Walking Humanoid Robot

Humanoid robots, designed to operate in human-centric environments, serve as a fundamental platform for a broad range of tasks. Although humanoid robots have been extensively studied for decades, a majority of existing humanoid robots still heavily rely on complex modular frameworks, leading to inflexibility and potential compounded errors from independent sensing, planning, and acting components. In response, we propose an end-to-end humanoid sense-plan-act walking system, enabling vision-based obstacle avoidance and footstep planning for whole body balancing simultaneously. We designed two imperative learning (IL)-based bilevel optimizations for model-predictive step planning and whole body balancing, respectively, to achieve self-supervised learning for humanoid robot walking. This enables the robot to learn from arbitrary unlabeled data, improving its adaptability and generalization capabilities. We refer to our method as iWalker and demonstrate its effectiveness in both simulated and real-world environments, representing a significant advancement toward autonomous humanoid robots.

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Simultaneous Ground Reaction Force and State Estimation via Constrained Moving Horizon Estimation

Accurate ground reaction force (GRF) estimation can significantly improve the adaptability of legged robots in various real-world applications. For instance, with estimated GRF and contact kinematics, the locomotion control and planning assist the robot in overcoming uncertain terrains. The canonical momentum-based methods, formulated as nonlinear observers, do not fully address the noisy measurements and the dependence between floating-base states and the generalized momentum dynamics. In this paper, we present a simultaneous ground reaction force and state estimation framework for legged robots, which systematically addresses the sensor noise and the coupling between states and dynamics. With the floating base orientation estimated separately, a decentralized Moving Horizon Estimation (MHE) method is implemented to fuse the robot dynamics, proprioceptive sensors, exteroceptive sensors, and deterministic contact complementarity constraints in a convex windowed optimization. The proposed method is shown to be capable of providing accurate GRF and state estimation on several legged robots, including the custom-designed humanoid robot Bucky, the open-source educational planar bipedal robot STRIDE, and the quadrupedal robot Unitree Go1, with a frequency of 200Hz and a past time window of 0.04s.

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Reference-Steering via Data-Driven Predictive Control for Hyper-Accurate Robotic Flying-Hopping Locomotion

State-of-the-art model-based control designs have been shown to be successful in realizing dynamic locomotion behaviors for robotic systems. The precision of the realized behaviors in terms of locomotion performance via fly, hopping, or walking has not yet been well investigated, despite the fact that the difference between the robot model and physical hardware is doomed to produce inaccurate trajectory tracking. To address this inaccuracy, we propose a referencing-steering method to bridge the model-to-real gap by establishing a data-driven input-output (DD-IO) model on top of the existing model-based design. The DD-IO model takes the reference tracking trajectories as the input and the realized tracking trajectory as the output. By utilizing data-driven predictive control, we steer the reference input trajectories online so that the realized output ones match the actual desired ones. We demonstrate our method on the robot PogoX to realize hyper-accurate hopping and flying behaviors in both simulation and hardware. This data-driven reference-steering approach is straightforward to apply to general robotic systems for performance improvement via hyper-accurate trajectory tracking.

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Data-Driven Predictive Control for Robust Exoskeleton Locomotion

Exoskeleton locomotion must be robust while being adaptive to different users with and without payloads. To address these challenges, this work introduces a data-driven predictive control (DDPC) framework to synthesize walking gaits for lower-body exoskeletons, employing Hankel matrices and a state transition matrix for its data-driven model. The proposed approach leverages DDPC through a multi-layer architecture. At the top layer, DDPC serves as a planner employing Hankel matrices and a state transition matrix to generate a data-driven model that can learn and adapt to varying users and payloads. At the lower layer, our method incorporates inverse kinematics and passivity-based control to map the planned trajectory from DDPC into the full-order states of the lower-body exoskeleton. We validate the effectiveness of this approach through numerical simulations and hardware experiments conducted on the Atalante lower-body exoskeleton with different payloads. Moreover, we conducted a comparative analysis against the model predictive control (MPC) framework based on the reduced-order linear inverted pendulum (LIP) model. Through this comparison, the paper demonstrates that DDPC enables robust bipedal walking at various velocities while accounting for model uncertainties and unknown perturbations.

