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Xiaojiang Liu

Publications and source records attributed to Xiaojiang Liu.

At least 19 recordsLinked to original sources

VSSFlow: Unifying Video-conditioned Sound and Speech Generation via Joint Learning

Video-conditioned audio generation, including Video-to-Sound (V2S) and Visual Text-to-Speech (VisualTTS), has traditionally been treated as distinct tasks, leaving the potential for a unified generative framework largely underexplored. In this paper, we bridge this gap with VSSFlow, a unified flow-matching framework that seamlessly solve both problems. To effectively handle multiple input signals within a Diffusion Transformer (DiT) architecture, we propose a disentangled condition aggregation mechanism leveraging distinct intrinsic properties of attention layers: cross-attention for semantic conditions, and self-attention for temporally-intensive conditions. Besides, contrary to the prevailing belief that joint training for the two tasks leads to performance degradation, we demonstrate that VSSFlow maintains superior performance during end-to-end joint learning process. Furthermore, we use a straightforward feature-level data synthesis method, demonstrating that our framework provides a robust foundation that easily adapts to joint sound and speech generation using synthetic data. Extensive experiments on V2S, VisualTTS and joint generation benchmarks show that VSSFlow effectively unifies these tasks and surpasses state-of-the-art domain-specific baselines, underscoring the critical potential of unified generative models. Project page: https://vasflow1.github.io/vasflow/

eess.AS

Distance between Relevant Information Pieces Causes Bias in Long-Context LLMs

Positional bias in large language models (LLMs) hinders their ability to effectively process long inputs. A prominent example is the "lost in the middle" phenomenon, where LLMs struggle to utilize relevant information situated in the middle of the input. While prior research primarily focuses on single pieces of relevant information, real-world applications often involve multiple relevant information pieces. To bridge this gap, we present LongPiBench, a benchmark designed to assess positional bias involving multiple pieces of relevant information. Thorough experiments are conducted with five commercial and six open-source models. These experiments reveal that while most current models are robust against the "lost in the middle" issue, there exist significant biases related to the spacing of relevant information pieces. These findings highlight the importance of evaluating and reducing positional biases to advance LLM's capabilities.

cs.CL

TIS-DPO: Token-level Importance Sampling for Direct Preference Optimization With Estimated Weights

Direct Preference Optimization (DPO) has been widely adopted for preference alignment of Large Language Models (LLMs) due to its simplicity and effectiveness. However, DPO is derived as a bandit problem in which the whole response is treated as a single arm, ignoring the importance differences between tokens, which may affect optimization efficiency and make it difficult to achieve optimal results. In this work, we propose that the optimal data for DPO has equal expected rewards for each token in winning and losing responses, as there is no difference in token importance. However, since the optimal dataset is unavailable in practice, we propose using the original dataset for importance sampling to achieve unbiased optimization. Accordingly, we propose a token-level importance sampling DPO objective named TIS-DPO that assigns importance weights to each token based on its reward. Inspired by previous works, we estimate the token importance weights using the difference in prediction probabilities from a pair of contrastive LLMs. We explore three methods to construct these contrastive LLMs: (1) guiding the original LLM with contrastive prompts, (2) training two separate LLMs using winning and losing responses, and (3) performing forward and reverse DPO training with winning and losing responses. Experiments show that TIS-DPO significantly outperforms various baseline methods on harmlessness and helpfulness alignment and summarization tasks. We also visualize the estimated weights, demonstrating their ability to identify key token positions.

cs.CL

Exploring Format Consistency for Instruction Tuning

Instruction tuning has emerged as a promising approach to enhancing large language models in following human instructions. It is shown that increasing the diversity and number of instructions in the training data can consistently enhance generalization performance, which facilitates a recent endeavor to collect various instructions and integrate existing instruction tuning datasets into larger collections. However, different users have their unique ways of expressing instructions, and there often exist variations across different datasets in the instruction styles and formats, i.e., format inconsistency. In this work, we propose a framework named Unified Instruction Tuning (UIT), which calls OpenAI APIs for automatic format transfer among different instruction tuning datasets such as PromptSource, FLAN and CrossFit. With the framework, we (1) demonstrate the necessity of maintaining format consistency in instruction tuning; (2) improve the generalization performance on unseen instructions on T5-LM-xl; (3) provide a novel perplexity-based denoising method to reduce the noise of automatic format transfer to make the UIT framework more practical and a smaller offline model based on GPT-J that achieves comparable format transfer capability to OpenAI APIs to reduce costs in practice. Further analysis regarding variations of targeted formats and other effects is intended.

