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Xiawu Zheng

Publications and source records attributed to Xiawu Zheng.

At least 37 records · Page 2Linked to original sources

A2RBench: An Automatic Paradigm for Formally Verifiable Abstract Reasoning Benchmark Generation

Abstract reasoning ability reflects the intelligence and generalization capacity of LLMs to extract and apply abstract rules. However, accurately measuring this ability remains challenging: existing benchmarks either rely on expensive manual annotation, limiting their scale, or risk measuring memorization rather than genuine reasoning. To address this, we introduce an automated pipeline named A2RBench, encompassing generation, expansion, evaluation, and analysis. Specifically, in the generation stage, LLMs create diverse tasks demanding genuine reasoning; in the expansion stage, LLMs reuse validated rules and expand new input spaces to generate task variations, achieving scaling. However, such a process may cause hallucinations. To eliminate it, we further establish a theoretical framework and prove that programmatic verification--testing whether the inverse operation perfectly reverses the forward operation (cycle consistency)--guarantees a unique solution. Through extensive evaluations on mainstream LLMs, we find: (1) Current LLMs exhibit fundamental deficiencies in abstract reasoning, with top models significantly underperforming humans on a representative subset (39.8% vs. 68.5%). (2) Current LLMs fall far short of 2D and 1D in the complexity of generated 3D tasks, revealing their lack of understanding of high-dimensional tasks. (3) Counterintuitively, inputs with higher information complexity can simplify the reasoning process.

cs.AI↗

Motion-Aware Caching for Efficient Autoregressive Video Generation

Autoregressive video generation paradigms offer theoretical promise for long video synthesis, yet their practical deployment is hindered by the computational burden of sequential iterative denoising. While cache reuse strategies can accelerate generation by skipping redundant denoising steps, existing methods rely on coarse-grained chunk-level skipping that fails to capture fine-grained pixel dynamics. This oversight is critical: pixels with high motion require more denoising steps to prevent error accumulation, while static pixels tolerate aggressive skipping. We formalize this insight theoretically by linking cache errors to residual instability, and propose MotionCache, a motion-aware cache framework that exploits inter-frame differences as a lightweight proxy for pixel-level motion characteristics. MotionCache employs a coarse-to-fine strategy: an initial warm-up phase establishes semantic coherence, followed by motion-weighted cache reuse that dynamically adjusts update frequencies per token. Extensive experiments on state-of-the-art models like SkyReels-V2 and MAGI-1 demonstrate that MotionCache achieves significant speedups of $\textbf{6.28}\times$ and $\textbf{1.64}\times$ respectively, while effectively preserving generation quality (VBench: $1\%\downarrow$ and $0.01\%\downarrow$ respectively). The code is available at https://github.com/ywlq/MotionCache.

cs.CV↗

ALGOGEN: Tool-Generated Verifiable Traces for Reliable Algorithm Visualization

Algorithm Visualization (AV) helps students build mental models by animating algorithm execution states. Recent LLM-based systems such as CODE2VIDEO generate AV videos in an end-to-end manner. However, this paradigm requires the system to simultaneously simulate algorithm flow and satisfy video rendering constraints, such as element layout and color schemes. This complex task induces LLM hallucinations, resulting in reduced execution success rates, element overlap, and inter-frame inconsistencies. To address these challenges, we propose ALGOGEN, a novel paradigm that decouples algorithm execution from rendering. We first introduce Visualization Trace Algebra (VTA), a monoid over algorithm visual states and operations. The LLM then generates a Python tracker that simulates algorithm flow and outputs VTA-JSON traces, a JSON encoding of VTA. For rendering, we define a Rendering Style Language (RSL) to templatize algorithm layouts. A deterministic renderer then compiles algorithm traces with RSL into Manim, LaTeX/TikZ, or Three.js outputs. Evaluated on a LeetCode AV benchmark of 200 tasks, ALGOGEN achieves an average success rate improvement of 17.3% compared to end-to-end methods, with 99.8% versus 82.5%. These results demonstrate that our decoupling paradigm effectively mitigates LLM hallucinations in complex AV tasks, providing a more reliable solution for automated generation of high-quality algorithm visualizations. Demo videos and code are available in the project repository.

