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Xiaohang Zhan

Publications and source records attributed to Xiaohang Zhan.

At least 37 records · Page 2Linked to original sources

SemanticBoost: Elevating Motion Generation with Augmented Textual Cues

Current techniques face difficulties in generating motions from intricate semantic descriptions, primarily due to insufficient semantic annotations in datasets and weak contextual understanding. To address these issues, we present SemanticBoost, a novel framework that tackles both challenges simultaneously. Our framework comprises a Semantic Enhancement module and a Context-Attuned Motion Denoiser (CAMD). The Semantic Enhancement module extracts supplementary semantics from motion data, enriching the dataset's textual description and ensuring precise alignment between text and motion data without depending on large language models. On the other hand, the CAMD approach provides an all-encompassing solution for generating high-quality, semantically consistent motion sequences by effectively capturing context information and aligning the generated motion with the given textual descriptions. Distinct from existing methods, our approach can synthesize accurate orientational movements, combined motions based on specific body part descriptions, and motions generated from complex, extended sentences. Our experimental results demonstrate that SemanticBoost, as a diffusion-based method, outperforms auto-regressive-based techniques, achieving cutting-edge performance on the Humanml3D dataset while maintaining realistic and smooth motion generation quality.

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TapMo: Shape-aware Motion Generation of Skeleton-free Characters

Previous motion generation methods are limited to the pre-rigged 3D human model, hindering their applications in the animation of various non-rigged characters. In this work, we present TapMo, a Text-driven Animation Pipeline for synthesizing Motion in a broad spectrum of skeleton-free 3D characters. The pivotal innovation in TapMo is its use of shape deformation-aware features as a condition to guide the diffusion model, thereby enabling the generation of mesh-specific motions for various characters. Specifically, TapMo comprises two main components - Mesh Handle Predictor and Shape-aware Diffusion Module. Mesh Handle Predictor predicts the skinning weights and clusters mesh vertices into adaptive handles for deformation control, which eliminates the need for traditional skeletal rigging. Shape-aware Motion Diffusion synthesizes motion with mesh-specific adaptations. This module employs text-guided motions and mesh features extracted during the first stage, preserving the geometric integrity of the animations by accounting for the character's shape and deformation. Trained in a weakly-supervised manner, TapMo can accommodate a multitude of non-human meshes, both with and without associated text motions. We demonstrate the effectiveness and generalizability of TapMo through rigorous qualitative and quantitative experiments. Our results reveal that TapMo consistently outperforms existing auto-animation methods, delivering superior-quality animations for both seen or unseen heterogeneous 3D characters.

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Masked Frequency Modeling for Self-Supervised Visual Pre-Training

We present Masked Frequency Modeling (MFM), a unified frequency-domain-based approach for self-supervised pre-training of visual models. Instead of randomly inserting mask tokens to the input embeddings in the spatial domain, in this paper, we shift the perspective to the frequency domain. Specifically, MFM first masks out a portion of frequency components of the input image and then predicts the missing frequencies on the frequency spectrum. Our key insight is that predicting masked components in the frequency domain is more ideal to reveal underlying image patterns rather than predicting masked patches in the spatial domain, due to the heavy spatial redundancy. Our findings suggest that with the right configuration of mask-and-predict strategy, both the structural information within high-frequency components and the low-level statistics among low-frequency counterparts are useful in learning good representations. For the first time, MFM demonstrates that, for both ViT and CNN, a simple non-Siamese framework can learn meaningful representations even using none of the following: (i) extra data, (ii) extra model, (iii) mask token. Experimental results on image classification and semantic segmentation, as well as several robustness benchmarks show the competitive performance and advanced robustness of MFM compared with recent masked image modeling approaches. Furthermore, we also comprehensively investigate the effectiveness of classical image restoration tasks for representation learning from a unified frequency perspective and reveal their intriguing relations with our MFM approach.

