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Xiaohong Liu

Publications and source records attributed to Xiaohong Liu.

At least 109 records · Page 6Linked to original sources

Low-Light Image Enhancement via Generative Perceptual Priors

Although significant progress has been made in enhancing visibility, retrieving texture details, and mitigating noise in Low-Light (LL) images, the challenge persists in applying current Low-Light Image Enhancement (LLIE) methods to real-world scenarios, primarily due to the diverse illumination conditions encountered. Furthermore, the quest for generating enhancements that are visually realistic and attractive remains an underexplored realm. In response to these challenges, we introduce a novel \textbf{LLIE} framework with the guidance of \textbf{G}enerative \textbf{P}erceptual \textbf{P}riors (\textbf{GPP-LLIE}) derived from vision-language models (VLMs). Specifically, we first propose a pipeline that guides VLMs to assess multiple visual attributes of the LL image and quantify the assessment to output the global and local perceptual priors. Subsequently, to incorporate these generative perceptual priors to benefit LLIE, we introduce a transformer-based backbone in the diffusion process, and develop a new layer normalization (\textit{\textbf{GPP-LN}}) and an attention mechanism (\textit{\textbf{LPP-Attn}}) guided by global and local perceptual priors. Extensive experiments demonstrate that our model outperforms current SOTA methods on paired LL datasets and exhibits superior generalization on real-world data. The code is released at \url{https://github.com/LowLevelAI/GPP-LLIE}.

cs.CV↗

Towards Effective User Attribution for Latent Diffusion Models via Watermark-Informed Blending

Rapid advancements in multimodal large language models have enabled the creation of hyper-realistic images from textual descriptions. However, these advancements also raise significant concerns about unauthorized use, which hinders their broader distribution. Traditional watermarking methods often require complex integration or degrade image quality. To address these challenges, we introduce a novel framework Towards Effective user Attribution for latent diffusion models via Watermark-Informed Blending (TEAWIB). TEAWIB incorporates a unique ready-to-use configuration approach that allows seamless integration of user-specific watermarks into generative models. This approach ensures that each user can directly apply a pre-configured set of parameters to the model without altering the original model parameters or compromising image quality. Additionally, noise and augmentation operations are embedded at the pixel level to further secure and stabilize watermarked images. Extensive experiments validate the effectiveness of TEAWIB, showcasing the state-of-the-art performance in perceptual quality and attribution accuracy.

cs.MM↗

VQA$^2$: Visual Question Answering for Video Quality Assessment

The advent and proliferation of large multi-modal models (LMMs) have introduced new paradigms to computer vision, transforming various tasks into a unified visual question answering framework. Video Quality Assessment (VQA), a classic field in low-level visual perception, focused initially on quantitative video quality scoring. However, driven by advances in LMMs, it is now progressing toward more holistic visual quality understanding tasks. Recent studies in the image domain have demonstrated that Visual Question Answering (VQA) can markedly enhance low-level visual quality evaluation. Nevertheless, related work has not been explored in the video domain, leaving substantial room for improvement. To address this gap, we introduce the VQA2 Instruction Dataset - the first visual question answering instruction dataset that focuses on video quality assessment. This dataset consists of 3 subsets and covers various video types, containing 157,755 instruction question-answer pairs. Then, leveraging this foundation, we present the VQA2 series models. The VQA2 series models interleave visual and motion tokens to enhance the perception of spatial-temporal quality details in videos. We conduct extensive experiments on video quality scoring and understanding tasks, and results demonstrate that the VQA2series models achieve excellent performance in both tasks. Notably, our final model, the VQA2-Assistant, exceeds the renowned GPT-4o in visual quality understanding tasks while maintaining strong competitiveness in quality scoring tasks. Our work provides a foundation and feasible approach for integrating low-level video quality assessment and understanding with LMMs.

cs.CV↗

Face2QR: A Unified Framework for Aesthetic, Face-Preserving, and Scannable QR Code Generation