cs.AI↗

Q-DeepSight: Incentivizing Thinking with Images for Image Quality Assessment and Refinement

Image Quality Assessment (IQA) models are increasingly deployed as perceptual critics to guide generative models and image restoration. This role demands not only accurate scores but also actionable, localized feedback. However, current MLLM-based methods adopt a single-look, language-only paradigm, which departs from human evidence-seeking judgment and yields weakly grounded rationales, limiting their reliability for in-the-loop refinement. We propose Q-DeepSight, a think-with-image framework that emulates this human-like process. It performs interleaved Multimodal Chain-of-Thought (iMCoT) with tool-augmented evidence acquisition (e.g., crop-and-zoom) to explicitly determine where quality degrades and why. To train these long iMCoT trajectories via reinforcement learning, we introduce two techniques: Perceptual Curriculum Reward (PCR) to mitigate reward sparsity and Evidence Gradient Filtering (EGF) to improve credit assignment for visually-grounded reasoning. Q-DeepSight achieves state-of-the-art performance across diverse benchmarks, including natural, restored, and AI-generated content. Furthermore, we demonstrate its practical value with Perceptual-in-Generation (PiG), a training-free framework where Q-DeepSight's diagnoses guide iterative image enhancement, effectively closing the loop between assessment and refinement.

cs.CV↗

UI-AGILE: Advancing GUI Agents with Effective Reinforcement Learning and Precise Inference-Time Grounding

The emergence of Multimodal Large Language Models (MLLMs) has driven significant advances in Graphical User Interface (GUI) agent capabilities. Nevertheless, existing GUI agent training and inference techniques still suffer from a dilemma for reasoning designs, ineffective reward, and visual noise. To address these issues, we introduce UI-AGILE for enhancing GUI agents at both training and inference. For training, we propose a suite of improvements to the Supervised Fine-Tuning (SFT) process: 1) a continuous reward function to incentivize high-precision grounding; 2) a ``Simple Thinking'' reward to balance planning with speed and grounding accuracy; and 3) a cropping-based resampling strategy to mitigate the sparse reward problem and improve learning on complex tasks. For inference, we present decomposed grounding with selection to dramatically improve grounding accuracy on high-resolution displays by breaking the image into smaller, manageable parts. Experiments show that UI-AGILE achieves the state-of-the-art grounding performance on two benchmarks ScreenSpot-Pro and ScreenSpot-v2 while it also exhibits strong general agent capabilities. For instance, using both our training and inference enhancement methods brings 23\% grounding accuracy improvement over the best baseline on ScreenSpot-Pro. We provide the code in https://github.com/KDEGroup/UI-AGILE.

cs.AI↗

Video-MME-v2: Towards the Next Stage in Benchmarks for Comprehensive Video Understanding

With the rapid advancement of video understanding, existing benchmarks are becoming increasingly saturated, exposing a critical discrepancy between inflated leaderboard scores and real-world model capabilities. To address this widening gap, we introduce Video-MME-v2, a comprehensive benchmark designed to rigorously evaluate the robustness and faithfulness of video understanding. To systematically evaluate model capabilities, we design a \textbf{progressive tri-level hierarchy} that incrementally increases the complexity of video comprehension, ranging from multi-point visual information aggregation, to temporal dynamics modeling, and ultimately to complex multimodal reasoning. Besides, in contrast to conventional per-question accuracy, we propose a \textbf{group-based non-linear evaluation} strategy that enforces both consistency across related queries and coherence in multi-step reasoning. It penalizes fragmented or guess-based correctness and assigns credit only to answers supported by valid reasoning. To guarantee data quality, Video-MME-v2 is constructed through a rigorously controlled human annotation pipeline, involving 12 annotators and 50 independent reviewers. Backed by \textbf{3,300 human-hours} and up to \textbf{5 rounds} of quality assurance, Video-MME-v2 aims to serve as one of the most authoritative video benchmarks. Extensive experiments reveal a substantial gap between current best model Gemini-3-Pro and human experts, and uncover a clear hierarchical bottleneck where errors in visual information aggregation and temporal modeling propagate to limit high-level reasoning. We further find that thinking-based reasoning is highly dependent on textual cues, improving performance with subtitles but sometimes degrading it in purely visual settings. By exposing these limitations, Video-MME-v2 establishes a demanding new testbed for the development of next-generation video MLLMs.

