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Xiaolin Wei

Publications and source records attributed to Xiaolin Wei.

At least 19 recordsLinked to original sources

SeisFusion: Constrained Diffusion Model with Input Guidance for 3D Seismic Data Interpolation and Reconstruction

Geographical, physical, or economic constraints often result in missing traces within seismic data, making the reconstruction of complete seismic data a crucial step in seismic data processing. Traditional methods for seismic data reconstruction require the selection of multiple empirical parameters and struggle to handle large-scale continuous missing data. With the development of deep learning, various neural networks have demonstrated powerful reconstruction capabilities. However, these convolutional neural networks represent a point-to-point reconstruction approach that may not cover the entire distribution of the dataset. Consequently, when dealing with seismic data featuring complex missing patterns, such networks may experience varying degrees of performance degradation. In response to this challenge, we propose a novel diffusion model reconstruction framework tailored for 3D seismic data. To constrain the results generated by the diffusion model, we introduce conditional supervision constraints into the diffusion model, constraining the generated data of the diffusion model based on the input data to be reconstructed. We introduce a 3D neural network architecture into the diffusion model, successfully extending the 2D diffusion model to 3D space. Additionally, we refine the model's generation process by incorporating missing data into the generation process, resulting in reconstructions with higher consistency. Through ablation studies determining optimal parameter values, our method exhibits superior reconstruction accuracy when applied to both field datasets and synthetic datasets, effectively addressing a wide range of complex missing patterns. Our implementation is available at https://github.com/WAL-l/SeisFusion.

cs.LG

Enriching Phrases with Coupled Pixel and Object Contexts for Panoptic Narrative Grounding

Panoptic narrative grounding (PNG) aims to segment things and stuff objects in an image described by noun phrases of a narrative caption. As a multimodal task, an essential aspect of PNG is the visual-linguistic interaction between image and caption. The previous two-stage method aggregates visual contexts from offline-generated mask proposals to phrase features, which tend to be noisy and fragmentary. The recent one-stage method aggregates only pixel contexts from image features to phrase features, which may incur semantic misalignment due to lacking object priors. To realize more comprehensive visual-linguistic interaction, we propose to enrich phrases with coupled pixel and object contexts by designing a Phrase-Pixel-Object Transformer Decoder (PPO-TD), where both fine-grained part details and coarse-grained entity clues are aggregated to phrase features. In addition, we also propose a PhraseObject Contrastive Loss (POCL) to pull closer the matched phrase-object pairs and push away unmatched ones for aggregating more precise object contexts from more phrase-relevant object tokens. Extensive experiments on the PNG benchmark show our method achieves new state-of-the-art performance with large margins.

cs.CV

MobileVLM : A Fast, Strong and Open Vision Language Assistant for Mobile Devices

We present MobileVLM, a competent multimodal vision language model (MMVLM) targeted to run on mobile devices. It is an amalgamation of a myriad of architectural designs and techniques that are mobile-oriented, which comprises a set of language models at the scale of 1.4B and 2.7B parameters, trained from scratch, a multimodal vision model that is pre-trained in the CLIP fashion, cross-modality interaction via an efficient projector. We evaluate MobileVLM on several typical VLM benchmarks. Our models demonstrate on par performance compared with a few much larger models. More importantly, we measure the inference speed on both a Qualcomm Snapdragon 888 CPU and an NVIDIA Jeston Orin GPU, and we obtain state-of-the-art performance of 21.5 tokens and 65.3 tokens per second, respectively. Our code will be made available at: https://github.com/Meituan-AutoML/MobileVLM.

