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Xiaolong Li

Publications and source records attributed to Xiaolong Li.

At least 73 records · Page 4Linked to original sources

RLVMR: Reinforcement Learning with Verifiable Meta-Reasoning Rewards for Robust Long-Horizon Agents

The development of autonomous agents for complex, long-horizon tasks is a central goal in AI. However, dominant training paradigms face a critical limitation: reinforcement learning (RL) methods that optimize solely for final task success often reinforce flawed or inefficient reasoning paths, a problem we term inefficient exploration. This leads to agents that are brittle and fail to generalize, as they learn to find solutions without learning how to reason coherently. To address this, we introduce RLVMR, a novel framework that integrates dense, process-level supervision into end-to-end RL by rewarding verifiable, meta-reasoning behaviors. RLVMR equips an agent to explicitly tag its cognitive steps, such as planning, exploration, and reflection, and provides programmatic, rule-based rewards for actions that contribute to effective problem-solving. These process-centric rewards are combined with the final outcome signal and optimized using a critic-free policy gradient method. On the challenging ALFWorld and ScienceWorld benchmarks, RLVMR achieves new state-of-the-art results, with our 7B model reaching an 83.6% success rate on the most difficult unseen task split. Our analysis confirms these gains stem from improved reasoning quality, including significant reductions in redundant actions and enhanced error recovery, leading to more robust, efficient, and interpretable agents.

cs.LG↗

CogDual: Enhancing Dual Cognition of LLMs via Reinforcement Learning with Implicit Rule-Based Rewards

Role-Playing Language Agents (RPLAs) have emerged as a significant application direction for Large Language Models (LLMs). Existing approaches typically rely on prompt engineering or supervised fine-tuning to enable models to imitate character behaviors in specific scenarios, but often neglect the underlying \emph{cognitive} mechanisms driving these behaviors. Inspired by cognitive psychology, we introduce \textbf{CogDual}, a novel RPLA adopting a \textit{cognize-then-respond } reasoning paradigm. By jointly modeling external situational awareness and internal self-awareness, CogDual generates responses with improved character consistency and contextual alignment. To further optimize the performance, we employ reinforcement learning with two general-purpose reward schemes designed for open-domain text generation. Extensive experiments on the CoSER benchmark, as well as Cross-MR and LifeChoice, demonstrate that CogDual consistently outperforms existing baselines and generalizes effectively across diverse role-playing tasks.

cs.CL↗

RLVER: Reinforcement Learning with Verifiable Emotion Rewards for Empathetic Agents

Large language models (LLMs) excel at logical and algorithmic reasoning, yet their emotional intelligence (EQ) still lags far behind their cognitive prowess. While reinforcement learning from verifiable rewards (RLVR) has advanced in other domains, its application to dialogue-especially for emotional intelligence-remains underexplored. In this work, we introduce RLVER, the first end-to-end reinforcement learning framework that leverages verifiable emotion rewards from simulated users to cultivate higher-order empathetic abilities in LLMs. Within this framework, self-consistent affective simulated users engage in dialogue rollouts and produce deterministic emotion scores during conversations, serving as reward signals to guide the LLM's learning. Fine-tuning publicly available Qwen2.5-7B-Instruct model with PPO boosts its Sentient-Benchmark score from 13.3 to 79.2 while largely preserving mathematical and coding competence. Extensive experiments reveal that: (i) RLVER consistently improves multiple dialogue capabilities; (ii) Thinking and non-thinking models show distinct trends--thinking models excel in empathy and insight, while non-thinking models favor action; (iii) GRPO often yields stable gains, while PPO can push certain capabilities to a higher ceiling; (iv) More challenging environments are not always better-moderate ones can yield stronger outcomes. Our results show that RLVER is a practical route toward emotionally intelligent and broadly capable language agents.

cs.CL↗

CogniBench: A Legal-inspired Framework and Dataset for Assessing Cognitive Faithfulness of Large Language Models

