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Xiaonan Nie

Publications and source records attributed to Xiaonan Nie.

At least 19 recordsLinked to original sources

Improving Video Sparse Attention with Fine-grained Router and Sparse Rebasing

We present VSA2, a frontier trainable sparse attention for video DiTs. VSA2 includes a variety of new architectural features and training procedures that we apply across all stages of the DiT development cycle, including pretraining, RL, and inference, to produce a DiT with comparable or better quality than a full attention counterpart. Architecturally, VSA2 introduces a fine-grained router that improves the precision of identifying critical tokens and supports dynamic computation by allowing each query to attend to a variable number of key-value pairs. In training, we identify a Hard-to-Easy Curriculum, where models trained under high sparsity and later evaluated with lower sparsity during inference not only generalize effectively, but also outperform models trained with full attention in motion quality. VSA2 is also flexible: it can replace full attention during the middle of progressive low-to-high resolution pretraining, rebasing early-stage full-attention checkpoints. Experiments show that VSA2 reduces attention computation by half over VSA with lower loss. On 720p videos, it accelerates attention by 8.9x and end-to-end generation by 4.62x compared to the FlashAttention-3 baseline, while achieving comparable or better video quality.

cs.CV↗

HexiScale: Facilitating Large Language Model Training over Heterogeneous Hardware

Training large language models (LLMs) is a computationally intensive task, which is typically conducted in data centers with homogeneous high-performance GPUs. In this paper, we explore an alternative approach by deploying training computations across heterogeneous GPUs to enable better flexibility and efficiency for heterogeneous resource utilization. Toward this end, we propose a novel system, HexiScale, that can flexibly support asymmetric partition of training computations in the scope of data-, pipeline-, and tensor model parallelism. We further formalize the allocation of asymmetric partitioned training computations over a set of heterogeneous GPUs as a constrained optimization problem and propose an efficient hierarchical graph partitioning algorithm. Our approach effectively allocates training computations across heterogeneous GPUs, fully leveraging the available computational power. We compare the performance of HexiScale with state-of-the-art homogeneous and heterogeneous training systems. When training LLMs at different scales (from 7B to 30B), empirical results demonstrate that: (i) compared to state-of-the-art homogeneous baselines running over homogeneous GPUs, HexiScale achieves similar performance when running over heterogeneous GPUs with the same theoretical FLOPS; (ii) compared to state-of-the-art heterogeneous baselines running on the same heterogeneous clusters, HexiScale delivers $1.5\times$ to $2.4\times$ higher throughput.

cs.DC↗

Unleashing Scalable Context Parallelism for Foundation Models Pre-Training via FCP

Context parallelism (CP) has been widely adopted to support the growing context length in foundation model pretraining. However, existing designs fail to handle the large variation in sequence length from training datasets, resulting in suboptimal performance. These methods often over-shard short sequences, leading to compute inefficiency and excessive communication, or process long and short sequences separately without proper bin-packing, causing workload imbalance. In this paper, we propose FCP, a flexible context parallelism paradigm that shards and schedules sequences at block-level granularity. Instead of relying on rigid communication topologies such as ring, FCP enables arbitrary peer-to-peer communication, allowing flexible placement of sequence blocks across workers. By bin-packing blocks from both short and long sequences, FCP achieves both high compute efficiency and balanced workload distribution. Extensive evaluations show that FCP attains near-linear scalability on up to 256 NVIDIA GPUs, with 1.13x-2.21x improvement in the attention MFU.

cs.DC↗

Context Unrolling in Omni Models

We present Omni, a unified multimodal model natively trained on diverse modalities, including text, images, videos, 3D geometry, and hidden representations. We find that such training enables Context Unrolling, where the model explicitly reasons across multiple modal representations before producing predictions. This process enables the model to aggregate complementary information across heterogeneous modalities, facilitating a more faithful approximation of the shared multimodal knowledge manifold and improving downstream reasoning fidelity. As a result, Omni achieves strong performance on both multimodal generation and understanding benchmarks, while demonstrating advanced multimodal reasoning capabilities, including in-context generation of text, image, video, and 3D geometry.