cs.CV

Orthogonal Temporal Interpolation for Zero-Shot Video Recognition

Zero-shot video recognition (ZSVR) is a task that aims to recognize video categories that have not been seen during the model training process. Recently, vision-language models (VLMs) pre-trained on large-scale image-text pairs have demonstrated impressive transferability for ZSVR. To make VLMs applicable to the video domain, existing methods often use an additional temporal learning module after the image-level encoder to learn the temporal relationships among video frames. Unfortunately, for video from unseen categories, we observe an abnormal phenomenon where the model that uses spatial-temporal feature performs much worse than the model that removes temporal learning module and uses only spatial feature. We conjecture that improper temporal modeling on video disrupts the spatial feature of the video. To verify our hypothesis, we propose Feature Factorization to retain the orthogonal temporal feature of the video and use interpolation to construct refined spatial-temporal feature. The model using appropriately refined spatial-temporal feature performs better than the one using only spatial feature, which verifies the effectiveness of the orthogonal temporal feature for the ZSVR task. Therefore, an Orthogonal Temporal Interpolation module is designed to learn a better refined spatial-temporal video feature during training. Additionally, a Matching Loss is introduced to improve the quality of the orthogonal temporal feature. We propose a model called OTI for ZSVR by employing orthogonal temporal interpolation and the matching loss based on VLMs. The ZSVR accuracies on popular video datasets (i.e., Kinetics-600, UCF101 and HMDB51) show that OTI outperforms the previous state-of-the-art method by a clear margin.

cs.CV

Exploration and Exploitation of Unlabeled Data for Open-Set Semi-Supervised Learning

In this paper, we address a complex but practical scenario in semi-supervised learning (SSL) named open-set SSL, where unlabeled data contain both in-distribution (ID) and out-of-distribution (OOD) samples. Unlike previous methods that only consider ID samples to be useful and aim to filter out OOD ones completely during training, we argue that the exploration and exploitation of both ID and OOD samples can benefit SSL. To support our claim, i) we propose a prototype-based clustering and identification algorithm that explores the inherent similarity and difference among samples at feature level and effectively cluster them around several predefined ID and OOD prototypes, thereby enhancing feature learning and facilitating ID/OOD identification; ii) we propose an importance-based sampling method that exploits the difference in importance of each ID and OOD sample to SSL, thereby reducing the sampling bias and improving the training. Our proposed method achieves state-of-the-art in several challenging benchmarks, and improves upon existing SSL methods even when ID samples are totally absent in unlabeled data.

cs.CV

3rd Place Solution for PVUW Challenge 2023: Video Panoptic Segmentation

In order to deal with the task of video panoptic segmentation in the wild, we propose a robust integrated video panoptic segmentation solution. In our solution, we regard the video panoptic segmentation task as a segmentation target querying task, represent both semantic and instance targets as a set of queries, and then combine these queries with video features extracted by neural networks to predict segmentation masks. In order to improve the learning accuracy and convergence speed of the solution, we add additional tasks of video semantic segmentation and video instance segmentation for joint training. In addition, we also add an additional image semantic segmentation model to further improve the performance of semantic classes. In addition, we also add some additional operations to improve the robustness of the model. Extensive experiments on the VIPSeg dataset show that the proposed solution achieves state-of-the-art performance with 50.04\% VPQ on the VIPSeg test set, which is 3rd place on the video panoptic segmentation track of the PVUW Challenge 2023.

cs.CV

Learning Point-Language Hierarchical Alignment for 3D Visual Grounding

This paper presents a novel hierarchical alignment model (HAM) that learns multi-granularity visual and linguistic representations in an end-to-end manner. We extract key points and proposal points to model 3D contexts and instances, and propose point-language alignment with context modulation (PLACM) mechanism, which learns to gradually align word-level and sentence-level linguistic embeddings with visual representations, while the modulation with the visual context captures latent informative relationships. To further capture both global and local relationships, we propose a spatially multi-granular modeling scheme that applies PLACM to both global and local fields. Experimental results demonstrate the superiority of HAM, with visualized results showing that it can dynamically model fine-grained visual and linguistic representations. HAM outperforms existing methods by a significant margin and achieves state-of-the-art performance on two publicly available datasets, and won the championship in ECCV 2022 ScanRefer challenge. Code is available at~\url{https://github.com/PPjmchen/HAM}.