Faithfulness hallucinations are claims generated by a Large Language Model (LLM) not supported by contexts provided to the LLM. Lacking assessment standards, existing benchmarks focus on "factual statements" that rephrase source materials while overlooking "cognitive statements" that involve making inferences from the given context. Consequently, evaluating and detecting the hallucination of cognitive statements remains challenging. Inspired by how evidence is assessed in the legal domain, we design a rigorous framework to assess different levels of faithfulness of cognitive statements and introduce the CogniBench dataset where we reveal insightful statistics. To keep pace with rapidly evolving LLMs, we further develop an automatic annotation pipeline that scales easily across different models. This results in a large-scale CogniBench-L dataset, which facilitates training accurate detectors for both factual and cognitive hallucinations. We release our model and datasets at: https://github.com/FUTUREEEEEE/CogniBench

cs.CL↗

CodeTool: Enhancing Programmatic Tool Invocation of LLMs via Process Supervision

Tool invocation significantly enhances the capabilities of Large Language Models (LLMs), yet challenges persist, particularly in complex task scenarios. Current methods, such as instruction-enhanced reasoning and supervised fine-tuning, often result in unnecessarily long reasoning paths and face difficulties in verifying the correctness of intermediate steps. In this paper, we propose CodeTool, a novel framework for stepwise code generation that improves LLM tool invocation by leveraging the concise and easily verifiable nature of code. CodeTool incorporates two distinct process rewards: the On-the-spot Reward, which provides immediate feedback on the accuracy of each tool invocation, and the Latent Reward, which assesses the contribution of each step toward overall task completion. By maximizing the cumulative reward of the On-the-spot and Latend Rewards at each step, LLMs are guided to follow efficient and accurate reasoning paths. Extensive experiments on StableToolBench and RestBench-TMDB demonstrate the superiority of CodeTool over existing approaches.

cs.AI↗

SHARE: An SLM-based Hierarchical Action CorREction Assistant for Text-to-SQL

Current self-correction approaches in text-to-SQL face two critical limitations: 1) Conventional self-correction methods rely on recursive self-calls of LLMs, resulting in multiplicative computational overhead, and 2) LLMs struggle to implement effective error detection and correction for declarative SQL queries, as they fail to demonstrate the underlying reasoning path. In this work, we propose SHARE, an SLM-based Hierarchical Action corREction assistant that enables LLMs to perform more precise error localization and efficient correction. SHARE orchestrates three specialized Small Language Models (SLMs) in a sequential pipeline, where it first transforms declarative SQL queries into stepwise action trajectories that reveal underlying reasoning, followed by a two-phase granular refinement. We further propose a novel hierarchical self-evolution strategy for data-efficient training. Experimental results demonstrate that SHARE effectively enhances self-correction capabilities while proving robust across various LLMs. Furthermore, our comprehensive analysis shows that SHARE maintains strong performance even in low-resource training settings, which is particularly valuable for text-to-SQL applications with data privacy constraints.

cs.CL↗

Two Experts Are All You Need for Steering Thinking: Reinforcing Cognitive Effort in MoE Reasoning Models Without Additional Training

Mixture-of-Experts (MoE) architectures within Large Reasoning Models (LRMs) have achieved impressive reasoning capabilities by selectively activating experts to facilitate structured cognitive processes. Despite notable advances, existing reasoning models often suffer from cognitive inefficiencies like overthinking and underthinking. To address these limitations, we introduce a novel inference-time steering methodology called Reinforcing Cognitive Experts (RICE), designed to improve reasoning performance without additional training or complex heuristics. Leveraging normalized Pointwise Mutual Information (nPMI), we systematically identify specialized experts, termed ''cognitive experts'' that orchestrate meta-level reasoning operations characterized by tokens like '' ''. Empirical evaluations with leading MoE-based LRMs (DeepSeek-R1 and Qwen3-235B) on rigorous quantitative and scientific reasoning benchmarks demonstrate noticeable and consistent improvements in reasoning accuracy, cognitive efficiency, and cross-domain generalization. Crucially, our lightweight approach substantially outperforms prevalent reasoning-steering techniques, such as prompt design and decoding constraints, while preserving the model's general instruction-following skills. These results highlight reinforcing cognitive experts as a promising, practical, and interpretable direction to enhance cognitive efficiency within advanced reasoning models.

cs.AI↗

Sentient Agent as a Judge: Evaluating Higher-Order Social Cognition in Large Language Models

