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Xiaojun Chang

Publications and source records attributed to Xiaojun Chang.

At least 163 records · Page 9Linked to original sources

A Survey of Deep Active Learning

Active learning (AL) attempts to maximize the performance gain of the model by marking the fewest samples. Deep learning (DL) is greedy for data and requires a large amount of data supply to optimize massive parameters, so that the model learns how to extract high-quality features. In recent years, due to the rapid development of internet technology, we are in an era of information torrents and we have massive amounts of data. In this way, DL has aroused strong interest of researchers and has been rapidly developed. Compared with DL, researchers have relatively low interest in AL. This is mainly because before the rise of DL, traditional machine learning requires relatively few labeled samples. Therefore, early AL is difficult to reflect the value it deserves. Although DL has made breakthroughs in various fields, most of this success is due to the publicity of the large number of existing annotation datasets. However, the acquisition of a large number of high-quality annotated datasets consumes a lot of manpower, which is not allowed in some fields that require high expertise, especially in the fields of speech recognition, information extraction, medical images, etc. Therefore, AL has gradually received due attention. A natural idea is whether AL can be used to reduce the cost of sample annotations, while retaining the powerful learning capabilities of DL. Therefore, deep active learning (DAL) has emerged. Although the related research has been quite abundant, it lacks a comprehensive survey of DAL. This article is to fill this gap, we provide a formal classification method for the existing work, and a comprehensive and systematic overview. In addition, we also analyzed and summarized the development of DAL from the perspective of application. Finally, we discussed the confusion and problems in DAL, and gave some possible development directions for DAL.

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BaLeNAS: Differentiable Architecture Search via the Bayesian Learning Rule

Differentiable Architecture Search (DARTS) has received massive attention in recent years, mainly because it significantly reduces the computational cost through weight sharing and continuous relaxation. However, more recent works find that existing differentiable NAS techniques struggle to outperform naive baselines, yielding deteriorative architectures as the search proceeds. Rather than directly optimizing the architecture parameters, this paper formulates the neural architecture search as a distribution learning problem through relaxing the architecture weights into Gaussian distributions. By leveraging the natural-gradient variational inference (NGVI), the architecture distribution can be easily optimized based on existing codebases without incurring more memory and computational consumption. We demonstrate how the differentiable NAS benefits from Bayesian principles, enhancing exploration and improving stability. The experimental results on NAS-Bench-201 and NAS-Bench-1shot1 benchmark datasets confirm the significant improvements the proposed framework can make. In addition, instead of simply applying the argmax on the learned parameters, we further leverage the recently-proposed training-free proxies in NAS to select the optimal architecture from a group architectures drawn from the optimized distribution, where we achieve state-of-the-art results on the NAS-Bench-201 and NAS-Bench-1shot1 benchmarks. Our best architecture in the DARTS search space also obtains competitive test errors with 2.37\%, 15.72\%, and 24.2\% on CIFAR-10, CIFAR-100, and ImageNet datasets, respectively.

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An Entropy-guided Reinforced Partial Convolutional Network for Zero-Shot Learning

Zero-Shot Learning (ZSL) aims to transfer learned knowledge from observed classes to unseen classes via semantic correlations. A promising strategy is to learn a global-local representation that incorporates global information with extra localities (i.e., small parts/regions of inputs). However, existing methods discover localities based on explicit features without digging into the inherent properties and relationships among regions. In this work, we propose a novel Entropy-guided Reinforced Partial Convolutional Network (ERPCNet), which extracts and aggregates localities progressively based on semantic relevance and visual correlations without human-annotated regions. ERPCNet uses reinforced partial convolution and entropy guidance; it not only discovers global-cooperative localities dynamically but also converges faster for policy gradient optimization. We conduct extensive experiments to demonstrate ERPCNet's performance through comparisons with state-of-the-art methods under ZSL and Generalized Zero-Shot Learning (GZSL) settings on four benchmark datasets. We also show ERPCNet is time efficient and explainable through visualization analysis.

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Vision-Language Navigation with Random Environmental Mixup

Vision-language Navigation (VLN) tasks require an agent to navigate step-by-step while perceiving the visual observations and comprehending a natural language instruction. Large data bias, which is caused by the disparity ratio between the small data scale and large navigation space, makes the VLN task challenging. Previous works have proposed various data augmentation methods to reduce data bias. However, these works do not explicitly reduce the data bias across different house scenes. Therefore, the agent would overfit to the seen scenes and achieve poor navigation performance in the unseen scenes. To tackle this problem, we propose the Random Environmental Mixup (REM) method, which generates cross-connected house scenes as augmented data via mixuping environment. Specifically, we first select key viewpoints according to the room connection graph for each scene. Then, we cross-connect the key views of different scenes to construct augmented scenes. Finally, we generate augmented instruction-path pairs in the cross-connected scenes. The experimental results on benchmark datasets demonstrate that our augmentation data via REM help the agent reduce its performance gap between the seen and unseen environment and improve the overall performance, making our model the best existing approach on the standard VLN benchmark. The code have released: https://github.com/LCFractal/VLNREM.

