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Xiaotong Zhang

Publications and source records attributed to Xiaotong Zhang.

At least 19 recordsLinked to original sources

Mining beyond Earth with Space Robots: Exploration, Sampling, and Extraction

Space resource acquisition and utilization, commonly referred to as Space Mining, represent critical pathways for enabling sustained human exploration and unlocking commercial opportunities in space. These resources mainly include helium-3, water, mineral resources on the Moon and Mars, and abundant mineral deposits on asteroids. Due to the harsh conditions of space, communication delays, and high launch costs, the development of autonomous robotic systems is critical to achieving efficient, cost-effective space mining. This paper provides a comprehensive overview of space mining robotics and associated technologies. First, we review the background of space mining, including international policies, commercial entities, and recent advancements. We define a systematic six-stage architecture for space mining: Exploration is initiated by (1) remote sensing for target identification and (2) precise in situ robotic detection; Sampling progresses from (3) single-robot small-scale sampling to (4) multi-robot large-scale excavation; and Extraction integrates (5) autonomous resource extraction and (6) final integration into in situ construction or terrestrial transport. Additionally, we review and curate existing resources for space mining research, including real-world mission data, terrestrial analog datasets, and high-fidelity simulation environments. Finally, we identify critical open challenges in autonomous space mining and delineate a strategic research roadmap to bridge current technological gaps, fostering the transition toward a sustainable off-world economy. To track ongoing developments in space mining, we maintain an updated project page: https://github.com/OpenSpace-Lab/Space-Mining-with-Robotics-List.

cs.RO↗

A Unified DINOv2-Based Framework for LVEF Estimation, GLS Dysfunction Classification, and Early Cardiotoxicity Prediction

Left ventricular ejection fraction (LVEF) estimation (Task 1), global longitu-dinal strain (GLS)-based dysfunction classification (Task 2), and early cardi-otoxicity prediction (Task 3) provide complementary information for cardio-oncology assessment. LVEF reflects macroscopic ventricular volume chang-es as the clinical standard, whereas GLS captures subtle myocardial defor-mation, indicating subclinical cardiotoxicity before overt LVEF decline. Fur-thermore, predicting cardiotoxicity from baseline echocardiography prior to treatment enables preventive interventions at an early stage. To address these three tasks, we employ a DINOv2-based framework with task-specific adap-tation and prediction heads. Built upon a frozen foundation encoder, the framework incorporates parameter-efficient Low-Rank Adaptation (LoRA) and temporal aggregation to learn task-specialized representations, ensuring robust generalization. Crucially, during inference, it operates in a fully cycle-detection-free and phase-free manner, requiring neither cardiac cycle seg-mentation nor explicit End-Diastolic/End-Systolic (ED/ES) annotations. Ad-ditionally, we introduce an ED/ES-guided 2D/3D hybrid multi-view regres-sion model specifically to optimize Task 1. On a patient-level split containing 1,203 training videos from 237 patients and 300 validation videos from 59 independent patients, the DINOv2-based framework achieved a mean abso-lute error (MAE) of 5.03% for Task 1, an AUC-ROC of 76.48% for Task 2, and an AUC-ROC of 70.26% for Task 3. For Task 1, the specialized ED/ES-guided model further improves performance, achieving an MAE of 4.64%. This framework demonstrates the effectiveness of foundation model repre-sentations across diverse cardio-oncology tasks and the additional benefit of physiology-guided modeling for accurate LVEF estimation.

