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Xiaodan Liang

Publications and source records attributed to Xiaodan Liang.

At least 271 records · Page 15Linked to original sources

One Million Scenes for Autonomous Driving: ONCE Dataset

Current perception models in autonomous driving have become notorious for greatly relying on a mass of annotated data to cover unseen cases and address the long-tail problem. On the other hand, learning from unlabeled large-scale collected data and incrementally self-training powerful recognition models have received increasing attention and may become the solutions of next-generation industry-level powerful and robust perception models in autonomous driving. However, the research community generally suffered from data inadequacy of those essential real-world scene data, which hampers the future exploration of fully/semi/self-supervised methods for 3D perception. In this paper, we introduce the ONCE (One millioN sCenEs) dataset for 3D object detection in the autonomous driving scenario. The ONCE dataset consists of 1 million LiDAR scenes and 7 million corresponding camera images. The data is selected from 144 driving hours, which is 20x longer than the largest 3D autonomous driving dataset available (e.g. nuScenes and Waymo), and it is collected across a range of different areas, periods and weather conditions. To facilitate future research on exploiting unlabeled data for 3D detection, we additionally provide a benchmark in which we reproduce and evaluate a variety of self-supervised and semi-supervised methods on the ONCE dataset. We conduct extensive analyses on those methods and provide valuable observations on their performance related to the scale of used data. Data, code, and more information are available at https://once-for-auto-driving.github.io/index.html.

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SOON: Scenario Oriented Object Navigation with Graph-based Exploration

The ability to navigate like a human towards a language-guided target from anywhere in a 3D embodied environment is one of the 'holy grail' goals of intelligent robots. Most visual navigation benchmarks, however, focus on navigating toward a target from a fixed starting point, guided by an elaborate set of instructions that depicts step-by-step. This approach deviates from real-world problems in which human-only describes what the object and its surrounding look like and asks the robot to start navigation from anywhere. Accordingly, in this paper, we introduce a Scenario Oriented Object Navigation (SOON) task. In this task, an agent is required to navigate from an arbitrary position in a 3D embodied environment to localize a target following a scene description. To give a promising direction to solve this task, we propose a novel graph-based exploration (GBE) method, which models the navigation state as a graph and introduces a novel graph-based exploration approach to learn knowledge from the graph and stabilize training by learning sub-optimal trajectories. We also propose a new large-scale benchmark named From Anywhere to Object (FAO) dataset. To avoid target ambiguity, the descriptions in FAO provide rich semantic scene information includes: object attribute, object relationship, region description, and nearby region description. Our experiments reveal that the proposed GBE outperforms various state-of-the-arts on both FAO and R2R datasets. And the ablation studies on FAO validates the quality of the dataset.

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Deep Learning for Embodied Vision Navigation: A Survey

"Embodied visual navigation" problem requires an agent to navigate in a 3D environment mainly rely on its first-person observation. This problem has attracted rising attention in recent years due to its wide application in autonomous driving, vacuum cleaner, and rescue robot. A navigation agent is supposed to have various intelligent skills, such as visual perceiving, mapping, planning, exploring and reasoning, etc. Building such an agent that observes, thinks, and acts is a key to real intelligence. The remarkable learning ability of deep learning methods empowered the agents to accomplish embodied visual navigation tasks. Despite this, embodied visual navigation is still in its infancy since a lot of advanced skills are required, including perceiving partially observed visual input, exploring unseen areas, memorizing and modeling seen scenarios, understanding cross-modal instructions, and adapting to a new environment, etc. Recently, embodied visual navigation has attracted rising attention of the community, and numerous works has been proposed to learn these skills. This paper attempts to establish an outline of the current works in the field of embodied visual navigation by providing a comprehensive literature survey. We summarize the benchmarks and metrics, review different methods, analysis the challenges, and highlight the state-of-the-art methods. Finally, we discuss unresolved challenges in the field of embodied visual navigation and give promising directions in pursuing future research.

