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Xiaoxue Yu

Publications and source records attributed to Xiaoxue Yu.

9 recordsLinked to original sources

Communications-Incentivized Collaborative Reasoning in NetGPT through Agentic Reinforcement Learning

The evolution of next-Generation (xG) wireless networks marks a paradigm shift from connectivity-centric architectures to Artificial Intelligence (AI)-native designs that tightly integrate data, computing, and communication. Yet existing AI deployments in communication systems remain largely siloed, offering isolated optimizations without intrinsic adaptability, dynamic task delegation, or multi-agent collaboration. In this work, we propose a unified agentic NetGPT framework for AI-native xG networks, wherein a NetGPT core can either perform autonomous reasoning or delegate sub-tasks to domain-specialized agents via agentic communication. The framework establishes clear modular responsibilities and interoperable workflows, enabling scalable, distributed intelligence across the network. To support continual refinement of collaborative reasoning strategies, the framework is further enhanced through Agentic reinforcement learning under partially observable conditions and stochastic external states. The training pipeline incorporates masked loss against external agent uncertainty, entropy-guided exploration, and multi-objective rewards that jointly capture task quality, coordination efficiency, and resource constraints. Through this process, NetGPT learns when and how to collaborate, effectively balancing internal reasoning with agent invocation. Overall, this work provides a foundational architecture and training methodology for self-evolving, AI-native xG networks capable of autonomous sensing, reasoning, and action in complex communication environments.

cs.MA

Pareto Actor-Critic for Communication and Computation Co-Optimization in Non-Cooperative Federated Learning Services

Federated learning (FL) in multi-service provider (SP) ecosystems is fundamentally hampered by non-cooperative dynamics, where privacy constraints and competing interests preclude the centralized optimization of multi-SP communication and computation resources. In this paper, we introduce PAC-MCoFL, a game-theoretic multi-agent reinforcement learning (MARL) framework where SPs act as agents to jointly optimize client assignment, adaptive quantization, and resource allocation. Within the framework, we integrate Pareto Actor-Critic (PAC) principles with expectile regression, enabling agents to conjecture optimal joint policies to achieve Pareto-optimal equilibria while modeling heterogeneous risk profiles. To manage the high-dimensional action space, we devise a ternary Cartesian decomposition (TCAD) mechanism that facilitates fine-grained control. Further, we develop PAC-MCoFL-p, a scalable variant featuring a parameterized conjecture generator that substantially reduces computational complexity with a provably bounded error. Alongside theoretical convergence guarantees, our framework's superiority is validated through extensive simulations -- PAC-MCoFL achieves approximately 5.8% and 4.2% improvements in total reward and hypervolume indicator (HVI), respectively, over the latest MARL solutions. The results also demonstrate that our method can more effectively balance individual SP and system performance in scaled deployments and under diverse data heterogeneity.

cs.LG

AirLLM: Diffusion Policy-based Adaptive LoRA for Remote Fine-Tuning of LLM over the Air

Operating Large Language Models (LLMs) on edge devices is increasingly challenged by limited communication bandwidth and strained computational and memory costs. Thus, cloud-assisted remote fine-tuning becomes indispensable. Nevertheless, existing Low-Rank Adaptation (LoRA) approaches typically employ fixed or heuristic rank configurations, and the subsequent over-the-air transmission of all LoRA parameters could be rather inefficient. To address this limitation, we develop AirLLM, a hierarchical diffusion policy framework for communication-aware LoRA adaptation. Specifically, AirLLM models the rank configuration as a structured action vector that spans all LoRA-inserted projections. To solve the underlying high-dimensional sequential decision-making problem, a Proximal Policy Optimization (PPO) agent generates coarse-grained decisions by jointly observing wireless states and linguistic complexity, which are then refined via Denoising Diffusion Implicit Models (DDIM) to produce high-resolution, task- and channel-adaptive rank vectors. The two modules are optimized alternatively, with the DDIM trained under the Classifier-Free Guidance (CFG) paradigm to maintain alignment with PPO rewards. Experiments under varying signal-to-noise ratios demonstrate that AirLLM consistently enhances fine-tuning performance while significantly reducing transmission costs, highlighting the effectiveness of reinforcement-driven, diffusion-refined rank adaptation for scalable and efficient remote fine-tuning over the air.

cs.LG

Robust Event-Triggered Integrated Communication and Control with Graph Information Bottleneck Optimization

Integrated communication and control serves as a critical ingredient in Multi-Agent Reinforcement Learning. However, partial observability limitations will impair collaboration effectiveness, and a potential solution is to establish consensus through well-calibrated latent variables obtained from neighboring agents. Nevertheless, the rigid transmission of less informative content can still result in redundant information exchanges. Therefore, we propose a Consensus-Driven Event-Based Graph Information Bottleneck (CDE-GIB) method, which integrates the communication graph and information flow through a GIB regularizer to extract more concise message representations while avoiding the high computational complexity of inner-loop operations. To further minimize the communication volume required for establishing consensus during interactions, we also develop a variable-threshold event-triggering mechanism. By simultaneously considering historical data and current observations, this mechanism capably evaluates the importance of information to determine whether an event should be triggered. Experimental results demonstrate that our proposed method outperforms existing state-of-the-art methods in terms of both efficiency and adaptability.

cs.MA

Adaptive Layer Splitting for Wireless LLM Inference in Edge Computing: A Model-Based Reinforcement Learning Approach