eess.IV↗

SpikeVLA: Vision-Language-Action Models with Spiking Neural Networks

Vision-Language-Action (VLA) models have become a dominant paradigm for embodied intelligence. However, most existing approaches are built on large-scale transformers, resulting in substantial inference latency and energy consumption that limit their practical deployment in low-power, real-time scenarios. We propose SpikeVLA, a spiking VLA architecture for embodied navigation with energy-efficient inference, consisting of three key components. (i) A spiking vision encoder, Spike-V, that replaces dense continuous layers with event-driven spiking layers to reduce the energy consumption of visual representation learning. (ii) A multi-modal spiking large language model, Spike-L, that reformulates cross-modal reasoning with spiking dynamics and token-level event-driven sparsity to further lower computational cost. (iii) A spiking action policy network, Spike-A employs Laplacian-kernel population coding with a multi-layer fully connected SNN, and decodes spiking activities into stable and robust continuous control with energy-efficient inference under low-power constraints. Experiments on navigation and robotic control tasks show that SpikeVLA significantly reduces energy consumption and computational cost while maintaining competitive performance, highlighting its potential for low-power, real-time embodied intelligence.

cs.RO↗

FlowPipe: LLM-Enhanced Conditional Generative Flow Networks for Data Preparation Pipeline Construction

Data preparation pipelines improve data quality in machine learning by transforming raw tables into learning-ready data through sequential cleaning and feature transformation operators. However, automatically constructing such pipelines is computationally difficult because operator sequences are combinatorial and end-to-end evaluation is expensive. Existing state-of-the-art (SOTA) Multi-DQN methods still face three key limitations: decoupled value estimators weaken long-horizon credit assignment, dataset context is only weakly injected into the policy, and exploration is inefficient in a sparse search space with many invalid states. To address these issues, we propose FlowPipe, a unified framework that formulates pipeline synthesis as conditional probabilistic flow generation over a directed acyclic graph. FlowPipe uses Conditional Generative Flow Networks (C-GFlowNets) with a Trajectory Balance objective to connect terminal validation rewards with early pipeline decisions. It further introduces Deep Semantic Modulation through Feature-wise Linear Modulation (FiLM), allowing LLM-derived logical priors to condition the policy's internal activations according to dataset semantics. In addition, FlowPipe incorporates failure awareness into the flow objective to avoid invalid states and concentrate search on high-potential regions. Experiments on two benchmark suites with 74 real-world datasets show that FlowPipe outperforms SOTA baselines, improving accuracy by 11.96% on average and achieving 12.5x faster training convergence. Source code is available at https://github.com/KunyuNi/FlowPipe.

cs.LG↗

GameCraft-Bench: Can Agents Build Playable Games End-to-End in a Real Game Engine?

Game generation is an emerging application of coding agents, requiring models to transform natural-language specifications into playable interactive systems. Unlike traditional coding tasks, game generation takes place within a game engine, where scripts, scenes, assets, rendering, and runtime interactions must jointly produce coherent gameplay. We formalize end-to-end game generation as the problem of producing a complete game artifact that realizes a specification through observable player-game interaction in a target environment. We argue that evaluating this setting requires three desiderata: Engine Grounding, Artifact Completeness, and Interactive Verification. We propose an interaction-grounded evaluation framework that assesses executable gameplay through replayed demonstrations and rubric-guided multimodal judging. We instantiate this framework as GameCraft-Bench, a benchmark comprising 140 Godot tasks across 15 game families. Evaluations of frontier coding agents show that end-to-end game generation remains highly challenging: the strongest agent achieves only 41.46%, and most agents score below 40%. Further analysis reveals that while agents often implement recognizable mechanics, they struggle to deliver complete games with sufficient content, functional visual feedback, and coherent presentation. See https://tongxuluo.github.io/gamecraft-bench-website for demos, code, and data.

cs.CL↗

SEP-Attack: A Simple and Effective Paradigm for Transfer-Based Textual Adversarial Attack

Despite the strong performance of deep neural networks in modern Web and language applications, they remain vulnerable to adversarial attacks, especially transferable attacks that generate adversarial examples using surrogate models without accessing the victim model. Transferable attacks in the text domain are still under-explored, with only a few studies addressing this challenging issue, often with suboptimal results due to equal treatment of submodels or inaccurate estimation of importance scores. To address these challenges, we propose a simple yet effective paradigm for transfer-based textual adversarial attack, named SEP-Attack. Specifically, we employ the Determinantal Point Process (DPP) to generate diverse surrogate ensemble weights, representing the transferability of submodels. Using these weights, we introduce a new metric to evaluate prediction confidence scores, which in turn are used to calculate word importance scores and generate adversarial candidates. Finally, we quantify the transferability score for each candidate and select the top ones as the final transferable adversarial examples. Experiments conducted on four datasets and two real-world APIs validate the efficacy of SEP-Attack, significantly outperforming state-of-the-art baselines.