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Fast Decentralized State Estimation for Legged Robot Locomotion via EKF and MHE

In this paper, we present a fast and decentralized state estimation framework for the control of legged locomotion. The nonlinear estimation of the floating base states is decentralized to an orientation estimation via Extended Kalman Filter (EKF) and a linear velocity estimation via Moving Horizon Estimation (MHE). The EKF fuses the inertia sensor with vision to estimate the floating base orientation. The MHE uses the estimated orientation with all the sensors within a time window in the past to estimate the linear velocities based on a time-varying linear dynamics formulation of the interested states with state constraints. More importantly, a marginalization method based on the optimization structure of the full information filter (FIF) is proposed to convert the equality-constrained FIF to an equivalent MHE. This decoupling of state estimation promotes the desired balance of computation efficiency, accuracy of estimation, and the inclusion of state constraints. The proposed method is shown to be capable of providing accurate state estimation to several legged robots, including the highly dynamic hopping robot PogoX, the bipedal robot Cassie, and the quadrupedal robot Unitree Go1, with a frequency at 200 Hz and a window interval of 0.1s.

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STRIDE: An Open-Source, Low-Cost, and Versatile Bipedal Robot Platform for Research and Education

In this paper, we present STRIDE, a Simple, Terrestrial, Reconfigurable, Intelligent, Dynamic, and Educational bipedal platform. STRIDE aims to propel bipedal robotics research and education by providing a cost-effective implementation with step-by-step instructions for building a bipedal robotic platform while providing flexible customizations via a modular and durable design. Moreover, a versatile terrain setup and a quantitative disturbance injection system are augmented to the robot platform to replicate natural terrains and push forces that can be used to evaluate legged locomotion in practical and adversarial scenarios. We demonstrate the functionalities of this platform by realizing an adaptive step-to-step dynamics based walking controller to achieve dynamic walking. Our work with the open-soured implementation shows that STRIDE is a highly versatile and durable platform that can be used in research and education to evaluate locomotion algorithms, mechanical designs, and robust and adaptative controls.

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Explosive Legged Robotic Hopping: Energy Accumulation and Power Amplification via Pneumatic Augmentation

We present a novel pneumatic augmentation to traditional electric motor-actuated legged robot to increase intermittent power density to perform infrequent explosive hopping behaviors. The pneumatic system is composed of a pneumatic pump, a tank, and a pneumatic actuator. The tank is charged up by the pump during regular hopping motion that is created by the electric motors. At any time after reaching a desired air pressure in the tank, a solenoid valve is utilized to rapidly release the air pressure to the pneumatic actuator (piston) which is used in conjunction with the electric motors to perform explosive hopping, increasing maximum hopping height for one or subsequent cycles. We show that, on a custom-designed one-legged hopping robot, without any additional power source and with this novel pneumatic augmentation system, their associated system identification and optimal control, the robot is able to realize highly explosive hopping with power amplification per cycle by a factor of approximately 5.4 times the power of electric motor actuation alone.

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Terrestrial Locomotion of PogoX: From Hardware Design to Energy Shaping and Step-to-step Dynamics Based Control

We present a novel controller design on a robotic locomotor that combines an aerial vehicle with a spring-loaded leg. The main motivation is to enable the terrestrial locomotion capability on aerial vehicles so that they can carry heavy loads: heavy enough that flying is no longer possible, e.g., when the thrust-to-weight ratio (TWR) is small. The robot is designed with a pogo-stick leg and a quadrotor, and thus it is named as PogoX. We show that with a simple and lightweight spring-loaded leg, the robot is capable of hopping with TWR $<1$. The control of hopping is realized via two components: a vertical height control via control Lyapunov function-based energy shaping, and a step-to-step (S2S) dynamics based horizontal velocity control that is inspired by the hopping of the Spring-Loaded Inverted Pendulum (SLIP). The controller is successfully realized on the physical robot, showing dynamic terrestrial locomotion of PogoX which can hop at variable heights and different horizontal velocities with robustness to ground height variations and external pushes.