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Wav-BERT: Cooperative Acoustic and Linguistic Representation Learning for Low-Resource Speech Recognition

Unifying acoustic and linguistic representation learning has become increasingly crucial to transfer the knowledge learned on the abundance of high-resource language data for low-resource speech recognition. Existing approaches simply cascade pre-trained acoustic and language models to learn the transfer from speech to text. However, how to solve the representation discrepancy of speech and text is unexplored, which hinders the utilization of acoustic and linguistic information. Moreover, previous works simply replace the embedding layer of the pre-trained language model with the acoustic features, which may cause the catastrophic forgetting problem. In this work, we introduce Wav-BERT, a cooperative acoustic and linguistic representation learning method to fuse and utilize the contextual information of speech and text. Specifically, we unify a pre-trained acoustic model (wav2vec 2.0) and a language model (BERT) into an end-to-end trainable framework. A Representation Aggregation Module is designed to aggregate acoustic and linguistic representation, and an Embedding Attention Module is introduced to incorporate acoustic information into BERT, which can effectively facilitate the cooperation of two pre-trained models and thus boost the representation learning. Extensive experiments show that our Wav-BERT significantly outperforms the existing approaches and achieves state-of-the-art performance on low-resource speech recognition.

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DS-Net++: Dynamic Weight Slicing for Efficient Inference in CNNs and Transformers

Dynamic networks have shown their promising capability in reducing theoretical computation complexity by adapting their architectures to the input during inference. However, their practical runtime usually lags behind the theoretical acceleration due to inefficient sparsity. Here, we explore a hardware-efficient dynamic inference regime, named dynamic weight slicing, which adaptively slice a part of network parameters for inputs with diverse difficulty levels, while keeping parameters stored statically and contiguously in hardware to prevent the extra burden of sparse computation. Based on this scheme, we present dynamic slimmable network (DS-Net) and dynamic slice-able network (DS-Net++) by input-dependently adjusting filter numbers of CNNs and multiple dimensions in both CNNs and transformers, respectively. To ensure sub-network generality and routing fairness, we propose a disentangled two-stage optimization scheme with training techniques such as in-place bootstrapping (IB), multi-view consistency (MvCo) and sandwich gate sparsification (SGS) to train supernet and gate separately. Extensive experiments on 4 datasets and 3 different network architectures demonstrate our method consistently outperforms state-of-the-art static and dynamic model compression methods by a large margin (up to 6.6%). Typically, DS-Net++ achieves 2-4x computation reduction and 1.62x real-world acceleration over MobileNet, ResNet-50 and Vision Transformer, with minimal accuracy drops (0.1-0.3%) on ImageNet. Code release: https://github.com/changlin31/DS-Net

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EfficientBERT: Progressively Searching Multilayer Perceptron via Warm-up Knowledge Distillation

Pre-trained language models have shown remarkable results on various NLP tasks. Nevertheless, due to their bulky size and slow inference speed, it is hard to deploy them on edge devices. In this paper, we have a critical insight that improving the feed-forward network (FFN) in BERT has a higher gain than improving the multi-head attention (MHA) since the computational cost of FFN is 2$\sim$3 times larger than MHA. Hence, to compact BERT, we are devoted to designing efficient FFN as opposed to previous works that pay attention to MHA. Since FFN comprises a multilayer perceptron (MLP) that is essential in BERT optimization, we further design a thorough search space towards an advanced MLP and perform a coarse-to-fine mechanism to search for an efficient BERT architecture. Moreover, to accelerate searching and enhance model transferability, we employ a novel warm-up knowledge distillation strategy at each search stage. Extensive experiments show our searched EfficientBERT is 6.9$\times$ smaller and 4.4$\times$ faster than BERT$\rm_{BASE}$, and has competitive performances on GLUE and SQuAD Benchmarks. Concretely, EfficientBERT attains a 77.7 average score on GLUE \emph{test}, 0.7 higher than MobileBERT$\rm_{TINY}$, and achieves an 85.3/74.5 F1 score on SQuAD v1.1/v2.0 \emph{dev}, 3.2/2.7 higher than TinyBERT$_4$ even without data augmentation. The code is released at https://github.com/cheneydon/efficient-bert.