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Signature-Graph Networks

We propose a novel approach for visual representation learning called Signature-Graph Neural Networks (SGN). SGN learns latent global structures that augment the feature representation of Convolutional Neural Networks (CNN). SGN constructs unique undirected graphs for each image based on the CNN feature maps. The feature maps are partitioned into a set of equal and non-overlapping patches. The graph nodes are located on high-contrast sharp convolution features with the local maxima or minima in these patches. The node embeddings are aggregated through novel Signature-Graphs based on horizontal and vertical edge connections. The representation vectors are then computed based on the spectral Laplacian eigenvalues of the graphs. SGN outperforms existing methods of recent graph convolutional networks, generative adversarial networks, and auto-encoders with image classification accuracy of 99.65% on ASIRRA, 99.91% on MNIST, 98.55% on Fashion-MNIST, 96.18% on CIFAR-10, 84.71% on CIFAR-100, 94.36% on STL10, and 95.86% on SVHN datasets. We also introduce a novel implementation of the state-of-the-art multi-head attention (MHA) on top of the proposed SGN. Adding SGN to MHA improved the image classification accuracy from 86.92% to 94.36% on the STL10 dataset

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Dynamic Slimmable Denoising Network

Recently, tremendous human-designed and automatically searched neural networks have been applied to image denoising. However, previous works intend to handle all noisy images in a pre-defined static network architecture, which inevitably leads to high computational complexity for good denoising quality. Here, we present dynamic slimmable denoising network (DDS-Net), a general method to achieve good denoising quality with less computational complexity, via dynamically adjusting the channel configurations of networks at test time with respect to different noisy images. Our DDS-Net is empowered with the ability of dynamic inference by a dynamic gate, which can predictively adjust the channel configuration of networks with negligible extra computation cost. To ensure the performance of each candidate sub-network and the fairness of the dynamic gate, we propose a three-stage optimization scheme. In the first stage, we train a weight-shared slimmable super network. In the second stage, we evaluate the trained slimmable super network in an iterative way and progressively tailor the channel numbers of each layer with minimal denoising quality drop. By a single pass, we can obtain several sub-networks with good performance under different channel configurations. In the last stage, we identify easy and hard samples in an online way and train a dynamic gate to predictively select the corresponding sub-network with respect to different noisy images. Extensive experiments demonstrate our DDS-Net consistently outperforms the state-of-the-art individually trained static denoising networks.

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SOON: Scenario Oriented Object Navigation with Graph-based Exploration

The ability to navigate like a human towards a language-guided target from anywhere in a 3D embodied environment is one of the 'holy grail' goals of intelligent robots. Most visual navigation benchmarks, however, focus on navigating toward a target from a fixed starting point, guided by an elaborate set of instructions that depicts step-by-step. This approach deviates from real-world problems in which human-only describes what the object and its surrounding look like and asks the robot to start navigation from anywhere. Accordingly, in this paper, we introduce a Scenario Oriented Object Navigation (SOON) task. In this task, an agent is required to navigate from an arbitrary position in a 3D embodied environment to localize a target following a scene description. To give a promising direction to solve this task, we propose a novel graph-based exploration (GBE) method, which models the navigation state as a graph and introduces a novel graph-based exploration approach to learn knowledge from the graph and stabilize training by learning sub-optimal trajectories. We also propose a new large-scale benchmark named From Anywhere to Object (FAO) dataset. To avoid target ambiguity, the descriptions in FAO provide rich semantic scene information includes: object attribute, object relationship, region description, and nearby region description. Our experiments reveal that the proposed GBE outperforms various state-of-the-arts on both FAO and R2R datasets. And the ablation studies on FAO validates the quality of the dataset.

