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Xiaocheng Lu

Publications and source records attributed to Xiaocheng Lu.

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Reducing Pretraining-Generation Mismatch in Diffusion Language Models

Autoregressive language models align training and use: generation conditions on a clean prompt, and training predicts future tokens from clean left context. Diffusion language models offer parallel denoising, but native dLLM pretraining can randomly corrupt prompt and continuation tokens together, weakening the clean-prefix interface needed for prompt-conditioned generation. We identify this mismatch for prompt continuation and propose PCD (Prefix-Conditioned Diffusion), a pretraining objective that combines AR prefix supervision with no-shift suffix denoising. At the training-objective level, PCD changes the attention mask, corruption mask, and label construction in continued pretraining; it does not require an autoregressive decoder, verifier, or new inference mode. By supervising the clean-prefix side autoregressively and applying diffusion only to the unknown continuation, PCD makes the local training interface resemble how block-diffusion models are queried at evaluation time. We further separate intra-sample prefix conditioning from inter-sample objective mixing, allowing us to identify the local alignment signal separately from the optional batch-level mixing knob. Across LLaDA2-Mini and Qwen-1.7B backbones, PCD consistently improves over same-family native dLLM stable baselines, reaching a 4.2% relative gain on the main LLaDA2-Mini six-benchmark average (+2.56 points) and a 14.2% relative gain in the primary Qwen mechanism comparison (+4.86 points). These results suggest that aligning the pretraining context distribution with prompt-conditioned generation can recover a measurable part of the dLLM continuation gap without changing inference.

cs.CL

WorldCycle: Self-Verifiable Reinforcement Learning for Long-Horizon Video World Models

Interactive video world models are essential for long-horizon planning and exploration, yet they suffer from compounding errors. Post-training methods such as reinforcement learning (RL) can improve these models, but they hit a verification bottleneck: for arbitrary action sequences, no ground-truth future state exists to measure long-term drift. Our key insight is that reversible action cycles make this verification possible: a sequence composed with its inverse must analytically return to the initial state, yielding annotation-free supervision on long-horizon correctness. Building on this, we introduce WorldCycle, a self-verifiable RL framework that constructs closed action cycles and their repeated executions from ordinary action sequences, and optimizes two complementary rewards: a spatial closure reward enforcing symmetry between mirrored forward and reverse segments, and a temporal consistency reward aligning states across repeated cycle executions. These rewards force the model to learn actions as consistent state operators rather than memorized temporal patterns, and extend naturally to out-of-distribution composite action cycles that the base model handles poorly. We further release CycleBench, a diagnostic benchmark for state-returning ability under complex action structures. WorldCycle reduces state returning drift by up to 44% and lifts composite-action accuracy nearly 4x over the base model, providing a vital foundation for physically grounded world models.

cs.AI

OPTD: On-Policy Transition Distillation with Consistency-Guided Adaptive Compression for Few-Step Diffusion Language Models

Diffusion language models (dLLMs) can predict many tokens in parallel, but accurate generation still requires many iterative denoising steps. Few-step distillation accelerates decoding by compressing multiple teacher steps into a single student transition. However, existing methods construct supervision on off-policy trajectories. At inference, the student's early parallel commitments alter the context of later predictions, so the states it actually visits drift away from the supervised ones--precisely when step compression is most aggressive. On-policy distillation is a natural remedy for this mismatch, but it leaves open how far each transition should advance: matching only the teacher's next action limits compression, while indiscriminately merging future actions can violate intermediate dependencies. To address this limitation, we propose OPTD, On-Policy Transition Distillation with consistency-guided adaptive compression. It samples partial states from the few-step student's own trajectories, uses a frozen, question-only teacher to identify outcome-aligned future candidates, and orders them by current-state confidence. The method then selects the longest prefix whose joint commitment preserves the teacher's rollout outcome. A set-bottleneck objective promotes every verified future candidate to the decoder's release threshold, while a frozen-teacher KL anchor regularizes all other active positions. Neither target construction nor training uses a gold response. Across four mathematical reasoning and code-generation benchmarks, OPTD consistently improves the quality--efficiency trade-off and attains the strongest overall quality-constrained AUP among the evaluated few-step baselines.

