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Xiaoli Liu

Publications and source records attributed to Xiaoli Liu.

At least 37 records · Page 2Linked to original sources

SyncAnimation: A Real-Time End-to-End Framework for Audio-Driven Human Pose and Talking Head Animation

Generating talking avatar driven by audio remains a significant challenge. Existing methods typically require high computational costs and often lack sufficient facial detail and realism, making them unsuitable for applications that demand high real-time performance and visual quality. Additionally, while some methods can synchronize lip movement, they still face issues with consistency between facial expressions and upper body movement, particularly during silent periods. In this paper, we introduce SyncAnimation, the first NeRF-based method that achieves audio-driven, stable, and real-time generation of speaking avatar by combining generalized audio-to-pose matching and audio-to-expression synchronization. By integrating AudioPose Syncer and AudioEmotion Syncer, SyncAnimation achieves high-precision poses and expression generation, progressively producing audio-synchronized upper body, head, and lip shapes. Furthermore, the High-Synchronization Human Renderer ensures seamless integration of the head and upper body, and achieves audio-sync lip. The project page can be found at https://syncanimation.github.io

cs.CV↗

Learning from Mistakes: Self-correct Adversarial Training for Chinese Unnatural Text Correction

Unnatural text correction aims to automatically detect and correct spelling errors or adversarial perturbation errors in sentences. Existing methods typically rely on fine-tuning or adversarial training to correct errors, which have achieved significant success. However, these methods exhibit poor generalization performance due to the difference in data distribution between training data and real-world scenarios, known as the exposure bias problem. In this paper, we propose a self-correct adversarial training framework for \textbf{L}earn\textbf{I}ng from \textbf{MI}s\textbf{T}akes (\textbf{LIMIT}), which is a task- and model-independent framework to correct unnatural errors or mistakes. Specifically, we fully utilize errors generated by the model that are actively exposed during the inference phase, i.e., predictions that are inconsistent with the target. This training method not only simulates potential errors in real application scenarios, but also mitigates the exposure bias of the traditional training process. Meanwhile, we design a novel decoding intervention strategy to maintain semantic consistency. Extensive experimental results on Chinese unnatural text error correction datasets show that our proposed method can correct multiple forms of errors and outperforms the state-of-the-art text correction methods. In addition, extensive results on Chinese and English datasets validate that LIMIT can serve as a plug-and-play defense module and can extend to new models and datasets without further training.

cs.CL↗

Efficient LLM inference solution on Intel GPU

Transformer based Large Language Models (LLMs) have been widely used in many fields, and the efficiency of LLM inference becomes hot topic in real applications. However, LLMs are usually complicatedly designed in model structure with massive operations and perform inference in the auto-regressive mode, making it a challenging task to design a system with high efficiency. In this paper, we propose an efficient LLM inference solution with low latency and high throughput. Firstly, we simplify the LLM decoder layer by fusing data movement and element-wise operations to reduce the memory access frequency and lower system latency. We also propose a segment KV cache policy to keep key/value of the request and response tokens in separate physical memory for effective device memory management, helping enlarge the runtime batch size and improve system throughput. A customized Scaled-Dot-Product-Attention kernel is designed to match our fusion policy based on the segment KV cache solution. We implement our LLM inference solution on Intel GPU and publish it publicly. Compared with the standard HuggingFace implementation, the proposed solution achieves up to 7x lower token latency and 27x higher throughput for some popular LLMs on Intel GPU.

cs.AR↗

A Clinical-oriented Multi-level Contrastive Learning Method for Disease Diagnosis in Low-quality Medical Images

Representation learning offers a conduit to elucidate distinctive features within the latent space and interpret the deep models. However, the randomness of lesion distribution and the complexity of low-quality factors in medical images pose great challenges for models to extract key lesion features. Disease diagnosis methods guided by contrastive learning (CL) have shown significant advantages in lesion feature representation. Nevertheless, the effectiveness of CL is highly dependent on the quality of the positive and negative sample pairs. In this work, we propose a clinical-oriented multi-level CL framework that aims to enhance the model's capacity to extract lesion features and discriminate between lesion and low-quality factors, thereby enabling more accurate disease diagnosis from low-quality medical images. Specifically, we first construct multi-level positive and negative pairs to enhance the model's comprehensive recognition capability of lesion features by integrating information from different levels and qualities of medical images. Moreover, to improve the quality of the learned lesion embeddings, we introduce a dynamic hard sample mining method based on self-paced learning. The proposed CL framework is validated on two public medical image datasets, EyeQ and Chest X-ray, demonstrating superior performance compared to other state-of-the-art disease diagnostic methods.