cs.CV↗

Seedance 2.0: Advancing Video Generation for World Complexity

Seedance 2.0 is a new native multi-modal audio-video generation model, officially released in China in early February 2026. Compared with its predecessors, Seedance 1.0 and 1.5 Pro, Seedance 2.0 adopts a unified, highly efficient, and large-scale architecture for multi-modal audio-video joint generation. This allows it to support four input modalities: text, image, audio, and video, by integrating one of the most comprehensive suites of multi-modal content reference and editing capabilities available in the industry to date. It delivers substantial, well-rounded improvements across all key sub-dimensions of video and audio generation. In both expert evaluations and public user tests, the model has demonstrated performance on par with the leading levels in the field. Seedance 2.0 supports direct generation of audio-video content with durations ranging from 4 to 15 seconds, with native output resolutions of 480p and 720p. For multi-modal inputs as reference, its current open platform supports up to 3 video clips, 9 images, and 3 audio clips. In addition, we provide Seedance 2.0 Fast version, an accelerated variant of Seedance 2.0 designed to boost generation speed for low-latency scenarios. Seedance 2.0 has delivered significant improvements to its foundational generation capabilities and multi-modal generation performance, bringing an enhanced creative experience for end users.

cs.CV↗

UniGRPO: Unified Policy Optimization for Reasoning-Driven Visual Generation

Unified models capable of interleaved generation have emerged as a promising paradigm, with the community increasingly converging on autoregressive modeling for text and flow matching for image generation. To advance this direction, we propose a unified reinforcement learning framework tailored for interleaved generation. We validate our approach on its fundamental unit: a single round of reasoning-driven image generation, where the model first expands the user prompt through reasoning, followed by image synthesis. Formulating this multimodal generation process as a Markov Decision Process with sparse terminal rewards, we introduce UniGRPO to jointly optimize text and image generation policies using GRPO. Adopting a minimalist methodology to avoid over-design, we leverage established training recipes for both modalities by seamlessly integrating standard GRPO for reasoning and FlowGRPO for visual synthesis. To ensure scalability to multi-round interleaved generation, we introduce two critical modifications to the original FlowGRPO: (1) eliminating classifier-free guidance to maintain linear, unbranched rollouts, which is essential for scaling to complex scenarios involving multi-turn interactions and multi-condition generation (e.g., editing); and (2) replacing the standard latent KL penalty with an MSE penalty directly on the velocity fields, providing a more robust and direct regularization signal to mitigate reward hacking effectively. Our experiments demonstrate that this unified training recipe significantly enhances image generation quality through reasoning, providing a robust and scalable baseline for the future post-training of fully interleaved models.

cs.CV↗

Seedance 1.5 pro: A Native Audio-Visual Joint Generation Foundation Model

Recent strides in video generation have paved the way for unified audio-visual generation. In this work, we present Seedance 1.5 pro, a foundational model engineered specifically for native, joint audio-video generation. Leveraging a dual-branch Diffusion Transformer architecture, the model integrates a cross-modal joint module with a specialized multi-stage data pipeline, achieving exceptional audio-visual synchronization and superior generation quality. To ensure practical utility, we implement meticulous post-training optimizations, including Supervised Fine-Tuning (SFT) on high-quality datasets and Reinforcement Learning from Human Feedback (RLHF) with multi-dimensional reward models. Furthermore, we introduce an acceleration framework that boosts inference speed by over 10X. Seedance 1.5 pro distinguishes itself through precise multilingual and dialect lip-syncing, dynamic cinematic camera control, and enhanced narrative coherence, positioning it as a robust engine for professional-grade content creation. Seedance 1.5 pro is now accessible on Volcano Engine at https://console.volcengine.com/ark/region:ark+cn-beijing/experience/vision?type=GenVideo.

cs.CV↗

Emerging Properties in Unified Multimodal Pretraining

Unifying multimodal understanding and generation has shown impressive capabilities in cutting-edge proprietary systems. In this work, we introduce BAGEL, an open-source foundational model that natively supports multimodal understanding and generation. BAGEL is a unified, decoder-only model pretrained on trillions of tokens curated from large-scale interleaved text, image, video, and web data. When scaled with such diverse multimodal interleaved data, BAGEL exhibits emerging capabilities in complex multimodal reasoning. As a result, it significantly outperforms open-source unified models in both multimodal generation and understanding across standard benchmarks, while exhibiting advanced multimodal reasoning abilities such as free-form image manipulation, future frame prediction, 3D manipulation, and world navigation. In the hope of facilitating further opportunities for multimodal research, we share the key findings, pretraining details, data creation protocal, and release our code and checkpoints to the community. The project page is at https://bagel-ai.org/