cs.CV

Towards Accurate Post-Training Quantization for Vision Transformer

Vision transformer emerges as a potential architecture for vision tasks. However, the intense computation and non-negligible delay hinder its application in the real world. As a widespread model compression technique, existing post-training quantization methods still cause severe performance drops. We find the main reasons lie in (1) the existing calibration metric is inaccurate in measuring the quantization influence for extremely low-bit representation, and (2) the existing quantization paradigm is unfriendly to the power-law distribution of Softmax. Based on these observations, we propose a novel Accurate Post-training Quantization framework for Vision Transformer, namely APQ-ViT. We first present a unified Bottom-elimination Blockwise Calibration scheme to optimize the calibration metric to perceive the overall quantization disturbance in a blockwise manner and prioritize the crucial quantization errors that influence more on the final output. Then, we design a Matthew-effect Preserving Quantization for Softmax to maintain the power-law character and keep the function of the attention mechanism. Comprehensive experiments on large-scale classification and detection datasets demonstrate that our APQ-ViT surpasses the existing post-training quantization methods by convincing margins, especially in lower bit-width settings (e.g., averagely up to 5.17% improvement for classification and 24.43% for detection on W4A4). We also highlight that APQ-ViT enjoys versatility and works well on diverse transformer variants.

cs.CV

Large Scale Visual Food Recognition

Food recognition plays an important role in food choice and intake, which is essential to the health and well-being of humans. It is thus of importance to the computer vision community, and can further support many food-oriented vision and multimodal tasks. Unfortunately, we have witnessed remarkable advancements in generic visual recognition for released large-scale datasets, yet largely lags in the food domain. In this paper, we introduce Food2K, which is the largest food recognition dataset with 2,000 categories and over 1 million images.Compared with existing food recognition datasets, Food2K bypasses them in both categories and images by one order of magnitude, and thus establishes a new challenging benchmark to develop advanced models for food visual representation learning. Furthermore, we propose a deep progressive region enhancement network for food recognition, which mainly consists of two components, namely progressive local feature learning and region feature enhancement. The former adopts improved progressive training to learn diverse and complementary local features, while the latter utilizes self-attention to incorporate richer context with multiple scales into local features for further local feature enhancement. Extensive experiments on Food2K demonstrate the effectiveness of our proposed method. More importantly, we have verified better generalization ability of Food2K in various tasks, including food recognition, food image retrieval, cross-modal recipe retrieval, food detection and segmentation. Food2K can be further explored to benefit more food-relevant tasks including emerging and more complex ones (e.g., nutritional understanding of food), and the trained models on Food2K can be expected as backbones to improve the performance of more food-relevant tasks. We also hope Food2K can serve as a large scale fine-grained visual recognition benchmark.

cs.CV

Pose-Controllable 3D Facial Animation Synthesis using Hierarchical Audio-Vertex Attention

Most of the existing audio-driven 3D facial animation methods suffered from the lack of detailed facial expression and head pose, resulting in unsatisfactory experience of human-robot interaction. In this paper, a novel pose-controllable 3D facial animation synthesis method is proposed by utilizing hierarchical audio-vertex attention. To synthesize real and detailed expression, a hierarchical decomposition strategy is proposed to encode the audio signal into both a global latent feature and a local vertex-wise control feature. Then the local and global audio features combined with vertex spatial features are used to predict the final consistent facial animation via a graph convolutional neural network by fusing the intrinsic spatial topology structure of the face model and the corresponding semantic feature of the audio. To accomplish pose-controllable animation, we introduce a novel pose attribute augmentation method by utilizing the 2D talking face technique. Experimental results indicate that the proposed method can produce more realistic facial expressions and head posture movements. Qualitative and quantitative experiments show that the proposed method achieves competitive performance against state-of-the-art methods.