cs.CV↗

Enhancing Texture Generation with High-Fidelity Using Advanced Texture Priors

The recent advancements in 2D generation technology have sparked a widespread discussion on using 2D priors for 3D shape and texture content generation. However, these methods often overlook the subsequent user operations, such as texture aliasing and blurring that occur when the user acquires the 3D model and simplifies its structure. Traditional graphics methods partially alleviate this issue, but recent texture synthesis technologies fail to ensure consistency with the original model's appearance and cannot achieve high-fidelity restoration. Moreover, background noise frequently arises in high-resolution texture synthesis, limiting the practical application of these generation technologies.In this work, we propose a high-resolution and high-fidelity texture restoration technique that uses the rough texture as the initial input to enhance the consistency between the synthetic texture and the initial texture, thereby overcoming the issues of aliasing and blurring caused by the user's structure simplification operations. Additionally, we introduce a background noise smoothing technique based on a self-supervised scheme to address the noise problem in current high-resolution texture synthesis schemes. Our approach enables high-resolution texture synthesis, paving the way for high-definition and high-detail texture synthesis technology. Experiments demonstrate that our scheme outperforms currently known schemes in high-fidelity texture recovery under high-resolution conditions.

cs.CV↗

Physics-constrained Attack against Convolution-based Human Motion Prediction

Human motion prediction has achieved a brilliant performance with the help of convolution-based neural networks. However, currently, there is no work evaluating the potential risk in human motion prediction when facing adversarial attacks. The adversarial attack will encounter problems against human motion prediction in naturalness and data scale. To solve the problems above, we propose a new adversarial attack method that generates the worst-case perturbation by maximizing the human motion predictor's prediction error with physical constraints. Specifically, we introduce a novel adaptable scheme that facilitates the attack to suit the scale of the target pose and two physical constraints to enhance the naturalness of the adversarial example. The evaluating experiments on three datasets show that the prediction errors of all target models are enlarged significantly, which means current convolution-based human motion prediction models are vulnerable to the proposed attack. Based on the experimental results, we provide insights on how to enhance the adversarial robustness of the human motion predictor and how to improve the adversarial attack against human motion prediction.

cs.CV↗

Narrowing the semantic gaps in U-Net with learnable skip connections: The case of medical image segmentation

Most state-of-the-art methods for medical image segmentation adopt the encoder-decoder architecture. However, this U-shaped framework still has limitations in capturing the non-local multi-scale information with a simple skip connection. To solve the problem, we firstly explore the potential weakness of skip connections in U-Net on multiple segmentation tasks, and find that i) not all skip connections are useful, each skip connection has different contribution; ii) the optimal combinations of skip connections are different, relying on the specific datasets. Based on our findings, we propose a new segmentation framework, named UDTransNet, to solve three semantic gaps in U-Net. Specifically, we propose a Dual Attention Transformer (DAT) module for capturing the channel- and spatial-wise relationships to better fuse the encoder features, and a Decoder-guided Recalibration Attention (DRA) module for effectively connecting the DAT tokens and the decoder features to eliminate the inconsistency. Hence, both modules establish a learnable connection to solve the semantic gaps between the encoder and the decoder, which leads to a high-performance segmentation model for medical images. Comprehensive experimental results indicate that our UDTransNet produces higher evaluation scores and finer segmentation results with relatively fewer parameters over the state-of-the-art segmentation methods on different public datasets. Code: https://github.com/McGregorWwww/UDTransNet.