Assessing how well a large language model (LLM) understands human, rather than merely text, remains an open challenge. To bridge the gap, we introduce Sentient Agent as a Judge (SAGE), an automated evaluation framework that measures an LLM's higher-order social cognition. SAGE instantiates a Sentient Agent that simulates human-like emotional changes and inner thoughts during interaction, providing a more realistic evaluation of the tested model in multi-turn conversations. At every turn, the agent reasons about (i) how its emotion changes, (ii) how it feels, and (iii) how it should reply, yielding a numerical emotion trajectory and interpretable inner thoughts. Experiments on 100 supportive-dialogue scenarios show that the final Sentient emotion score correlates strongly with Barrett-Lennard Relationship Inventory (BLRI) ratings and utterance-level empathy metrics, validating psychological fidelity. We also build a public Sentient Leaderboard covering 18 commercial and open-source models that uncovers substantial gaps (up to 4x) between frontier systems (GPT-4o-Latest, Gemini2.5-Pro) and earlier baselines, gaps not reflected in conventional leaderboards (e.g., Arena). SAGE thus provides a principled, scalable and interpretable tool for tracking progress toward genuinely empathetic and socially adept language agents.

cs.CL↗

VISTA: Enhancing Vision-Text Alignment in MLLMs via Cross-Modal Mutual Information Maximization

Current multimodal large language models (MLLMs) face a critical challenge in modality alignment, often exhibiting a bias towards textual information at the expense of other modalities like vision. This paper conducts a systematic information-theoretic analysis of the widely used cross-entropy loss in MLLMs, uncovering its implicit alignment objective. Our theoretical investigation reveals that this implicit objective has inherent limitations, leading to a degradation of cross-modal alignment as text sequence length increases, thereby hindering effective multimodal information fusion. To overcome these drawbacks, we propose Vision-Text Alignment (VISTA), a novel approach guided by our theoretical insights. VISTA introduces an explicit alignment objective designed to maximize cross-modal mutual information, preventing the degradation of visual alignment. Notably, VISTA enhances the visual understanding capabilities of existing MLLMs without requiring any additional trainable modules or extra training data, making it both efficient and practical. Our method significantly outperforms baseline models across more than a dozen benchmark datasets, including VQAv2, MMStar, and MME, paving the way for new directions in MLLM modal alignment research.

cs.CV↗

SPC: Evolving Self-Play Critic via Adversarial Games for LLM Reasoning

Evaluating the step-by-step reliability of large language model (LLM) reasoning, such as Chain-of-Thought, remains challenging due to the difficulty and cost of obtaining high-quality step-level supervision. In this paper, we introduce Self-Play Critic (SPC), a novel approach where a critic model evolves its ability to assess reasoning steps through adversarial self-play games, eliminating the need for manual step-level annotation. SPC involves fine-tuning two copies of a base model to play two roles, namely a "sneaky generator" that deliberately produces erroneous steps designed to be difficult to detect, and a "critic" that analyzes the correctness of reasoning steps. These two models engage in an adversarial game in which the generator aims to fool the critic, while the critic model seeks to identify the generator's errors. Using reinforcement learning based on the game outcomes, the models iteratively improve; the winner of each confrontation receives a positive reward and the loser receives a negative reward, driving continuous self-evolution. Experiments on three reasoning process benchmarks (ProcessBench, PRM800K, DeltaBench) demonstrate that our SPC progressively enhances its error detection capabilities (e.g., accuracy increases from 70.8% to 77.7% on ProcessBench) and surpasses strong baselines, including distilled R1 model. Furthermore, SPC can guide the test-time search of diverse LLMs and significantly improve their mathematical reasoning performance on MATH500 and AIME2024, surpassing those guided by state-of-the-art process reward models.

cs.CL↗

Hybrid neural network method of a multilayer perceptron and autoencoder for the α-particle preformation factor in α-decay theory

The preformation factor quantifies the probability of α particles preforming on the surface of the parent nucleus in decay theory and is closely related to the study of α clustering structure. In this work, a multilayer perceptron and autoencoder (MLP + AE) hybrid neural network method is introduced to extract preformation factors within the generalized liquid drop model and experimental data. A K-fold cross validation method is also adopted. The accuracy of the preformation factor calculated by this improved neural network is comparable to the results of the empirical formula. MLP + AE can effectively capture the linear relationship between the logarithm of the preformation factor and the square root of the ratio of the decay energy, further verifying that Geiger-Nuttall law can deal with preformation factor. The extracted preformation probability of isotope and isotone chains show different trends near the magic number, and in addition, an odd-even staggering effect appears. This means that the preformation factors are affected by closed shells and unpaired nucleons. Therefore the preformation factors can provide nuclear structure information. Furthermore, for 41 new nuclides, the half-lives introduced with the preformation factors reproduce the experimental values as expected. Finally, the preformation factors and α-decay half-lives of Z = 119 and 120 superheavy nuclei are predicted.

