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Xiaojuan Qi

Publications and source records attributed to Xiaojuan Qi.

At least 199 records · Page 11Linked to original sources

Fully Convolutional Networks for Panoptic Segmentation

In this paper, we present a conceptually simple, strong, and efficient framework for panoptic segmentation, called Panoptic FCN. Our approach aims to represent and predict foreground things and background stuff in a unified fully convolutional pipeline. In particular, Panoptic FCN encodes each object instance or stuff category into a specific kernel weight with the proposed kernel generator and produces the prediction by convolving the high-resolution feature directly. With this approach, instance-aware and semantically consistent properties for things and stuff can be respectively satisfied in a simple generate-kernel-then-segment workflow. Without extra boxes for localization or instance separation, the proposed approach outperforms previous box-based and -free models with high efficiency on COCO, Cityscapes, and Mapillary Vistas datasets with single scale input. Our code is made publicly available at https://github.com/Jia-Research-Lab/PanopticFCN.

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ST3D: Self-training for Unsupervised Domain Adaptation on 3D Object Detection

We present a new domain adaptive self-training pipeline, named ST3D, for unsupervised domain adaptation on 3D object detection from point clouds. First, we pre-train the 3D detector on the source domain with our proposed random object scaling strategy for mitigating the negative effects of source domain bias. Then, the detector is iteratively improved on the target domain by alternatively conducting two steps, which are the pseudo label updating with the developed quality-aware triplet memory bank and the model training with curriculum data augmentation. These specific designs for 3D object detection enable the detector to be trained with consistent and high-quality pseudo labels and to avoid overfitting to the large number of easy examples in pseudo labeled data. Our ST3D achieves state-of-the-art performance on all evaluated datasets and even surpasses fully supervised results on KITTI 3D object detection benchmark. Code will be available at https://github.com/CVMI-Lab/ST3D.

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AET-EFN: A Versatile Design for Static and Dynamic Event-Based Vision

The neuromorphic event cameras, which capture the optical changes of a scene, have drawn increasing attention due to their high speed and low power consumption. However, the event data are noisy, sparse, and nonuniform in the spatial-temporal domain with an extremely high temporal resolution, making it challenging to design backend algorithms for event-based vision. Existing methods encode events into point-cloud-based or voxel-based representations, but suffer from noise and/or information loss. Additionally, there is little research that systematically studies how to handle static and dynamic scenes with one universal design for event-based vision. This work proposes the Aligned Event Tensor (AET) as a novel event data representation, and a neat framework called Event Frame Net (EFN), which enables our model for event-based vision under static and dynamic scenes. The proposed AET and EFN are evaluated on various datasets, and proved to surpass existing state-of-the-art methods by large margins. Our method is also efficient and achieves the fastest inference speed among others.

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Learning Geometry-Disentangled Representation for Complementary Understanding of 3D Object Point Cloud

In 2D image processing, some attempts decompose images into high and low frequency components for describing edge and smooth parts respectively. Similarly, the contour and flat area of 3D objects, such as the boundary and seat area of a chair, describe different but also complementary geometries. However, such investigation is lost in previous deep networks that understand point clouds by directly treating all points or local patches equally. To solve this problem, we propose Geometry-Disentangled Attention Network (GDANet). GDANet introduces Geometry-Disentangle Module to dynamically disentangle point clouds into the contour and flat part of 3D objects, respectively denoted by sharp and gentle variation components. Then GDANet exploits Sharp-Gentle Complementary Attention Module that regards the features from sharp and gentle variation components as two holistic representations, and pays different attentions to them while fusing them respectively with original point cloud features. In this way, our method captures and refines the holistic and complementary 3D geometric semantics from two distinct disentangled components to supplement the local information. Extensive experiments on 3D object classification and segmentation benchmarks demonstrate that GDANet achieves the state-of-the-arts with fewer parameters. Code is released on https://github.com/mutianxu/GDANet.