eess.IV↗

Rich Action-semantic Consistent Knowledge for Early Action Prediction

Early action prediction (EAP) aims to recognize human actions from a part of action execution in ongoing videos, which is an important task for many practical applications. Most prior works treat partial or full videos as a whole, ignoring rich action knowledge hidden in videos, i.e., semantic consistencies among different partial videos. In contrast, we partition original partial or full videos to form a new series of partial videos and mine the Action-Semantic Consistent Knowledge (ASCK) among these new partial videos evolving in arbitrary progress levels. Moreover, a novel Rich Action-semantic Consistent Knowledge network (RACK) under the teacher-student framework is proposed for EAP. Firstly, we use a two-stream pre-trained model to extract features of videos. Secondly, we treat the RGB or flow features of the partial videos as nodes and their action semantic consistencies as edges. Next, we build a bi-directional semantic graph for the teacher network and a single-directional semantic graph for the student network to model rich ASCK among partial videos. The MSE and MMD losses are incorporated as our distillation loss to enrich the ASCK of partial videos from the teacher to the student network. Finally, we obtain the final prediction by summering the logits of different subnetworks and applying a softmax layer. Extensive experiments and ablative studies have been conducted, demonstrating the effectiveness of modeling rich ASCK for EAP. With the proposed RACK, we have achieved state-of-the-art performance on three benchmarks. The code is available at https://github.com/lily2lab/RACK.git.

cs.CV↗

MetaDreamer: Efficient Text-to-3D Creation With Disentangling Geometry and Texture

Generative models for 3D object synthesis have seen significant advancements with the incorporation of prior knowledge distilled from 2D diffusion models. Nevertheless, challenges persist in the form of multi-view geometric inconsistencies and slow generation speeds within the existing 3D synthesis frameworks. This can be attributed to two factors: firstly, the deficiency of abundant geometric a priori knowledge in optimization, and secondly, the entanglement issue between geometry and texture in conventional 3D generation methods.In response, we introduce MetaDreammer, a two-stage optimization approach that leverages rich 2D and 3D prior knowledge. In the first stage, our emphasis is on optimizing the geometric representation to ensure multi-view consistency and accuracy of 3D objects. In the second stage, we concentrate on fine-tuning the geometry and optimizing the texture, thereby achieving a more refined 3D object. Through leveraging 2D and 3D prior knowledge in two stages, respectively, we effectively mitigate the interdependence between geometry and texture. MetaDreamer establishes clear optimization objectives for each stage, resulting in significant time savings in the 3D generation process. Ultimately, MetaDreamer can generate high-quality 3D objects based on textual prompts within 20 minutes, and to the best of our knowledge, it is the most efficient text-to-3D generation method. Furthermore, we introduce image control into the process, enhancing the controllability of 3D generation. Extensive empirical evidence confirms that our method is not only highly efficient but also achieves a quality level that is at the forefront of current state-of-the-art 3D generation techniques.

cs.CV↗

Learning Constrained Dynamic Correlations in Spatiotemporal Graphs for Motion Prediction

Human motion prediction is challenging due to the complex spatiotemporal feature modeling. Among all methods, graph convolution networks (GCNs) are extensively utilized because of their superiority in explicit connection modeling. Within a GCN, the graph correlation adjacency matrix drives feature aggregation and is the key to extracting predictive motion features. State-of-the-art methods decompose the spatiotemporal correlation into spatial correlations for each frame and temporal correlations for each joint. Directly parameterizing these correlations introduces redundant parameters to represent common relations shared by all frames and all joints. Besides, the spatiotemporal graph adjacency matrix is the same for different motion samples and cannot reflect sample-wise correspondence variances. To overcome these two bottlenecks, we propose dynamic spatiotemporal decompose GC (DSTD-GC), which only takes 28.6% parameters of the state-of-the-art GC. The key of DSTD-GC is constrained dynamic correlation modeling, which explicitly parameterizes the common static constraints as a spatial/temporal vanilla adjacency matrix shared by all frames/joints and dynamically extracts correspondence variances for each frame/joint with an adjustment modeling function. For each sample, the common constrained adjacency matrices are fixed to represent generic motion patterns, while the extracted variances complete the matrices with specific pattern adjustments. Meanwhile, we mathematically reformulate GCs on spatiotemporal graphs into a unified form and find that DSTD-GC relaxes certain constraints of other GC, which contributes to a better representation capability. By combining DSTD-GC with prior knowledge, we propose a powerful spatiotemporal GCN called DSTD-GCN, which outperforms SOTA methods by $3.9\% \sim 8.7\%$ in prediction accuracy with $55.0\% \sim 96.9\%$ fewer parameters.

cs.CV↗

Co-training with High-Confidence Pseudo Labels for Semi-supervised Medical Image Segmentation