cs.CL

Consistent-Inversion: Reverse Consistency Guidance for Structure-Preserving Visual Editing

Text-guided diffusion models have become effective tools for real-image visual editing, where the edited image must follow a target instruction while preserving editing-irrelevant structure. Most training-free editors rely on inversion: a source image is mapped to a noisy latent trajectory and the terminal latent is reused for target-prompt denoising. This reuse is useful for preservation, but it also couples source reconstruction and target editing. The resulting trajectory mismatch may either damage background/layout details or over-constrain the intended edit. This paper presents Consistent-Inversion, a training-free reverse consistency guidance framework for structure-preserving visual editing. Instead of treating the inverted source latent as a fixed initialization, Consistent-Inversion checks whether an intermediate target trajectory can be reversed toward the source inversion trajectory under the source prompt. To make this check well-defined, we construct an auxiliary target-side noise representation, perform source-guided reverse denoising, and use the resulting reverse consistency discrepancy as a correction signal for selected early target denoising steps. The method does not update model parameters, is compatible with inversion-based editors, and introduces only a small inference overhead when applied sparsely. Experiments on PIE-Bench show that Consistent-Inversion improves background and structural fidelity under a unified SD3.5 protocol while maintaining target-prompt alignment, and compatibility experiments further verify the same correction principle on classical Stable-Diffusion inversion pipelines.

cs.CV

AdaTok: Self-Budgeting Image Tokenization with Quality-Preserving Dynamic Tokens

Image tokenizers, from 2D grids to recent 1D sequences, typically encode every image with the same fixed number of tokens. Yet visual complexity is highly heterogeneous, so a uniform budget overspends on simple inputs and underserves complex ones. Existing elastic tokenizers expose variable-length reconstructions, but often leave token length as a deployment-time operating point, a search target, or an external prediction rather than an output of the tokenizer itself. In this work, we ask whether a discrete visual tokenizer can budget itself in one pass. Our central finding is that actionable elasticity requires a representation--allocation co-design: prefixes must remain decodable across budgets, and the tokenizer must learn which prefix each image needs. We propose AdaTok, a self-budgeting discrete 1D tokenizer. AdaTok combines Prioritized Representation Learning, which orders tokens with nested tail masking and resolves budget-dependent semantic shift through Multi-Head LoRA decoder heads, with Adaptive Token Allocation, which trains a lightweight deterministic-group GRPO policy over candidate budgets. Dynamic Pareto Weighting balances fidelity and efficiency during policy training without manual trade-off sweeps. On ImageNet-1K, AdaTok-Full reaches rFID 1.31 at 256 tokens, while AdaTok-Adaptive attains rFID 1.50 using only ~118 tokens on average, outperforming discrete 1D baselines at comparable budgets. In autoregressive image generation, the shorter adaptive representation yields ~2.1x throughput over a fixed 256-token decode, suggesting that visual token count can be learned as a content-conditioned output rather than set as a fixed hyperparameter.

cs.CV

WorldCraft: From Camera Navigation to Object Manipulation in Interactive Video World Models