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Voxel Transformer for 3D Object Detection

We present Voxel Transformer (VoTr), a novel and effective voxel-based Transformer backbone for 3D object detection from point clouds. Conventional 3D convolutional backbones in voxel-based 3D detectors cannot efficiently capture large context information, which is crucial for object recognition and localization, owing to the limited receptive fields. In this paper, we resolve the problem by introducing a Transformer-based architecture that enables long-range relationships between voxels by self-attention. Given the fact that non-empty voxels are naturally sparse but numerous, directly applying standard Transformer on voxels is non-trivial. To this end, we propose the sparse voxel module and the submanifold voxel module, which can operate on the empty and non-empty voxel positions effectively. To further enlarge the attention range while maintaining comparable computational overhead to the convolutional counterparts, we propose two attention mechanisms for multi-head attention in those two modules: Local Attention and Dilated Attention, and we further propose Fast Voxel Query to accelerate the querying process in multi-head attention. VoTr contains a series of sparse and submanifold voxel modules and can be applied in most voxel-based detectors. Our proposed VoTr shows consistent improvement over the convolutional baselines while maintaining computational efficiency on the KITTI dataset and the Waymo Open dataset.

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Pyramid R-CNN: Towards Better Performance and Adaptability for 3D Object Detection

We present a flexible and high-performance framework, named Pyramid R-CNN, for two-stage 3D object detection from point clouds. Current approaches generally rely on the points or voxels of interest for RoI feature extraction on the second stage, but cannot effectively handle the sparsity and non-uniform distribution of those points, and this may result in failures in detecting objects that are far away. To resolve the problems, we propose a novel second-stage module, named pyramid RoI head, to adaptively learn the features from the sparse points of interest. The pyramid RoI head consists of three key components. Firstly, we propose the RoI-grid Pyramid, which mitigates the sparsity problem by extensively collecting points of interest for each RoI in a pyramid manner. Secondly, we propose RoI-grid Attention, a new operation that can encode richer information from sparse points by incorporating conventional attention-based and graph-based point operators into a unified formulation. Thirdly, we propose the Density-Aware Radius Prediction (DARP) module, which can adapt to different point density levels by dynamically adjusting the focusing range of RoIs. Combining the three components, our pyramid RoI head is robust to the sparse and imbalanced circumstances, and can be applied upon various 3D backbones to consistently boost the detection performance. Extensive experiments show that Pyramid R-CNN outperforms the state-of-the-art 3D detection models by a large margin on both the KITTI dataset and the Waymo Open dataset.

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A Data-Centric Framework for Composable NLP Workflows

Empirical natural language processing (NLP) systems in application domains (e.g., healthcare, finance, education) involve interoperation among multiple components, ranging from data ingestion, human annotation, to text retrieval, analysis, generation, and visualization. We establish a unified open-source framework to support fast development of such sophisticated NLP workflows in a composable manner. The framework introduces a uniform data representation to encode heterogeneous results by a wide range of NLP tasks. It offers a large repository of processors for NLP tasks, visualization, and annotation, which can be easily assembled with full interoperability under the unified representation. The highly extensible framework allows plugging in custom processors from external off-the-shelf NLP and deep learning libraries. The whole framework is delivered through two modularized yet integratable open-source projects, namely Forte (for workflow infrastructure and NLP function processors) and Stave (for user interaction, visualization, and annotation).

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Pi-NAS: Improving Neural Architecture Search by Reducing Supernet Training Consistency Shift