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Reliable Shot Identification for Complex Event Detection via Visual-Semantic Embedding

Multimedia event detection is the task of detecting a specific event of interest in an user-generated video on websites. The most fundamental challenge facing this task lies in the enormously varying quality of the video as well as the high-level semantic abstraction of event inherently. In this paper, we decompose the video into several segments and intuitively model the task of complex event detection as a multiple instance learning problem by representing each video as a "bag" of segments in which each segment is referred to as an instance. Instead of treating the instances equally, we associate each instance with a reliability variable to indicate its importance and then select reliable instances for training. To measure the reliability of the varying instances precisely, we propose a visual-semantic guided loss by exploiting low-level feature from visual information together with instance-event similarity based high-level semantic feature. Motivated by curriculum learning, we introduce a negative elastic-net regularization term to start training the classifier with instances of high reliability and gradually taking the instances with relatively low reliability into consideration. An alternative optimization algorithm is developed to solve the proposed challenging non-convex non-smooth problem. Experimental results on standard datasets, i.e., TRECVID MEDTest 2013 and TRECVID MEDTest 2014, demonstrate the effectiveness and superiority of the proposed method to the baseline algorithms.

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Deep Learning for Embodied Vision Navigation: A Survey

"Embodied visual navigation" problem requires an agent to navigate in a 3D environment mainly rely on its first-person observation. This problem has attracted rising attention in recent years due to its wide application in autonomous driving, vacuum cleaner, and rescue robot. A navigation agent is supposed to have various intelligent skills, such as visual perceiving, mapping, planning, exploring and reasoning, etc. Building such an agent that observes, thinks, and acts is a key to real intelligence. The remarkable learning ability of deep learning methods empowered the agents to accomplish embodied visual navigation tasks. Despite this, embodied visual navigation is still in its infancy since a lot of advanced skills are required, including perceiving partially observed visual input, exploring unseen areas, memorizing and modeling seen scenarios, understanding cross-modal instructions, and adapting to a new environment, etc. Recently, embodied visual navigation has attracted rising attention of the community, and numerous works has been proposed to learn these skills. This paper attempts to establish an outline of the current works in the field of embodied visual navigation by providing a comprehensive literature survey. We summarize the benchmarks and metrics, review different methods, analysis the challenges, and highlight the state-of-the-art methods. Finally, we discuss unresolved challenges in the field of embodied visual navigation and give promising directions in pursuing future research.

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Unsupervised Person Re-Identification: A Systematic Survey of Challenges and Solutions

Person re-identification (Re-ID) has been a significant research topic in the past decade due to its real-world applications and research significance. While supervised person Re-ID methods achieve superior performance over unsupervised counterparts, they can not scale to large unlabelled datasets and new domains due to the prohibitive labelling cost. Therefore, unsupervised person Re-ID has drawn increasing attention for its potential to address the scalability issue in person Re-ID. Unsupervised person Re-ID is challenging primarily due to lacking identity labels to supervise person feature learning. The corresponding solutions are diverse and complex, with various merits and limitations. Therefore, comprehensive surveys on this topic are essential to summarise challenges and solutions to foster future research. Existing person Re-ID surveys have focused on supervised methods from classifications and applications but lack detailed discussion on how the person Re-ID solutions address the underlying challenges. This survey review recent works on unsupervised person Re-ID from the perspective of challenges and solutions. Specifically, we provide an in-depth analysis of highly influential methods considering the four significant challenges in unsupervised person Re-ID: 1) lacking ground-truth identity labels to supervise person feature learning; 2) learning discriminative person features with pseudo-supervision; 3) learning cross-camera invariant person feature, and 4) the domain shift between datasets. We summarise and analyse evaluation results and provide insights on the effectiveness of the solutions. Finally, we discuss open issues and suggest some promising future research directions.

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DS-Net++: Dynamic Weight Slicing for Efficient Inference in CNNs and Transformers

Dynamic networks have shown their promising capability in reducing theoretical computation complexity by adapting their architectures to the input during inference. However, their practical runtime usually lags behind the theoretical acceleration due to inefficient sparsity. Here, we explore a hardware-efficient dynamic inference regime, named dynamic weight slicing, which adaptively slice a part of network parameters for inputs with diverse difficulty levels, while keeping parameters stored statically and contiguously in hardware to prevent the extra burden of sparse computation. Based on this scheme, we present dynamic slimmable network (DS-Net) and dynamic slice-able network (DS-Net++) by input-dependently adjusting filter numbers of CNNs and multiple dimensions in both CNNs and transformers, respectively. To ensure sub-network generality and routing fairness, we propose a disentangled two-stage optimization scheme with training techniques such as in-place bootstrapping (IB), multi-view consistency (MvCo) and sandwich gate sparsification (SGS) to train supernet and gate separately. Extensive experiments on 4 datasets and 3 different network architectures demonstrate our method consistently outperforms state-of-the-art static and dynamic model compression methods by a large margin (up to 6.6%). Typically, DS-Net++ achieves 2-4x computation reduction and 1.62x real-world acceleration over MobileNet, ResNet-50 and Vision Transformer, with minimal accuracy drops (0.1-0.3%) on ImageNet. Code release: https://github.com/changlin31/DS-Net

