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Xiaohan Zhang

Publications and source records attributed to Xiaohan Zhang.

At least 109 records · Page 6Linked to original sources

Token-Level Contrastive Learning with Modality-Aware Prompting for Multimodal Intent Recognition

Multimodal intent recognition aims to leverage diverse modalities such as expressions, body movements and tone of speech to comprehend user's intent, constituting a critical task for understanding human language and behavior in real-world multimodal scenarios. Nevertheless, the majority of existing methods ignore potential correlations among different modalities and own limitations in effectively learning semantic features from nonverbal modalities. In this paper, we introduce a token-level contrastive learning method with modality-aware prompting (TCL-MAP) to address the above challenges. To establish an optimal multimodal semantic environment for text modality, we develop a modality-aware prompting module (MAP), which effectively aligns and fuses features from text, video and audio modalities with similarity-based modality alignment and cross-modality attention mechanism. Based on the modality-aware prompt and ground truth labels, the proposed token-level contrastive learning framework (TCL) constructs augmented samples and employs NT-Xent loss on the label token. Specifically, TCL capitalizes on the optimal textual semantic insights derived from intent labels to guide the learning processes of other modalities in return. Extensive experiments show that our method achieves remarkable improvements compared to state-of-the-art methods. Additionally, ablation analyses demonstrate the superiority of the modality-aware prompt over the handcrafted prompt, which holds substantial significance for multimodal prompt learning. The codes are released at https://github.com/thuiar/TCL-MAP.

cs.MM↗

Aerial-NeRF: Adaptive Spatial Partitioning and Sampling for Large-Scale Aerial Rendering

Recent progress in large-scale scene rendering has yielded Neural Radiance Fields (NeRF)-based models with an impressive ability to synthesize scenes across small objects and indoor scenes. Nevertheless, extending this idea to large-scale aerial rendering poses two critical problems. Firstly, a single NeRF cannot render the entire scene with high-precision for complex large-scale aerial datasets since the sampling range along each view ray is insufficient to cover buildings adequately. Secondly, traditional NeRFs are infeasible to train on one GPU to enable interactive fly-throughs for modeling massive images. Instead, existing methods typically separate the whole scene into multiple regions and train a NeRF on each region, which are unaccustomed to different flight trajectories and difficult to achieve fast rendering. To that end, we propose Aerial-NeRF with three innovative modifications for jointly adapting NeRF in large-scale aerial rendering: (1) Designing an adaptive spatial partitioning and selection method based on drones' poses to adapt different flight trajectories; (2) Using similarity of poses instead of (expert) network for rendering speedup to determine which region a new viewpoint belongs to; (3) Developing an adaptive sampling approach for rendering performance improvement to cover the entire buildings at different heights. Extensive experiments have conducted to verify the effectiveness and efficiency of Aerial-NeRF, and new state-of-the-art results have been achieved on two public large-scale aerial datasets and presented SCUTic dataset. Note that our model allows us to perform rendering over 4 times as fast as compared to multiple competitors. Our dataset, code, and model are publicly available at https://drliuqi.github.io/.

cs.CV↗

NaturalCodeBench: Examining Coding Performance Mismatch on HumanEval and Natural User Prompts

Large language models (LLMs) have manifested strong ability to generate codes for productive activities. However, current benchmarks for code synthesis, such as HumanEval, MBPP, and DS-1000, are predominantly oriented towards introductory tasks on algorithm and data science, insufficiently satisfying challenging requirements prevalent in real-world coding. To fill this gap, we propose NaturalCodeBench (NCB), a challenging code benchmark designed to mirror the complexity and variety of scenarios in real coding tasks. NCB comprises 402 high-quality problems in Python and Java, meticulously selected from natural user queries from online coding services, covering 6 different domains. Noting the extraordinary difficulty in creating testing cases for real-world queries, we also introduce a semi-automated pipeline to enhance the efficiency of test case construction. Comparing with manual solutions, it achieves an efficiency increase of more than 4 times. Our systematic experiments on 39 LLMs find that performance gaps on NCB between models with close HumanEval scores could still be significant, indicating a lack of focus on practical code synthesis scenarios or over-specified optimization on HumanEval. On the other hand, even the best-performing GPT-4 is still far from satisfying on NCB. The evaluation toolkit and development set are available at https://github.com/THUDM/NaturalCodeBench.