cs.CL↗

HQA-VLAttack: Towards High Quality Adversarial Attack on Vision-Language Pre-Trained Models

Black-box adversarial attack on vision-language pre-trained models is a practical and challenging task, as text and image perturbations need to be considered simultaneously, and only the predicted results are accessible. Research on this problem is in its infancy, and only a handful of methods are available. Nevertheless, existing methods either rely on a complex iterative cross-search strategy, which inevitably consumes numerous queries, or only consider reducing the similarity of positive image-text pairs but ignore that of negative ones, which will also be implicitly diminished, thus inevitably affecting the attack performance. To alleviate the above issues, we propose a simple yet effective framework to generate high-quality adversarial examples on vision-language pre-trained models, named HQA-VLAttack, which consists of text and image attack stages. For text perturbation generation, it leverages the counter-fitting word vector to generate the substitute word set, thus guaranteeing the semantic consistency between the substitute word and the original word. For image perturbation generation, it first initializes the image adversarial example via the layer-importance guided strategy, and then utilizes contrastive learning to optimize the image adversarial perturbation, which ensures that the similarity of positive image-text pairs is decreased while that of negative image-text pairs is increased. In this way, the optimized adversarial images and texts are more likely to retrieve negative examples, thereby enhancing the attack success rate. Experimental results on three benchmark datasets demonstrate that HQA-VLAttack significantly outperforms strong baselines in terms of attack success rate.

cs.CV↗

SEPTQ: A Simple and Effective Post-Training Quantization Paradigm for Large Language Models

Large language models (LLMs) have shown remarkable performance in various domains, but they are constrained by massive computational and storage costs. Quantization, an effective technique for compressing models to fit resource-limited devices while preserving generative quality, encompasses two primary methods: quantization aware training (QAT) and post-training quantization (PTQ). QAT involves additional retraining or fine-tuning, thus inevitably resulting in high training cost and making it unsuitable for LLMs. Consequently, PTQ has become the research hotspot in recent quantization methods. However, existing PTQ methods usually rely on various complex computation procedures and suffer from considerable performance degradation under low-bit quantization settings. To alleviate the above issues, we propose a simple and effective post-training quantization paradigm for LLMs, named SEPTQ. Specifically, SEPTQ first calculates the importance score for each element in the weight matrix and determines the quantization locations in a static global manner. Then it utilizes the mask matrix which represents the important locations to quantize and update the associated weights column-by-column until the appropriate quantized weight matrix is obtained. Compared with previous methods, SEPTQ simplifies the post-training quantization procedure into only two steps, and considers the effectiveness and efficiency simultaneously. Experimental results on various datasets across a suite of models ranging from millions to billions in different quantization bit-levels demonstrate that SEPTQ significantly outperforms other strong baselines, especially in low-bit quantization scenarios.

cs.CL↗

RUQuant: Towards Refining Uniform Quantization for Large Language Models

The increasing size and complexity of large language models (LLMs) have raised significant challenges in deployment efficiency, particularly under resource constraints. Post-training quantization (PTQ) has emerged as a practical solution by compressing models without requiring retraining. While existing methods focus on uniform quantization schemes for both weights and activations, they often suffer from substantial accuracy degradation due to the non-uniform nature of activation distributions. In this work, we revisit the activation quantization problem from a theoretical perspective grounded in the Lloyd-Max optimality conditions. We identify the core issue as the non-uniform distribution of activations within the quantization interval, which causes the optimal quantization point under the Lloyd-Max criterion to shift away from the midpoint of the interval. To address this issue, we propose a two-stage orthogonal transformation method, RUQuant. In the first stage, activations are divided into blocks. Each block is mapped to uniformly sampled target vectors using composite orthogonal matrices, which are constructed from Householder reflections and Givens rotations. In the second stage, a global Householder reflection is fine-tuned to further minimize quantization error using Transformer output discrepancies. Empirical results show that our method achieves near-optimal quantization performance without requiring model fine-tuning: RUQuant achieves 99.8% of full-precision accuracy with W6A6 and 97% with W4A4 quantization for a 13B LLM, within approximately one minute. A fine-tuned variant yields even higher accuracy, demonstrating the effectiveness and scalability of our approach.

