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Xiaohu Guo

Publications and source records attributed to Xiaohu Guo.

42 records · Page 3Linked to original sources

Efficient Plane-Based Optimization of Geometry and Texture for Indoor RGB-D Reconstruction

We propose a novel approach to reconstruct RGB-D indoor scene based on plane primitives. Our approach takes as input a RGB-D sequence and a dense coarse mesh reconstructed from it, and generates a lightweight, low-polygonal mesh with clear face textures and sharp features without losing geometry details from the original scene. Compared to existing methods which only cover large planar regions in the scene, our method builds the entire scene by adaptive planes without losing geometry details and also preserves sharp features in the mesh. Experiments show that our method is more efficient to generate textured mesh from RGB-D data than state-of-the-arts.

cs.CV↗

ArticulatedFusion: Real-time Reconstruction of Motion, Geometry and Segmentation Using a Single Depth Camera

This paper proposes a real-time dynamic scene reconstruction method capable of reproducing the motion, geometry, and segmentation simultaneously given live depth stream from a single RGB-D camera. Our approach fuses geometry frame by frame and uses a segmentation-enhanced node graph structure to drive the deformation of geometry in registration step. A two-level node motion optimization is proposed. The optimization space of node motions and the range of physically-plausible deformations are largely reduced by taking advantage of the articulated motion prior, which is solved by an efficient node graph segmentation method. Compared to previous fusion-based dynamic scene reconstruction methods, our experiments show robust and improved reconstruction results for tangential and occluded motions.

cs.CV↗

Surface Approximation via Asymptotic Optimal Geometric Partition

In this paper, we present a surface remeshing method with high approximation quality based on Principal Component Analysis. Given a triangular mesh and a user assigned polygon/vertex budget, traditional methods usually require the extra curvature metric field for the desired anisotropy to best approximate the surface, even though the estimated curvature metric is known to be imperfect and already self-contained in the surface. In our approach, this anisotropic control is achieved through the optimal geometry partition without this explicit metric field. The minimization of our proposed partition energy has the following properties: Firstly, on a C2 surface, it is theoretically guaranteed to have the optimal aspect ratio and cluster size as specified in approximation theory for L1 piecewise linear approximation. Secondly, it captures sharp features on practical models without any pre-tagging. We develop an effective merging-swapping framework to seek the optimal partition and construct polygonal/triangular mesh afterwards. The effectiveness and efficiency of our method are demonstrated through the comparison with other state-of-the-art remeshing methods.

cs.GR↗

GPU Accelerated Finite Element Assembly with Runtime Compilation

In recent years, high performance scientific computing on graphics processing units (GPUs) have gained widespread acceptance. These devices are designed to offer massively parallel threads for running code with general purpose. There are many researches focus on finite element method with GPUs. However, most of the works are specific to certain problems and applications. Some works propose methods for finite element assembly that is general for a wide range of finite element models. But the development of finite element code is dependent on the hardware architectures. It is usually complicated and error prone using the libraries provided by the hardware vendors. In this paper, we present architecture and implementation of finite element assembly for partial differential equations (PDEs) based on symbolic computation and runtime compilation technique on GPU. User friendly programming interface with symbolic computation is provided. At the same time, high computational efficiency is achieved by using runtime compilation technique. As far as we know, it is the first work using this technique to accelerate finite element assembly for solving PDEs. Experiments show that a one to two orders of speedup is achieved for the problems studied in the paper.

cs.MS↗

Software development practices in academia: a case study comparison

Academic software development practices often differ from those of commercial development settings, yet only limited research has been conducted on assessing software development practises in academia. Here we present a case study of software development practices in four open-source scientific codes over a period of nine years, characterizing the evolution of their respective development teams, their scientific productivity, and the adoption (or discontinuation) of specific software engineering practises as the team size changes. We show that the transient nature of the development team results in the adoption of different development strategies. We relate measures of publication output to accumulated numbers of developers and find that for the projects considered the time-scale for returns on expended development effort is approximately three years. We discuss the implications of our findings for evaluating the performance of research software development, and in general any computationally oriented scientific project.

cs.SE↗

Benchmarking mixed-mode PETSc performance on high-performance architectures

The trend towards highly parallel multi-processing is ubiquitous in all modern computer architectures, ranging from handheld devices to large-scale HPC systems; yet many applications are struggling to fully utilise the multiple levels of parallelism exposed in modern high-performance platforms. In order to realise the full potential of recent hardware advances, a mixed-mode between shared-memory programming techniques and inter-node message passing can be adopted which provides high-levels of parallelism with minimal overheads. For scientific applications this entails that not only the simulation code itself, but the whole software stack needs to evolve. In this paper, we evaluate the mixed-mode performance of PETSc, a widely used scientific library for the scalable solution of partial differential equations. We describe the addition of OpenMP threaded functionality to the library, focusing on sparse matrix-vector multiplication. We highlight key challenges in achieving good parallel performance, such as explicit communication overlap using task-based parallelism, and show how to further improve performance by explicitly load balancing threads within MPI processes. Using a set of matrices extracted from Fluidity, a CFD application code which uses the library as its linear solver engine, we then benchmark the parallel performance of mixed-mode PETSc across multiple nodes on several modern HPC architectures. We evaluate the parallel scalability on Uniform Memory Access (UMA) systems, such as the Fujitsu PRIMEHPC FX10 and IBM BlueGene/Q, as well as a Non-Uniform Memory Access (NUMA) Cray XE6 platform. A detailed comparison is performed which highlights the characteristics of each particular architecture, before demonstrating efficient strong scalability of sparse matrix-vector multiplication with significant speedups over the pure-MPI mode.

cs.DC↗