cs.CV↗

Wavelet-based Frame Selection by Detecting Semantic Boundary for Long Video Understanding

Frame selection is crucial due to high frame redundancy and limited context windows when applying Large Vision-Language Models (LVLMs) to long videos. Current methods typically select frames with high relevance to a given query, resulting in a disjointed set of frames that disregard the narrative structure of video. In this paper, we introduce Wavelet-based Frame Selection by Detecting Semantic Boundary (WFS-SB), a training-free framework that presents a new perspective: effective video understanding hinges not only on high relevance but, more importantly, on capturing semantic shifts - pivotal moments of narrative change that are essential to comprehending the holistic storyline of video. However, direct detection of abrupt changes in the query-frame similarity signal is often unreliable due to high-frequency noise arising from model uncertainty and transient visual variations. To address this, we leverage the wavelet transform, which provides an ideal solution through its multi-resolution analysis in both time and frequency domains. By applying this transform, we decompose the noisy signal into multiple scales and extract a clean semantic change signal from the coarsest scale. We identify the local extrema of this signal as semantic boundaries, which segment the video into coherent clips. Building on this, WFS-SB comprises a two-stage strategy: first, adaptively allocating a frame budget to each clip based on a composite importance score; and second, within each clip, employing the Maximal Marginal Relevance approach to select a diverse yet relevant set of frames. Extensive experiments show that WFS-SB significantly boosts LVLM performance, e.g., improving accuracy by 5.5% on VideoMME, 9.5% on MLVU, and 6.2% on LongVideoBench, consistently outperforming state-of-the-art methods. Our code is available at https://github.com/MAC-AutoML/WFS-SB.

cs.CV↗

Event-Anchored Frame Selection for Effective Long-Video Understanding

Massive frame redundancy and limited context window make efficient frame selection crucial for long-video understanding with large vision-language models (LVLMs). Prevailing approaches, however, adopt a flat sampling paradigm which treats the video as an unstructured collection of frames. In this paper, we introduce Event-Anchored Frame Selection (EFS), a hierarchical, event-aware pipeline. Leveraging self-supervised DINO embeddings, EFS first partitions the video stream into visually homogeneous temporal segments, which serve as proxies for semantic events. Within each event, it then selects the most query-relevant frame as an anchor. These anchors act as structural priors that guide a global refinement stage using an adaptive Maximal Marginal Relevance (MMR) scheme. This pipeline ensures the final keyframe set jointly optimizes for event coverage, query relevance, and visual diversity. As a training-free, plug-and-play module, EFS can be seamlessly integrated into off-the-shelf LVLMs, yielding substantial gains on challenging video understanding benchmarks. Specifically, when applied to LLaVA-Video-7B, EFS improves accuracy by 4.7%, 4.9%, and 8.8% on VideoMME, LongVideoBench, and MLVU, respectively.