cs.CV↗

Seedance 1.0: Exploring the Boundaries of Video Generation Models

Notable breakthroughs in diffusion modeling have propelled rapid improvements in video generation, yet current foundational model still face critical challenges in simultaneously balancing prompt following, motion plausibility, and visual quality. In this report, we introduce Seedance 1.0, a high-performance and inference-efficient video foundation generation model that integrates several core technical improvements: (i) multi-source data curation augmented with precision and meaningful video captioning, enabling comprehensive learning across diverse scenarios; (ii) an efficient architecture design with proposed training paradigm, which allows for natively supporting multi-shot generation and jointly learning of both text-to-video and image-to-video tasks. (iii) carefully-optimized post-training approaches leveraging fine-grained supervised fine-tuning, and video-specific RLHF with multi-dimensional reward mechanisms for comprehensive performance improvements; (iv) excellent model acceleration achieving ~10x inference speedup through multi-stage distillation strategies and system-level optimizations. Seedance 1.0 can generate a 5-second video at 1080p resolution only with 41.4 seconds (NVIDIA-L20). Compared to state-of-the-art video generation models, Seedance 1.0 stands out with high-quality and fast video generation having superior spatiotemporal fluidity with structural stability, precise instruction adherence in complex multi-subject contexts, native multi-shot narrative coherence with consistent subject representation.

cs.CV↗

Malleus: Straggler-Resilient Hybrid Parallel Training of Large-scale Models via Malleable Data and Model Parallelization

As the scale of models and training data continues to grow, there is an expanding reliance on more GPUs to train large-scale models, which inevitably increases the likelihood of encountering dynamic stragglers that some devices lag behind in performance occasionally. However, hybrid parallel training, one of the de facto paradigms to train large models, is typically sensitive to the stragglers. This paper presents Malleus, a straggler-resilient hybrid parallel training framework for large-scale models. Malleus quantifies the stragglers at the nuanced, per-GPU granularity during training, and develops a novel planning algorithm to deduce the optimal parallelization of GPU devices, pipeline stages, model layers, and training data, maximizing training efficiency when stragglers exist. In addition, once a shift in the straggler situation is detected, Malleus adaptively adjusts the parallelization via a re-planning process, and seamlessly and efficiently migrates the model states on the fly, without sacrificing the stability of the training tasks. Empirical results on large language models with up to 110B parameters show that Malleus consistently outperforms existing parallel training frameworks under various straggler situations, delivering on average 2.63-5.28 times of efficiency improvement.

cs.DC↗

PQCache: Product Quantization-based KVCache for Long Context LLM Inference

As the field of Large Language Models (LLMs) continues to evolve, the context length in inference is steadily growing. Key-Value Cache (KVCache), the intermediate representations of tokens within LLM inference, has now become the primary memory bottleneck due to limited GPU memory. Current methods selectively determine suitable keys and values for self-attention computation in LLMs to address the issue. However, they either fall short in maintaining model quality or result in high serving latency. Drawing inspiration from advanced embedding retrieval techniques prevalent in the data management community, we consider the storage and retrieval of KVCache as a typical embedding retrieval problem. We propose PQCache, which employs Product Quantization (PQ) to manage KVCache, maintaining model quality while ensuring low serving latency. During the prefilling phase, we apply PQ to tokens' keys for each LLM layer and head. During the autoregressive decoding phase, we use PQ codes and centroids to approximately identify important preceding tokens, then fetch the corresponding key-value pairs for self-attention computation. Through meticulous design of overlapping and caching, we minimize any additional computation and communication overhead during both phases. Extensive experiments demonstrate that PQCache achieves both effectiveness and efficiency, with 4.60% score improvement over existing methods on InfiniteBench and low system latency in both prefilling and decoding.

cs.CL↗

ByteScale: Efficient Scaling of LLM Training with a 2048K Context Length on More Than 12,000 GPUs

Scaling long-context ability is essential for Large Language Models (LLMs). To amortize the memory consumption across multiple devices in long-context training, inter-data partitioning (a.k.a. Data Parallelism) and intra-data partitioning (a.k.a. Context Parallelism) are commonly used. Current training frameworks predominantly treat the two techniques as orthogonal, and establish static communication groups to organize the devices as a static mesh (e.g., a 2D mesh). However, the sequences for LLM training typically vary in lengths, no matter for texts, multi-modalities or reinforcement learning. The mismatch between data heterogeneity and static mesh causes redundant communication and imbalanced computation, degrading the training efficiency. In this work, we introduce ByteScale, an efficient, flexible, and scalable LLM training framework for large-scale mixed training of long and short sequences. The core of ByteScale is a novel parallelism strategy, namely Hybrid Data Parallelism (HDP), which unifies the inter- and intra-data partitioning with a dynamic mesh design. In particular, we build a communication optimizer, which eliminates the redundant communication for short sequences by data-aware sharding and dynamic communication, and further compresses the communication cost for long sequences by selective offloading. Besides, we also develop a balance scheduler to mitigate the imbalanced computation by parallelism-aware data assignment. We evaluate ByteScale with the model sizes ranging from 7B to 141B, context lengths from 256K to 2048K, on a production cluster with more than 12,000 GPUs. Experiment results show that ByteScale outperforms the state-of-the-art training system by up to 7.89x.