cs.CL↗

M3D-BFS: a Multi-stage Dynamic Fusion Strategy for Sample-Adaptive Multi-Modal Brain Network Analysis

Multi-modal fusion is of great significance in neuroscience which integrates information from different modalities and can achieve better performance than uni-modal methods in downstream tasks. Current multi-modal fusion methods in brain networks, which mainly focus on structural connectivity (SC) and functional connectivity (FC) modalities, are static in nature. They feed different samples into the same model with identical computation, ignoring inherent difference between input samples. This lack of sample adaptation hinders model's further performance. To this end, we innovatively propose a multi-stage dynamic fusion strategy (M3D-BFS) for sample-adaptive multi-modal brain network analysis. Unlike other static fusion methods, we design different mixture-of-experts (MoEs) for uni- and multi-modal representations where modules can adaptively change as input sample changes during inference. To alleviate issue of MoE where training of experts may be collapsed, we divide our method into 3 stages. We first train uni-modal encoders respectively, then pretrain single experts of MoEs before finally finetuning the whole model. A multi-modal disentanglement loss is designed to enhance the final representations. To the best of our knowledge, this is the first work for dynamic fusion for multi-modal brain network analysis. Extensive experiments on different real-world datasets demonstrates the superiority of M3D-BFS.

cs.AI↗

Perceive What Matters: Relevance-Driven Scheduling for Multimodal Streaming Perception

In modern human-robot collaboration (HRC) applications, multiple perception modules jointly extract visual, auditory, and contextual cues to achieve comprehensive scene understanding, enabling the robot to provide appropriate assistance to human agents intelligently. While executing multiple perception modules on a frame-by-frame basis enhances perception quality in offline settings, it inevitably accumulates latency, leading to a substantial decline in system performance in streaming perception scenarios. Recent work in scene understanding, termed Relevance, has established a solid foundation for developing efficient methodologies in HRC. However, modern perception pipelines still face challenges related to information redundancy and suboptimal allocation of computational resources. Drawing inspiration from the Relevance concept and the information sparsity in HRC events, we propose a novel lightweight perception scheduling framework that efficiently leverages output from previous frames to estimate and schedule necessary perception modules in real-time based on scene context. The experimental results demonstrate that the proposed perception scheduling framework effectively reduces computational latency by up to 27.52% compared to conventional parallel perception pipelines, while also achieving a 72.73% improvement in MMPose activation recall. Additionally, the framework demonstrates high keyframe accuracy, achieving rates of up to 98%. The results validate the framework's capability to enhance real-time perception efficiency without significantly compromising accuracy. The framework shows potential as a scalable and systematic solution for multimodal streaming perception systems in HRC.