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RaBit: Parametric Modeling of 3D Biped Cartoon Characters with a Topological-consistent Dataset

Assisting people in efficiently producing visually plausible 3D characters has always been a fundamental research topic in computer vision and computer graphics. Recent learning-based approaches have achieved unprecedented accuracy and efficiency in the area of 3D real human digitization. However, none of the prior works focus on modeling 3D biped cartoon characters, which are also in great demand in gaming and filming. In this paper, we introduce 3DBiCar, the first large-scale dataset of 3D biped cartoon characters, and RaBit, the corresponding parametric model. Our dataset contains 1,500 topologically consistent high-quality 3D textured models which are manually crafted by professional artists. Built upon the data, RaBit is thus designed with a SMPL-like linear blend shape model and a StyleGAN-based neural UV-texture generator, simultaneously expressing the shape, pose, and texture. To demonstrate the practicality of 3DBiCar and RaBit, various applications are conducted, including single-view reconstruction, sketch-based modeling, and 3D cartoon animation. For the single-view reconstruction setting, we find a straightforward global mapping from input images to the output UV-based texture maps tends to lose detailed appearances of some local parts (e.g., nose, ears). Thus, a part-sensitive texture reasoner is adopted to make all important local areas perceived. Experiments further demonstrate the effectiveness of our method both qualitatively and quantitatively. 3DBiCar and RaBit are available at gaplab.cuhk.edu.cn/projects/RaBit.

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A Unified Mixture-View Framework for Unsupervised Representation Learning

Recent unsupervised contrastive representation learning follows a Single Instance Multi-view (SIM) paradigm where positive pairs are usually constructed with intra-image data augmentation. In this paper, we propose an effective approach called Beyond Single Instance Multi-view (BSIM). Specifically, we impose more accurate instance discrimination capability by measuring the joint similarity between two randomly sampled instances and their mixture, namely spurious-positive pairs. We believe that learning joint similarity helps to improve the performance when encoded features are distributed more evenly in the latent space. We apply it as an orthogonal improvement for unsupervised contrastive representation learning, including current outstanding methods SimCLR, MoCo, and BYOL. We evaluate our learned representations on many downstream benchmarks like linear classification on ImageNet-1k and PASCAL VOC 2007, object detection on MS COCO 2017 and VOC, etc. We obtain substantial gains with a large margin almost on all these tasks compared with prior arts.

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Delving into Inter-Image Invariance for Unsupervised Visual Representations

Contrastive learning has recently shown immense potential in unsupervised visual representation learning. Existing studies in this track mainly focus on intra-image invariance learning. The learning typically uses rich intra-image transformations to construct positive pairs and then maximizes agreement using a contrastive loss. The merits of inter-image invariance, conversely, remain much less explored. One major obstacle to exploit inter-image invariance is that it is unclear how to reliably construct inter-image positive pairs, and further derive effective supervision from them since no pair annotations are available. In this work, we present a comprehensive empirical study to better understand the role of inter-image invariance learning from three main constituting components: pseudo-label maintenance, sampling strategy, and decision boundary design. To facilitate the study, we introduce a unified and generic framework that supports the integration of unsupervised intra- and inter-image invariance learning. Through carefully-designed comparisons and analysis, multiple valuable observations are revealed: 1) online labels converge faster and perform better than offline labels; 2) semi-hard negative samples are more reliable and unbiased than hard negative samples; 3) a less stringent decision boundary is more favorable for inter-image invariance learning. With all the obtained recipes, our final model, namely InterCLR, shows consistent improvements over state-of-the-art intra-image invariance learning methods on multiple standard benchmarks. We hope this work will provide useful experience for devising effective unsupervised inter-image invariance learning. Code: https://github.com/open-mmlab/mmselfsup.

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Open Long-Tailed Recognition in a Dynamic World