cs.DC↗

MEMO: Fine-grained Tensor Management For Ultra-long Context LLM Training

Nowadays, Large Language Models (LLMs) have been trained using extended context lengths to foster more creative applications. However, long context training poses great challenges considering the constraint of GPU memory. It not only leads to substantial activation memory consumption during training, but also incurs considerable memory fragmentation. To facilitate long context training, existing frameworks have adopted strategies such as recomputation and various forms of parallelisms. Nevertheless, these techniques rely on redundant computation or extensive communication, resulting in low Model FLOPS Utilization (MFU). In this paper, we propose MEMO, a novel LLM training framework designed for fine-grained activation memory management. Given the quadratic scaling of computation and linear scaling of memory with sequence lengths when using FlashAttention, we offload memory-consuming activations to CPU memory after each layer's forward pass and fetch them during the backward pass. To maximize the swapping of activations without hindering computation, and to avoid exhausting limited CPU memory, we implement a token-wise activation recomputation and swapping mechanism. Furthermore, we tackle the memory fragmentation issue by employing a bi-level Mixed Integer Programming (MIP) approach, optimizing memory reuse across transformer layers. Empirical results demonstrate that MEMO achieves an average of 1.97x and 1.80x MFU compared to Megatron-LM and DeepSpeed, respectively. This improvement is attributed to MEMO's ability to minimize memory fragmentation, reduce recomputation and intensive communication, and circumvent the delays associated with the memory reorganization process due to fragmentation. By leveraging fine-grained activation memory management, MEMO facilitates efficient training of 7B LLM with 1 million sequence length on just 8 A800 GPUs, achieving an MFU of 52.30%.

cs.LG↗

LSH-MoE: Communication-efficient MoE Training via Locality-Sensitive Hashing

Larger transformer models always perform better on various tasks but require more costs to scale up the model size. To efficiently enlarge models, the mixture-of-experts (MoE) architecture is widely adopted, which consists of a gate network and a series of experts and keep the training cost constant by routing the input data to a fixed number of experts instead of all. In existing large-scale MoE training systems, experts would be distributed among different GPUs for parallelization, and thus input data requires additional all-to-all communications to access the target experts and conduct corresponding computations. However, upon evaluating the training process of three mainstream MoE models on commonly used GPU clusters, we found that the all-to-all communication ratio averaged around 45%, which significantly hinders the efficiency and scalability of training MoE models. In this paper, we propose LSH-MoE, a communication-efficient MoE training framework using locality-sensitive hashing (LSH). We first present the problems of scaling MoE training in existing systems and highlight the potential of exploiting token similarity to facilitate data compression. Then, we introduce an efficient LSH-based compression technique, which utilizes the cross-polytope hashing for rapid clustering and implements a residual-based error compensation scheme to alleviate the adverse impact of compression. To verify the effectiveness of our methods, we conduct experiments on both language models (e.g., RoBERTa, GPT, and T5) and vision models (e.g., Swin) for pre-training and fine-tuning tasks. The results demonstrate that our method substantially outperforms its counterparts across different tasks by 1.28x - 2.2x of speedup.

cs.DC↗

DataSculpt: Crafting Data Landscapes for Long-Context LLMs through Multi-Objective Partitioning

