SearcharxivSearch

arXiv subjects

Xiaowan Wang

Publications and source records attributed to Xiaowan Wang.

3 recordsLinked to original sources

InstructDubber: Instruction-based Alignment for Zero-shot Movie Dubbing

Movie dubbing seeks to synthesize speech from a given script using a specific voice, while ensuring accurate lip synchronization and emotion-prosody alignment with the character's visual performance. However, existing alignment approaches based on visual features face two key limitations: (1)they rely on complex, handcrafted visual preprocessing pipelines, including facial landmark detection and feature extraction; and (2) they generalize poorly to unseen visual domains, often resulting in degraded alignment and dubbing quality. To address these issues, we propose InstructDubber, a novel instruction-based alignment dubbing method for both robust in-domain and zero-shot movie dubbing. Specifically, we first feed the video, script, and corresponding prompts into a multimodal large language model to generate natural language dubbing instructions regarding the speaking rate and emotion state depicted in the video, which is robust to visual domain variations. Second, we design an instructed duration distilling module to mine discriminative duration cues from speaking rate instructions to predict lip-aligned phoneme-level pronunciation duration. Third, for emotion-prosody alignment, we devise an instructed emotion calibrating module, which finetunes an LLM-based instruction analyzer using ground truth dubbing emotion as supervision and predicts prosody based on the calibrated emotion analysis. Finally, the predicted duration and prosody, together with the script, are fed into the audio decoder to generate video-aligned dubbing. Extensive experiments on three major benchmarks demonstrate that InstructDubber outperforms state-of-the-art approaches across both in-domain and zero-shot scenarios.

cs.SD

V-Thinker: Interactive Thinking with Images

Empowering Large Multimodal Models (LMMs) to deeply integrate image interaction with long-horizon reasoning capabilities remains a long-standing challenge in this field. Recent advances in vision-centric reasoning explore a promising "Thinking with Images" paradigm for LMMs, marking a shift from image-assisted reasoning to image-interactive thinking. While this milestone enables models to focus on fine-grained image regions, progress remains constrained by limited visual tool spaces and task-specific workflow designs. To bridge this gap, we present V-Thinker, a general-purpose multimodal reasoning assistant that enables interactive, vision-centric thinking through end-to-end reinforcement learning. V-Thinker comprises two key components: (1) a Data Evolution Flywheel that automatically synthesizes, evolves, and verifies interactive reasoning datasets across three dimensions-diversity, quality, and difficulty; and (2) a Visual Progressive Training Curriculum that first aligns perception via point-level supervision, then integrates interactive reasoning through a two-stage reinforcement learning framework. Furthermore, we introduce VTBench, an expert-verified benchmark targeting vision-centric interactive reasoning tasks. Extensive experiments demonstrate that V-Thinker consistently outperforms strong LMM-based baselines in both general and interactive reasoning scenarios, providing valuable insights for advancing image-interactive reasoning applications.

cs.CV

We-Math 2.0: A Versatile MathBook System for Incentivizing Visual Mathematical Reasoning

Multimodal Large Language Models (MLLMs) have demonstrated impressive capabilities across various tasks, but still struggle with complex mathematical reasoning. Existing research primarily focuses on dataset construction and method optimization, often overlooking two critical aspects: comprehensive knowledge-driven design and model-centric data space modeling. In this paper, we introduce We-Math 2.0, a unified system that integrates a structured mathematical knowledge system, model-centric data space modeling, and a reinforcement learning (RL)-based training paradigm to comprehensively enhance the mathematical reasoning abilities of MLLMs. The key contributions of We-Math 2.0 are fourfold: (1) MathBook Knowledge System: We construct a five-level hierarchical system encompassing 491 knowledge points and 1,819 fundamental principles. (2) MathBook-Standard & Pro: We develop MathBook-Standard, a dataset that ensures broad conceptual coverage and flexibility through dual expansion. Additionally, we define a three-dimensional difficulty space and generate 7 progressive variants per problem to build MathBook-Pro, a challenging dataset for robust training. (3) MathBook-RL: We propose a two-stage RL framework comprising: (i) Cold-Start Fine-tuning, which aligns the model with knowledge-oriented chain-of-thought reasoning; and (ii) Progressive Alignment RL, leveraging average-reward learning and dynamic data scheduling to achieve progressive alignment across difficulty levels. (4) MathBookEval: We introduce a comprehensive benchmark covering all 491 knowledge points with diverse reasoning step distributions. Experimental results show that MathBook-RL performs competitively with existing baselines on four widely-used benchmarks and achieves strong results on MathBookEval, suggesting promising generalization in mathematical reasoning.

cs.AI