cs.CV

3D Colored Shape Reconstruction from a Single RGB Image through Diffusion

We propose a novel 3d colored shape reconstruction method from a single RGB image through diffusion model. Diffusion models have shown great development potentials for high-quality 3D shape generation. However, most existing work based on diffusion models only focus on geometric shape generation, they cannot either accomplish 3D reconstruction from a single image, or produce 3D geometric shape with color information. In this work, we propose to reconstruct a 3D colored shape from a single RGB image through a novel conditional diffusion model. The reverse process of the proposed diffusion model is consisted of three modules, shape prediction module, color prediction module and NeRF-like rendering module. In shape prediction module, the reference RGB image is first encoded into a high-level shape feature and then the shape feature is utilized as a condition to predict the reverse geometric noise in diffusion model. Then the color of each 3D point updated in shape prediction module is predicted by color prediction module. Finally, a NeRF-like rendering module is designed to render the colored point cloud predicted by the former two modules to 2D image space to guide the training conditioned only on a reference image. As far as the authors know, the proposed method is the first diffusion model for 3D colored shape reconstruction from a single RGB image. Experimental results demonstrate that the proposed method achieves competitive performance on colored 3D shape reconstruction, and the ablation study validates the positive role of the color prediction module in improving the reconstruction quality of 3D geometric point cloud.

cs.CV

SegViT: Semantic Segmentation with Plain Vision Transformers

We explore the capability of plain Vision Transformers (ViTs) for semantic segmentation and propose the SegVit. Previous ViT-based segmentation networks usually learn a pixel-level representation from the output of the ViT. Differently, we make use of the fundamental component -- attention mechanism, to generate masks for semantic segmentation. Specifically, we propose the Attention-to-Mask (ATM) module, in which the similarity maps between a set of learnable class tokens and the spatial feature maps are transferred to the segmentation masks. Experiments show that our proposed SegVit using the ATM module outperforms its counterparts using the plain ViT backbone on the ADE20K dataset and achieves new state-of-the-art performance on COCO-Stuff-10K and PASCAL-Context datasets. Furthermore, to reduce the computational cost of the ViT backbone, we propose query-based down-sampling (QD) and query-based up-sampling (QU) to build a Shrunk structure. With the proposed Shrunk structure, the model can save up to $40\%$ computations while maintaining competitive performance.

cs.CV

Multiple Object Tracking Challenge Technical Report for Team MT_IoT

This is a brief technical report of our proposed method for Multiple-Object Tracking (MOT) Challenge in Complex Environments. In this paper, we treat the MOT task as a two-stage task including human detection and trajectory matching. Specifically, we designed an improved human detector and associated most of detection to guarantee the integrity of the motion trajectory. We also propose a location-wise matching matrix to obtain more accurate trace matching. Without any model merging, our method achieves 66.672 HOTA and 93.971 MOTA on the DanceTrack challenge dataset.

cs.CV

Uncertainty-Aware Image Captioning

It is well believed that the higher uncertainty in a word of the caption, the more inter-correlated context information is required to determine it. However, current image captioning methods usually consider the generation of all words in a sentence sequentially and equally. In this paper, we propose an uncertainty-aware image captioning framework, which parallelly and iteratively operates insertion of discontinuous candidate words between existing words from easy to difficult until converged. We hypothesize that high-uncertainty words in a sentence need more prior information to make a correct decision and should be produced at a later stage. The resulting non-autoregressive hierarchy makes the caption generation explainable and intuitive. Specifically, we utilize an image-conditioned bag-of-word model to measure the word uncertainty and apply a dynamic programming algorithm to construct the training pairs. During inference, we devise an uncertainty-adaptive parallel beam search technique that yields an empirically logarithmic time complexity. Extensive experiments on the MS COCO benchmark reveal that our approach outperforms the strong baseline and related methods on both captioning quality as well as decoding speed.