Real world data often exhibits a long-tailed and open-ended (with unseen classes) distribution. A practical recognition system must balance between majority (head) and minority (tail) classes, generalize across the distribution, and acknowledge novelty upon the instances of unseen classes (open classes). We define Open Long-Tailed Recognition++ (OLTR++) as learning from such naturally distributed data and optimizing for the classification accuracy over a balanced test set which includes both known and open classes. OLTR++ handles imbalanced classification, few-shot learning, open-set recognition, and active learning in one integrated algorithm, whereas existing classification approaches often focus only on one or two aspects and deliver poorly over the entire spectrum. The key challenges are: 1) how to share visual knowledge between head and tail classes, 2) how to reduce confusion between tail and open classes, and 3) how to actively explore open classes with learned knowledge. Our algorithm, OLTR++, maps images to a feature space such that visual concepts can relate to each other through a memory association mechanism and a learned metric (dynamic meta-embedding) that both respects the closed world classification of seen classes and acknowledges the novelty of open classes. Additionally, we propose an active learning scheme based on visual memory, which learns to recognize open classes in a data-efficient manner for future expansions. On three large-scale open long-tailed datasets we curated from ImageNet (object-centric), Places (scene-centric), and MS1M (face-centric) data, as well as three standard benchmarks (CIFAR-10-LT, CIFAR-100-LT, and iNaturalist-18), our approach, as a unified framework, consistently demonstrates competitive performance. Notably, our approach also shows strong potential for the active exploration of open classes and the fairness analysis of minority groups.

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Style-ERD: Responsive and Coherent Online Motion Style Transfer

Motion style transfer is a common method for enriching character animation. Motion style transfer algorithms are often designed for offline settings where motions are processed in segments. However, for online animation applications, such as realtime avatar animation from motion capture, motions need to be processed as a stream with minimal latency. In this work, we realize a flexible, high-quality motion style transfer method for this setting. We propose a novel style transfer model, Style-ERD, to stylize motions in an online manner with an Encoder-Recurrent-Decoder structure, along with a novel discriminator that combines feature attention and temporal attention. Our method stylizes motions into multiple target styles with a unified model. Although our method targets online settings, it outperforms previous offline methods in motion realism and style expressiveness and provides significant gains in runtime efficiency

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Unsupervised Object-Level Representation Learning from Scene Images

Contrastive self-supervised learning has largely narrowed the gap to supervised pre-training on ImageNet. However, its success highly relies on the object-centric priors of ImageNet, i.e., different augmented views of the same image correspond to the same object. Such a heavily curated constraint becomes immediately infeasible when pre-trained on more complex scene images with many objects. To overcome this limitation, we introduce Object-level Representation Learning (ORL), a new self-supervised learning framework towards scene images. Our key insight is to leverage image-level self-supervised pre-training as the prior to discover object-level semantic correspondence, thus realizing object-level representation learning from scene images. Extensive experiments on COCO show that ORL significantly improves the performance of self-supervised learning on scene images, even surpassing supervised ImageNet pre-training on several downstream tasks. Furthermore, ORL improves the downstream performance when more unlabeled scene images are available, demonstrating its great potential of harnessing unlabeled data in the wild. We hope our approach can motivate future research on more general-purpose unsupervised representation learning from scene data.

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DetCo: Unsupervised Contrastive Learning for Object Detection

Unsupervised contrastive learning achieves great success in learning image representations with CNN. Unlike most recent methods that focused on improving accuracy of image classification, we present a novel contrastive learning approach, named DetCo, which fully explores the contrasts between global image and local image patches to learn discriminative representations for object detection. DetCo has several appealing benefits. (1) It is carefully designed by investigating the weaknesses of current self-supervised methods, which discard important representations for object detection. (2) DetCo builds hierarchical intermediate contrastive losses between global image and local patches to improve object detection, while maintaining global representations for image recognition. Theoretical analysis shows that the local patches actually remove the contextual information of an image, improving the lower bound of mutual information for better contrastive learning. (3) Extensive experiments on PASCAL VOC, COCO and Cityscapes demonstrate that DetCo not only outperforms state-of-the-art methods on object detection, but also on segmentation, pose estimation, and 3D shape prediction, while it is still competitive on image classification. For example, on PASCAL VOC, DetCo-100ep achieves 57.4 mAP, which is on par with the result of MoCov2-800ep. Moreover, DetCo consistently outperforms supervised method by 1.6/1.2/1.0 AP on Mask RCNN-C4/FPN/RetinaNet with 1x schedule. Code will be released at \href{https://github.com/xieenze/DetCo}{\color{blue}{\tt github.com/xieenze/DetCo}}.