Consistency regularization and pseudo labeling-based semi-supervised methods perform co-training using the pseudo labels from multi-view inputs. However, such co-training models tend to converge early to a consensus, degenerating to the self-training ones, and produce low-confidence pseudo labels from the perturbed inputs during training. To address these issues, we propose an Uncertainty-guided Collaborative Mean-Teacher (UCMT) for semi-supervised semantic segmentation with the high-confidence pseudo labels. Concretely, UCMT consists of two main components: 1) collaborative mean-teacher (CMT) for encouraging model disagreement and performing co-training between the sub-networks, and 2) uncertainty-guided region mix (UMIX) for manipulating the input images according to the uncertainty maps of CMT and facilitating CMT to produce high-confidence pseudo labels. Combining the strengths of UMIX with CMT, UCMT can retain model disagreement and enhance the quality of pseudo labels for the co-training segmentation. Extensive experiments on four public medical image datasets including 2D and 3D modalities demonstrate the superiority of UCMT over the state-of-the-art. Code is available at: https://github.com/Senyh/UCMT.

cs.CV↗

Cluster Contrast for Unsupervised Person Re-Identification

State-of-the-art unsupervised re-ID methods train the neural networks using a memory-based non-parametric softmax loss. Instance feature vectors stored in memory are assigned pseudo-labels by clustering and updated at instance level. However, the varying cluster sizes leads to inconsistency in the updating progress of each cluster. To solve this problem, we present Cluster Contrast which stores feature vectors and computes contrast loss at the cluster level. Our approach employs a unique cluster representation to describe each cluster, resulting in a cluster-level memory dictionary. In this way, the consistency of clustering can be effectively maintained throughout the pipline and the GPU memory consumption can be significantly reduced. Thus, our method can solve the problem of cluster inconsistency and be applicable to larger data sets. In addition, we adopt different clustering algorithms to demonstrate the robustness and generalization of our framework. The application of Cluster Contrast to a standard unsupervised re-ID pipeline achieves considerable improvements of 9.9%, 8.3%, 12.1% compared to state-of-the-art purely unsupervised re-ID methods and 5.5%, 4.8%, 4.4% mAP compared to the state-of-the-art unsupervised domain adaptation re-ID methods on the Market, Duke, and MSMT17 datasets. Code is available at https://github.com/alibaba/cluster-contrast.

cs.CV↗

Self-supervised Domain Adaptation for Breaking the Limits of Low-quality Fundus Image Quality Enhancement

Retinal fundus images have been applied for the diagnosis and screening of eye diseases, such as Diabetic Retinopathy (DR) or Diabetic Macular Edema (DME). However, both low-quality fundus images and style inconsistency potentially increase uncertainty in the diagnosis of fundus disease and even lead to misdiagnosis by ophthalmologists. Most of the existing image enhancement methods mainly focus on improving the image quality by leveraging the guidance of high-quality images, which is difficult to be collected in medical applications. In this paper, we tackle image quality enhancement in a fully unsupervised setting, i.e., neither paired images nor high-quality images. To this end, we explore the potential of the self-supervised task for improving the quality of fundus images without the requirement of high-quality reference images. Specifically, we construct multiple patch-wise domains via an auxiliary pre-trained quality assessment network and a style clustering. To achieve robust low-quality image enhancement and address style inconsistency, we formulate two self-supervised domain adaptation tasks to disentangle the features of image content, low-quality factor and style information by exploring intrinsic supervision signals within the low-quality images. Extensive experiments are conducted on EyeQ and Messidor datasets, and results show that our DASQE method achieves new state-of-the-art performance when only low-quality images are available.

eess.IV↗

Thermoelectric properties of cement composite analogues from first principles calculations

Buildings are responsible for a considerable fraction of the energy wasted globally every year, and as a result, excess carbon emissions. While heat is lost directly in colder months and climates, resulting in increased heating loads, in hot climates cooling and ventilation is required. One avenue towards improving the energy efficiency of buildings is to integrate thermoelectric devices and materials within the fabric of the building to exploit the temperature gradient between the inside and outside to do useful work. Cement-based materials are ubiquitous in modern buildings and present an interesting opportunity to be functionalised. We present a systematic investigation of the electronic transport coefficients relevant to the thermoelectric materials of the calcium silicate hydrate (C-S-H) gel analogue, tobermorite, using Density Functional Theory calculations with the Boltzmann transport method. The calculated values of the Seebeck coefficient are within the typical magnitude (200 - 600 $μV/K$) indicative of a good thermoelectric material. The tobermorite models are predicted to be intrinsically $p$-type thermoelectric material because of the presence of large concentration of the Si-O tetrahedra sites. The calculated electronic $ZT$ for the tobermorite models have their optimal values of 0.983 at (400 $\mathrm{K}$ and $10^{17}$ $\mathrm{cm^{-3}}$) for tobermorite 9 Å, 0.985 at (400 $\mathrm{K}$ and $10^{17}$ $\mathrm{cm^{-3}}$) for tobermorite 11 Å and 1.20 at (225 $\mathrm{K}$ and $10^{19}$ $\mathrm{cm^{-3}}$) for tobermorite 14 Å, respectively.