cs.CV

Efficient Modeling of Future Context for Image Captioning

Existing approaches to image captioning usually generate the sentence word-by-word from left to right, with the constraint of conditioned on local context including the given image and history generated words. There have been many studies target to make use of global information during decoding, e.g., iterative refinement. However, it is still under-explored how to effectively and efficiently incorporate the future context. To respond to this issue, inspired by that Non-Autoregressive Image Captioning (NAIC) can leverage two-side relation with modified mask operation, we aim to graft this advance to the conventional Autoregressive Image Captioning (AIC) model while maintaining the inference efficiency without extra time cost. Specifically, AIC and NAIC models are first trained combined with shared visual encoders, forcing the visual encoder to contain sufficient and valid future context; then the AIC model is encouraged to capture the causal dynamics of cross-layer interchanging from NAIC model on its unconfident words, which follows a teacher-student paradigm and optimized with the distribution calibration training objective. Empirical evidences demonstrate that our proposed approach clearly surpass the state-of-the-art baselines in both automatic metrics and human evaluations on the MS COCO benchmark. The source code is available at: https://github.com/feizc/Future-Caption.

cs.CV

Meta-Ensemble Parameter Learning

Ensemble of machine learning models yields improved performance as well as robustness. However, their memory requirements and inference costs can be prohibitively high. Knowledge distillation is an approach that allows a single model to efficiently capture the approximate performance of an ensemble while showing poor scalability as demand for re-training when introducing new teacher models. In this paper, we study if we can utilize the meta-learning strategy to directly predict the parameters of a single model with comparable performance of an ensemble. Hereto, we introduce WeightFormer, a Transformer-based model that can predict student network weights layer by layer in a forward pass, according to the teacher model parameters. The proprieties of WeightFormer are investigated on the CIFAR-10, CIFAR-100, and ImageNet datasets for model structures of VGGNet-11, ResNet-50, and ViT-B/32, where it demonstrates that our method can achieve approximate classification performance of an ensemble and outperforms both the single network and standard knowledge distillation. More encouragingly, we show that WeightFormer results can further exceeds average ensemble with minor fine-tuning. Importantly, our task along with the model and results can potentially lead to a new, more efficient, and scalable paradigm of ensemble networks parameter learning.

cs.CV

SoccerNet 2022 Challenges Results

The SoccerNet 2022 challenges were the second annual video understanding challenges organized by the SoccerNet team. In 2022, the challenges were composed of 6 vision-based tasks: (1) action spotting, focusing on retrieving action timestamps in long untrimmed videos, (2) replay grounding, focusing on retrieving the live moment of an action shown in a replay, (3) pitch localization, focusing on detecting line and goal part elements, (4) camera calibration, dedicated to retrieving the intrinsic and extrinsic camera parameters, (5) player re-identification, focusing on retrieving the same players across multiple views, and (6) multiple object tracking, focusing on tracking players and the ball through unedited video streams. Compared to last year's challenges, tasks (1-2) had their evaluation metrics redefined to consider tighter temporal accuracies, and tasks (3-6) were novel, including their underlying data and annotations. More information on the tasks, challenges and leaderboards are available on https://www.soccer-net.org. Baselines and development kits are available on https://github.com/SoccerNet.

cs.CV

Fully Convolutional One-Stage 3D Object Detection on LiDAR Range Images

We present a simple yet effective fully convolutional one-stage 3D object detector for LiDAR point clouds of autonomous driving scenes, termed FCOS-LiDAR. Unlike the dominant methods that use the bird-eye view (BEV), our proposed detector detects objects from the range view (RV, a.k.a. range image) of the LiDAR points. Due to the range view's compactness and compatibility with the LiDAR sensors' sampling process on self-driving cars, the range view-based object detector can be realized by solely exploiting the vanilla 2D convolutions, departing from the BEV-based methods which often involve complicated voxelization operations and sparse convolutions. For the first time, we show that an RV-based 3D detector with standard 2D convolutions alone can achieve comparable performance to state-of-the-art BEV-based detectors while being significantly faster and simpler. More importantly, almost all previous range view-based detectors only focus on single-frame point clouds, since it is challenging to fuse multi-frame point clouds into a single range view. In this work, we tackle this challenging issue with a novel range view projection mechanism, and for the first time demonstrate the benefits of fusing multi-frame point clouds for a range-view based detector. Extensive experiments on nuScenes show the superiority of our proposed method and we believe that our work can be strong evidence that an RV-based 3D detector can compare favourably with the current mainstream BEV-based detectors.

cs.CV