Recent video-based world models have made pixel-space environments interactive at the camera level: users can navigate viewpoints while the model generates coherent visual continuations. Yet their action spaces remain incomplete: users can move the camera, but cannot act on individual objects. Since real-world interaction is inherently object-centric, such models remain closer to passive scene observers than truly manipulable environments. We present WorldCraft, a framework that expands interactive video world models from camera navigation to object-level trajectory actions. Given a user click and a sketched path, WorldCraft generates future frames in which the selected object follows the prescribed trajectory while the camera continues to navigate the scene. WorldCraft achieves this through a trajectory-centric control pipeline: First, Normalized World Trajectory (NWT) represents user-drawn motion in a camera-invariant world coordinate system and dynamically re-projects it under the current camera pose, separating object motion from camera-induced screen-space displacement; Spatial-Pathway LoRA (SP-LoRA) then injects this world-space signal through the model's spatial-control pathway, adding object manipulation capability while preserving the pretrained camera controller; finally, Trajectory-Anchored State Persistence (TASP) treats the world trajectory as a persistent spatial state and refreshes autoregressive memory after trajectory-conditioned generation, allowing moved objects to reappear at their updated positions after leaving the camera view. Experiments show that WorldCraft enables accurate object control, preserves the video-based world model's camera fidelity under camera-only evaluation, and maintains object state across long autoregressive rollouts with off-camera excursions.

cs.CV

LLaDA2.0: Scaling Up Diffusion Language Models to 100B

This paper presents LLaDA2.0 -- a tuple of discrete diffusion large language models (dLLM) scaling up to 100B total parameters through systematic conversion from auto-regressive (AR) models -- establishing a new paradigm for frontier-scale deployment. Instead of costly training from scratch, LLaDA2.0 upholds knowledge inheritance, progressive adaption and efficiency-aware design principle, and seamless converts a pre-trained AR model into dLLM with a novel 3-phase block-level WSD based training scheme: progressive increasing block-size in block diffusion (warm-up), large-scale full-sequence diffusion (stable) and reverting back to compact-size block diffusion (decay). Along with post-training alignment with SFT and DPO, we obtain LLaDA2.0-mini (16B) and LLaDA2.0-flash (100B), two instruction-tuned Mixture-of-Experts (MoE) variants optimized for practical deployment. By preserving the advantages of parallel decoding, these models deliver superior performance and efficiency at the frontier scale. Both models were open-sourced.

cs.LG

Spider: Any-to-Many Multimodal LLM

Multimodal LLMs (MLLMs) have emerged as an extension of Large Language Models (LLMs), enabling the integration of various modalities. However, Any-to-Any MLLMs are limited to generating pairwise modalities 'Text + X' within a single response, such as Text + {Image or Audio or Video}. To address this limitation, we introduce Spider, a novel efficient Any-to-Many Modalities Generation (AMMG) framework, which can generate an arbitrary combination of modalities 'Text + Xs', such as Text + {Image and Audio and Video}. To achieve efficient AMMG, our Spider integrates three core components: a Base Model for basic X-to-X (i.e., Any-to-Any) modality processing, an Any-to-Many Instruction Template designed for producing Xs signal prompts, and a novel Efficient Decoders-Controller for controlling multimodal Decoders to generate Xs (many-modal) contents. To train Spider, we constructed a novel Text-formatted Many-Modal (TMM) dataset, which facilitates learning the X-to-Xs (i.e., Any-to-Many) capability necessary for AMMG. Ultimately, the well-trained Spider generates a pseudo X-to-Xs dataset, the first-ever X-to-Xs many-modal dataset, enhancing the potential for AMMG tasks in future research. Overall, this work not only pushes the boundary of multimodal interaction but also provides rich data support for advancing the field. Code: https://github.com/Layjins/Spider

cs.CV

Epsilon: Exploring Comprehensive Visual-Semantic Projection for Multi-Label Zero-Shot Learning