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Exploiting Deep Generative Prior for Versatile Image Restoration and Manipulation

Learning a good image prior is a long-term goal for image restoration and manipulation. While existing methods like deep image prior (DIP) capture low-level image statistics, there are still gaps toward an image prior that captures rich image semantics including color, spatial coherence, textures, and high-level concepts. This work presents an effective way to exploit the image prior captured by a generative adversarial network (GAN) trained on large-scale natural images. As shown in Fig.1, the deep generative prior (DGP) provides compelling results to restore missing semantics, e.g., color, patch, resolution, of various degraded images. It also enables diverse image manipulation including random jittering, image morphing, and category transfer. Such highly flexible restoration and manipulation are made possible through relaxing the assumption of existing GAN-inversion methods, which tend to fix the generator. Notably, we allow the generator to be fine-tuned on-the-fly in a progressive manner regularized by feature distance obtained by the discriminator in GAN. We show that these easy-to-implement and practical changes help preserve the reconstruction to remain in the manifold of nature image, and thus lead to more precise and faithful reconstruction for real images. Code is available at https://github.com/XingangPan/deep-generative-prior.

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Online Deep Clustering for Unsupervised Representation Learning

Joint clustering and feature learning methods have shown remarkable performance in unsupervised representation learning. However, the training schedule alternating between feature clustering and network parameters update leads to unstable learning of visual representations. To overcome this challenge, we propose Online Deep Clustering (ODC) that performs clustering and network update simultaneously rather than alternatingly. Our key insight is that the cluster centroids should evolve steadily in keeping the classifier stably updated. Specifically, we design and maintain two dynamic memory modules, i.e., samples memory to store samples labels and features, and centroids memory for centroids evolution. We break down the abrupt global clustering into steady memory update and batch-wise label re-assignment. The process is integrated into network update iterations. In this way, labels and the network evolve shoulder-to-shoulder rather than alternatingly. Extensive experiments demonstrate that ODC stabilizes the training process and boosts the performance effectively. Code: https://github.com/open-mmlab/OpenSelfSup.

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Self-Supervised Scene De-occlusion

Natural scene understanding is a challenging task, particularly when encountering images of multiple objects that are partially occluded. This obstacle is given rise by varying object ordering and positioning. Existing scene understanding paradigms are able to parse only the visible parts, resulting in incomplete and unstructured scene interpretation. In this paper, we investigate the problem of scene de-occlusion, which aims to recover the underlying occlusion ordering and complete the invisible parts of occluded objects. We make the first attempt to address the problem through a novel and unified framework that recovers hidden scene structures without ordering and amodal annotations as supervisions. This is achieved via Partial Completion Network (PCNet)-mask (M) and -content (C), that learn to recover fractions of object masks and contents, respectively, in a self-supervised manner. Based on PCNet-M and PCNet-C, we devise a novel inference scheme to accomplish scene de-occlusion, via progressive ordering recovery, amodal completion and content completion. Extensive experiments on real-world scenes demonstrate the superior performance of our approach to other alternatives. Remarkably, our approach that is trained in a self-supervised manner achieves comparable results to fully-supervised methods. The proposed scene de-occlusion framework benefits many applications, including high-quality and controllable image manipulation and scene recomposition (see Fig. 1), as well as the conversion of existing modal mask annotations to amodal mask annotations.

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Learning to Cluster Faces via Confidence and Connectivity Estimation

Face clustering is an essential tool for exploiting the unlabeled face data, and has a wide range of applications including face annotation and retrieval. Recent works show that supervised clustering can result in noticeable performance gain. However, they usually involve heuristic steps and require numerous overlapped subgraphs, severely restricting their accuracy and efficiency. In this paper, we propose a fully learnable clustering framework without requiring a large number of overlapped subgraphs. Instead, we transform the clustering problem into two sub-problems. Specifically, two graph convolutional networks, named GCN-V and GCN-E, are designed to estimate the confidence of vertices and the connectivity of edges, respectively. With the vertex confidence and edge connectivity, we can naturally organize more relevant vertices on the affinity graph and group them into clusters. Experiments on two large-scale benchmarks show that our method significantly improves clustering accuracy and thus performance of the recognition models trained on top, yet it is an order of magnitude more efficient than existing supervised methods.