cs.CV↗

Flow caching for autoregressive video generation

Autoregressive models, often built on Transformer architectures, represent a powerful paradigm for generating ultra-long videos by synthesizing content in sequential chunks. However, this sequential generation process is notoriously slow. While caching strategies have proven effective for accelerating traditional video diffusion models, existing methods assume uniform denoising across all frames-an assumption that breaks down in autoregressive models where different video chunks exhibit varying similarity patterns at identical timesteps. In this paper, we present FlowCache, the first caching framework specifically designed for autoregressive video generation. Our key insight is that each video chunk should maintain independent caching policies, allowing fine-grained control over which chunks require recomputation at each timestep. We introduce a chunkwise caching strategy that dynamically adapts to the unique denoising characteristics of each chunk, complemented by a joint importance-redundancy optimized KV cache compression mechanism that maintains fixed memory bounds while preserving generation quality. Our method achieves remarkable speedups of 2.38 times on MAGI-1 and 6.7 times on SkyReels-V2, with negligible quality degradation (VBench: 0.87 increase and 0.79 decrease respectively). These results demonstrate that FlowCache successfully unlocks the potential of autoregressive models for real-time, ultra-long video generation-establishing a new benchmark for efficient video synthesis at scale. The code is available at https://github.com/mikeallen39/FlowCache.

cs.CV↗

Connecting the Dots: Training-Free Visual Grounding via Agentic Reasoning

Visual grounding, the task of linking textual queries to specific regions within images, plays a pivotal role in vision-language integration. Existing methods typically rely on extensive task-specific annotations and fine-tuning, limiting their ability to generalize effectively to novel or out-of-distribution scenarios. To address these limitations, we introduce GroundingAgent, a novel agentic visual grounding framework that operates without any task-specific fine-tuning. GroundingAgent employs a structured, iterative reasoning mechanism that integrates pretrained open-vocabulary object detectors, multimodal large language models (MLLMs), and large language models (LLMs) to progressively refine candidate regions through joint semantic and spatial analyses. Remarkably, GroundingAgent achieves an average zero-shot grounding accuracy of 65.1 % on widely-used benchmarks (RefCOCO, RefCOCO+, RefCOCOg), entirely without fine-tuning. Furthermore, by substituting MLLM-generated captions with the original query texts, the accuracy at the selection stage alone reaches approximately 90 %, closely matching supervised performance and underscoring the critical role of LLM reasoning capabilities. GroundingAgent also offers strong interpretability, transparently illustrating each reasoning step and providing clear insights into its decision-making process.

cs.CV↗

Reasoning via Video: The First Evaluation of Video Models' Reasoning Abilities through Maze-Solving Tasks

Video Models have achieved remarkable success in high-fidelity video generation with coherent motion dynamics. Analogous to the development from text generation to text-based reasoning in language modeling, the development of video models motivates us to ask: Can video models reason via video generation? Compared with the discrete text corpus, video grounds reasoning in explicit spatial layouts and temporal continuity, which serves as an ideal substrate for spatial reasoning. In this work, we explore the reasoning via video paradigm and introduce VR-Bench -- a comprehensive benchmark designed to systematically evaluate video models' reasoning capabilities. Grounded in maze-solving tasks that inherently require spatial planning and multi-step reasoning, VR-Bench contains 7,920 procedurally generated videos across five maze types and diverse visual styles. Our empirical analysis demonstrates that SFT can efficiently elicit the reasoning ability of video model. Video models exhibit stronger spatial perception during reasoning, outperforming leading VLMs and generalizing well across diverse scenarios, tasks, and levels of complexity. We further discover a test-time scaling effect, where diverse sampling during inference improves reasoning reliability by 10--20%. These findings highlight the unique potential and scalability of reasoning via video for spatial reasoning tasks.

