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Xiaoxin Deng

Publications and source records attributed to Xiaoxin Deng.

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ATG-MoE: Autoregressive trajectory generation with mixture-of-experts for assembly skill learning

Flexible manufacturing requires robot systems that can adapt to constantly changing tasks, objects, and environments. However, traditional robot programming is labor-intensive and inflexible, while existing learning-based assembly methods often suffer from weak positional generalization, complex multi-stage designs, and limited multi-skill integration capability. To address these issues, this paper proposes ATG-MoE, an end-to-end autoregressive trajectory generation method with mixture of experts for assembly skill learning from demonstration. The proposed method establishes a closed-loop mapping from multi-modal inputs, including RGB-D observations, natural language instructions, and robot proprioception to manipulation trajectories. It integrates multi-modal feature fusion for scene and task understanding, autoregressive sequence modeling for temporally coherent trajectory generation, and a mixture-of-experts architecture for unified multi-skill learning. In contrast to conventional methods that separate visual perception and control or train different skills independently, ATG-MoE directly incorporates visual information into trajectory generation and supports efficient multi-skill integration within a single model. We train and evaluate the proposed method on eight representative assembly skills from a pressure-reducing valve assembly task. Experimental results show that ATG-MoE achieves strong overall performance in simulation, with an average grasp success rate of 96.3% and an average overall success rate of 91.8%, while also demonstrating strong generalization and effective multi-skill integration. Real-world experiments further verify its practicality for multi-skill industrial assembly. The project page can be found at https://hwh23.github.io/ATG-MoE

cs.RO

GRID: Scene-Graph-based Instruction-driven Robotic Task Planning

Recent works have shown that Large Language Models (LLMs) can facilitate the grounding of instructions for robotic task planning. Despite this progress, most existing works have primarily focused on utilizing raw images to aid LLMs in understanding environmental information. However, this approach not only limits the scope of observation but also typically necessitates extensive multimodal data collection and large-scale models. In this paper, we propose a novel approach called Graph-based Robotic Instruction Decomposer (GRID), which leverages scene graphs instead of images to perceive global scene information and iteratively plan subtasks for a given instruction. Our method encodes object attributes and relationships in graphs through an LLM and Graph Attention Networks, integrating instruction features to predict subtasks consisting of pre-defined robot actions and target objects in the scene graph. This strategy enables robots to acquire semantic knowledge widely observed in the environment from the scene graph. To train and evaluate GRID, we establish a dataset construction pipeline to generate synthetic datasets for graph-based robotic task planning. Experiments have shown that our method outperforms GPT-4 by over 25.4% in subtask accuracy and 43.6% in task accuracy. Moreover, our method achieves a real-time speed of 0.11s per inference. Experiments conducted on datasets of unseen scenes and scenes with varying numbers of objects demonstrate that the task accuracy of GRID declined by at most 3.8%, showcasing its robust cross-scene generalization ability. We validate our method in both physical simulation and the real world. More details can be found on the project page https://jackyzengl.github.io/GRID.github.io/.

cs.RO