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Xiaowei Huang

Publications and source records attributed to Xiaowei Huang.

169 records · Page 10Linked to original sources

An Epistemic Strategy Logic

This paper presents an extension of temporal epistemic logic with operators that quantify over agent strategies. Unlike previous work on alternating temporal epistemic logic, the semantics works with systems whose states explicitly encode the strategy being used by each of the agents. This provides a natural way to express what agents would know were they to be aware of some of the strategies being used by other agents. A number of examples that rely upon the ability to express an agent's knowledge about the strategies being used by other agents are presented to motivate the framework, including reasoning about game theoretic equilibria, knowledge-based programs, and information theoretic computer security policies. Relationships to several variants of alternating temporal epistemic logic are discussed. The computational complexity of model checking the logic and several of its fragments are also characterized.

cs.LO↗

Reachability Analysis of Deep Neural Networks with Provable Guarantees

Verifying correctness of deep neural networks (DNNs) is challenging. We study a generic reachability problem for feed-forward DNNs which, for a given set of inputs to the network and a Lipschitz-continuous function over its outputs, computes the lower and upper bound on the function values. Because the network and the function are Lipschitz continuous, all values in the interval between the lower and upper bound are reachable. We show how to obtain the safety verification problem, the output range analysis problem and a robustness measure by instantiating the reachability problem. We present a novel algorithm based on adaptive nested optimisation to solve the reachability problem. The technique has been implemented and evaluated on a range of DNNs, demonstrating its efficiency, scalability and ability to handle a broader class of networks than state-of-the-art verification approaches.

cs.LG↗

Feature-Guided Black-Box Safety Testing of Deep Neural Networks

Despite the improved accuracy of deep neural networks, the discovery of adversarial examples has raised serious safety concerns. Most existing approaches for crafting adversarial examples necessitate some knowledge (architecture, parameters, etc.) of the network at hand. In this paper, we focus on image classifiers and propose a feature-guided black-box approach to test the safety of deep neural networks that requires no such knowledge. Our algorithm employs object detection techniques such as SIFT (Scale Invariant Feature Transform) to extract features from an image. These features are converted into a mutable saliency distribution, where high probability is assigned to pixels that affect the composition of the image with respect to the human visual system. We formulate the crafting of adversarial examples as a two-player turn-based stochastic game, where the first player's objective is to minimise the distance to an adversarial example by manipulating the features, and the second player can be cooperative, adversarial, or random. We show that, theoretically, the two-player game can con- verge to the optimal strategy, and that the optimal strategy represents a globally minimal adversarial image. For Lipschitz networks, we also identify conditions that provide safety guarantees that no adversarial examples exist. Using Monte Carlo tree search we gradually explore the game state space to search for adversarial examples. Our experiments show that, despite the black-box setting, manipulations guided by a perception-based saliency distribution are competitive with state-of-the-art methods that rely on white-box saliency matrices or sophisticated optimization procedures. Finally, we show how our method can be used to evaluate robustness of neural networks in safety-critical applications such as traffic sign recognition in self-driving cars.

cs.CV↗

Safety Verification of Deep Neural Networks

Deep neural networks have achieved impressive experimental results in image classification, but can surprisingly be unstable with respect to adversarial perturbations, that is, minimal changes to the input image that cause the network to misclassify it. With potential applications including perception modules and end-to-end controllers for self-driving cars, this raises concerns about their safety. We develop a novel automated verification framework for feed-forward multi-layer neural networks based on Satisfiability Modulo Theory (SMT). We focus on safety of image classification decisions with respect to image manipulations, such as scratches or changes to camera angle or lighting conditions that would result in the same class being assigned by a human, and define safety for an individual decision in terms of invariance of the classification within a small neighbourhood of the original image. We enable exhaustive search of the region by employing discretisation, and propagate the analysis layer by layer. Our method works directly with the network code and, in contrast to existing methods, can guarantee that adversarial examples, if they exist, are found for the given region and family of manipulations. If found, adversarial examples can be shown to human testers and/or used to fine-tune the network. We implement the techniques using Z3 and evaluate them on state-of-the-art networks, including regularised and deep learning networks. We also compare against existing techniques to search for adversarial examples and estimate network robustness.

cs.AI↗

Normative Multiagent Systems: A Dynamic Generalization

Social norms are powerful formalism in coordinating autonomous agents' behaviour to achieve certain objectives. In this paper, we propose a dynamic normative system to enable the reasoning of the changes of norms under different circumstances, which cannot be done in the existing static normative systems. We study two important problems (norm synthesis and norm recognition) related to the autonomy of the entire system and the agents, and characterise the computational complexities of solving these problems.

cs.AI↗

The complexity of approximations for epistemic synthesis (extended abstract)

Epistemic protocol specifications allow programs, for settings in which multiple agents act with incomplete information, to be described in terms of how actions are related to what the agents know. They are a variant of the knowledge-based programs of Fagin et al [Distributed Computing, 1997], motivated by the complexity of synthesizing implementations in that framework. The paper proposes an approach to the synthesis of implementations of epistemic protocol specifications, that reduces the problem of finding an implementation to a sequence of model checking problems in approximations of the ultimate system being synthesized. A number of ways to construct such approximations is considered, and these are studied for the complexity of the associated model checking problems. The outcome of the study is the identification of the best approximations with the property of being PTIME implementable.

cs.LO↗

An Epistemic Strategy Logic (Extended Abstract)

The paper presents an extension of temporal epistemic logic with operators that quantify over strategies. The language also provides a natural way to represent what agents would know were they to be aware of the strategies being used by other agents. Some examples are presented to motivate the framework, and relationships to several variants of alternating temporal epistemic logic are discussed. The computational complexity of model checking the logic is also characterized.

cs.LO↗