Existing methods to generate aesthetic QR codes, such as image and style transfer techniques, tend to compromise either the visual appeal or the scannability of QR codes when they incorporate human face identity. Addressing these imperfections, we present Face2QR-a novel pipeline specifically designed for generating personalized QR codes that harmoniously blend aesthetics, face identity, and scannability. Our pipeline introduces three innovative components. First, the ID-refined QR integration (IDQR) seamlessly intertwines the background styling with face ID, utilizing a unified Stable Diffusion (SD)-based framework with control networks. Second, the ID-aware QR ReShuffle (IDRS) effectively rectifies the conflicts between face IDs and QR patterns, rearranging QR modules to maintain the integrity of facial features without compromising scannability. Lastly, the ID-preserved Scannability Enhancement (IDSE) markedly boosts scanning robustness through latent code optimization, striking a delicate balance between face ID, aesthetic quality and QR functionality. In comprehensive experiments, Face2QR demonstrates remarkable performance, outperforming existing approaches, particularly in preserving facial recognition features within custom QR code designs. Codes are available at $\href{https://github.com/cavosamir/Face2QR}{\text{this URL link}}$.

cs.CV↗

MEMO-Bench: A Multiple Benchmark for Text-to-Image and Multimodal Large Language Models on Human Emotion Analysis

Artificial Intelligence (AI) has demonstrated significant capabilities in various fields, and in areas such as human-computer interaction (HCI), embodied intelligence, and the design and animation of virtual digital humans, both practitioners and users are increasingly concerned with AI's ability to understand and express emotion. Consequently, the question of whether AI can accurately interpret human emotions remains a critical challenge. To date, two primary classes of AI models have been involved in human emotion analysis: generative models and Multimodal Large Language Models (MLLMs). To assess the emotional capabilities of these two classes of models, this study introduces MEMO-Bench, a comprehensive benchmark consisting of 7,145 portraits, each depicting one of six different emotions, generated by 12 Text-to-Image (T2I) models. Unlike previous works, MEMO-Bench provides a framework for evaluating both T2I models and MLLMs in the context of sentiment analysis. Additionally, a progressive evaluation approach is employed, moving from coarse-grained to fine-grained metrics, to offer a more detailed and comprehensive assessment of the sentiment analysis capabilities of MLLMs. The experimental results demonstrate that existing T2I models are more effective at generating positive emotions than negative ones. Meanwhile, although MLLMs show a certain degree of effectiveness in distinguishing and recognizing human emotions, they fall short of human-level accuracy, particularly in fine-grained emotion analysis. The MEMO-Bench will be made publicly available to support further research in this area.

cs.CL↗

Language-guided Hierarchical Fine-grained Image Forgery Detection and Localization

Differences in forgery attributes of images generated in CNN-synthesized and image-editing domains are large, and such differences make a unified image forgery detection and localization (IFDL) challenging. To this end, we present a hierarchical fine-grained formulation for IFDL representation learning. Specifically, we first represent forgery attributes of a manipulated image with multiple labels at different levels. Then, we perform fine-grained classification at these levels using the hierarchical dependency between them. As a result, the algorithm is encouraged to learn both comprehensive features and the inherent hierarchical nature of different forgery attributes. In this work, we propose a Language-guided Hierarchical Fine-grained IFDL, denoted as HiFi-Net++. Specifically, HiFi-Net++ contains four components: a multi-branch feature extractor, a language-guided forgery localization enhancer, as well as classification and localization modules. Each branch of the multi-branch feature extractor learns to classify forgery attributes at one level, while localization and classification modules segment pixel-level forgery regions and detect image-level forgery, respectively. Also, the language-guided forgery localization enhancer (LFLE), containing image and text encoders learned by contrastive language-image pre-training (CLIP), is used to further enrich the IFDL representation. LFLE takes specifically designed texts and the given image as multi-modal inputs and then generates the visual embedding and manipulation score maps, which are used to further improve HiFi-Net++ manipulation localization performance. Lastly, we construct a hierarchical fine-grained dataset to facilitate our study. We demonstrate the effectiveness of our method on $8$ by using different benchmarks for both tasks of IFDL and forgery attribute classification. Our source code and dataset are available.

cs.CV↗

ECMamba: Consolidating Selective State Space Model with Retinex Guidance for Efficient Multiple Exposure Correction

Exposure Correction (EC) aims to recover proper exposure conditions for images captured under over-exposure or under-exposure scenarios. While existing deep learning models have shown promising results, few have fully embedded Retinex theory into their architecture, highlighting a gap in current methodologies. Additionally, the balance between high performance and efficiency remains an under-explored problem for exposure correction task. Inspired by Mamba which demonstrates powerful and highly efficient sequence modeling, we introduce a novel framework based on Mamba for Exposure Correction (ECMamba) with dual pathways, each dedicated to the restoration of reflectance and illumination map, respectively. Specifically, we firstly derive the Retinex theory and we train a Retinex estimator capable of mapping inputs into two intermediary spaces, each approximating the target reflectance and illumination map, respectively. This setup facilitates the refined restoration process of the subsequent Exposure Correction Mamba Module (ECMM). Moreover, we develop a novel 2D Selective State-space layer guided by Retinex information (Retinex-SS2D) as the core operator of ECMM. This architecture incorporates an innovative 2D scanning strategy based on deformable feature aggregation, thereby enhancing both efficiency and effectiveness. Extensive experiment results and comprehensive ablation studies demonstrate the outstanding performance and the importance of each component of our proposed ECMamba. Code is available at https://github.com/LowlevelAI/ECMamba.