Recently proposed neural architecture search (NAS) methods co-train billions of architectures in a supernet and estimate their potential accuracy using the network weights detached from the supernet. However, the ranking correlation between the architectures' predicted accuracy and their actual capability is incorrect, which causes the existing NAS methods' dilemma. We attribute this ranking correlation problem to the supernet training consistency shift, including feature shift and parameter shift. Feature shift is identified as dynamic input distributions of a hidden layer due to random path sampling. The input distribution dynamic affects the loss descent and finally affects architecture ranking. Parameter shift is identified as contradictory parameter updates for a shared layer lay in different paths in different training steps. The rapidly-changing parameter could not preserve architecture ranking. We address these two shifts simultaneously using a nontrivial supernet-Pi model, called Pi-NAS. Specifically, we employ a supernet-Pi model that contains cross-path learning to reduce the feature consistency shift between different paths. Meanwhile, we adopt a novel nontrivial mean teacher containing negative samples to overcome parameter shift and model collision. Furthermore, our Pi-NAS runs in an unsupervised manner, which can search for more transferable architectures. Extensive experiments on ImageNet and a wide range of downstream tasks (e.g., COCO 2017, ADE20K, and Cityscapes) demonstrate the effectiveness and universality of our Pi-NAS compared to supervised NAS. See Codes: https://github.com/Ernie1/Pi-NAS.

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BossNAS: Exploring Hybrid CNN-transformers with Block-wisely Self-supervised Neural Architecture Search

A myriad of recent breakthroughs in hand-crafted neural architectures for visual recognition have highlighted the urgent need to explore hybrid architectures consisting of diversified building blocks. Meanwhile, neural architecture search methods are surging with an expectation to reduce human efforts. However, whether NAS methods can efficiently and effectively handle diversified search spaces with disparate candidates (e.g. CNNs and transformers) is still an open question. In this work, we present Block-wisely Self-supervised Neural Architecture Search (BossNAS), an unsupervised NAS method that addresses the problem of inaccurate architecture rating caused by large weight-sharing space and biased supervision in previous methods. More specifically, we factorize the search space into blocks and utilize a novel self-supervised training scheme, named ensemble bootstrapping, to train each block separately before searching them as a whole towards the population center. Additionally, we present HyTra search space, a fabric-like hybrid CNN-transformer search space with searchable down-sampling positions. On this challenging search space, our searched model, BossNet-T, achieves up to 82.5% accuracy on ImageNet, surpassing EfficientNet by 2.4% with comparable compute time. Moreover, our method achieves superior architecture rating accuracy with 0.78 and 0.76 Spearman correlation on the canonical MBConv search space with ImageNet and on NATS-Bench size search space with CIFAR-100, respectively, surpassing state-of-the-art NAS methods. Code: https://github.com/changlin31/BossNAS

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Medical-VLBERT: Medical Visual Language BERT for COVID-19 CT Report Generation With Alternate Learning

Medical imaging technologies, including computed tomography (CT) or chest X-Ray (CXR), are largely employed to facilitate the diagnosis of the COVID-19. Since manual report writing is usually too time-consuming, a more intelligent auxiliary medical system that could generate medical reports automatically and immediately is urgently needed. In this article, we propose to use the medical visual language BERT (Medical-VLBERT) model to identify the abnormality on the COVID-19 scans and generate the medical report automatically based on the detected lesion regions. To produce more accurate medical reports and minimize the visual-and-linguistic differences, this model adopts an alternate learning strategy with two procedures that are knowledge pretraining and transferring. To be more precise, the knowledge pretraining procedure is to memorize the knowledge from medical texts, while the transferring procedure is to utilize the acquired knowledge for professional medical sentences generations through observations of medical images. In practice, for automatic medical report generation on the COVID-19 cases, we constructed a dataset of 368 medical findings in Chinese and 1104 chest CT scans from The First Affiliated Hospital of Jinan University, Guangzhou, China, and The Fifth Affiliated Hospital of Sun Yat-sen University, Zhuhai, China. Besides, to alleviate the insufficiency of the COVID-19 training samples, our model was first trained on the large-scale Chinese CX-CHR dataset and then transferred to the COVID-19 CT dataset for further fine-tuning. The experimental results showed that Medical-VLBERT achieved state-of-the-art performances on terminology prediction and report generation with the Chinese COVID-19 CT dataset and the CX-CHR dataset. The Chinese COVID-19 CT dataset is available at https://covid19ct.github.io/.