cs.CL↗

AG-NeRF: Attention-guided Neural Radiance Fields for Multi-height Large-scale Outdoor Scene Rendering

Existing neural radiance fields (NeRF)-based novel view synthesis methods for large-scale outdoor scenes are mainly built on a single altitude. Moreover, they often require a priori camera shooting height and scene scope, leading to inefficient and impractical applications when camera altitude changes. In this work, we propose an end-to-end framework, termed AG-NeRF, and seek to reduce the training cost of building good reconstructions by synthesizing free-viewpoint images based on varying altitudes of scenes. Specifically, to tackle the detail variation problem from low altitude (drone-level) to high altitude (satellite-level), a source image selection method and an attention-based feature fusion approach are developed to extract and fuse the most relevant features of target view from multi-height images for high-fidelity rendering. Extensive experiments demonstrate that AG-NeRF achieves SOTA performance on 56 Leonard and Transamerica benchmarks and only requires a half hour of training time to reach the competitive PSNR as compared to the latest BungeeNeRF.

cs.CV↗

A Cause-Effect Look at Alleviating Hallucination of Knowledge-grounded Dialogue Generation

Empowered by the large-scale pretrained language models, existing dialogue systems have demonstrated impressive performance conducting fluent and natural-sounding conversations. However, they are still plagued by the hallucination problem, causing unpredictable factual errors in the generated responses. Recently, knowledge-grounded dialogue generation models, that intentionally invoke external knowledge resources to more informative responses, are also proven to be effective in reducing hallucination. Following the idea of getting high-quality knowledge, a few efforts have achieved pretty good performance on this issue. As some inevitable knowledge noises may also lead to hallucinations, it is emergent to investigate the reason and future directions for building noise-tolerant methods in KGD tasks. In this paper, we analyze the causal story behind this problem with counterfactual reasoning methods. Based on the causal effect analysis, we propose a possible solution for alleviating the hallucination in KGD by exploiting the dialogue-knowledge interaction. Experimental results of our example implementation show that this method can reduce hallucination without disrupting other dialogue performance, while keeping adaptive to different generation models. We hope our efforts can support and call for more attention to developing lightweight techniques towards robust and trusty dialogue systems.

cs.CL↗

ChatGLM-RLHF: Practices of Aligning Large Language Models with Human Feedback

ChatGLM is a free-to-use AI service powered by the ChatGLM family of large language models (LLMs). In this paper, we present the ChatGLM-RLHF pipeline -- a reinforcement learning from human feedback (RLHF) system -- designed to enhance ChatGLM's alignment with human preferences. ChatGLM-RLHF encompasses three major components: the collection of human preference data, the training of the reward model, and the optimization of policies. Throughout the process of integrating ChatGLM-RLHF into production, we encountered and addressed several unprecedented challenges. We introduce the strategies to mitigate reward variance for stabilized large-scale training, implement model parallelism with fused gradient-descent, and design regularization constraints to avoid catastrophic forgetting in LLMs. Experiments show that ChatGLM-RLHF brings significant improvements in alignment tasks compared to the supervised fine-tuned (SFT) version of ChatGLM. For instance, it achieves on average 15\% more wins against ChatGLM-SFT in Chinese alignment tasks. The work presents our practices of aligning LLMs with human preferences, offering insights into the challenges and solutions in RLHF implementations.

cs.CL↗

ChatGLM-Math: Improving Math Problem-Solving in Large Language Models with a Self-Critique Pipeline