cs.CV↗

Dog-IQA: Standard-guided Zero-shot MLLM for Mix-grained Image Quality Assessment

Image quality assessment (IQA) serves as the golden standard for all models' performance in nearly all computer vision fields. However, it still suffers from poor out-of-distribution generalization ability and expensive training costs. To address these problems, we propose Dog-IQA, a standard-guided zero-shot mix-grained IQA method, which is training-free and utilizes the exceptional prior knowledge of multimodal large language models (MLLMs). To obtain accurate IQA scores, namely scores consistent with humans, we design an MLLM-based inference pipeline that imitates human experts. In detail, Dog-IQA applies two techniques. First, Dog-IQA objectively scores with specific standards that utilize MLLM's behavior pattern and minimize the influence of subjective factors. Second, Dog-IQA comprehensively takes local semantic objects and the whole image as input and aggregates their scores, leveraging local and global information. Our proposed Dog-IQA achieves state-of-the-art (SOTA) performance compared with training-free methods, and competitive performance compared with training-based methods in cross-dataset scenarios. Our code will be available at https://github.com/Kai-Liu001/Dog-IQA.

cs.CV↗

R-Bench: Are your Large Multimodal Model Robust to Real-world Corruptions?

The outstanding performance of Large Multimodal Models (LMMs) has made them widely applied in vision-related tasks. However, various corruptions in the real world mean that images will not be as ideal as in simulations, presenting significant challenges for the practical application of LMMs. To address this issue, we introduce R-Bench, a benchmark focused on the **Real-world Robustness of LMMs**. Specifically, we: (a) model the complete link from user capture to LMMs reception, comprising 33 corruption dimensions, including 7 steps according to the corruption sequence, and 7 groups based on low-level attributes; (b) collect reference/distorted image dataset before/after corruption, including 2,970 question-answer pairs with human labeling; (c) propose comprehensive evaluation for absolute/relative robustness and benchmark 20 mainstream LMMs. Results show that while LMMs can correctly handle the original reference images, their performance is not stable when faced with distorted images, and there is a significant gap in robustness compared to the human visual system. We hope that R-Bench will inspire improving the robustness of LMMs, **extending them from experimental simulations to the real-world application**. Check https://q-future.github.io/R-Bench for details.

cs.CV↗

Explore the Hallucination on Low-level Perception for MLLMs

The rapid development of Multi-modality Large Language Models (MLLMs) has significantly influenced various aspects of industry and daily life, showcasing impressive capabilities in visual perception and understanding. However, these models also exhibit hallucinations, which limit their reliability as AI systems, especially in tasks involving low-level visual perception and understanding. We believe that hallucinations stem from a lack of explicit self-awareness in these models, which directly impacts their overall performance. In this paper, we aim to define and evaluate the self-awareness of MLLMs in low-level visual perception and understanding tasks. To this end, we present QL-Bench, a benchmark settings to simulate human responses to low-level vision, investigating self-awareness in low-level visual perception through visual question answering related to low-level attributes such as clarity and lighting. Specifically, we construct the LLSAVisionQA dataset, comprising 2,990 single images and 1,999 image pairs, each accompanied by an open-ended question about its low-level features. Through the evaluation of 15 MLLMs, we demonstrate that while some models exhibit robust low-level visual capabilities, their self-awareness remains relatively underdeveloped. Notably, for the same model, simpler questions are often answered more accurately than complex ones. However, self-awareness appears to improve when addressing more challenging questions. We hope that our benchmark will motivate further research, particularly focused on enhancing the self-awareness of MLLMs in tasks involving low-level visual perception and understanding.