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M3D-VTON: A Monocular-to-3D Virtual Try-On Network

Virtual 3D try-on can provide an intuitive and realistic view for online shopping and has a huge potential commercial value. However, existing 3D virtual try-on methods mainly rely on annotated 3D human shapes and garment templates, which hinders their applications in practical scenarios. 2D virtual try-on approaches provide a faster alternative to manipulate clothed humans, but lack the rich and realistic 3D representation. In this paper, we propose a novel Monocular-to-3D Virtual Try-On Network (M3D-VTON) that builds on the merits of both 2D and 3D approaches. By integrating 2D information efficiently and learning a mapping that lifts the 2D representation to 3D, we make the first attempt to reconstruct a 3D try-on mesh only taking the target clothing and a person image as inputs. The proposed M3D-VTON includes three modules: 1) The Monocular Prediction Module (MPM) that estimates an initial full-body depth map and accomplishes 2D clothes-person alignment through a novel two-stage warping procedure; 2) The Depth Refinement Module (DRM) that refines the initial body depth to produce more detailed pleat and face characteristics; 3) The Texture Fusion Module (TFM) that fuses the warped clothing with the non-target body part to refine the results. We also construct a high-quality synthesized Monocular-to-3D virtual try-on dataset, in which each person image is associated with a front and a back depth map. Extensive experiments demonstrate that the proposed M3D-VTON can manipulate and reconstruct the 3D human body wearing the given clothing with compelling details and is more efficient than other 3D approaches.

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Product1M: Towards Weakly Supervised Instance-Level Product Retrieval via Cross-modal Pretraining

Nowadays, customer's demands for E-commerce are more diversified, which introduces more complications to the product retrieval industry. Previous methods are either subject to single-modal input or perform supervised image-level product retrieval, thus fail to accommodate real-life scenarios where enormous weakly annotated multi-modal data are present. In this paper, we investigate a more realistic setting that aims to perform weakly-supervised multi-modal instance-level product retrieval among fine-grained product categories. To promote the study of this challenging task, we contribute Product1M, one of the largest multi-modal cosmetic datasets for real-world instance-level retrieval. Notably, Product1M contains over 1 million image-caption pairs and consists of two sample types, i.e., single-product and multi-product samples, which encompass a wide variety of cosmetics brands. In addition to the great diversity, Product1M enjoys several appealing characteristics including fine-grained categories, complex combinations, and fuzzy correspondence that well mimic the real-world scenes. Moreover, we propose a novel model named Cross-modal contrAstive Product Transformer for instance-level prodUct REtrieval (CAPTURE), that excels in capturing the potential synergy between multi-modal inputs via a hybrid-stream transformer in a self-supervised manner.CAPTURE generates discriminative instance features via masked multi-modal learning as well as cross-modal contrastive pretraining and it outperforms several SOTA cross-modal baselines. Extensive ablation studies well demonstrate the effectiveness and the generalization capacity of our model. Dataset and codes are available at https: //github.com/zhanxlin/Product1M.

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NASOA: Towards Faster Task-oriented Online Fine-tuning with a Zoo of Models

Fine-tuning from pre-trained ImageNet models has been a simple, effective, and popular approach for various computer vision tasks. The common practice of fine-tuning is to adopt a default hyperparameter setting with a fixed pre-trained model, while both of them are not optimized for specific tasks and time constraints. Moreover, in cloud computing or GPU clusters where the tasks arrive sequentially in a stream, faster online fine-tuning is a more desired and realistic strategy for saving money, energy consumption, and CO2 emission. In this paper, we propose a joint Neural Architecture Search and Online Adaption framework named NASOA towards a faster task-oriented fine-tuning upon the request of users. Specifically, NASOA first adopts an offline NAS to identify a group of training-efficient networks to form a pretrained model zoo. We propose a novel joint block and macro-level search space to enable a flexible and efficient search. Then, by estimating fine-tuning performance via an adaptive model by accumulating experience from the past tasks, an online schedule generator is proposed to pick up the most suitable model and generate a personalized training regime with respect to each desired task in a one-shot fashion. The resulting model zoo is more training efficient than SOTA models, e.g. 6x faster than RegNetY-16GF, and 1.7x faster than EfficientNetB3. Experiments on multiple datasets also show that NASOA achieves much better fine-tuning results, i.e. improving around 2.1% accuracy than the best performance in RegNet series under various constraints and tasks; 40x faster compared to the BOHB.

