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Xiaochun Ye

Publications and source records attributed to Xiaochun Ye.

41 records · Page 3Linked to original sources

Pixel-Semantic Revise of Position Learning A One-Stage Object Detector with A Shared Encoder-Decoder

Recently, many methods have been proposed for object detection. They cannot detect objects by semantic features, adaptively. In this work, according to channel and spatial attention mechanisms, we mainly analyze that different methods detect objects adaptively. Some state-of-the-art detectors combine different feature pyramids with many mechanisms to enhance multi-level semantic information. However, they require more cost. This work addresses that by an anchor-free detector with shared encoder-decoder with attention mechanism, extracting shared features. We consider features of different levels from backbone (e.g., ResNet-50) as the basis features. Then, we feed the features into a simple module, followed by a detector header to detect objects. Meantime, we use the semantic features to revise geometric locations, and the detector is a pixel-semantic revising of position. More importantly, this work analyzes the impact of different pooling strategies (e.g., mean, maximum or minimum) on multi-scale objects, and finds the minimum pooling improve detection performance on small objects better. Compared with state-of-the-art MNC based on ResNet-101 for the standard MSCOCO 2014 baseline, our method improves detection AP of 3.8%.

cs.CV↗

Video Face Recognition System: RetinaFace-mnet-faster and Secondary Search

Face recognition is widely used in the scene. However, different visual environments require different methods, and face recognition has a difficulty in complex environments. Therefore, this paper mainly experiments complex faces in the video. First, we design an image pre-processing module for fuzzy scene or under-exposed faces to enhance images. Our experimental results demonstrate that effective images pre-processing improves the accuracy of 0.11%, 0.2% and 1.4% on LFW, WIDER FACE and our datasets, respectively. Second, we propose RetinacFace-mnet-faster for detection and a confidence threshold specification for face recognition, reducing the lost rate. Our experimental results show that our RetinaFace-mnet-faster for 640*480 resolution on the Tesla P40 and single-thread improve speed of 16.7% and 70.2%, respectively. Finally, we design secondary search mechanism with HNSW to improve performance. Ours is suitable for large-scale datasets, and experimental results show that our method is 82% faster than the violent retrieval for the single-frame detection.

cs.CV↗

Characterizing and Understanding GCNs on GPU

Graph convolutional neural networks (GCNs) have achieved state-of-the-art performance on graph-structured data analysis. Like traditional neural networks, training and inference of GCNs are accelerated with GPUs. Therefore, characterizing and understanding the execution pattern of GCNs on GPU is important for both software and hardware optimization. Unfortunately, to the best of our knowledge, there is no detailed characterization effort of GCN workloads on GPU. In this paper, we characterize GCN workloads at inference stage and explore GCN models on NVIDIA V100 GPU. Given the characterization and exploration, we propose several useful guidelines for both software optimization and hardware optimization for the efficient execution of GCNs on GPU.

cs.DC↗

HyGCN: A GCN Accelerator with Hybrid Architecture

In this work, we first characterize the hybrid execution patterns of GCNs on Intel Xeon CPU. Guided by the characterization, we design a GCN accelerator, HyGCN, using a hybrid architecture to efficiently perform GCNs. Specifically, first, we build a new programming model to exploit the fine-grained parallelism for our hardware design. Second, we propose a hardware design with two efficient processing engines to alleviate the irregularity of Aggregation phase and leverage the regularity of Combination phase. Besides, these engines can exploit various parallelism and reuse highly reusable data efficiently. Third, we optimize the overall system via inter-engine pipeline for inter-phase fusion and priority-based off-chip memory access coordination to improve off-chip bandwidth utilization. Compared to the state-of-the-art software framework running on Intel Xeon CPU and NVIDIA V100 GPU, our work achieves on average 1509$\times$ speedup with 2500$\times$ energy reduction and average 6.5$\times$ speedup with 10$\times$ energy reduction, respectively.

cs.DC↗

Utilizing the Instability in Weakly Supervised Object Detection

Weakly supervised object detection (WSOD) focuses on training object detector with only image-level annotations, and is challenging due to the gap between the supervision and the objective. Most of existing approaches model WSOD as a multiple instance learning (MIL) problem. However, we observe that the result of MIL based detector is unstable, i.e., the most confident bounding boxes change significantly when using different initializations. We quantitatively demonstrate the instability by introducing a metric to measure it, and empirically analyze the reason of instability. Although the instability seems harmful for detection task, we argue that it can be utilized to improve the performance by fusing the results of differently initialized detectors. To implement this idea, we propose an end-to-end framework with multiple detection branches, and introduce a simple fusion strategy. We further propose an orthogonal initialization method to increase the difference between detection branches. By utilizing the instability, we achieve 52.6% and 48.0% mAP on the challenging PASCAL VOC 2007 and 2012 datasets, which are both the new state-of-the-arts.

cs.CV↗