cs.CV↗

3DGCQA: A Quality Assessment Database for 3D AI-Generated Contents

Although 3D generated content (3DGC) offers advantages in reducing production costs and accelerating design timelines, its quality often falls short when compared to 3D professionally generated content. Common quality issues frequently affect 3DGC, highlighting the importance of timely and effective quality assessment. Such evaluations not only ensure a higher standard of 3DGCs for end-users but also provide critical insights for advancing generative technologies. To address existing gaps in this domain, this paper introduces a novel 3DGC quality assessment dataset, 3DGCQA, built using 7 representative Text-to-3D generation methods. During the dataset's construction, 50 fixed prompts are utilized to generate contents across all methods, resulting in the creation of 313 textured meshes that constitute the 3DGCQA dataset. The visualization intuitively reveals the presence of 6 common distortion categories in the generated 3DGCs. To further explore the quality of the 3DGCs, subjective quality assessment is conducted by evaluators, whose ratings reveal significant variation in quality across different generation methods. Additionally, several objective quality assessment algorithms are tested on the 3DGCQA dataset. The results expose limitations in the performance of existing algorithms and underscore the need for developing more specialized quality assessment methods. To provide a valuable resource for future research and development in 3D content generation and quality assessment, the dataset has been open-sourced in https://github.com/zyj-2000/3DGCQA.

eess.IV↗

Compression-Realized Deep Structural Network for Video Quality Enhancement

This paper focuses on the task of quality enhancement for compressed videos. Although deep network-based video restorers achieve impressive progress, most of the existing methods lack a structured design to optimally leverage the priors within compression codecs. Since the quality degradation of the video is primarily induced by the compression algorithm, a new paradigm is urgently needed for a more ``conscious'' process of quality enhancement. As a result, we propose the Compression-Realized Deep Structural Network (CRDS), introducing three inductive biases aligned with the three primary processes in the classic compression codec, merging the strengths of classical encoder architecture with deep network capabilities. Inspired by the residual extraction and domain transformation process in the codec, a pre-trained Latent Degradation Residual Auto-Encoder is proposed to transform video frames into a latent feature space, and the mutual neighborhood attention mechanism is integrated for precise motion estimation and residual extraction. Furthermore, drawing inspiration from the quantization noise distribution of the codec, CRDS proposes a novel Progressive Denoising framework with intermediate supervision that decomposes the quality enhancement into a series of simpler denoising sub-tasks. Experimental results on datasets like LDV 2.0 and MFQE 2.0 indicate our approach surpasses state-of-the-art models.

cs.CV↗

Quality Assessment in the Era of Large Models: A Survey

Quality assessment, which evaluates the visual quality level of multimedia experiences, has garnered significant attention from researchers and has evolved substantially through dedicated efforts. Before the advent of large models, quality assessment typically relied on small expert models tailored for specific tasks. While these smaller models are effective at handling their designated tasks and predicting quality levels, they often lack explainability and robustness. With the advancement of large models, which align more closely with human cognitive and perceptual processes, many researchers are now leveraging the prior knowledge embedded in these large models for quality assessment tasks. This emergence of quality assessment within the context of large models motivates us to provide a comprehensive review focusing on two key aspects: 1) the assessment of large models, and 2) the role of large models in assessment tasks. We begin by reflecting on the historical development of quality assessment. Subsequently, we move to detailed discussions of related works concerning quality assessment in the era of large models. Finally, we offer insights into the future progression and potential pathways for quality assessment in this new era. We hope this survey will enable a rapid understanding of the development of quality assessment in the era of large models and inspire further advancements in the field.

cs.HC↗

Subjective-Aligned Dataset and Metric for Text-to-Video Quality Assessment

With the rapid development of generative models, Artificial Intelligence-Generated Contents (AIGC) have exponentially increased in daily lives. Among them, Text-to-Video (T2V) generation has received widespread attention. Though many T2V models have been released for generating high perceptual quality videos, there is still lack of a method to evaluate the quality of these videos quantitatively. To solve this issue, we establish the largest-scale Text-to-Video Quality Assessment DataBase (T2VQA-DB) to date. The dataset is composed of 10,000 videos generated by 9 different T2V models. We also conduct a subjective study to obtain each video's corresponding mean opinion score. Based on T2VQA-DB, we propose a novel transformer-based model for subjective-aligned Text-to-Video Quality Assessment (T2VQA). The model extracts features from text-video alignment and video fidelity perspectives, then it leverages the ability of a large language model to give the prediction score. Experimental results show that T2VQA outperforms existing T2V metrics and SOTA video quality assessment models. Quantitative analysis indicates that T2VQA is capable of giving subjective-align predictions, validating its effectiveness. The dataset and code will be released at https://github.com/QMME/T2VQA.