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GeoNet++: Iterative Geometric Neural Network with Edge-Aware Refinement for Joint Depth and Surface Normal Estimation

In this paper, we propose a geometric neural network with edge-aware refinement (GeoNet++) to jointly predict both depth and surface normal maps from a single image. Building on top of two-stream CNNs, GeoNet++ captures the geometric relationships between depth and surface normals with the proposed depth-to-normal and normal-to-depth modules. In particular, the "depth-to-normal" module exploits the least square solution of estimating surface normals from depth to improve their quality, while the "normal-to-depth" module refines the depth map based on the constraints on surface normals through kernel regression. Boundary information is exploited via an edge-aware refinement module. GeoNet++ effectively predicts depth and surface normals with strong 3D consistency and sharp boundaries resulting in better reconstructed 3D scenes. Note that GeoNet++ is generic and can be used in other depth/normal prediction frameworks to improve the quality of 3D reconstruction and pixel-wise accuracy of depth and surface normals. Furthermore, we propose a new 3D geometric metric (3DGM) for evaluating depth prediction in 3D. In contrast to current metrics that focus on evaluating pixel-wise error/accuracy, 3DGM measures whether the predicted depth can reconstruct high-quality 3D surface normals. This is a more natural metric for many 3D application domains. Our experiments on NYUD-V2 and KITTI datasets verify that GeoNet++ produces fine boundary details, and the predicted depth can be used to reconstruct high-quality 3D surfaces. Code has been made publicly available.

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Lightweight Generative Adversarial Networks for Text-Guided Image Manipulation

We propose a novel lightweight generative adversarial network for efficient image manipulation using natural language descriptions. To achieve this, a new word-level discriminator is proposed, which provides the generator with fine-grained training feedback at word-level, to facilitate training a lightweight generator that has a small number of parameters, but can still correctly focus on specific visual attributes of an image, and then edit them without affecting other contents that are not described in the text. Furthermore, thanks to the explicit training signal related to each word, the discriminator can also be simplified to have a lightweight structure. Compared with the state of the art, our method has a much smaller number of parameters, but still achieves a competitive manipulation performance. Extensive experimental results demonstrate that our method can better disentangle different visual attributes, then correctly map them to corresponding semantic words, and thus achieve a more accurate image modification using natural language descriptions.

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Object-aware Feature Aggregation for Video Object Detection

We present an Object-aware Feature Aggregation (OFA) module for video object detection (VID). Our approach is motivated by the intriguing property that video-level object-aware knowledge can be employed as a powerful semantic prior to help object recognition. As a consequence, augmenting features with such prior knowledge can effectively improve the classification and localization performance. To make features get access to more content about the whole video, we first capture the object-aware knowledge of proposals and incorporate such knowledge with the well-established pair-wise contexts. With extensive experimental results on the ImageNet VID dataset, our approach demonstrates the effectiveness of object-aware knowledge with the superior performance of 83.93% and 86.09% mAP with ResNet-101 and ResNeXt-101, respectively. When further equipped with Sequence DIoU NMS, we obtain the best-reported mAP of 85.07% and 86.88% upon the paper submitted. The code to reproduce our results will be released after acceptance.

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Few-shot Action Recognition with Permutation-invariant Attention

Many few-shot learning models focus on recognising images. In contrast, we tackle a challenging task of few-shot action recognition from videos. We build on a C3D encoder for spatio-temporal video blocks to capture short-range action patterns. Such encoded blocks are aggregated by permutation-invariant pooling to make our approach robust to varying action lengths and long-range temporal dependencies whose patterns are unlikely to repeat even in clips of the same class. Subsequently, the pooled representations are combined into simple relation descriptors which encode so-called query and support clips. Finally, relation descriptors are fed to the comparator with the goal of similarity learning between query and support clips. Importantly, to re-weight block contributions during pooling, we exploit spatial and temporal attention modules and self-supervision. In naturalistic clips (of the same class) there exists a temporal distribution shift--the locations of discriminative temporal action hotspots vary. Thus, we permute blocks of a clip and align the resulting attention regions with similarly permuted attention regions of non-permuted clip to train the attention mechanism invariant to block (and thus long-term hotspot) permutations. Our method outperforms the state of the art on the HMDB51, UCF101, miniMIT datasets.