Optimizing the deployment of large language models (LLMs) in edge computing environments is critical for enhancing privacy and computational efficiency. Toward efficient wireless LLM inference in edge computing, this study comprehensively analyzes the impact of different splitting points in mainstream open-source LLMs. On this basis, this study introduces a framework taking inspiration from model-based reinforcement learning (MBRL) to determine the optimal splitting point across the edge and user equipment (UE). By incorporating a reward surrogate model, our approach significantly reduces the computational cost of frequent performance evaluations. Extensive simulations demonstrate that this method effectively balances inference performance and computational load under varying network conditions, providing a robust solution for LLM deployment in decentralized settings.

cs.LG

Snake Learning: A Communication- and Computation-Efficient Distributed Learning Framework for 6G

In the evolution towards 6G, integrating Artificial Intelligence (AI) with advanced network infrastructure emerges as a pivotal strategy for enhancing network intelligence and resource utilization. Existing distributed learning frameworks like Federated Learning and Split Learning often struggle with significant challenges in dynamic network environments including high synchronization demands, costly communication overhead, severe computing resource consumption, and data heterogeneity across network nodes. These obstacles hinder the applications of ubiquitous computing capabilities of 6G networks, especially in light of the trend of escalating model parameters and training data volumes. To address these challenges effectively, this paper introduces ``Snake Learning", a cost-effective distributed learning framework. Specifically, Snake Learning respects the heterogeneity of inter-node computing capability and local data distribution in 6G networks, and sequentially trains the designated part of model layers on individual nodes. This layer-by-layer serpentine update mechanism contributes to significantly reducing the requirements for storage, memory and communication during the model training phase, and demonstrates superior adaptability and efficiency for both classification and fine-tuning tasks across homogeneous and heterogeneous data distributions.

cs.NI

Communication-Efficient Soft Actor-Critic Policy Collaboration via Regulated Segment Mixture

Multi-Agent Reinforcement Learning (MARL) has emerged as a foundational approach for addressing diverse, intelligent control tasks in various scenarios like the Internet of Vehicles, Internet of Things, and Unmanned Aerial Vehicles. However, the widely assumed existence of a central node for centralized, federated learning-assisted MARL might be impractical in highly dynamic environments. This can lead to excessive communication overhead, potentially overwhelming the system. To address these challenges, we design a novel communication-efficient, fully distributed algorithm for collaborative MARL under the frameworks of Soft Actor-Critic (SAC) and Decentralized Federated Learning (DFL), named RSM-MASAC. In particular, RSM-MASAC enhances multi-agent collaboration and prioritizes higher communication efficiency in dynamic systems by incorporating the concept of segmented aggregation in DFL and augmenting multiple model replicas from received neighboring policy segments, which are subsequently employed as reconstructed referential policies for mixing. Distinctively diverging from traditional RL approaches, RSM-MASAC introduces new bounds under the framework of Maximum Entropy Reinforcement Learning (MERL). Correspondingly, it adopts a theory-guided mixture metric to regulate the selection of contributive referential policies, thus guaranteeing soft policy improvement during the communication-assisted mixing phase. Finally, the extensive simulations in mixed-autonomy traffic control scenarios verify the effectiveness and superiority of our algorithm.

cs.MA

Communication-Efficient Cooperative Multi-Agent PPO via Regulated Segment Mixture in Internet of Vehicles

Multi-Agent Reinforcement Learning (MARL) has become a classic paradigm to solve diverse, intelligent control tasks like autonomous driving in Internet of Vehicles (IoV). However, the widely assumed existence of a central node to implement centralized federated learning-assisted MARL might be impractical in highly dynamic scenarios, and the excessive communication overheads possibly overwhelm the IoV system. Therefore, in this paper, we design a communication efficient cooperative MARL algorithm, named RSM-MAPPO, to reduce the communication overheads in a fully distributed architecture. In particular, RSM-MAPPO enhances the multi-agent Proximal Policy Optimization (PPO) by incorporating the idea of segment mixture and augmenting multiple model replicas from received neighboring policy segments. Afterwards, RSM-MAPPO adopts a theory-guided metric to regulate the selection of contributive replicas to guarantee the policy improvement. Finally, extensive simulations in a mixed-autonomy traffic control scenario verify the effectiveness of the RSM-MAPPO algorithm.

cs.MA

Alternate Learning based Sparse Semantic Communications for Visual Transmission

Semantic communication (SemCom) demonstrates strong superiority over conventional bit-level accurate transmission, by only attempting to recover the essential semantic information of data. In this paper, in order to tackle the non-differentiability of channels, we propose an alternate learning based SemCom system for visual transmission, named SparseSBC. Specially, SparseSBC leverages two separate Deep Neural Network (DNN)-based models at the transmitter and receiver, respectively, and learns the encoding and decoding in an alternate manner, rather than the joint optimization in existing literature, so as to solving the non-differentiability in the channel. In particular, a ``self-critic" training scheme is leveraged for stable training. Moreover, the DNN-based transmitter generates a sparse set of bits in deduced ``semantic bases", by further incorporating a binary quantization module on the basis of minimal detrimental effect to the semantic accuracy. Extensive simulation results validate that SparseSBC shows efficient and effective transmission performance under various channel conditions, and outperforms typical SemCom solutions.

cs.IT