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BossNAS: Exploring Hybrid CNN-transformers with Block-wisely Self-supervised Neural Architecture Search

A myriad of recent breakthroughs in hand-crafted neural architectures for visual recognition have highlighted the urgent need to explore hybrid architectures consisting of diversified building blocks. Meanwhile, neural architecture search methods are surging with an expectation to reduce human efforts. However, whether NAS methods can efficiently and effectively handle diversified search spaces with disparate candidates (e.g. CNNs and transformers) is still an open question. In this work, we present Block-wisely Self-supervised Neural Architecture Search (BossNAS), an unsupervised NAS method that addresses the problem of inaccurate architecture rating caused by large weight-sharing space and biased supervision in previous methods. More specifically, we factorize the search space into blocks and utilize a novel self-supervised training scheme, named ensemble bootstrapping, to train each block separately before searching them as a whole towards the population center. Additionally, we present HyTra search space, a fabric-like hybrid CNN-transformer search space with searchable down-sampling positions. On this challenging search space, our searched model, BossNet-T, achieves up to 82.5% accuracy on ImageNet, surpassing EfficientNet by 2.4% with comparable compute time. Moreover, our method achieves superior architecture rating accuracy with 0.78 and 0.76 Spearman correlation on the canonical MBConv search space with ImageNet and on NATS-Bench size search space with CIFAR-100, respectively, surpassing state-of-the-art NAS methods. Code: https://github.com/changlin31/BossNAS

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iDARTS: Differentiable Architecture Search with Stochastic Implicit Gradients

\textit{Differentiable ARchiTecture Search} (DARTS) has recently become the mainstream of neural architecture search (NAS) due to its efficiency and simplicity. With a gradient-based bi-level optimization, DARTS alternately optimizes the inner model weights and the outer architecture parameter in a weight-sharing supernet. A key challenge to the scalability and quality of the learned architectures is the need for differentiating through the inner-loop optimisation. While much has been discussed about several potentially fatal factors in DARTS, the architecture gradient, a.k.a. hypergradient, has received less attention. In this paper, we tackle the hypergradient computation in DARTS based on the implicit function theorem, making it only depends on the obtained solution to the inner-loop optimization and agnostic to the optimization path. To further reduce the computational requirements, we formulate a stochastic hypergradient approximation for differentiable NAS, and theoretically show that the architecture optimization with the proposed method, named iDARTS, is expected to converge to a stationary point. Comprehensive experiments on two NAS benchmark search spaces and the common NAS search space verify the effectiveness of our proposed method. It leads to architectures outperforming, with large margins, those learned by the baseline methods.

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Person Search Challenges and Solutions: A Survey

Person search has drawn increasing attention due to its real-world applications and research significance. Person search aims to find a probe person in a gallery of scene images with a wide range of applications, such as criminals search, multicamera tracking, missing person search, etc. Early person search works focused on image-based person search, which uses person image as the search query. Text-based person search is another major person search category that uses free-form natural language as the search query. Person search is challenging, and corresponding solutions are diverse and complex. Therefore, systematic surveys on this topic are essential. This paper surveyed the recent works on image-based and text-based person search from the perspective of challenges and solutions. Specifically, we provide a brief analysis of highly influential person search methods considering the three significant challenges: the discriminative person features, the query-person gap, and the detection-identification inconsistency. We summarise and compare evaluation results. Finally, we discuss open issues and some promising future research directions.