This paper investigates a challenging problem of zero-shot learning in the multi-label scenario (MLZSL), wherein the model is trained to recognize multiple unseen classes within a sample (e.g., an image) based on seen classes and auxiliary knowledge, e.g., semantic information. Existing methods usually resort to analyzing the relationship of various seen classes residing in a sample from the dimension of spatial or semantic characteristics and transferring the learned model to unseen ones. However, they neglect the integrity of local and global features. Although the use of the attention structure will accurately locate local features, especially objects, it will significantly lose its integrity, and the relationship between classes will also be affected. Rough processing of global features will also directly affect comprehensiveness. This neglect will make the model lose its grasp of the main components of the image. Relying only on the local existence of seen classes during the inference stage introduces unavoidable bias. In this paper, we propose a novel and comprehensive visual-semantic framework for MLZSL, dubbed Epsilon, to fully make use of such properties and enable a more accurate and robust visual-semantic projection. In terms of spatial information, we achieve effective refinement by group aggregating image features into several semantic prompts. It can aggregate semantic information rather than class information, preserving the correlation between semantics. In terms of global semantics, we use global forward propagation to collect as much information as possible to ensure that semantics are not omitted. Experiments on large-scale MLZSL benchmark datasets NUS-Wide and Open-Images-v4 demonstrate that the proposed Epsilon outperforms other state-of-the-art methods with large margins.

cs.CV

Dual Expert Distillation Network for Generalized Zero-Shot Learning

Zero-shot learning has consistently yielded remarkable progress via modeling nuanced one-to-one visual-attribute correlation. Existing studies resort to refining a uniform mapping function to align and correlate the sample regions and subattributes, ignoring two crucial issues: 1) the inherent asymmetry of attributes; and 2) the unutilized channel information. This paper addresses these issues by introducing a simple yet effective approach, dubbed Dual Expert Distillation Network (DEDN), where two experts are dedicated to coarse- and fine-grained visual-attribute modeling, respectively. Concretely, one coarse expert, namely cExp, has a complete perceptual scope to coordinate visual-attribute similarity metrics across dimensions, and moreover, another fine expert, namely fExp, consists of multiple specialized subnetworks, each corresponds to an exclusive set of attributes. Two experts cooperatively distill from each other to reach a mutual agreement during training. Meanwhile, we further equip DEDN with a newly designed backbone network, i.e., Dual Attention Network (DAN), which incorporates both region and channel attention information to fully exploit and leverage visual semantic knowledge. Experiments on various benchmark datasets indicate a new state-of-the-art.

cs.CV

DiPrompT: Disentangled Prompt Tuning for Multiple Latent Domain Generalization in Federated Learning

Federated learning (FL) has emerged as a powerful paradigm for learning from decentralized data, and federated domain generalization further considers the test dataset (target domain) is absent from the decentralized training data (source domains). However, most existing FL methods assume that domain labels are provided during training, and their evaluation imposes explicit constraints on the number of domains, which must strictly match the number of clients. Because of the underutilization of numerous edge devices and additional cross-client domain annotations in the real world, such restrictions may be impractical and involve potential privacy leaks. In this paper, we propose an efficient and novel approach, called Disentangled Prompt Tuning (DiPrompT), a method that tackles the above restrictions by learning adaptive prompts for domain generalization in a distributed manner. Specifically, we first design two types of prompts, i.e., global prompt to capture general knowledge across all clients and domain prompts to capture domain-specific knowledge. They eliminate the restriction on the one-to-one mapping between source domains and local clients. Furthermore, a dynamic query metric is introduced to automatically search the suitable domain label for each sample, which includes two-substep text-image alignments based on prompt tuning without labor-intensive annotation. Extensive experiments on multiple datasets demonstrate that our DiPrompT achieves superior domain generalization performance over state-of-the-art FL methods when domain labels are not provided, and even outperforms many centralized learning methods using domain labels.

cs.LG

ParsNets: A Parsimonious Orthogonal and Low-Rank Linear Networks for Zero-Shot Learning

