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Xiaotong Kong

Publications and source records attributed to Xiaotong Kong.

3 recordsLinked to original sources

Neural-Collapse-guided Task-Free Continual Anomaly Detection

Recent years have witnessed growing interest in continual anomaly detection for industrial visual inspection. However, real-world manufacturing environments exhibit unpredictable shifts in data distributions, rendering task-dependent continual learning assumptions impractical. To address this limitation, we formulate industrial anomaly detection as a task-free continual learning problem and propose NC-TFAD, a neural-collapse-inspired, geometry-driven framework for learning from non-stationary data streams without task boundaries. NC-TFAD freezes a pretrained backbone and aligns streaming features to a simplex Equiangular Tight Frame (ETF) prototype space to stabilize representation geometry under non-stationary streams. To satisfy the NC-inspired geometric construction in the absence of real anomalies, we generate synthetic anomaly samples as auxiliary anchors during training. Building on this geometry, we further introduce inter- and intra-class regularization together with a Focal Neural Collapse Contrastive (FNCC) loss to suppress representation drift and improve normal-anomaly separability. Finally, a normal-patch-prototype-guided localization branch constructs calibrated patch-wise deviation maps from normal training samples and fuses them with a weak self-attention prior, producing anomaly heatmaps without pixel-level annotations. Extensive experiments on MVTec AD and VisA show that NC-TFAD consistently outperforms representative task-free continual learning methods adapted from general vision, as well as unified anomaly detection baselines, in both image-level detection and pixel-level localization under the task-free continual learning protocol. These results highlight that geometry-driven modeling offers an effective and robust solution for task-free continual anomaly detection in real-world industrial applications.

cs.CV↗

Light-SLAM: A Robust Deep-Learning Visual SLAM System Based on LightGlue under Challenging Lighting Conditions

Simultaneous Localization and Mapping (SLAM) has become a critical technology for intelligent transportation systems and autonomous robots and is widely used in autonomous driving. However, traditional manual feature-based methods in challenging lighting environments make it difficult to ensure robustness and accuracy. Some deep learning-based methods show potential but still have significant drawbacks. To address this problem, we propose a novel hybrid system for visual SLAM based on the LightGlue deep learning network. It uses deep local feature descriptors to replace traditional hand-crafted features and a more efficient and accurate deep network to achieve fast and precise feature matching. Thus, we use the robustness of deep learning to improve the whole system. We have combined traditional geometry-based approaches to introduce a complete visual SLAM system for monocular, binocular, and RGB-D sensors. We thoroughly tested the proposed system on four public datasets: KITTI, EuRoC, TUM, and 4Season, as well as on actual campus scenes. The experimental results show that the proposed method exhibits better accuracy and robustness in adapting to low-light and strongly light-varying environments than traditional manual features and deep learning-based methods. It can also run on GPU in real time.

cs.CV↗

VoxelMap++: Mergeable Voxel Mapping Method for Online LiDAR(-inertial) Odometry

This paper presents VoxelMap++: a voxel mapping method with plane merging which can effectively improve the accuracy and efficiency of LiDAR(-inertial) based simultaneous localization and mapping (SLAM). This map is a collection of voxels that contains one plane feature with 3DOF representation and corresponding covariance estimation. Considering total map will contain a large number of coplanar features (kid planes), these kid planes' 3DOF estimation can be regarded as the measurements with covariance of a larger plane (father plane). Thus, we design a plane merging module based on union-find which can save resources and further improve the accuracy of plane fitting. This module can distinguish the kid planes in different voxels and merge these kid planes to estimate the father plane. After merging, the father plane 3DOF representation will be more accurate than the kids plane and the uncertainty will decrease significantly which can further improve the performance of LiDAR(-inertial) odometry. Experiments on challenging environments such as corridors and forests demonstrate the high accuracy and efficiency of our method compared to other state-of-the-art methods (see our attached video). By the way, our implementation VoxelMap++ is open-sourced on GitHub which is applicable for both non-repetitive scanning LiDARs and traditional scanning LiDAR.

cs.RO↗