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Xiaoyuan Fang

Publications and source records attributed to Xiaoyuan Fang.

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GIFT: Goal-Injected Fine-Tuning for Efficient Manipulation Policy Adaptation

Compared with relying solely on initial observations and language instructions, predicting goal images with generative models as high-level visual guidance can significantly enhance the robustness of Vision-Language-Action (VLA) models. However, most existing foundation models have not systematically incorporated goal image conditioning due to the high computational training cost. To this end, we propose Goal-Injected Fine-Tuning (GIFT), a lightweight and efficient fine-tuning framework that seamlessly integrates generated goal images into multiple representative pretrained VLA models. Our approach introduces goal image features into observations via a zero-initialized convolution which progressively grows parameters from zero and prevents harmful noise from disrupting the pretrained policy during fine-tuning. As training proceeds, goal information is gradually incorporated, enabling efficient goal understanding without disrupting model stability. We further introduce a refined image editing method to generate semantically and visually consistent goal images from initial observations and task instructions. Experiments show that goal-aware VLA models achieve substantial performance gains across tasks: with only a single epoch of fine-tuning, GIFT outperforms the base model by 6.0% and 13.4% on two SIMPLER settings, and by 4.7% on LIBERO, demonstrating both efficiency and effectiveness.

cs.CV

Generative Visual Commonsense Answering and Explaining with Generative Scene Graph Constructing

Visual Commonsense Reasoning, which is regarded as one challenging task to pursue advanced visual scene comprehension, has been used to diagnose the reasoning ability of AI systems. However, reliable reasoning requires a good grasp of the scene's details. Existing work fails to effectively exploit the real-world object relationship information present within the scene, and instead overly relies on knowledge from training memory. Based on these observations, we propose a novel scene-graph-enhanced visual commonsense reasoning generation method named \textit{\textbf{G2}}, which first utilizes the image patches and LLMs to construct a location-free scene graph, and then answer and explain based on the scene graph's information. We also propose automatic scene graph filtering and selection strategies to absorb valuable scene graph information during training. Extensive experiments are conducted on the tasks and datasets of scene graph constructing and visual commonsense answering and explaining, respectively. Experimental results and ablation analysis demonstrate the effectiveness of our proposed framework.

cs.CV