In recent years, Large Language Models (LLMs) have demonstrated significant improvements across a variety of tasks, one of which is the long-context capability. The key to improving long-context performance lies in effective data organization and management strategies that integrate data from multiple domains and optimize the context window during training. Through extensive experimental analysis, we identified three key challenges in designing effective data management strategies that enable the model to achieve long-context capability without sacrificing performance in other tasks: (1) a shortage of long documents across multiple domains, (2) effective construction of context windows, and (3) efficient organization of large-scale datasets. To address these challenges, we introduce DataSculpt, a novel data management framework designed for long-context training. We first formulate the organization of training data as a multi-objective combinatorial optimization problem, focusing on attributes including relevance, homogeneity, integrity, and efficiency. Specifically, our approach utilizes a coarse-to-fine methodology to optimize training data organization both efficiently and effectively. We begin by clustering the data based on semantic similarity (coarse), followed by a multi-objective greedy search within each cluster to score and concatenate documents into various context windows (fine). Our comprehensive evaluations demonstrate that DataSculpt significantly enhances long-context training performance, resulting in improvements of 18.09% in retrieval augmentation, 21.23% in summarization, 21.27% in reading comprehension, and a 3.81% increase in code completion, while also maintaining overall model proficiency with a 4.88% improvement.

cs.CL↗

BaichuanSEED: Sharing the Potential of ExtensivE Data Collection and Deduplication by Introducing a Competitive Large Language Model Baseline

The general capabilities of Large Language Models (LLM) highly rely on the composition and selection on extensive pretraining datasets, treated as commercial secrets by several institutions. To mitigate this issue, we open-source the details of a universally applicable data processing pipeline and validate its effectiveness and potential by introducing a competitive LLM baseline. Specifically, the data processing pipeline consists of broad collection to scale up and reweighting to improve quality. We then pretrain a 7B model BaichuanSEED with 3T tokens processed by our pipeline without any deliberate downstream task-related optimization, followed by an easy but effective supervised fine-tuning stage. BaichuanSEED demonstrates consistency and predictability throughout training and achieves comparable performance on comprehensive benchmarks with several commercial advanced large language models, such as Qwen1.5 and Llama3. We also conduct several heuristic experiments to discuss the potential for further optimization of downstream tasks, such as mathematics and coding.

cs.CL↗

Clover: Regressive Lightweight Speculative Decoding with Sequential Knowledge

Large language models (LLMs) suffer from low efficiency as the mismatch between the requirement of auto-regressive decoding and the design of most contemporary GPUs. Specifically, billions to trillions of parameters must be loaded to the GPU cache through its limited memory bandwidth for computation, but only a small batch of tokens is actually computed. Consequently, the GPU spends most of its time on memory transfer instead of computation. Recently, parallel decoding, a type of speculative decoding algorithms, is becoming more popular and has demonstrated impressive efficiency improvement in generation. It introduces extra decoding heads to large models, enabling them to predict multiple subsequent tokens simultaneously and verify these candidate continuations in a single decoding step. However, this approach deviates from the training objective of next token prediction used during pre-training, resulting in a low hit rate for candidate tokens. In this paper, we propose a new speculative decoding algorithm, Clover, which integrates sequential knowledge into the parallel decoding process. This enhancement improves the hit rate of speculators and thus boosts the overall efficiency. Clover transmits the sequential knowledge from pre-speculated tokens via the Regressive Connection, then employs an Attention Decoder to integrate these speculated tokens. Additionally, Clover incorporates an Augmenting Block that modifies the hidden states to better align with the purpose of speculative generation rather than next token prediction. The experiment results demonstrate that Clover outperforms the baseline by up to 91% on Baichuan-Small and 146% on Baichuan-Large, respectively, and exceeds the performance of the previously top-performing method, Medusa, by up to 37% on Baichuan-Small and 57% on Baichuan-Large, respectively.

cs.CL↗

Improving Automatic Parallel Training via Balanced Memory Workload Optimization

Transformer models have emerged as the leading approach for achieving state-of-the-art performance across various application domains, serving as the foundation for advanced large-scale deep learning (DL) models. However, efficiently training these models across multiple GPUs remains a complex challenge due to the abundance of parallelism options. Existing DL systems either require manual efforts to design distributed training plans or limit parallelism combinations to a constrained search space. In this paper, we present Galvatron-BMW, a novel system framework that integrates multiple prevalent parallelism dimensions and automatically identifies the most efficient hybrid parallelism strategy. To effectively navigate this vast search space, we employ a decision tree approach for decomposition and pruning based on intuitive insights. We further utilize a dynamic programming search algorithm to derive the optimal plan. Moreover, to improve resource utilization and enhance system efficiency, we propose a bi-objective optimization workflow that focuses on workload balance. Our evaluations on different Transformer models demonstrate the capabilities of Galvatron-BMW in automating distributed training under varying GPU memory constraints. Across all tested scenarios, Galvatron-BMW consistently achieves superior system throughput, surpassing previous approaches that rely on limited parallelism strategies.

cs.LG↗