cs.CL

Learning to Break the Loop: Analyzing and Mitigating Repetitions for Neural Text Generation

While large-scale neural language models, such as GPT2 and BART, have achieved impressive results on various text generation tasks, they tend to get stuck in undesirable sentence-level loops with maximization-based decoding algorithms (\textit{e.g.}, greedy search). This phenomenon is counter-intuitive since there are few consecutive sentence-level repetitions in human corpora (e.g., 0.02\% in Wikitext-103). To investigate the underlying reasons for generating consecutive sentence-level repetitions, we study the relationship between the probabilities of the repetitive tokens and their previous repetitions in the context. Through our quantitative experiments, we find that 1) Language models have a preference to repeat the previous sentence; 2) The sentence-level repetitions have a \textit{self-reinforcement effect}: the more times a sentence is repeated in the context, the higher the probability of continuing to generate that sentence; 3) The sentences with higher initial probabilities usually have a stronger self-reinforcement effect. Motivated by our findings, we propose a simple and effective training method \textbf{DITTO} (Pseu\underline{D}o-Repet\underline{IT}ion Penaliza\underline{T}i\underline{O}n), where the model learns to penalize probabilities of sentence-level repetitions from pseudo repetitive data. Although our method is motivated by mitigating repetitions, experiments show that DITTO not only mitigates the repetition issue without sacrificing perplexity, but also achieves better generation quality. Extensive experiments on open-ended text generation (Wikitext-103) and text summarization (CNN/DailyMail) demonstrate the generality and effectiveness of our method.

cs.CL

Enhancing Dialogue Generation via Multi-Level Contrastive Learning

Most of the existing works for dialogue generation are data-driven models trained directly on corpora crawled from websites. They mainly focus on improving the model architecture to produce better responses but pay little attention to considering the quality of the training data contrastively. In this paper, we propose a multi-level contrastive learning paradigm to model the fine-grained quality of the responses with respect to the query. A Rank-aware Calibration (RC) network is designed to construct the multi-level contrastive optimization objectives. Since these objectives are calculated based on the sentence level, which may erroneously encourage/suppress the generation of uninformative/informative words. To tackle this incidental issue, on one hand, we design an exquisite token-level strategy for estimating the instance loss more accurately. On the other hand, we build a Knowledge Inference (KI) component to capture the keyword knowledge from the reference during training and exploit such information to encourage the generation of informative words. We evaluate the proposed model on a carefully annotated dialogue dataset and the results suggest that our model can generate more relevant and diverse responses compared to the baseline models.

cs.CL

Profile Consistency Identification for Open-domain Dialogue Agents

Maintaining a consistent attribute profile is crucial for dialogue agents to naturally converse with humans. Existing studies on improving attribute consistency mainly explored how to incorporate attribute information in the responses, but few efforts have been made to identify the consistency relations between response and attribute profile. To facilitate the study of profile consistency identification, we create a large-scale human-annotated dataset with over 110K single-turn conversations and their key-value attribute profiles. Explicit relation between response and profile is manually labeled. We also propose a key-value structure information enriched BERT model to identify the profile consistency, and it gained improvements over strong baselines. Further evaluations on downstream tasks demonstrate that the profile consistency identification model is conducive for improving dialogue consistency.

cs.CL

SongNet: Rigid Formats Controlled Text Generation

Neural text generation has made tremendous progress in various tasks. One common characteristic of most of the tasks is that the texts are not restricted to some rigid formats when generating. However, we may confront some special text paradigms such as Lyrics (assume the music score is given), Sonnet, SongCi (classical Chinese poetry of the Song dynasty), etc. The typical characteristics of these texts are in three folds: (1) They must comply fully with the rigid predefined formats. (2) They must obey some rhyming schemes. (3) Although they are restricted to some formats, the sentence integrity must be guaranteed. To the best of our knowledge, text generation based on the predefined rigid formats has not been well investigated. Therefore, we propose a simple and elegant framework named SongNet to tackle this problem. The backbone of the framework is a Transformer-based auto-regressive language model. Sets of symbols are tailor-designed to improve the modeling performance especially on format, rhyme, and sentence integrity. We improve the attention mechanism to impel the model to capture some future information on the format. A pre-training and fine-tuning framework is designed to further improve the generation quality. Extensive experiments conducted on two collected corpora demonstrate that our proposed framework generates significantly better results in terms of both automatic metrics and the human evaluation.