cs.CV↗

LMM-PCQA: Assisting Point Cloud Quality Assessment with LMM

Although large multi-modality models (LMMs) have seen extensive exploration and application in various quality assessment studies, their integration into Point Cloud Quality Assessment (PCQA) remains unexplored. Given LMMs' exceptional performance and robustness in low-level vision and quality assessment tasks, this study aims to investigate the feasibility of imparting PCQA knowledge to LMMs through text supervision. To achieve this, we transform quality labels into textual descriptions during the fine-tuning phase, enabling LMMs to derive quality rating logits from 2D projections of point clouds. To compensate for the loss of perception in the 3D domain, structural features are extracted as well. These quality logits and structural features are then combined and regressed into quality scores. Our experimental results affirm the effectiveness of our approach, showcasing a novel integration of LMMs into PCQA that enhances model understanding and assessment accuracy. We hope our contributions can inspire subsequent investigations into the fusion of LMMs with PCQA, fostering advancements in 3D visual quality analysis and beyond. The code is available at https://github.com/zzc-1998/LMM-PCQA.

cs.CV↗

GLARE: Low Light Image Enhancement via Generative Latent Feature based Codebook Retrieval

Most existing Low-light Image Enhancement (LLIE) methods either directly map Low-Light (LL) to Normal-Light (NL) images or use semantic or illumination maps as guides. However, the ill-posed nature of LLIE and the difficulty of semantic retrieval from impaired inputs limit these methods, especially in extremely low-light conditions. To address this issue, we present a new LLIE network via Generative LAtent feature based codebook REtrieval (GLARE), in which the codebook prior is derived from undegraded NL images using a Vector Quantization (VQ) strategy. More importantly, we develop a generative Invertible Latent Normalizing Flow (I-LNF) module to align the LL feature distribution to NL latent representations, guaranteeing the correct code retrieval in the codebook. In addition, a novel Adaptive Feature Transformation (AFT) module, featuring an adjustable function for users and comprising an Adaptive Mix-up Block (AMB) along with a dual-decoder architecture, is devised to further enhance fidelity while preserving the realistic details provided by codebook prior. Extensive experiments confirm the superior performance of GLARE on various benchmark datasets and real-world data. Its effectiveness as a preprocessing tool in low-light object detection tasks further validates GLARE for high-level vision applications. Code is released at https://github.com/LowLevelAI/GLARE.

cs.CV↗

DiffStega: Towards Universal Training-Free Coverless Image Steganography with Diffusion Models

Traditional image steganography focuses on concealing one image within another, aiming to avoid steganalysis by unauthorized entities. Coverless image steganography (CIS) enhances imperceptibility by not using any cover image. Recent works have utilized text prompts as keys in CIS through diffusion models. However, this approach faces three challenges: invalidated when private prompt is guessed, crafting public prompts for semantic diversity, and the risk of prompt leakage during frequent transmission. To address these issues, we propose DiffStega, an innovative training-free diffusion-based CIS strategy for universal application. DiffStega uses a password-dependent reference image as an image prompt alongside the text, ensuring that only authorized parties can retrieve the hidden information. Furthermore, we develop Noise Flip technique to further secure the steganography against unauthorized decryption. To comprehensively assess our method across general CIS tasks, we create a dataset comprising various image steganography instances. Experiments indicate substantial improvements in our method over existing ones, particularly in aspects of versatility, password sensitivity, and recovery quality. Codes are available at \url{https://github.com/evtricks/DiffStega}.

cs.CV↗

LightenDiffusion: Unsupervised Low-Light Image Enhancement with Latent-Retinex Diffusion Models

In this paper, we propose a diffusion-based unsupervised framework that incorporates physically explainable Retinex theory with diffusion models for low-light image enhancement, named LightenDiffusion. Specifically, we present a content-transfer decomposition network that performs Retinex decomposition within the latent space instead of image space as in previous approaches, enabling the encoded features of unpaired low-light and normal-light images to be decomposed into content-rich reflectance maps and content-free illumination maps. Subsequently, the reflectance map of the low-light image and the illumination map of the normal-light image are taken as input to the diffusion model for unsupervised restoration with the guidance of the low-light feature, where a self-constrained consistency loss is further proposed to eliminate the interference of normal-light content on the restored results to improve overall visual quality. Extensive experiments on publicly available real-world benchmarks show that the proposed LightenDiffusion outperforms state-of-the-art unsupervised competitors and is comparable to supervised methods while being more generalizable to various scenes. Our code is available at https://github.com/JianghaiSCU/LightenDiffusion.

cs.CV↗