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Unifying Training and Inference for Panoptic Segmentation

We present an end-to-end network to bridge the gap between training and inference pipeline for panoptic segmentation, a task that seeks to partition an image into semantic regions for "stuff" and object instances for "things". In contrast to recent works, our network exploits a parametrised, yet lightweight panoptic segmentation submodule, powered by an end-to-end learnt dense instance affinity, to capture the probability that any pair of pixels belong to the same instance. This panoptic submodule gives rise to a novel propagation mechanism for panoptic logits and enables the network to output a coherent panoptic segmentation map for both "stuff" and "thing" classes, without any post-processing. Reaping the benefits of end-to-end training, our full system sets new records on the popular street scene dataset, Cityscapes, achieving 61.4 PQ with a ResNet-50 backbone using only the fine annotations. On the challenging COCO dataset, our ResNet-50-based network also delivers state-of-the-art accuracy of 43.4 PQ. Moreover, our network flexibly works with and without object mask cues, performing competitively under both settings, which is of interest for applications with computation budgets.

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ManiGAN: Text-Guided Image Manipulation

The goal of our paper is to semantically edit parts of an image matching a given text that describes desired attributes (e.g., texture, colour, and background), while preserving other contents that are irrelevant to the text. To achieve this, we propose a novel generative adversarial network (ManiGAN), which contains two key components: text-image affine combination module (ACM) and detail correction module (DCM). The ACM selects image regions relevant to the given text and then correlates the regions with corresponding semantic words for effective manipulation. Meanwhile, it encodes original image features to help reconstruct text-irrelevant contents. The DCM rectifies mismatched attributes and completes missing contents of the synthetic image. Finally, we suggest a new metric for evaluating image manipulation results, in terms of both the generation of new attributes and the reconstruction of text-irrelevant contents. Extensive experiments on the CUB and COCO datasets demonstrate the superior performance of the proposed method. Code is available at https://github.com/mrlibw/ManiGAN.

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Global Texture Enhancement for Fake Face Detection in the Wild

Generative Adversarial Networks (GANs) can generate realistic fake face images that can easily fool human beings.On the contrary, a common Convolutional Neural Network(CNN) discriminator can achieve more than 99.9% accuracyin discerning fake/real images. In this paper, we conduct an empirical study on fake/real faces, and have two important observations: firstly, the texture of fake faces is substantially different from real ones; secondly, global texture statistics are more robust to image editing and transferable to fake faces from different GANs and datasets. Motivated by the above observations, we propose a new architecture coined as Gram-Net, which leverages global image texture representations for robust fake image detection. Experimental results on several datasets demonstrate that our Gram-Net outperforms existing approaches. Especially, our Gram-Netis more robust to image editings, e.g. down-sampling, JPEG compression, blur, and noise. More importantly, our Gram-Net generalizes significantly better in detecting fake faces from GAN models not seen in the training phase and can perform decently in detecting fake natural images.

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Image-to-Image Translation with Text Guidance

The goal of this paper is to embed controllable factors, i.e., natural language descriptions, into image-to-image translation with generative adversarial networks, which allows text descriptions to determine the visual attributes of synthetic images. We propose four key components: (1) the implementation of part-of-speech tagging to filter out non-semantic words in the given description, (2) the adoption of an affine combination module to effectively fuse different modality text and image features, (3) a novel refined multi-stage architecture to strengthen the differential ability of discriminators and the rectification ability of generators, and (4) a new structure loss to further improve discriminators to better distinguish real and synthetic images. Extensive experiments on the COCO dataset demonstrate that our method has a superior performance on both visual realism and semantic consistency with given descriptions.

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Gated Path Selection Network for Semantic Segmentation

Semantic segmentation is a challenging task that needs to handle large scale variations, deformations and different viewpoints. In this paper, we develop a novel network named Gated Path Selection Network (GPSNet), which aims to learn adaptive receptive fields. In GPSNet, we first design a two-dimensional multi-scale network - SuperNet, which densely incorporates features from growing receptive fields. To dynamically select desirable semantic context, a gate prediction module is further introduced. In contrast to previous works that focus on optimizing sample positions on the regular grids, GPSNet can adaptively capture free form dense semantic contexts. The derived adaptive receptive fields are data-dependent, and are flexible that can model different object geometric transformations. On two representative semantic segmentation datasets, i.e., Cityscapes, and ADE20K, we show that the proposed approach consistently outperforms previous methods and achieves competitive performance without bells and whistles.