cs.CL

Interpretable Real-Time Win Prediction for Honor of Kings, a Popular Mobile MOBA Esport

With the rapid prevalence and explosive development of MOBA esports (Multiplayer Online Battle Arena electronic sports), much research effort has been devoted to automatically predicting game results (win predictions). While this task has great potential in various applications, such as esports live streaming and game commentator AI systems, previous studies fail to investigate the methods to interpret these win predictions. To mitigate this issue, we collected a large-scale dataset that contains real-time game records with rich input features of the popular MOBA game Honor of Kings. For interpretable predictions, we proposed a Two-Stage Spatial-Temporal Network (TSSTN) that can not only provide accurate real-time win predictions but also attribute the ultimate prediction results to the contributions of different features for interpretability. Experiment results and applications in real-world live streaming scenarios showed that the proposed TSSTN model is effective both in prediction accuracy and interpretability.

cs.AI

The World is Not Binary: Learning to Rank with Grayscale Data for Dialogue Response Selection

Response selection plays a vital role in building retrieval-based conversation systems. Despite that response selection is naturally a learning-to-rank problem, most prior works take a point-wise view and train binary classifiers for this task: each response candidate is labeled either relevant (one) or irrelevant (zero). On the one hand, this formalization can be sub-optimal due to its ignorance of the diversity of response quality. On the other hand, annotating grayscale data for learning-to-rank can be prohibitively expensive and challenging. In this work, we show that grayscale data can be automatically constructed without human effort. Our method employs off-the-shelf response retrieval models and response generation models as automatic grayscale data generators. With the constructed grayscale data, we propose multi-level ranking objectives for training, which can (1) teach a matching model to capture more fine-grained context-response relevance difference and (2) reduce the train-test discrepancy in terms of distractor strength. Our method is simple, effective, and universal. Experiments on three benchmark datasets and four state-of-the-art matching models show that the proposed approach brings significant and consistent performance improvements.

cs.CL

Dialogue Generation on Infrequent Sentence Functions via Structured Meta-Learning

Sentence function is an important linguistic feature indicating the communicative purpose in uttering a sentence. Incorporating sentence functions into conversations has shown improvements in the quality of generated responses. However, the number of utterances for different types of fine-grained sentence functions is extremely imbalanced. Besides a small number of high-resource sentence functions, a large portion of sentence functions is infrequent. Consequently, dialogue generation conditioned on these infrequent sentence functions suffers from data deficiency. In this paper, we investigate a structured meta-learning (SML) approach for dialogue generation on infrequent sentence functions. We treat dialogue generation conditioned on different sentence functions as separate tasks, and apply model-agnostic meta-learning to high-resource sentence functions data. Furthermore, SML enhances meta-learning effectiveness by promoting knowledge customization among different sentence functions but simultaneously preserving knowledge generalization for similar sentence functions. Experimental results demonstrate that SML not only improves the informativeness and relevance of generated responses, but also can generate responses consistent with the target sentence functions.

cs.CL

A Batch Normalized Inference Network Keeps the KL Vanishing Away

Variational Autoencoder (VAE) is widely used as a generative model to approximate a model's posterior on latent variables by combining the amortized variational inference and deep neural networks. However, when paired with strong autoregressive decoders, VAE often converges to a degenerated local optimum known as "posterior collapse". Previous approaches consider the Kullback Leibler divergence (KL) individual for each datapoint. We propose to let the KL follow a distribution across the whole dataset, and analyze that it is sufficient to prevent posterior collapse by keeping the expectation of the KL's distribution positive. Then we propose Batch Normalized-VAE (BN-VAE), a simple but effective approach to set a lower bound of the expectation by regularizing the distribution of the approximate posterior's parameters. Without introducing any new model component or modifying the objective, our approach can avoid the posterior collapse effectively and efficiently. We further show that the proposed BN-VAE can be extended to conditional VAE (CVAE). Empirically, our approach surpasses strong autoregressive baselines on language modeling, text classification and dialogue generation, and rivals more complex approaches while keeping almost the same training time as VAE.

cs.LG

Response-Anticipated Memory for On-Demand Knowledge Integration in Response Generation

