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Xiaorui Ma

Publications and source records attributed to Xiaorui Ma.

5 recordsLinked to original sources

CircuTutor: Transforming Static Circuit Problems into Intelligent and Dynamic Tutoring

Learning direct current circuit concepts requires learners to connect invisible physical quantities, such as current, voltage, resistance, and power, with observable outcomes such as bulb brightness. Conventional textbook materials and general-purpose circuit simulators provide opportunities for problem solving and exploration but offer limited support for explaining why circuit behavior changes or diagnosing the reasoning behind incorrect answers. We present CircuTutor, a circuit-state-driven intelligent tutoring system that transforms static textbook circuit problems into an interactive tutoring workflow. CircuTutor first uses multimodal problem parsing to extract the textbook question, circuit topology, component parameters, switch states, and answer options, which are converted into a structured task and validated through circuit simulation. Learners can then interactively explore the circuit (by changing parameters) and submit an answer while a SPICE-compatible solver computes physically consistent circuit states. After the learner submits an answer, CircuTutor presents a before-and-after circuit state animation corresponding to the selected operation, organizes the simulated state changes into a causal reasoning chain that explains the underlying circuit behavior, maps answer discrepancies to likely misconceptions, and generates adaptive follow-up exercises targeted at the diagnosed misconception. Our experimental results demonstrate that CircuTutor effectively improves conceptual learning and the overall learning experience. The proposed framework demonstrates how simulated circuit states can be transformed into intelligent and interactive tutoring for circuit education, with the potential to generalize to other STEM domains.

cs.AI

VirSqueezer: Generating Realistic Deformations and Squeezing Dynamics in VR from Fine-Grained Squeezing Controls

Squeezing is one of the most natural forms of hand manipulation, inherently involving fine-grained, temporally evolving, per-finger flexion. In VR content creation, squeezing plays a unique role in enabling particular visual effects such as localized deformations and dynamic behaviors, e.g., bursting a Coke can or juicing a fruit, thereby expanding the expressive possibilities of VR content. However, existing techniques, such as 3D Gaussian splatting-based methods and diffusion-based video generation models, are limited in their ability to simulate fine-grained virtual squeezing effects. We introduce VirSqueezer, a framework designed to generate both localized deformations (primary effects) and complex squeezing dynamics, such as rupture and overflow (secondary effects). VirSqueezer captures squeezing control signals using a SenseGlove and provides the user with inferred resistance force feedback during the squeezing process. By estimating object contact areas, inferring physical properties, and simulating physical responses, VirSqueezer computes conditions that guide generation models for visual effect generation, ensuring both visual coherence and temporal synchronization with the simulation. Consequently, VirSqueezer enables the generation of physically realistic visual effects directly from continuous, fine-grained squeezing control signals. Our extensive evaluation demonstrates VirSqueezer's ability to reproduce realistic localized deformations, generate convincing visual dynamics, and maintain consistency in fine-grained squeezing controls.

cs.HC

Efficiently Integrate Large Language Models with Visual Perception: A Survey from the Training Paradigm Perspective

The integration of vision-language modalities has been a significant focus in multimodal learning, traditionally relying on Vision-Language Pretrained Models. However, with the advent of Large Language Models (LLMs), there has been a notable shift towards incorporating LLMs with vision modalities. Following this, the training paradigms for incorporating vision modalities into LLMs have evolved. Initially, the approach was to integrate the modalities through pretraining the modality integrator, named Single-stage Tuning. It has since branched out into methods focusing on performance enhancement, denoted as Two-stage Tuning, and those prioritizing parameter efficiency, referred to as Direct Adaptation. However, existing surveys primarily address the latest Vision Large Language Models (VLLMs) with Two-stage Tuning, leaving a gap in understanding the evolution of training paradigms and their unique parameter-efficient considerations. This paper categorizes and reviews 34 VLLMs from top conferences, journals, and highly cited Arxiv papers, focusing on parameter efficiency during adaptation from the training paradigm perspective. We first introduce the architecture of LLMs and parameter-efficient learning methods, followed by a discussion on vision encoders and a comprehensive taxonomy of modality integrators. We then review three training paradigms and their efficiency considerations, summarizing benchmarks in the VLLM field. To gain deeper insights into their effectiveness in parameter efficiency, we compare and discuss the experimental results of representative models, among which the experiment of the Direct Adaptation paradigm is replicated. Providing insights into recent developments and practical uses, this survey is a vital guide for researchers and practitioners navigating the efficient integration of vision modalities into LLMs.

cs.CV

HTD-Mamba: Efficient Hyperspectral Target Detection with Pyramid State Space Model

Hyperspectral target detection (HTD) identifies objects of interest from complex backgrounds at the pixel level, playing a vital role in Earth observation. However, HTD faces challenges due to limited prior knowledge and spectral variation, leading to underfitting models and unreliable performance. To address these challenges, this paper proposes an efficient self-supervised HTD method with a pyramid state space model (SSM), named HTD-Mamba, which employs spectrally contrastive learning to distinguish between target and background based on the similarity measurement of intrinsic features. Specifically, to obtain sufficient training samples and leverage spatial contextual information, we propose a spatial-encoded spectral augmentation technique that encodes all surrounding pixels within a patch into a transformed view of the center pixel. Additionally, to explore global band correlations, we divide pixels into continuous group-wise spectral embeddings and introduce Mamba to HTD for the first time to model long-range dependencies of the spectral sequence with linear complexity. Furthermore, to alleviate spectral variation and enhance robust representation, we propose a pyramid SSM as a backbone to capture and fuse multiresolution spectral-wise intrinsic features. Extensive experiments conducted on four public datasets demonstrate that the proposed method outperforms state-of-the-art methods in both quantitative and qualitative evaluations. Code is available at \url{https://github.com/shendb2022/HTD-Mamba}.

cs.CV

Hyperspectral Target Detection Based on Low-Rank Background Subspace Learning and Graph Laplacian Regularization

Hyperspectral target detection is good at finding dim and small objects based on spectral characteristics. However, existing representation-based methods are hindered by the problem of the unknown background dictionary and insufficient utilization of spatial information. To address these issues, this paper proposes an efficient optimizing approach based on low-rank representation (LRR) and graph Laplacian regularization (GLR). Firstly, to obtain a complete and pure background dictionary, we propose a LRR-based background subspace learning method by jointly mining the low-dimensional structure of all pixels. Secondly, to fully exploit local spatial relationships and capture the underlying geometric structure, a local region-based GLR is employed to estimate the coefficients. Finally, the desired detection map is generated by computing the ratio of representation errors from binary hypothesis testing. The experiments conducted on two benchmark datasets validate the effectiveness and superiority of the approach. For reproduction, the accompanying code is available at https://github.com/shendb2022/LRBSL-GLR.

cs.CV