nucl-th↗

Towards Intelligent Transportation with Pedestrians and Vehicles In-the-Loop: A Surveillance Video-Assisted Federated Digital Twin Framework

In intelligent transportation systems (ITSs), incorporating pedestrians and vehicles in-the-loop is crucial for developing realistic and safe traffic management solutions. However, there is falls short of simulating complex real-world ITS scenarios, primarily due to the lack of a digital twin implementation framework for characterizing interactions between pedestrians and vehicles at different locations in different traffic environments. In this article, we propose a surveillance video assisted federated digital twin (SV-FDT) framework to empower ITSs with pedestrians and vehicles in-the-loop. Specifically, SVFDT builds comprehensive pedestrian-vehicle interaction models by leveraging multi-source traffic surveillance videos. Its architecture consists of three layers: (i) the end layer, which collects traffic surveillance videos from multiple sources; (ii) the edge layer, responsible for semantic segmentation-based visual understanding, twin agent-based interaction modeling, and local digital twin system (LDTS) creation in local regions; and (iii) the cloud layer, which integrates LDTSs across different regions to construct a global DT model in realtime. We analyze key design requirements and challenges and present core guidelines for SVFDT's system implementation. A testbed evaluation demonstrates its effectiveness in optimizing traffic management. Comparisons with traditional terminal-server frameworks highlight SV-FDT's advantages in mirroring delays, recognition accuracy, and subjective evaluation. Finally, we identify some open challenges and discuss future research directions.

cs.ET↗

From Visuals to Vocabulary: Establishing Equivalence Between Image and Text Token Through Autoregressive Pre-training in MLLMs

While MLLMs perform well on perceptual tasks, they lack precise multimodal alignment, limiting performance. To address this challenge, we propose Vision Dynamic Embedding-Guided Pretraining (VDEP), a hybrid autoregressive training paradigm for MLLMs. Utilizing dynamic embeddings from the MLP following the visual encoder, this approach supervises image hidden states and integrates image tokens into autoregressive training. Existing MLLMs primarily focused on recovering information from textual inputs, often neglecting the effective processing of image data. In contrast, the key improvement of this work is the reinterpretation of multimodal alignment as a process of recovering information from input data, with particular emphasis on reconstructing detailed visual features.The proposed method seamlessly integrates into standard models without architectural changes. Experiments on 13 benchmarks show VDEP outperforms baselines, surpassing existing methods.

cs.CV↗

Advancing General Multimodal Capability of Vision-language Models with Pyramid-descent Visual Position Encoding

Vision-language Models (VLMs) have shown remarkable capabilities in advancing general artificial intelligence, yet the irrational encoding of visual positions persists in inhibiting the models' comprehensive perception performance across different levels of granularity. In this work, we propose Pyramid-descent Visual Position Encoding (PyPE), a novel approach designed to enhance the perception of visual tokens within VLMs. By assigning visual position indexes from the periphery to the center and expanding the central receptive field incrementally, PyPE addresses the limitations of traditional raster-scan methods and mitigates the long-term decay effects induced by Rotary Position Embedding (RoPE). Our method reduces the relative distance between interrelated visual elements and instruction tokens, promoting a more rational allocation of attention weights and allowing for a multi-granularity perception of visual elements and countering the over-reliance on anchor tokens. Extensive experimental evaluations demonstrate that PyPE consistently improves the general capabilities of VLMs across various sizes. Code is available at https://github.com/SakuraTroyChen/PyPE.