Large language models (LLMs) have shown excellent mastering of human language, but still struggle in real-world applications that require mathematical problem-solving. While many strategies and datasets to enhance LLMs' mathematics are developed, it remains a challenge to simultaneously maintain and improve both language and mathematical capabilities in deployed LLM systems.In this work, we tailor the Self-Critique pipeline, which addresses the challenge in the feedback learning stage of LLM alignment. We first train a general Math-Critique model from the LLM itself to provide feedback signals. Then, we sequentially employ rejective fine-tuning and direct preference optimization over the LLM's own generations for data collection. Based on ChatGLM3-32B, we conduct a series of experiments on both academic and our newly created challenging dataset, MathUserEval. Results show that our pipeline significantly enhances the LLM's mathematical problem-solving while still improving its language ability, outperforming LLMs that could be two times larger. Related techniques have been deployed to ChatGLM\footnote{\url{https://chatglm.cn}}, an online serving LLM. Related evaluation dataset and scripts are released at \url{https://github.com/THUDM/ChatGLM-Math}.

cs.CL↗

MapGuide: A Simple yet Effective Method to Reconstruct Continuous Language from Brain Activities

Decoding continuous language from brain activity is a formidable yet promising field of research. It is particularly significant for aiding people with speech disabilities to communicate through brain signals. This field addresses the complex task of mapping brain signals to text. The previous best attempt reverse-engineered this process in an indirect way: it began by learning to encode brain activity from text and then guided text generation by aligning with predicted brain responses. In contrast, we propose a simple yet effective method that guides text reconstruction by directly comparing them with the predicted text embeddings mapped from brain activities. Comprehensive experiments reveal that our method significantly outperforms the current state-of-the-art model, showing average improvements of 77% and 54% on BLEU and METEOR scores. We further validate the proposed modules through detailed ablation studies and case analyses and highlight a critical correlation: the more precisely we map brain activities to text embeddings, the better the text reconstruction results. Such insight can simplify the task of reconstructing language from brain activities for future work, emphasizing the importance of improving brain-to-text-embedding mapping techniques.

cs.CL↗

PointCore: Efficient Unsupervised Point Cloud Anomaly Detector Using Local-Global Features

Three-dimensional point cloud anomaly detection that aims to detect anomaly data points from a training set serves as the foundation for a variety of applications, including industrial inspection and autonomous driving. However, existing point cloud anomaly detection methods often incorporate multiple feature memory banks to fully preserve local and global representations, which comes at the high cost of computational complexity and mismatches between features. To address that, we propose an unsupervised point cloud anomaly detection framework based on joint local-global features, termed PointCore. To be specific, PointCore only requires a single memory bank to store local (coordinate) and global (PointMAE) representations and different priorities are assigned to these local-global features, thereby reducing the computational cost and mismatching disturbance in inference. Furthermore, to robust against the outliers, a normalization ranking method is introduced to not only adjust values of different scales to a notionally common scale, but also transform densely-distributed data into a uniform distribution. Extensive experiments on Real3D-AD dataset demonstrate that PointCore achieves competitive inference time and the best performance in both detection and localization as compared to the state-of-the-art Reg3D-AD approach and several competitors.

cs.CV↗

MulCogBench: A Multi-modal Cognitive Benchmark Dataset for Evaluating Chinese and English Computational Language Models

Pre-trained computational language models have recently made remarkable progress in harnessing the language abilities which were considered unique to humans. Their success has raised interest in whether these models represent and process language like humans. To answer this question, this paper proposes MulCogBench, a multi-modal cognitive benchmark dataset collected from native Chinese and English participants. It encompasses a variety of cognitive data, including subjective semantic ratings, eye-tracking, functional magnetic resonance imaging (fMRI), and magnetoencephalography (MEG). To assess the relationship between language models and cognitive data, we conducted a similarity-encoding analysis which decodes cognitive data based on its pattern similarity with textual embeddings. Results show that language models share significant similarities with human cognitive data and the similarity patterns are modulated by the data modality and stimuli complexity. Specifically, context-aware models outperform context-independent models as language stimulus complexity increases. The shallow layers of context-aware models are better aligned with the high-temporal-resolution MEG signals whereas the deeper layers show more similarity with the high-spatial-resolution fMRI. These results indicate that language models have a delicate relationship with brain language representations. Moreover, the results between Chinese and English are highly consistent, suggesting the generalizability of these findings across languages.

cs.CL↗

CharacterGLM: Customizing Chinese Conversational AI Characters with Large Language Models