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Data-driven Adaptation for Robust Bipedal Locomotion with Step-to-Step Dynamics

This paper presents an online framework for synthesizing agile locomotion for bipedal robots that adapts to unknown environments, modeling errors, and external disturbances. To this end, we leverage step-to-step (S2S) dynamics which has proven effective in realizing dynamic walking on underactuated robots -- assuming known dynamics and environments. This paper considers the case of uncertain models and environments and presents a data-driven representation of the S2S dynamics that can be learned via an adaptive control approach that is both data-efficient and easy to implement. The learned S2S controller generates desired discrete foot placement, which is then realized on the full-order dynamics of the bipedal robot by tracking desired outputs synthesized from the given foot placement. The benefits of the proposed approach are twofold. First, it improves the ability of the robot to walk at a given desired velocity when compared to the non-adaptive baseline controller. Second, the data-driven approach enables stable and agile locomotion under the effect of various unknown disturbances: additional unmodeled payload, large robot model errors, external disturbance forces, biased velocity estimation, and sloped terrains. This is demonstrated through in-depth evaluation with a high-fidelity simulation of the bipedal robot Cassie subject to the aforementioned disturbances.

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From Human Walking to Bipedal Robot Locomotion: Reflex Inspired Compensation on Planned and Unplanned Downsteps

Humans are able to negotiate downstep behaviors -- both planned and unplanned -- with remarkable agility and ease. The goal of this paper is to systematically study the translation of this human behavior to bipedal walking robots, even if the morphology is inherently different. Concretely, we begin with human data wherein planned and unplanned downsteps are taken. We analyze this data from the perspective of reduced-order modeling of the human, encoding the center of mass (CoM) kinematics and contact forces, which allows for the translation of these behaviors into the corresponding reduced-order model of a bipedal robot. We embed the resulting behaviors into the full-order dynamics of a bipedal robot via nonlinear optimization-based controllers. The end result is the demonstration of planned and unplanned downsteps in simulation on an underactuated walking robot.

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Robust Disturbance Rejection for Robotic Bipedal Walking: System-Level-Synthesis with Step-to-step Dynamics Approximation

We present a stepping stabilization control that addresses external push disturbances on bipedal walking robots. The stepping control is synthesized based on the step-to-step (S2S) dynamics of the robot that is controlled to have an approximately constant center of mass (COM) height. We first learn a linear S2S dynamics with bounded model discrepancy from the undisturbed walking behaviors of the robot, where the walking step size is taken as the control input to the S2S dynamics. External pushes are then considered as disturbances to the learned S2S (L-S2S) dynamics. We then apply the system-level-synthesis (SLS) approach on the disturbed L-S2S dynamics to robustly stabilize the robot to the desired walking while satisfying the kinematic constraints of the robot. We successfully realize the proposed approach on the walking of the bipedal robot AMBER and Cassie subject to push disturbances, showing that the approach is general, effective, and computationally-efficient for robust disturbance rejection.

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Global Position Control on Underactuated Bipedal Robots: Step-to-step Dynamics Approximation for Step Planning

Global position control for underactuated bipedal walking is a challenging problem due to the lack of actuation on the feet of the robots. In this paper, we apply the Hybrid-Linear Inverted Pendulum (H-LIP) based stepping on 3D underactuated bipedal robots for global position control. The step-to-step (S2S) dynamics of the H-LIP walking approximates the actual S2S dynamics of the walking of the robot, where the step size is considered as the input. Thus the feedback controller based on the H-LIP approximately controls the robot to behave like the H-LIP, the differences between which stay in an error invariant set. Model Predictive Control (MPC) is applied to the H-LIP for global position control in 3D. The H-LIP stepping then generates desired step sizes for the robot to track. Moreover, turning behavior is integrated with the step planning. The proposed framework is verified on the 3D underactuated bipedal robot Cassie in simulation together with a proof-of-concept experiment.

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