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Xiaozhong Ji

Publications and source records attributed to Xiaozhong Ji.

23 records · Page 2Linked to original sources

Efficient Reinforcement Learning for StarCraft by Abstract Forward Models and Transfer Learning

Injecting human knowledge is an effective way to accelerate reinforcement learning (RL). However, these methods are underexplored. This paper presents our discovery that an abstract forward model (thought-game (TG)) combined with transfer learning (TL) is an effective way. We take StarCraft II as our study environment. With the help of a designed TG, the agent can learn a 99% win-rate on a 64x64 map against the Level-7 built-in AI, using only 1.08 hours in a single commercial machine. We also show that the TG method is not as restrictive as it was thought to be. It can work with roughly designed TGs, and can also be useful when the environment changes. Comparing with previous model-based RL, we show TG is more effective. We also present a TG hypothesis that gives the influence of different fidelity levels of TG. For real games that have unequal state and action spaces, we proposed a novel XfrNet of which usefulness is validated while achieving a 90% win-rate against the cheating Level-10 AI. We argue that the TG method might shed light on further studies of efficient RL with human knowledge.

cs.LG↗

Spectrum-to-Kernel Translation for Accurate Blind Image Super-Resolution

Deep-learning based Super-Resolution (SR) methods have exhibited promising performance under non-blind setting where blur kernel is known. However, blur kernels of Low-Resolution (LR) images in different practical applications are usually unknown. It may lead to significant performance drop when degradation process of training images deviates from that of real images. In this paper, we propose a novel blind SR framework to super-resolve LR images degraded by arbitrary blur kernel with accurate kernel estimation in frequency domain. To our best knowledge, this is the first deep learning method which conducts blur kernel estimation in frequency domain. Specifically, we first demonstrate that feature representation in frequency domain is more conducive for blur kernel reconstruction than in spatial domain. Next, we present a Spectrum-to-Kernel (S$2$K) network to estimate general blur kernels in diverse forms. We use a Conditional GAN (CGAN) combined with SR-oriented optimization target to learn the end-to-end translation from degraded images' spectra to unknown kernels. Extensive experiments on both synthetic and real-world images demonstrate that our proposed method sufficiently reduces blur kernel estimation error, thus enables the off-the-shelf non-blind SR methods to work under blind setting effectively, and achieves superior performance over state-of-the-art blind SR methods, averagely by 1.39dB, 0.48dB on commom blind SR setting (with Gaussian kernels) for scales $2\times$ and $4\times$, respectively.

cs.CV↗

AE TextSpotter: Learning Visual and Linguistic Representation for Ambiguous Text Spotting

Scene text spotting aims to detect and recognize the entire word or sentence with multiple characters in natural images. It is still challenging because ambiguity often occurs when the spacing between characters is large or the characters are evenly spread in multiple rows and columns, making many visually plausible groupings of the characters (e.g. "BERLIN" is incorrectly detected as "BERL" and "IN" in Fig. 1(c)). Unlike previous works that merely employed visual features for text detection, this work proposes a novel text spotter, named Ambiguity Eliminating Text Spotter (AE TextSpotter), which learns both visual and linguistic features to significantly reduce ambiguity in text detection. The proposed AE TextSpotter has three important benefits. 1) The linguistic representation is learned together with the visual representation in a framework. To our knowledge, it is the first time to improve text detection by using a language model. 2) A carefully designed language module is utilized to reduce the detection confidence of incorrect text lines, making them easily pruned in the detection stage. 3) Extensive experiments show that AE TextSpotter outperforms other state-of-the-art methods by a large margin. For example, we carefully select a validation set of extremely ambiguous samples from the IC19-ReCTS dataset, where our approach surpasses other methods by more than 4%. The code has been released at https://github.com/whai362/AE_TextSpotter. The image list and evaluation scripts of the validation set have been released at https://github.com/whai362/TDA-ReCTS.

cs.CV↗

Frequency Consistent Adaptation for Real World Super Resolution

Recent deep-learning based Super-Resolution (SR) methods have achieved remarkable performance on images with known degradation. However, these methods always fail in real-world scene, since the Low-Resolution (LR) images after the ideal degradation (e.g., bicubic down-sampling) deviate from real source domain. The domain gap between the LR images and the real-world images can be observed clearly on frequency density, which inspires us to explictly narrow the undesired gap caused by incorrect degradation. From this point of view, we design a novel Frequency Consistent Adaptation (FCA) that ensures the frequency domain consistency when applying existing SR methods to the real scene. We estimate degradation kernels from unsupervised images and generate the corresponding LR images. To provide useful gradient information for kernel estimation, we propose Frequency Density Comparator (FDC) by distinguishing the frequency density of images on different scales. Based on the domain-consistent LR-HR pairs, we train easy-implemented Convolutional Neural Network (CNN) SR models. Extensive experiments show that the proposed FCA improves the performance of the SR model under real-world setting achieving state-of-the-art results with high fidelity and plausible perception, thus providing a novel effective framework for real-world SR application.

cs.CV↗

NTIRE 2020 Challenge on Real-World Image Super-Resolution: Methods and Results

This paper reviews the NTIRE 2020 challenge on real world super-resolution. It focuses on the participating methods and final results. The challenge addresses the real world setting, where paired true high and low-resolution images are unavailable. For training, only one set of source input images is therefore provided along with a set of unpaired high-quality target images. In Track 1: Image Processing artifacts, the aim is to super-resolve images with synthetically generated image processing artifacts. This allows for quantitative benchmarking of the approaches \wrt a ground-truth image. In Track 2: Smartphone Images, real low-quality smart phone images have to be super-resolved. In both tracks, the ultimate goal is to achieve the best perceptual quality, evaluated using a human study. This is the second challenge on the subject, following AIM 2019, targeting to advance the state-of-the-art in super-resolution. To measure the performance we use the benchmark protocol from AIM 2019. In total 22 teams competed in the final testing phase, demonstrating new and innovative solutions to the problem.

eess.IV↗