cond-mat.mtrl-sci↗

Time- vs. frequency- domain inverse elastic scattering: Theory and experiment

This study formally adapts the time-domain linear sampling method (TLSM) for ultrasonic imaging of stationary and evolving fractures in safety-critical components. The TLSM indicator is then applied to the laboratory test data of [22, 18] and the obtained reconstructions are compared to their frequency-domain counterparts. The results highlight the unique capability of the time-domain imaging functional for high-fidelity tracking of evolving damage, and its relative robustness to sparse and reduced aperture data at moderate noise levels. A comparative analysis of the TLSM images against the multifrequency LSM maps of [22] further reveals that thanks to the full-waveform inversion in time and space, the TLSM generates images of remarkably higher quality with the same dataset.

math.NA↗

DeepSSM: Deep State-Space Model for 3D Human Motion Prediction

Predicting future human motion plays a significant role in human-machine interactions for various real-life applications. A unified formulation and multi-order modeling are two critical perspectives for analyzing and representing human motion. In contrast to prior works, we improve the multi-order modeling ability of human motion systems for more accurate predictions by building a deep state-space model (DeepSSM). The DeepSSM utilizes the advantages of both the state-space theory and the deep network. Specifically, we formulate the human motion system as the state-space model of a dynamic system and model the motion system by the state-space theory, offering a unified formulation for diverse human motion systems. Moreover, a novel deep network is designed to parameterize this system, which jointly models the state-state transition and state-observation transition processes. In this way, the state of a system is updated by the multi-order information of a time-varying human motion sequence. Multiple future poses are recursively predicted via the state-observation transition. To further improve the model ability of the system, a novel loss, WT-MPJPE (Weighted Temporal Mean Per Joint Position Error), is introduced to optimize the model. The proposed loss encourages the system to achieve more accurate predictions by increasing weights to the early time steps. The experiments on two benchmark datasets (i.e., Human3.6M and 3DPW) confirm that our method achieves state-of-the-art performance with improved accuracy of at least 2.2mm per joint. The code will be available at: \url{https://github.com/lily2lab/DeepSSM.git}.

cs.CV↗

AIBench Scenario: Scenario-distilling AI Benchmarking

Modern real-world application scenarios like Internet services consist of a diversity of AI and non-AI modules with huge code sizes and long and complicated execution paths, which raises serious benchmarking or evaluating challenges. Using AI components or micro benchmarks alone can lead to error-prone conclusions. This paper presents a methodology to attack the above challenge. We formalize a real-world application scenario as a Directed Acyclic Graph-based model and propose the rules to distill it into a permutation of essential AI and non-AI tasks, which we call a scenario benchmark. Together with seventeen industry partners, we extract nine typical scenario benchmarks. We design and implement an extensible, configurable, and flexible benchmark framework. We implement two Internet service AI scenario benchmarks based on the framework as proxies to two real-world application scenarios. We consider scenario, component, and micro benchmarks as three indispensable parts for evaluating. Our evaluation shows the advantage of our methodology against using component or micro AI benchmarks alone. The specifications, source code, testbed, and results are publicly available from \url{https://www.benchcouncil.org/aibench/scenario/}.

cs.PF↗

The Nyström method for elastic wave scattering by unbounded rough surfaces

We consider the numerical algorithm for the two-dimensional time-harmonic elastic wave scattering by unbounded rough surfaces with Dirichlet boundary condition. A Nyström method is proposed for the scattering problem based on the integral equation method. Convergence of the Nyström method is established with convergence rate depending on the smoothness of the rough surfaces. In doing so, a crucial role is played by analyzing the singularities of the kernels of the relevant boundary integral operators. Numerical experiments are presented to demonstrate the effectiveness of the method.

math.NA↗