This paper provides a novel parsimonious yet efficient design for zero-shot learning (ZSL), dubbed ParsNets, where we are interested in learning a composition of on-device friendly linear networks, each with orthogonality and low-rankness properties, to achieve equivalent or even better performance against existing deep models. Concretely, we first refactor the core module of ZSL, i.e., visual-semantics mapping function, into several base linear networks that correspond to diverse components of the semantic space, where the complex nonlinearity can be collapsed into simple local linearities. Then, to facilitate the generalization of local linearities, we construct a maximal margin geometry on the learned features by enforcing low-rank constraints on intra-class samples and high-rank constraints on inter-class samples, resulting in orthogonal subspaces for different classes and each subspace lies on a compact manifold. To enhance the model's adaptability and counterbalance over/under-fittings in ZSL, a set of sample-wise indicators is employed to select a sparse subset from these base linear networks to form a composite semantic predictor for each sample. Notably, maximal margin geometry can guarantee the diversity of features, and meanwhile, local linearities guarantee efficiency. Thus, our ParsNets can generalize better to unseen classes and can be deployed flexibly on resource-constrained devices. Theoretical explanations and extensive experiments are conducted to verify the effectiveness of the proposed method.

cs.CV

ProCC: Progressive Cross-primitive Compatibility for Open-World Compositional Zero-Shot Learning

Open-World Compositional Zero-shot Learning (OW-CZSL) aims to recognize novel compositions of state and object primitives in images with no priors on the compositional space, which induces a tremendously large output space containing all possible state-object compositions. Existing works either learn the joint compositional state-object embedding or predict simple primitives with separate classifiers. However, the former heavily relies on external word embedding methods, and the latter ignores the interactions of interdependent primitives, respectively. In this paper, we revisit the primitive prediction approach and propose a novel method, termed Progressive Cross-primitive Compatibility (ProCC), to mimic the human learning process for OW-CZSL tasks. Specifically, the cross-primitive compatibility module explicitly learns to model the interactions of state and object features with the trainable memory units, which efficiently acquires cross-primitive visual attention to reason high-feasibility compositions, without the aid of external knowledge. Moreover, considering the partial-supervision setting (pCZSL) as well as the imbalance issue of multiple task prediction, we design a progressive training paradigm to enable the primitive classifiers to interact to obtain discriminative information in an easy-to-hard manner. Extensive experiments on three widely used benchmark datasets demonstrate that our method outperforms other representative methods on both OW-CZSL and pCZSL settings by large margins.

cs.CV

Attribute-Aware Representation Rectification for Generalized Zero-Shot Learning

Generalized Zero-shot Learning (GZSL) has yielded remarkable performance by designing a series of unbiased visual-semantics mappings, wherein, the precision relies heavily on the completeness of extracted visual features from both seen and unseen classes. However, as a common practice in GZSL, the pre-trained feature extractor may easily exhibit difficulty in capturing domain-specific traits of the downstream tasks/datasets to provide fine-grained discriminative features, i.e., domain bias, which hinders the overall recognition performance, especially for unseen classes. Recent studies partially address this issue by fine-tuning feature extractors, while may inevitably incur catastrophic forgetting and overfitting issues. In this paper, we propose a simple yet effective Attribute-Aware Representation Rectification framework for GZSL, dubbed $\mathbf{(AR)^{2}}$, to adaptively rectify the feature extractor to learn novel features while keeping original valuable features. Specifically, our method consists of two key components, i.e., Unseen-Aware Distillation (UAD) and Attribute-Guided Learning (AGL). During training, UAD exploits the prior knowledge of attribute texts that are shared by both seen/unseen classes with attention mechanisms to detect and maintain unseen class-sensitive visual features in a targeted manner, and meanwhile, AGL aims to steer the model to focus on valuable features and suppress them to fit noisy elements in the seen classes by attribute-guided representation learning. Extensive experiments on various benchmark datasets demonstrate the effectiveness of our method.