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WAS-VTON: Warping Architecture Search for Virtual Try-on Network

Despite recent progress on image-based virtual try-on, current methods are constraint by shared warping networks and thus fail to synthesize natural try-on results when faced with clothing categories that require different warping operations. In this paper, we address this problem by finding clothing category-specific warping networks for the virtual try-on task via Neural Architecture Search (NAS). We introduce a NAS-Warping Module and elaborately design a bilevel hierarchical search space to identify the optimal network-level and operation-level flow estimation architecture. Given the network-level search space, containing different numbers of warping blocks, and the operation-level search space with different convolution operations, we jointly learn a combination of repeatable warping cells and convolution operations specifically for the clothing-person alignment. Moreover, a NAS-Fusion Module is proposed to synthesize more natural final try-on results, which is realized by leveraging particular skip connections to produce better-fused features that are required for seamlessly fusing the warped clothing and the unchanged person part. We adopt an efficient and stable one-shot searching strategy to search the above two modules. Extensive experiments demonstrate that our WAS-VTON significantly outperforms the previous fixed-architecture try-on methods with more natural warping results and virtual try-on results.

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Adversarial Reinforced Instruction Attacker for Robust Vision-Language Navigation

Language instruction plays an essential role in the natural language grounded navigation tasks. However, navigators trained with limited human-annotated instructions may have difficulties in accurately capturing key information from the complicated instruction at different timesteps, leading to poor navigation performance. In this paper, we exploit to train a more robust navigator which is capable of dynamically extracting crucial factors from the long instruction, by using an adversarial attacking paradigm. Specifically, we propose a Dynamic Reinforced Instruction Attacker (DR-Attacker), which learns to mislead the navigator to move to the wrong target by destroying the most instructive information in instructions at different timesteps. By formulating the perturbation generation as a Markov Decision Process, DR-Attacker is optimized by the reinforcement learning algorithm to generate perturbed instructions sequentially during the navigation, according to a learnable attack score. Then, the perturbed instructions, which serve as hard samples, are used for improving the robustness of the navigator with an effective adversarial training strategy and an auxiliary self-supervised reasoning task. Experimental results on both Vision-and-Language Navigation (VLN) and Navigation from Dialog History (NDH) tasks show the superiority of our proposed method over state-of-the-art methods. Moreover, the visualization analysis shows the effectiveness of the proposed DR-Attacker, which can successfully attack crucial information in the instructions at different timesteps. Code is available at https://github.com/expectorlin/DR-Attacker.

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Towards Quantifiable Dialogue Coherence Evaluation

Automatic dialogue coherence evaluation has attracted increasing attention and is crucial for developing promising dialogue systems. However, existing metrics have two major limitations: (a) they are mostly trained in a simplified two-level setting (coherent vs. incoherent), while humans give Likert-type multi-level coherence scores, dubbed as "quantifiable"; (b) their predicted coherence scores cannot align with the actual human rating standards due to the absence of human guidance during training. To address these limitations, we propose Quantifiable Dialogue Coherence Evaluation (QuantiDCE), a novel framework aiming to train a quantifiable dialogue coherence metric that can reflect the actual human rating standards. Specifically, QuantiDCE includes two training stages, Multi-Level Ranking (MLR) pre-training and Knowledge Distillation (KD) fine-tuning. During MLR pre-training, a new MLR loss is proposed for enabling the model to learn the coarse judgement of coherence degrees. Then, during KD fine-tuning, the pretrained model is further finetuned to learn the actual human rating standards with only very few human-annotated data. To advocate the generalizability even with limited fine-tuning data, a novel KD regularization is introduced to retain the knowledge learned at the pre-training stage. Experimental results show that the model trained by QuantiDCE presents stronger correlations with human judgements than the other state-of-the-art metrics.

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