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Controllable Text-to-Image Generation

In this paper, we propose a novel controllable text-to-image generative adversarial network (ControlGAN), which can effectively synthesise high-quality images and also control parts of the image generation according to natural language descriptions. To achieve this, we introduce a word-level spatial and channel-wise attention-driven generator that can disentangle different visual attributes, and allow the model to focus on generating and manipulating subregions corresponding to the most relevant words. Also, a word-level discriminator is proposed to provide fine-grained supervisory feedback by correlating words with image regions, facilitating training an effective generator which is able to manipulate specific visual attributes without affecting the generation of other content. Furthermore, perceptual loss is adopted to reduce the randomness involved in the image generation, and to encourage the generator to manipulate specific attributes required in the modified text. Extensive experiments on benchmark datasets demonstrate that our method outperforms existing state of the art, and is able to effectively manipulate synthetic images using natural language descriptions. Code is available at https://github.com/mrlibw/ControlGAN.

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An Adversarial Perturbation Oriented Domain Adaptation Approach for Semantic Segmentation

We focus on Unsupervised Domain Adaptation (UDA) for the task of semantic segmentation. Recently, adversarial alignment has been widely adopted to match the marginal distribution of feature representations across two domains globally. However, this strategy fails in adapting the representations of the tail classes or small objects for semantic segmentation since the alignment objective is dominated by head categories or large objects. In contrast to adversarial alignment, we propose to explicitly train a domain-invariant classifier by generating and defensing against pointwise feature space adversarial perturbations. Specifically, we firstly perturb the intermediate feature maps with several attack objectives (i.e., discriminator and classifier) on each individual position for both domains, and then the classifier is trained to be invariant to the perturbations. By perturbing each position individually, our model treats each location evenly regardless of the category or object size and thus circumvents the aforementioned issue. Moreover, the domain gap in feature space is reduced by extrapolating source and target perturbed features towards each other with attack on the domain discriminator. Our approach achieves the state-of-the-art performance on two challenging domain adaptation tasks for semantic segmentation: GTA5 -> Cityscapes and SYNTHIA -> Cityscapes.

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Domain-invariant Stereo Matching Networks

State-of-the-art stereo matching networks have difficulties in generalizing to new unseen environments due to significant domain differences, such as color, illumination, contrast, and texture. In this paper, we aim at designing a domain-invariant stereo matching network (DSMNet) that generalizes well to unseen scenes. To achieve this goal, we propose i) a novel "domain normalization" approach that regularizes the distribution of learned representations to allow them to be invariant to domain differences, and ii) a trainable non-local graph-based filter for extracting robust structural and geometric representations that can further enhance domain-invariant generalizations. When trained on synthetic data and generalized to real test sets, our model performs significantly better than all state-of-the-art models. It even outperforms some deep learning models (e.g. MC-CNN) fine-tuned with test-domain data.

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Improved Techniques for Training Adaptive Deep Networks

Adaptive inference is a promising technique to improve the computational efficiency of deep models at test time. In contrast to static models which use the same computation graph for all instances, adaptive networks can dynamically adjust their structure conditioned on each input. While existing research on adaptive inference mainly focuses on designing more advanced architectures, this paper investigates how to train such networks more effectively. Specifically, we consider a typical adaptive deep network with multiple intermediate classifiers. We present three techniques to improve its training efficacy from two aspects: 1) a Gradient Equilibrium algorithm to resolve the conflict of learning of different classifiers; 2) an Inline Subnetwork Collaboration approach and a One-for-all Knowledge Distillation algorithm to enhance the collaboration among classifiers. On multiple datasets (CIFAR-10, CIFAR-100 and ImageNet), we show that the proposed approach consistently leads to further improved efficiency on top of state-of-the-art adaptive deep networks.

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Human Pose Estimation with Spatial Contextual Information

We explore the importance of spatial contextual information in human pose estimation. Most state-of-the-art pose networks are trained in a multi-stage manner and produce several auxiliary predictions for deep supervision. With this principle, we present two conceptually simple and yet computational efficient modules, namely Cascade Prediction Fusion (CPF) and Pose Graph Neural Network (PGNN), to exploit underlying contextual information. Cascade prediction fusion accumulates prediction maps from previous stages to extract informative signals. The resulting maps also function as a prior to guide prediction at following stages. To promote spatial correlation among joints, our PGNN learns a structured representation of human pose as a graph. Direct message passing between different joints is enabled and spatial relation is captured. These two modules require very limited computational complexity. Experimental results demonstrate that our method consistently outperforms previous methods on MPII and LSP benchmark.

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