cs.CV↗

Coupled Ferroelectricity and Phonon Chirality

The ability to control chirality and chiral phonons offers a route to manipulate the direction of spin and angular-momentum transport. In materials with rigid structural chirality, such as quartz, phonon chirality is fixed by the handedness and cannot be switched. By contrast, ferroelectric materials host a spontaneous polarization that can be reversibly switched by an external electric field. When chirality is coupled to this ferroelectric polarization, it enables electrical switching of crystal chirality and the associated phonon angular momentum, which is compatible with solid-state spintronic architectures, enabling control over chirality-dependent quantum states.1 Here, we report the experimental demonstration of the coupling between ferroelectricity and phonon chirality in the molecular ferroelectric triglycine sulfate. By electrically switching the crystal chirality, we achieve reversible and device-compatible control of phonon chirality, as revealed by in situ time-resolved magneto-optical Kerr effect measurements. The Kerr rotation reverses with electric-field switching, while phonon chirality vanishes in the paraelectric phase and is tunable in the racemic ferroelectric state. Furthermore, density functional theory calculations and circularly polarized Raman spectroscopy further corroborate the opposite circular phonon motions. These results establish an electrically addressable coupling pathway linking ferroelectricity, structural chirality, chiral phonons, and spin, opening a route toward chiral-phonon-enabled spin and phonon control technologies based on ferroelectric materials.

cond-mat.mtrl-sci↗

Towards Scalable Probabilistic Human Motion Prediction with Gaussian Processes for Safe Human-Robot Collaboration

Accurate human motion prediction with well-calibrated uncertainty is critical for safe human-robot collaboration (HRC), where robots must anticipate and react to human movements in real time. We propose a structured multitask variational Gaussian Process (GP) framework for full-body human motion prediction that captures temporal correlations and leverages joint-dimension-level factorization for scalability, while using a continuous 6D rotation representation to preserve kinematic consistency. Evaluated on Human3.6M (H3.6M), our model achieves up to 50 lower kernel density estimate negative log-likelihood (KDE NLL) than strong baselines, a mean continuous ranked probability score (CRPS) of 0.021 m, and deterministic mean angle error (MAE) that is 3-18% higher than competitive deep learning methods. Empirical coverage analysis shows that the fraction of ground-truth outcomes contained within predicted confidence intervals gradually decreases with horizon, remaining conservative for lower-confidence intervals and near-nominal for higher-confidence intervals, with only modest calibration drift at longer horizons. Despite its probabilistic formulation, our model requires only 0.24-0.35 M parameters, roughly eight times fewer than comparable approaches, and exhibits modest inference times, indicating suitability for real-time deployment. Extensive ablation studies further validated the choice of 6D rotation representation and Matern 3/2 + Linear kernel, and guided the selection of the number of inducing points and latent dimensionality. These results demonstrate that scalable GP-based models can deliver competitive accuracy together with reliable and interpretable uncertainty estimates for downstream robotics tasks such as motion planning and collision avoidance.

cs.RO↗

TAO-Attack: Toward Advanced Optimization-Based Jailbreak Attacks for Large Language Models

Large language models (LLMs) have achieved remarkable success across diverse applications but remain vulnerable to jailbreak attacks, where attackers craft prompts that bypass safety alignment and elicit unsafe responses. Among existing approaches, optimization-based attacks have shown strong effectiveness, yet current methods often suffer from frequent refusals, pseudo-harmful outputs, and inefficient token-level updates. In this work, we propose TAO-Attack, a new optimization-based jailbreak method. TAO-Attack employs a two-stage loss function: the first stage suppresses refusals to ensure the model continues harmful prefixes, while the second stage penalizes pseudo-harmful outputs and encourages the model toward more harmful completions. In addition, we design a direction-priority token optimization (DPTO) strategy that improves efficiency by aligning candidates with the gradient direction before considering update magnitude. Extensive experiments on multiple LLMs demonstrate that TAO-Attack consistently outperforms state-of-the-art methods, achieving higher attack success rates and even reaching 100\% in certain scenarios.

cs.CL↗

TSC: Topology-Conditioned Stackelberg Coordination for Multi-Agent Reinforcement Learning in Interactive Driving