cs.CV

GBE-MLZSL: A Group Bi-Enhancement Framework for Multi-Label Zero-Shot Learning

This paper investigates a challenging problem of zero-shot learning in the multi-label scenario (MLZSL), wherein, the model is trained to recognize multiple unseen classes within a sample (e.g., an image) based on seen classes and auxiliary knowledge, e.g., semantic information. Existing methods usually resort to analyzing the relationship of various seen classes residing in a sample from the dimension of spatial or semantic characteristics, and transfer the learned model to unseen ones. But they ignore the effective integration of local and global features. That is, in the process of inferring unseen classes, global features represent the principal direction of the image in the feature space, while local features should maintain uniqueness within a certain range. This integrated neglect will make the model lose its grasp of the main components of the image. Relying only on the local existence of seen classes during the inference stage introduces unavoidable bias. In this paper, we propose a novel and effective group bi-enhancement framework for MLZSL, dubbed GBE-MLZSL, to fully make use of such properties and enable a more accurate and robust visual-semantic projection. Specifically, we split the feature maps into several feature groups, of which each feature group can be trained independently with the Local Information Distinguishing Module (LID) to ensure uniqueness. Meanwhile, a Global Enhancement Module (GEM) is designed to preserve the principal direction. Besides, a static graph structure is designed to construct the correlation of local features. Experiments on large-scale MLZSL benchmark datasets NUS-WIDE and Open-Images-v4 demonstrate that the proposed GBE-MLZSL outperforms other state-of-the-art methods with large margins.

cs.CV

DRPT: Disentangled and Recurrent Prompt Tuning for Compositional Zero-Shot Learning

Compositional Zero-shot Learning (CZSL) aims to recognize novel concepts composed of known knowledge without training samples. Standard CZSL either identifies visual primitives or enhances unseen composed entities, and as a result, entanglement between state and object primitives cannot be fully utilized. Admittedly, vision-language models (VLMs) could naturally cope with CZSL through tuning prompts, while uneven entanglement leads prompts to be dragged into local optimum. In this paper, we take a further step to introduce a novel Disentangled and Recurrent Prompt Tuning framework termed DRPT to better tap the potential of VLMs in CZSL. Specifically, the state and object primitives are deemed as learnable tokens of vocabulary embedded in prompts and tuned on seen compositions. Instead of jointly tuning state and object, we devise a disentangled and recurrent tuning strategy to suppress the traction force caused by entanglement and gradually optimize the token parameters, leading to a better prompt space. Notably, we develop a progressive fine-tuning procedure that allows for incremental updates to the prompts, optimizing the object first, then the state, and vice versa. Meanwhile, the optimization of state and object is independent, thus clearer features can be learned to further alleviate the issue of entangling misleading optimization. Moreover, we quantify and analyze the entanglement in CZSL and supplement entanglement rebalancing optimization schemes. DRPT surpasses representative state-of-the-art methods on extensive benchmark datasets, demonstrating superiority in both accuracy and efficiency.

cs.CV

Decomposed Soft Prompt Guided Fusion Enhancing for Compositional Zero-Shot Learning

Compositional Zero-Shot Learning (CZSL) aims to recognize novel concepts formed by known states and objects during training. Existing methods either learn the combined state-object representation, challenging the generalization of unseen compositions, or design two classifiers to identify state and object separately from image features, ignoring the intrinsic relationship between them. To jointly eliminate the above issues and construct a more robust CZSL system, we propose a novel framework termed Decomposed Fusion with Soft Prompt (DFSP)1, by involving vision-language models (VLMs) for unseen composition recognition. Specifically, DFSP constructs a vector combination of learnable soft prompts with state and object to establish the joint representation of them. In addition, a cross-modal decomposed fusion module is designed between the language and image branches, which decomposes state and object among language features instead of image features. Notably, being fused with the decomposed features, the image features can be more expressive for learning the relationship with states and objects, respectively, to improve the response of unseen compositions in the pair space, hence narrowing the domain gap between seen and unseen sets. Experimental results on three challenging benchmarks demonstrate that our approach significantly outperforms other state-of-the-art methods by large margins.

cs.CV