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Open Compound Domain Adaptation

A typical domain adaptation approach is to adapt models trained on the annotated data in a source domain (e.g., sunny weather) for achieving high performance on the test data in a target domain (e.g., rainy weather). Whether the target contains a single homogeneous domain or multiple heterogeneous domains, existing works always assume that there exist clear distinctions between the domains, which is often not true in practice (e.g., changes in weather). We study an open compound domain adaptation (OCDA) problem, in which the target is a compound of multiple homogeneous domains without domain labels, reflecting realistic data collection from mixed and novel situations. We propose a new approach based on two technical insights into OCDA: 1) a curriculum domain adaptation strategy to bootstrap generalization across domains in a data-driven self-organizing fashion and 2) a memory module to increase the model's agility towards novel domains. Our experiments on digit classification, facial expression recognition, semantic segmentation, and reinforcement learning demonstrate the effectiveness of our approach.

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Switchable Whitening for Deep Representation Learning

Normalization methods are essential components in convolutional neural networks (CNNs). They either standardize or whiten data using statistics estimated in predefined sets of pixels. Unlike existing works that design normalization techniques for specific tasks, we propose Switchable Whitening (SW), which provides a general form unifying different whitening methods as well as standardization methods. SW learns to switch among these operations in an end-to-end manner. It has several advantages. First, SW adaptively selects appropriate whitening or standardization statistics for different tasks (see Fig.1), making it well suited for a wide range of tasks without manual design. Second, by integrating benefits of different normalizers, SW shows consistent improvements over its counterparts in various challenging benchmarks. Third, SW serves as a useful tool for understanding the characteristics of whitening and standardization techniques. We show that SW outperforms other alternatives on image classification (CIFAR-10/100, ImageNet), semantic segmentation (ADE20K, Cityscapes), domain adaptation (GTA5, Cityscapes), and image style transfer (COCO). For example, without bells and whistles, we achieve state-of-the-art performance with 45.33% mIoU on the ADE20K dataset. Code is available at https://github.com/XingangPan/Switchable-Whitening.

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Learning to Cluster Faces on an Affinity Graph

Face recognition sees remarkable progress in recent years, and its performance has reached a very high level. Taking it to a next level requires substantially larger data, which would involve prohibitive annotation cost. Hence, exploiting unlabeled data becomes an appealing alternative. Recent works have shown that clustering unlabeled faces is a promising approach, often leading to notable performance gains. Yet, how to effectively cluster, especially on a large-scale (i.e. million-level or above) dataset, remains an open question. A key challenge lies in the complex variations of cluster patterns, which make it difficult for conventional clustering methods to meet the needed accuracy. This work explores a novel approach, namely, learning to cluster instead of relying on hand-crafted criteria. Specifically, we propose a framework based on graph convolutional network, which combines a detection and a segmentation module to pinpoint face clusters. Experiments show that our method yields significantly more accurate face clusters, which, as a result, also lead to further performance gain in face recognition.

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Self-Supervised Learning via Conditional Motion Propagation

Intelligent agent naturally learns from motion. Various self-supervised algorithms have leveraged motion cues to learn effective visual representations. The hurdle here is that motion is both ambiguous and complex, rendering previous works either suffer from degraded learning efficacy, or resort to strong assumptions on object motions. In this work, we design a new learning-from-motion paradigm to bridge these gaps. Instead of explicitly modeling the motion probabilities, we design the pretext task as a conditional motion propagation problem. Given an input image and several sparse flow guidance vectors on it, our framework seeks to recover the full-image motion. Compared to other alternatives, our framework has several appealing properties: (1) Using sparse flow guidance during training resolves the inherent motion ambiguity, and thus easing feature learning. (2) Solving the pretext task of conditional motion propagation encourages the emergence of kinematically-sound representations that poss greater expressive power. Extensive experiments demonstrate that our framework learns structural and coherent features; and achieves state-of-the-art self-supervision performance on several downstream tasks including semantic segmentation, instance segmentation, and human parsing. Furthermore, our framework is successfully extended to several useful applications such as semi-automatic pixel-level annotation. Project page: "http://mmlab.ie.cuhk.edu.hk/projects/CMP/".

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