cs.CV↗

Self-playing Adversarial Language Game Enhances LLM Reasoning

We explore the potential of self-play training for large language models (LLMs) in a two-player adversarial language game called Adversarial Taboo. In this game, an attacker and a defender communicate around a target word only visible to the attacker. The attacker aims to induce the defender to speak the target word unconsciously, while the defender tries to infer the target word from the attacker's utterances. To win the game, both players must have sufficient knowledge about the target word and high-level reasoning ability to infer and express in this information-reserved conversation. Hence, we are curious about whether LLMs' reasoning ability can be further enhanced by Self-Playing this Adversarial language Game (SPAG). With this goal, we select several open-source LLMs and let each act as the attacker and play with a copy of itself as the defender on an extensive range of target words. Through reinforcement learning on the game outcomes, we observe that the LLMs' performances uniformly improve on a broad range of reasoning benchmarks. Furthermore, iteratively adopting this self-play process can continuously promote LLMs' reasoning abilities. The code is available at https://github.com/Linear95/SPAG.

cs.CL↗

Collaborative UAVs Multi-task Video Processing Optimization Based on Enhanced Distributed Actor-Critic Networks

With the rapid advancement of the Internet of Things (IoT) and Artificial Intelligence (AI), intelligent information services are being increasingly integrated across various sectors, including healthcare, industry, and transportation. Traditional solutions rely on centralized cloud processing, which encounters considerable challenges in fulfilling the Quality of Service (QoS) requirements of Computer Vision (CV) tasks generated in the resource-constrained infrastructure-less environments. In this paper, we introduce a distributed framework called CoUAV-Pro for multi-task video processing powered by Unmanned Aerial Vehicles (UAVs). This framework empowers multiple UAVs to meet the service demands of various computer vision (CV) tasks in infrastructure-less environments, thereby eliminating the need for centralized processing. Specifically, we develop a novel task allocation algorithm that leverages enhanced distributed actor-critic networks within CoUAV-Pro, aiming to optimize task processing efficiency while contending with constraints associated with UAV's energy, computational, and communication resources. Comprehensive experiments demonstrate that our proposed solution achieves satisfactory performance levels against those of centralized methods across key metrics including task acquisition rates, task latency, and energy consumption.

cs.DC↗

Loss Spike in Training Neural Networks

In this work, we investigate the mechanism underlying loss spikes observed during neural network training. When the training enters a region with a lower-loss-as-sharper (LLAS) structure, the training becomes unstable, and the loss exponentially increases once the loss landscape is too sharp, resulting in the rapid ascent of the loss spike. The training stabilizes when it finds a flat region. From a frequency perspective, we explain the rapid descent in loss as being primarily influenced by low-frequency components. We observe a deviation in the first eigendirection, which can be reasonably explained by the frequency principle, as low-frequency information is captured rapidly, leading to the rapid descent. Inspired by our analysis of loss spikes, we revisit the link between the maximum eigenvalue of the loss Hessian ($λ_{\mathrm{max}}$), flatness and generalization. We suggest that $λ_{\mathrm{max}}$ is a good measure of sharpness but not a good measure for generalization. Furthermore, we experimentally observe that loss spikes can facilitate condensation, causing input weights to evolve towards the same direction. And our experiments show that there is a correlation (similar trend) between $λ_{\mathrm{max}}$ and condensation. This observation may provide valuable insights for further theoretical research on the relationship between loss spikes, $λ_{\mathrm{max}}$, and generalization.

cs.LG↗

Memoryless Multimodal Anomaly Detection via Student-Teacher Network and Signed Distance Learning

Unsupervised anomaly detection is a challenging computer vision task, in which 2D-based anomaly detection methods have been extensively studied. However, multimodal anomaly detection based on RGB images and 3D point clouds requires further investigation. The existing methods are mainly inspired by memory bank based methods commonly used in 2D-based anomaly detection, which may cost extra memory for storing mutimodal features. In present study, a novel memoryless method MDSS is proposed for multimodal anomaly detection, which employs a light-weighted student-teacher network and a signed distance function to learn from RGB images and 3D point clouds respectively, and complements the anomaly information from the two modalities. Specifically, a student-teacher network is trained with normal RGB images and masks generated from point clouds by a dynamic loss, and the anomaly score map could be obtained from the discrepancy between the output of student and teacher. Furthermore, the signed distance function learns from normal point clouds to predict the signed distances between points and surface, and the obtained signed distances are used to generate anomaly score map. Subsequently, the anomaly score maps are aligned to generate the final anomaly score map for detection. The experimental results indicate that MDSS is comparable but more stable than the SOTA memory bank based method Shape-guided, and furthermore performs better than other baseline methods.

cs.CV↗