In this paper, we present CharacterGLM, a series of models built upon ChatGLM, with model sizes ranging from 6B to 66B parameters. Our CharacterGLM is designed for generating Character-based Dialogues (CharacterDial), which aims to equip a conversational AI system with character customization for satisfying people's inherent social desires and emotional needs. On top of CharacterGLM, we can customize various AI characters or social agents by configuring their attributes (identities, interests, viewpoints, experiences, achievements, social relationships, etc.) and behaviors (linguistic features, emotional expressions, interaction patterns, etc.). Our model outperforms most mainstream close-source large langauge models, including the GPT series, especially in terms of consistency, human-likeness, and engagement according to manual evaluations. We will release our 6B version of CharacterGLM and a subset of training data to facilitate further research development in the direction of character-based dialogue generation.

cs.CL↗

Spatial-Language Attention Policies for Efficient Robot Learning

Despite great strides in language-guided manipulation, existing work has been constrained to table-top settings. Table-tops allow for perfect and consistent camera angles, properties are that do not hold in mobile manipulation. Task plans that involve moving around the environment must be robust to egocentric views and changes in the plane and angle of grasp. A further challenge is ensuring this is all true while still being able to learn skills efficiently from limited data. We propose Spatial-Language Attention Policies (SLAP) as a solution. SLAP uses three-dimensional tokens as the input representation to train a single multi-task, language-conditioned action prediction policy. Our method shows an 80% success rate in the real world across eight tasks with a single model, and a 47.5% success rate when unseen clutter and unseen object configurations are introduced, even with only a handful of examples per task. This represents an improvement of 30% over prior work (20% given unseen distractors and configurations). We see a 4x improvement over baseline in mobile manipulation setting. In addition, we show how SLAPs robustness allows us to execute Task Plans from open-vocabulary instructions using a large language model for multi-step mobile manipulation. For videos, see the website: https://robotslap.github.io

cs.RO↗

Visual and Object Geo-localization: A Comprehensive Survey

The concept of geo-localization refers to the process of determining where on earth some `entity' is located, typically using Global Positioning System (GPS) coordinates. The entity of interest may be an image, sequence of images, a video, satellite image, or even objects visible within the image. As massive datasets of GPS tagged media have rapidly become available due to smartphones and the internet, and deep learning has risen to enhance the performance capabilities of machine learning models, the fields of visual and object geo-localization have emerged due to its significant impact on a wide range of applications such as augmented reality, robotics, self-driving vehicles, road maintenance, and 3D reconstruction. This paper provides a comprehensive survey of geo-localization involving images, which involves either determining from where an image has been captured (Image geo-localization) or geo-locating objects within an image (Object geo-localization). We will provide an in-depth study, including a summary of popular algorithms, a description of proposed datasets, and an analysis of performance results to illustrate the current state of each field.

cs.CV↗

Task and Motion Planning with Large Language Models for Object Rearrangement

Multi-object rearrangement is a crucial skill for service robots, and commonsense reasoning is frequently needed in this process. However, achieving commonsense arrangements requires knowledge about objects, which is hard to transfer to robots. Large language models (LLMs) are one potential source of this knowledge, but they do not naively capture information about plausible physical arrangements of the world. We propose LLM-GROP, which uses prompting to extract commonsense knowledge about semantically valid object configurations from an LLM and instantiates them with a task and motion planner in order to generalize to varying scene geometry. LLM-GROP allows us to go from natural-language commands to human-aligned object rearrangement in varied environments. Based on human evaluations, our approach achieves the highest rating while outperforming competitive baselines in terms of success rate while maintaining comparable cumulative action costs. Finally, we demonstrate a practical implementation of LLM-GROP on a mobile manipulator in real-world scenarios. Supplementary materials are available at: https://sites.google.com/view/llm-grop

cs.RO↗

Tuning In to Neural Encoding: Linking Human Brain and Artificial Supervised Representations of Language