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Dynamic Slimmable Network

Current dynamic networks and dynamic pruning methods have shown their promising capability in reducing theoretical computation complexity. However, dynamic sparse patterns on convolutional filters fail to achieve actual acceleration in real-world implementation, due to the extra burden of indexing, weight-copying, or zero-masking. Here, we explore a dynamic network slimming regime, named Dynamic Slimmable Network (DS-Net), which aims to achieve good hardware-efficiency via dynamically adjusting filter numbers of networks at test time with respect to different inputs, while keeping filters stored statically and contiguously in hardware to prevent the extra burden. Our DS-Net is empowered with the ability of dynamic inference by the proposed double-headed dynamic gate that comprises an attention head and a slimming head to predictively adjust network width with negligible extra computation cost. To ensure generality of each candidate architecture and the fairness of gate, we propose a disentangled two-stage training scheme inspired by one-shot NAS. In the first stage, a novel training technique for weight-sharing networks named In-place Ensemble Bootstrapping is proposed to improve the supernet training efficacy. In the second stage, Sandwich Gate Sparsification is proposed to assist the gate training by identifying easy and hard samples in an online way. Extensive experiments demonstrate our DS-Net consistently outperforms its static counterparts as well as state-of-the-art static and dynamic model compression methods by a large margin (up to 5.9%). Typically, DS-Net achieves 2-4x computation reduction and 1.62x real-world acceleration over ResNet-50 and MobileNet with minimal accuracy drops on ImageNet. Code release: https://github.com/changlin31/DS-Net .

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NAS-TC: Neural Architecture Search on Temporal Convolutions for Complex Action Recognition

In the field of complex action recognition in videos, the quality of the designed model plays a crucial role in the final performance. However, artificially designed network structures often rely heavily on the researchers' knowledge and experience. Accordingly, because of the automated design of its network structure, Neural architecture search (NAS) has achieved great success in the image processing field and attracted substantial research attention in recent years. Although some NAS methods have reduced the number of GPU search days required to single digits in the image field, directly using 3D convolution to extend NAS to the video field is still likely to produce a surge in computing volume. To address this challenge, we propose a new processing framework called Neural Architecture Search- Temporal Convolutional (NAS-TC). Our proposed framework is divided into two phases. In the first phase, the classical CNN network is used as the backbone network to complete the computationally intensive feature extraction task. In the second stage, a simple stitching search to the cell is used to complete the relatively lightweight long-range temporal-dependent information extraction. This ensures our method will have more reasonable parameter assignments and can handle minute-level videos. Finally, we conduct sufficient experiments on multiple benchmark datasets and obtain competitive recognition accuracy.

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A Comprehensive Survey of Neural Architecture Search: Challenges and Solutions

Deep learning has made breakthroughs and substantial in many fields due to its powerful automatic representation capabilities. It has been proven that neural architecture design is crucial to the feature representation of data and the final performance. However, the design of the neural architecture heavily relies on the researchers' prior knowledge and experience. And due to the limitations of human' inherent knowledge, it is difficult for people to jump out of their original thinking paradigm and design an optimal model. Therefore, an intuitive idea would be to reduce human intervention as much as possible and let the algorithm automatically design the neural architecture. Neural Architecture Search (NAS) is just such a revolutionary algorithm, and the related research work is complicated and rich. Therefore, a comprehensive and systematic survey on the NAS is essential. Previously related surveys have begun to classify existing work mainly based on the key components of NAS: search space, search strategy, and evaluation strategy. While this classification method is more intuitive, it is difficult for readers to grasp the challenges and the landmark work involved. Therefore, in this survey, we provide a new perspective: beginning with an overview of the characteristics of the earliest NAS algorithms, summarizing the problems in these early NAS algorithms, and then providing solutions for subsequent related research work. Besides, we conduct a detailed and comprehensive analysis, comparison, and summary of these works. Finally, we provide some possible future research directions.

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UPDeT: Universal Multi-agent Reinforcement Learning via Policy Decoupling with Transformers

Recent advances in multi-agent reinforcement learning have been largely limited in training one model from scratch for every new task. The limitation is due to the restricted model architecture related to fixed input and output dimensions. This hinders the experience accumulation and transfer of the learned agent over tasks with diverse levels of difficulty (e.g. 3 vs 3 or 5 vs 6 multi-agent games). In this paper, we make the first attempt to explore a universal multi-agent reinforcement learning pipeline, designing one single architecture to fit tasks with the requirement of different observation and action configurations. Unlike previous RNN-based models, we utilize a transformer-based model to generate a flexible policy by decoupling the policy distribution from the intertwined input observation with an importance weight measured by the merits of the self-attention mechanism. Compared to a standard transformer block, the proposed model, named as Universal Policy Decoupling Transformer (UPDeT), further relaxes the action restriction and makes the multi-agent task's decision process more explainable. UPDeT is general enough to be plugged into any multi-agent reinforcement learning pipeline and equip them with strong generalization abilities that enables the handling of multiple tasks at a time. Extensive experiments on large-scale SMAC multi-agent competitive games demonstrate that the proposed UPDeT-based multi-agent reinforcement learning achieves significant results relative to state-of-the-art approaches, demonstrating advantageous transfer capability in terms of both performance and training speed (10 times faster).

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