Neural conversation models are known to generate appropriate but non-informative responses in general. A scenario where informativeness can be significantly enhanced is Conversing by Reading (CbR), where conversations take place with respect to a given external document. In previous work, the external document is utilized by (1) creating a context-aware document memory that integrates information from the document and the conversational context, and then (2) generating responses referring to the memory. In this paper, we propose to create the document memory with some anticipated responses in mind. This is achieved using a teacher-student framework. The teacher is given the external document, the context, and the ground-truth response, and learns how to build a response-aware document memory from three sources of information. The student learns to construct a response-anticipated document memory from the first two sources, and the teacher's insight on memory creation. Empirical results show that our model outperforms the previous state-of-the-art for the CbR task.

cs.CL

Generate, Delete and Rewrite: A Three-Stage Framework for Improving Persona Consistency of Dialogue Generation

Maintaining a consistent personality in conversations is quite natural for human beings, but is still a non-trivial task for machines. The persona-based dialogue generation task is thus introduced to tackle the personality-inconsistent problem by incorporating explicit persona text into dialogue generation models. Despite the success of existing persona-based models on generating human-like responses, their one-stage decoding framework can hardly avoid the generation of inconsistent persona words. In this work, we introduce a three-stage framework that employs a generate-delete-rewrite mechanism to delete inconsistent words from a generated response prototype and further rewrite it to a personality-consistent one. We carry out evaluations by both human and automatic metrics. Experiments on the Persona-Chat dataset show that our approach achieves good performance.

cs.CL

Stylistic Dialogue Generation via Information-Guided Reinforcement Learning Strategy

Stylistic response generation is crucial for building an engaging dialogue system for industrial use. While it has attracted much research interest, existing methods often generate stylistic responses at the cost of the content quality (relevance and fluency). To enable better balance between the content quality and the style, we introduce a new training strategy, know as Information-Guided Reinforcement Learning (IG-RL). In IG-RL, a training model is encouraged to explore stylistic expressions while being constrained to maintain its content quality. This is achieved by adopting reinforcement learning strategy with statistical style information guidance for quality-preserving explorations. Experiments on two datasets show that the proposed approach outperforms several strong baselines in terms of the overall response performance.

cs.CL

Prototype-to-Style: Dialogue Generation with Style-Aware Editing on Retrieval Memory

The ability of a dialog system to express prespecified language style during conversations has a direct, positive impact on its usability and on user satisfaction. We introduce a new prototype-to-style (PS) framework to tackle the challenge of stylistic dialogue generation. The framework uses an Information Retrieval (IR) system and extracts a response prototype from the retrieved response. A stylistic response generator then takes the prototype and the desired language style as model input to obtain a high-quality and stylistic response. To effectively train the proposed model, we propose a new style-aware learning objective as well as a de-noising learning strategy. Results on three benchmark datasets from two languages demonstrate that the proposed approach significantly outperforms existing baselines in both in-domain and cross-domain evaluations

cs.CL

Skeleton-to-Response: Dialogue Generation Guided by Retrieval Memory

For dialogue response generation, traditional generative models generate responses solely from input queries. Such models rely on insufficient information for generating a specific response since a certain query could be answered in multiple ways. Consequentially, those models tend to output generic and dull responses, impeding the generation of informative utterances. Recently, researchers have attempted to fill the information gap by exploiting information retrieval techniques. When generating a response for a current query, similar dialogues retrieved from the entire training data are considered as an additional knowledge source. While this may harvest massive information, the generative models could be overwhelmed, leading to undesirable performance. In this paper, we propose a new framework which exploits retrieval results via a skeleton-then-response paradigm. At first, a skeleton is generated by revising the retrieved responses. Then, a novel generative model uses both the generated skeleton and the original query for response generation. Experimental results show that our approaches significantly improve the diversity and informativeness of the generated responses.

cs.CL

Learning to Select Bi-Aspect Information for Document-Scale Text Content Manipulation

In this paper, we focus on a new practical task, document-scale text content manipulation, which is the opposite of text style transfer and aims to preserve text styles while altering the content. In detail, the input is a set of structured records and a reference text for describing another recordset. The output is a summary that accurately describes the partial content in the source recordset with the same writing style of the reference. The task is unsupervised due to lack of parallel data, and is challenging to select suitable records and style words from bi-aspect inputs respectively and generate a high-fidelity long document. To tackle those problems, we first build a dataset based on a basketball game report corpus as our testbed, and present an unsupervised neural model with interactive attention mechanism, which is used for learning the semantic relationship between records and reference texts to achieve better content transfer and better style preservation. In addition, we also explore the effectiveness of the back-translation in our task for constructing some pseudo-training pairs. Empirical results show superiority of our approaches over competitive methods, and the models also yield a new state-of-the-art result on a sentence-level dataset.

cs.CL