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Xiaowei Zhu

Publications and source records attributed to Xiaowei Zhu.

22 records · Page 2Linked to original sources

GraphTheta: A Distributed Graph Neural Network Learning System With Flexible Training Strategy

Graph neural networks (GNNs) have been demonstrated as a powerful tool for analyzing non-Euclidean graph data. However, the lack of efficient distributed graph learning systems severely hinders applications of GNNs, especially when graphs are big and GNNs are relatively deep. Herein, we present GraphTheta, the first distributed and scalable graph learning system built upon vertex-centric distributed graph processing with neural network operators implemented as user-defined functions. This system supports multiple training strategies and enables efficient and scalable big-graph learning on distributed (virtual) machines with low memory. To facilitate graph convolutions, GraphTheta puts forward a new graph learning abstraction named NN-TGAR to bridge the gap between graph processing and graph deep learning. A distributed graph engine is proposed to conduct the stochastic gradient descent optimization with a hybrid-parallel execution, and a new cluster-batched training strategy is supported. We evaluate GraphTheta using several datasets with network sizes ranging from small-, modest- to large-scale. Experimental results show that GraphTheta can scale well to 1,024 workers for training an in-house developed GNN on an industry-scale Alipay dataset of 1.4 billion nodes and 4.1 billion attributed edges, with a cluster of CPU virtual machines (dockers) of small memory each (5$\sim$12GB). Moreover, GraphTheta can outperform DistDGL by up to $2.02\times$, with better scalability, and GraphLearn by up to $30.56\times$. As for model accuracy, GraphTheta is capable of learning as good GNNs as existing frameworks. To the best of our knowledge, this work presents the largest edge-attributed GNN learning task in the literature.

cs.LG↗

RisGraph: A Real-Time Streaming System for Evolving Graphs to Support Sub-millisecond Per-update Analysis at Millions Ops/s

Evolving graphs in the real world are large-scale and constantly changing, as hundreds of thousands of updates may come every second. Monotonic algorithms such as Reachability and Shortest Path are widely used in real-time analytics to gain both static and temporal insights and can be accelerated by incremental computing. Existing streaming systems adopt the incremental computing model and achieve either low latency or high throughput, but not both. However, both high throughput and low latency are required in real scenarios such as financial fraud detection. This paper presents RisGraph, a real-time streaming system that provides low-latency analysis for each update with high throughput. RisGraph addresses the challenge with localized data access and inter-update parallelism. We propose a data structure named Indexed Adjacency Lists and use sparse arrays and Hybrid Parallel Mode to enable localized data access. To achieve inter-update parallelism, we propose a domain-specific concurrency control mechanism based on the classification of safe and unsafe updates. Experiments show that RisGraph can ingest millions of updates per second for graphs with several hundred million vertices and billions of edges, and the P999 processing time latency is within 20 milliseconds. RisGraph achieves orders-of-magnitude improvement on throughput when analyses are executed for each update without batching and performs better than existing systems with batches of up to 20 million updates.

cs.DB↗

DFOGraph: An I/O- and Communication-Efficient System for Distributed Fully-out-of-Core Graph Processing

With the magnitude of graph-structured data continually increasing, graph processing systems that can scale-out and scale-up are needed to handle extreme-scale datasets. While existing distributed out-of-core solutions have made it possible, they suffer from limited performance due to excessive I/O and communication costs. We present DFOGraph, a distributed fully-out-of-core graph processing system that applies and assembles multiple techniques to enable I/O- and communication-efficient processing. DFOGraph builds upon two-level column-oriented partition with adaptive compressed representations to allow fine-grained selective computation and communication, and it only issues necessary disk and network requests. Our evaluation shows DFOGraph achieves performance comparable to GridGraph and FlashGraph (>2.52x and 1.06x) on a single machine and outperforms Chaos and HybridGraph significantly (>12.94x and >10.82x) when scaling out.

cs.DC↗

LiveGraph: A Transactional Graph Storage System with Purely Sequential Adjacency List Scans

The specific characteristics of graph workloads make it hard to design a one-size-fits-all graph storage system. Systems that support transactional updates use data structures with poor data locality, which limits the efficiency of analytical workloads or even simple edge scans. Other systems run graph analytics workloads efficiently, but cannot properly support transactions. This paper presents LiveGraph, a graph storage system that outperforms both the best graph transactional systems and the best systems for real-time graph analytics on fresh data. LiveGraph does that by ensuring that adjacency list scans, a key operation in graph workloads, are purely sequential: they never require random accesses even in presence of concurrent transactions. This is achieved by combining a novel graph-aware data structure, the Transactional Edge Log (TEL), together with a concurrency control mechanism that leverages TEL's data layout. Our evaluation shows that LiveGraph significantly outperforms state-of-the-art (graph) database solutions on both transactional and real-time analytical workloads.

cs.DB↗