cs.CV↗

Video-RAG: Visually-aligned Retrieval-Augmented Long Video Comprehension

Existing large video-language models (LVLMs) struggle to comprehend long videos correctly due to limited context. To address this problem, fine-tuning long-context LVLMs and employing GPT-based agents have emerged as promising solutions. However, fine-tuning LVLMs would require extensive high-quality data and substantial GPU resources, while GPT-based agents would rely on proprietary models (e.g., GPT-4o). In this paper, we propose Video Retrieval-Augmented Generation (Video-RAG), a training-free and cost-effective pipeline that employs visually-aligned auxiliary texts to help facilitate cross-modality alignment while providing additional information beyond the visual content. Specifically, we leverage open-source external tools to extract visually-aligned information from pure video data (e.g., audio, optical character, and object detection), and incorporate the extracted information into an existing LVLM as auxiliary texts, alongside video frames and queries, in a plug-and-play manner. Our Video-RAG offers several key advantages: (i) lightweight with low computing overhead due to single-turn retrieval; (ii) easy implementation and compatibility with any LVLM; and (iii) significant, consistent performance gains across long video understanding benchmarks, including Video-MME, MLVU, and LongVideoBench. Notably, our model demonstrates superior performance over proprietary models like Gemini-1.5-Pro and GPT-4o when utilized with a 72B model.

cs.CV↗

FastVGGT: Training-Free Acceleration of Visual Geometry Transformer

Foundation models for 3D vision have recently demonstrated remarkable capabilities in 3D perception. However, scaling these models to long-sequence image inputs remains a significant challenge due to inference-time inefficiency. In this work, we present a detailed analysis of VGGT, a state-of-the-art feed-forward visual geometry model and identify its primary bottleneck. Visualization further reveals a token collapse phenomenon in the attention maps. Motivated by these findings, we explore the potential of token merging in the feed-forward visual geometry model. Owing to the unique architectural and task-specific properties of 3D models, directly applying existing merging techniques proves challenging. To this end, we propose FastVGGT, which, for the first time, leverages token merging in the 3D domain through a training-free mechanism for accelerating VGGT. we devise a unique token partitioning strategy tailored to 3D architectures and tasks, effectively eliminating redundant computation while preserving VGGT's powerful reconstruction capacity. Extensive experiments on multiple 3D geometry benchmarks validate the effectiveness of our approach. Notably, with 1000 input images, FastVGGT achieves a 4x speedup over VGGT while mitigating error accumulation in long-sequence scenarios. These findings underscore the potential of token merging as a principled solution for scalable 3D vision systems. Code is available at: https://mystorm16.github.io/fastvggt/.

cs.CV↗

Polybasic Speculative Decoding Through a Theoretical Perspective

Inference latency stands as a critical bottleneck in the large-scale deployment of Large Language Models (LLMs). Speculative decoding methods have recently shown promise in accelerating inference without compromising the output distribution. However, existing work typically relies on a dualistic draft-verify framework and lacks rigorous theoretical grounding. In this paper, we introduce a novel \emph{polybasic} speculative decoding framework, underpinned by a comprehensive theoretical analysis. Specifically, we prove a fundamental theorem that characterizes the optimal inference time for multi-model speculative decoding systems, shedding light on how to extend beyond the dualistic approach to a more general polybasic paradigm. Through our theoretical investigation of multi-model token generation, we expose and optimize the interplay between model capabilities, acceptance lengths, and overall computational cost. Our framework supports both standalone implementation and integration with existing speculative techniques, leading to accelerated performance in practice. Experimental results across multiple model families demonstrate that our approach yields speedup ratios ranging from $3.31\times$ to $4.01\times$ for LLaMA2-Chat 7B, up to $3.87 \times$ for LLaMA3-8B, up to $4.43 \times$ for Vicuna-7B and up to $3.85 \times$ for Qwen2-7B -- all while preserving the original output distribution. We release our theoretical proofs and implementation code to facilitate further investigation into polybasic speculative decoding.

cs.LG↗

Long-VITA: Scaling Large Multi-modal Models to 1 Million Tokens with Leading Short-Context Accuracy