To understand the algorithm that supports the human brain's language representation, previous research has attempted to predict neural responses to linguistic stimuli using embeddings generated by artificial neural networks (ANNs), a process known as neural encoding. However, most of these studies have focused on probing neural representations of Germanic languages, such as English, with unsupervised ANNs. In this paper, we propose to bridge the gap between human brain and supervised ANN representations of the Chinese language. Specifically, we investigate how task tuning influences a pretained Transformer for neural encoding and which tasks lead to the best encoding performances. We generate supervised representations on eight Natural Language Understanding (NLU) tasks using prompt-tuning, a technique that is seldom explored in neural encoding for language. We demonstrate that prompt-tuning yields representations that better predict neural responses to Chinese stimuli than traditional fine-tuning on four tasks. Furthermore, we discover that tasks that require a fine-grained processing of concepts and entities lead to representations that are most predictive of brain activation patterns. Additionally, we reveal that the proportion of tuned parameters highly influences the neural encoding performance of fine-tuned models. Overall, our experimental findings could help us better understand the relationship between supervised artificial and brain language representations.

cs.CL↗

Integrating Action Knowledge and LLMs for Task Planning and Situation Handling in Open Worlds

Task planning systems have been developed to help robots use human knowledge (about actions) to complete long-horizon tasks. Most of them have been developed for "closed worlds" while assuming the robot is provided with complete world knowledge. However, the real world is generally open, and the robots frequently encounter unforeseen situations that can potentially break the planner's completeness. Could we leverage the recent advances on pre-trained Large Language Models (LLMs) to enable classical planning systems to deal with novel situations? This paper introduces a novel framework, called COWP, for open-world task planning and situation handling. COWP dynamically augments the robot's action knowledge, including the preconditions and effects of actions, with task-oriented commonsense knowledge. COWP embraces the openness from LLMs, and is grounded to specific domains via action knowledge. For systematic evaluations, we collected a dataset that includes 1,085 execution-time situations. Each situation corresponds to a state instance wherein a robot is potentially unable to complete a task using a solution that normally works. Experimental results show that our approach outperforms competitive baselines from the literature in the success rate of service tasks. Additionally, we have demonstrated COWP using a mobile manipulator. Supplementary materials are available at: https://cowplanning.github.io/

cs.RO↗

LLM+P: Empowering Large Language Models with Optimal Planning Proficiency

Large language models (LLMs) have demonstrated remarkable zero-shot generalization abilities: state-of-the-art chatbots can provide plausible answers to many common questions that arise in daily life. However, so far, LLMs cannot reliably solve long-horizon planning problems. By contrast, classical planners, once a problem is given in a formatted way, can use efficient search algorithms to quickly identify correct, or even optimal, plans. In an effort to get the best of both worlds, this paper introduces LLM+P, the first framework that incorporates the strengths of classical planners into LLMs. LLM+P takes in a natural language description of a planning problem, then returns a correct (or optimal) plan for solving that problem in natural language. LLM+P does so by first converting the language description into a file written in the planning domain definition language (PDDL), then leveraging classical planners to quickly find a solution, and then translating the found solution back into natural language. Along with LLM+P, we define a diverse set of different benchmark problems taken from common planning scenarios. Via a comprehensive set of experiments on these benchmark problems, we find that LLM+P is able to provide optimal solutions for most problems, while LLMs fail to provide even feasible plans for most problems.\footnote{The code and results are publicly available at https://github.com/Cranial-XIX/llm-pddl.git.

cs.AI↗

Symbolic State Space Optimization for Long Horizon Mobile Manipulation Planning

In existing task and motion planning (TAMP) research, it is a common assumption that experts manually specify the state space for task-level planning. A well-developed state space enables the desirable distribution of limited computational resources between task planning and motion planning. However, developing such task-level state spaces can be non-trivial in practice. In this paper, we consider a long horizon mobile manipulation domain including repeated navigation and manipulation. We propose Symbolic State Space Optimization (S3O) for computing a set of abstracted locations and their 2D geometric groundings for generating task-motion plans in such domains. Our approach has been extensively evaluated in simulation and demonstrated on a real mobile manipulator working on clearing up dining tables. Results show the superiority of the proposed method over TAMP baselines in task completion rate and execution time.

cs.RO↗