Safe and efficient autonomous driving in dense traffic is fundamentally a decentralized multi-agent coordination problem, where interactions at conflict points such as merging and weaving must be resolved reliably under partial observability. With only local and incomplete cues, interaction patterns can change rapidly, often causing unstable behaviors such as oscillatory yielding or unsafe commitments. Existing multi-agent reinforcement learning (MARL) approaches either adopt synchronous decision-making, which exacerbate non-stationarity, or depend on centralized sequencing mechanisms that scale poorly as traffic density increases. To address these limitations, we propose Topology-conditioned Stackelberg Coordination (TSC), a learning framework for decentralized interactive driving under communication-free execution, which extracts a time-varying directed priority graph from braid-inspired weaving relations between trajectories, thereby defining local leader-follower dependencies without constructing a global order of play. Conditioned on this graph, TSC endogenously factorizes dense interactions into graph-local Stackelberg subgames and, under centralized training and decentralized execution (CTDE), learns a sequential coordination policy that anticipates leaders via action prediction and trains followers through action-conditioned value learning to approximate local best responses, improving training stability and safety in dense traffic. Experiments across four dense traffic scenarios show that TSC achieves superior performance over representative MARL baselines across key metrics, most notably reducing collisions while maintaining competitive traffic efficiency and control smoothness.

cs.RO↗

On-Chip Erbium-Doped Tantalum Oxide Microring Hybrid Cavity Single-Mode Laser

We demonstrate a high-performance, single-mode Er:Ta2O5 microring laser monolithically integrated on a silicon platform via a customized Damascene process. The Er:Ta2O5 gain medium exhibits a low propagation loss of 0.73 dB/cm and a high intrinsic Q-factor of 5.03 x 105. By utilizing a hybrid cavity_consisting of a microring coupled to a U-shaped waveguide at two symmetric points_we exploit the Vernier effect to achieve robust longitudinal mode selection. Under a non-resonant 1480 nm pumping scheme, the laser yields a side_mode suppression ratio (SMSR) of 53.3 dB and a narrow linewidth of 9.5 pm. A slope efficiency of 2.76 % is achieved_the highest reported to date for Er:Ta2O5 lasers_with a lasing threshold of 3.3 mW. Furthermore, stable single-mode tuning is demonstrated across a temperature range of 18_68 celsius, consistently aligning with theoretical transfer matrix models. This work provides a scalable pathway for high-efficiency, tunable on-chip light sources, bridging the gap for monolithic active-passive integration on the tantalum oxide photonic platform.

physics.optics↗

Continuous and complete liver vessel segmentation with graph-attention guided diffusion

Improving connectivity and completeness are the most challenging aspects of liver vessel segmentation, especially for small vessels. These challenges require both learning the continuous vessel geometry, and focusing on small vessel detection. However, current methods do not explicitly address these two aspects and cannot generalize well when constrained by inconsistent annotations. Here, we take advantage of the generalization of the diffusion model and explicitly integrate connectivity and completeness in our diffusion-based segmentation model. Specifically, we use a graph-attention module that adds knowledge about vessel geometry, and thus adds continuity. Additionally, we perform the graph-attention at multiple-scales, thus focusing on small liver vessels. Our method outperforms eight state-of-the-art medical segmentation methods on two public datasets: 3D-ircadb-01 and LiVS. Our code is available at https://github.com/ZhangXiaotong015/GATSegDiff.

eess.IV↗

Eye Movement Feature-Guided Signal De-Drifting in Electrooculography Systems

Electrooculography (EOG) is widely used for gaze tracking in Human-Robot Collaboration (HRC). However, baseline drift caused by low-frequency noise significantly impacts the accuracy of EOG signals, creating challenges for further sensor fusion. This paper presents an Eye Movement Feature-Guided De-drift (FGD) method for mitigating drift artifacts in EOG signals. The proposed approach leverages active eye-movement feature recognition to reconstruct the feature-extracted EOG baseline and adaptively correct signal drift while preserving the morphological integrity of the EOG waveform. The FGD is evaluated using both simulation data and real-world data, achieving a significant reduction in mean error. The average error is reduced to 0.896° in simulation, representing a 36.29% decrease, and to 1.033° in real-world data, corresponding to a 26.53% reduction. Despite additional and unpredictable noise in real-world data, the proposed method consistently outperforms conventional de-drifting techniques, demonstrating its effectiveness in practical applications such as enhancing human performance augmentation.

eess.SP↗