We introduce Long-VITA, a simple yet effective large multi-modal model for long-context visual-language understanding tasks. It is adept at concurrently processing and analyzing modalities of image, video, and text over 4K frames or 1M tokens while delivering advanced performances on short-context multi-modal tasks. We propose an effective multi-modal training schema that starts with large language models and proceeds through vision-language alignment, general knowledge learning, and two sequential stages of long-sequence fine-tuning. We further implement context-parallelism distributed inference and logits-masked language modeling head to scale Long-VITA to infinitely long inputs of images and texts during model inference. Regarding training data, Long-VITA is built on a mix of 17M samples from public datasets only and demonstrates state-of-the-art performance on various multi-modal benchmarks, compared against recent cutting-edge models with internal data. Long-VITA is fully open-source and reproducible.. By leveraging our inference designs, Long-VITA models achieve a remarkable 2x prefill speedup and 4x context length extension in a single node with 8 GPUs. We hope Long-VITA can serve as a competitive baseline and offer valuable insights for the open-source community in advancing long-context multi-modal understanding.

cs.CV↗

OMPQ: Orthogonal Mixed Precision Quantization

To bridge the ever increasing gap between deep neural networks' complexity and hardware capability, network quantization has attracted more and more research attention. The latest trend of mixed precision quantization takes advantage of hardware's multiple bit-width arithmetic operations to unleash the full potential of network quantization. However, this also results in a difficult integer programming formulation, and forces most existing approaches to use an extremely time-consuming search process even with various relaxations. Instead of solving a problem of the original integer programming, we propose to optimize a proxy metric, the concept of network orthogonality, which is highly correlated with the loss of the integer programming but also easy to optimize with linear programming. This approach reduces the search time and required data amount by orders of magnitude, with little compromise on quantization accuracy. Specifically, we achieve 72.08% Top-1 accuracy on ResNet-18 with 6.7Mb, which does not require any searching iterations. Given the high efficiency and low data dependency of our algorithm, we used it for the post-training quantization, which achieve 71.27% Top-1 accuracy on MobileNetV2 with only 1.5Mb. Our code is available at https://github.com/MAC-AutoML/OMPQ.

cs.LG↗

MME: A Comprehensive Evaluation Benchmark for Multimodal Large Language Models

Multimodal Large Language Model (MLLM) relies on the powerful LLM to perform multimodal tasks, showing amazing emergent abilities in recent studies, such as writing poems based on an image. However, it is difficult for these case studies to fully reflect the performance of MLLM, lacking a comprehensive evaluation. In this paper, we fill in this blank, presenting the first comprehensive MLLM Evaluation benchmark MME. It measures both perception and cognition abilities on a total of 14 subtasks. In order to avoid data leakage that may arise from direct use of public datasets for evaluation, the annotations of instruction-answer pairs are all manually designed. The concise instruction design allows us to fairly compare MLLMs, instead of struggling in prompt engineering. Besides, with such an instruction, we can also easily carry out quantitative statistics. A total of 30 advanced MLLMs are comprehensively evaluated on our MME, which not only suggests that existing MLLMs still have a large room for improvement, but also reveals the potential directions for the subsequent model optimization. The data are released at the project page https://github.com/BradyFU/Awesome-Multimodal-Large-Language-Models/tree/Evaluation.

cs.CV↗

VITA-1.5: Towards GPT-4o Level Real-Time Vision and Speech Interaction

Recent Multimodal Large Language Models (MLLMs) have typically focused on integrating visual and textual modalities, with less emphasis placed on the role of speech in enhancing interaction. However, speech plays a crucial role in multimodal dialogue systems, and implementing high-performance in both vision and speech tasks remains a significant challenge due to the fundamental modality differences. In this paper, we propose a carefully designed multi-stage training methodology that progressively trains LLM to understand both visual and speech information, ultimately enabling fluent vision and speech interaction. Our approach not only preserves strong vision-language capacity, but also enables efficient speech-to-speech dialogue capabilities without separate ASR and TTS modules, significantly accelerating multimodal end-to-end response speed. By comparing our method against state-of-the-art counterparts across benchmarks for image, video, and speech tasks, we demonstrate that our model is equipped with both strong visual and speech capabilities, making near real-time vision and speech interaction. Code has been released at https://github.com/VITA-MLLM/VITA.

cs.CV↗